I swear
I promise it is actually a real life photo and not a video game
>>337337527
> dat LOD
> draw distance
> dat raw, shadowless edges on the stones right on the middle and beyond
> dat plain, non-existent texture on sands
what is this? Bethesda?
> flat, waxy textures
> 2016
> AAA game
> no parallax mapping
That doesn't even look remotely real, dude.
And yes, I'm on PS4 too.
we already know console has no games op
>>337337527
Are you even trying?
>>337337592
> dat 2008 sand textures
> dat 2D mock up foliage on the cliff, dat non-existent LOD on the furthest tree
OP please tell me this is sarcasm
>>337339059
yea OP is a piece of shit.
uncharted 4 looks great but it doesn't shine at outdoor environements.
indoor stuff and character models are great though.
>>337337527
Is this the PS Vita Uncharted?
Is this a photo of playdough?
>>337339059
Of course it is you asshat, it's shitposting. Report and move on.
>>337337527
>>337337592
Gonna be honest, vanilla GTAV looks better, not even baiting.
>>337337527
>>337339059
Nice Assassin's Creed Black Flag shots, anon
Game is great
FUUUUUUUUUUUUUUUUUUU this looks almost like real life
>>337339207
Now that looks nice, I mean Uncharted looks good but it's not world changing.
>>337339482
have graphics gone too far?
>>337339482
I know you're shitposting but that drake model is pretty great.
>>337339482
>watch dogs 2
>>337339584
>>337337527
>This is NOT a video game
>because I can't play it
I know this thread is to shit on uncharted but the game actually looks fucking incredible. I'm impressed by something in it almost every 5 minutes
I even asked my roommate who is full mustard race to name a better looking game and all he could name was the ue4 demo
And no this isn't shilling because I'm not getting paid. Though it is technically viral
wish the game played at 60fps
>>337340070
People with low standards are easily impressed.
>>337339207
> what is Unreal Engine 4
Uncharted 4 does look good,for a console
That indoor scene looks average, I mean any Unreal Engine 4 games can beat that
Best outdoors on consoles
> UE4 - Vanishing of Ethan Carter
> CryEngine - Everybody's Gone to the Rapture
> Frostbite - SW: Battlefront
Really, what's with all these "graphical and technological masterpiece" hyped meme?
>>337340270
>Vanishing of Ethan Carter
Not even a game kid.
>>337340070
lol >>337339482 >>337339584
>>337340261
If it's on PC he probably wouldn't be impressed
But it's fact that it's on a console
>>337340270
>>337340368
yea i don't think you should compare the graphics of walking sims with games where you play and shit actually happens.
>This is NOT a video game
We know, it's a movie.
>>337340424
why not?
>>337340608
Walking sims are easier for the hardware to calculate than games with gameplay.
DUDE
>>337340608
because stuff like AI, animations, character models etc. take up some of the available power and walking sims feature none of those thus in theory will always be the better looking game.
a game studio making 2 games, one normal video game and one walking sim.
in the walking sim they can put all their resources into environments and details.
in a videogame they have to create AI have to compensate for amount of characters on screen need more animations etc.etc.
>>337340525
Average Katana user
>>337337527
>uncharted 4
>"this is not a video game"
you're correct
I know you're shitposting and all, but it does look pretty great. Especially love all dem details in their games. Makes my heart all warm and fuzzy.
Gonna play some mp now.
>>337337527
You're right, it's an interactive movie
This is clearly not a video game
>>337340772
would be a shame if a lemonwhore happened to be in the vicinity
>>337340070
>name a better looking game
The majority of current multiplats look better though. I really don't get this collective hysteria over Uncharted 4 graphics
This is NOT a video game
This is adud!?
>>337337592
actually looks pretty good if you turn down the brightness
>>337341326
True it's a tech demo
>>337341326
God bless Unreal Engine 4
>>337341916
That's true, UE4 still looks amazing
>>337337527
But it looks like one. The real world does not look like that Anon.
>>337337527
>>337337592
You got the "not a game" part right.
>>337337527
Looks like Ark on mid.
>>337341326
>>337341916
>>337341950
Can you do anything decent in UE4 without c++ knowledge?
I liked The Last of Us, have a PS4, and can't comprehend why people like Uncharted with those horrible characters, copy pasted Indiana Jones' setting but without the actual cool stuff, horrible platforming pieces and cringey as fuck cinematics. Uncharted 4 is whats wrong with Sony's vision.
>>337340270
>UE4 - Vanishing of Ethan Carter
I prefer the UE3 version
>>337337527
the game emphasized on using this wide angle, and devs tried to cram as much objects and details on the closest / and medium distance so much that it almost hugs the player model
they literally 'tricked' your eyes into focusing upon the the area where it looks the best
\__________/ furthest - shit
\ ..... X ..... / medium - looks good
\ ...... X......./ closest - looks best
it's almost like a fisheye effect, wrapping and closing up on the nearest / medium distance area around the player model, and showing as little of the furthest details as possible
and then they used a combination of clever pre-rendered stuff on the furthest distance
>basically what every other game does
> but they've done a better job,probably the best effort yet, using clever tricks and smart methods to get the best visual yet optimized, playable frame-rate (inb4 30fps)
Seriously, all the scenes are planned carefully to cram as much details around the closest distance, around the player - it's set up to look good
>>337342387
'X' is the player model, standing
>>337342387
Too many tricks for how mediocre the game looks
>>337339382
jesus i don't remember black flag looking that shitty
>>337342232
making assets or making a game?
>>337341326
>those copy/pasted rocks
>>337342354
Most people like Uncharted for the exact reasons you don't like it. The only thing you listed that really gets any ire is the braindead platforming and puzzle elements.
>>337342232
To just make a render like >>337341326, not really, no. But you do have to understand basic light interaction and rendering engine architecture, which require a similar analytic approach.You could also set up a scene using premade assets and materials, but it'd probably end up looking pretty generic and mediocre at best
>>337342387
I think the best way to explain this is with games like Dragon Age or Bethesda
They don't actually look that good, even shittier at times, BUT when the game gets close-up you can see all the details, or even the non-existent of it, around the player model.
.
Even on Witcher 3, given as good the game look even on close-up view, it still looked.... 'normal'
Barrels would be stacked together by the walls, sacks, brooms and stick, and on the other side just nothing.
In Uncharted they planned everything and every scene to look good, there has to be something on this angle, on this spot, of varying makes and textures.
Clever, neat tricks - that is all
>>337341343
love you, anon
>>337337592
Ark was fun desu.
Don't see myself getting back into it though
awww fuck not another one of these shitposts.
Game has 0 gameplay value, only nice graphics. if that is what gaming is about nowadays i will kill myself
>>337344648
>i will kill myself
I wish you would, you fucking underaged faggot.
>>337341343
HEY WHAT THE FUCK!!!?
This is not a video games guys, I promise
>>337345681
pft running at 2fps I bet
>>337345681
>and then he looked at something other than the car
>>337345981
>>337345747
https://youtu.be/1o-ojTM6tCE
>>337337527
>>337337592
Nice crysis 1 screenshots. I though everyone already played it back in fuckin 2007, eh?
the indoor environments and caves look phenomenal in this game
>>337339718
what gaem
i know u guys are just shitposting about uncharted but the game looks decent not great not the hugest just decent and this is coming from a ps4 owner
>>337342387
Does this explain the posts below? What do they do differently that makes outdoors look like such shit?
>>337346448
>>337346360
>>337339207
the only thing that's off here are the curtains, they only light up like that if there are strong lights directly on it like a car in front, but it looks pretty so I guess it's okay.
In TLOU I had to walk around in the house in the beginning and just look at stuff, even on PS3 it looked damn good
>>337340070
It kept me up until 3am last night and I had to work at 7. It's been awhile since a game sunk its hooks into me enough to make me lose track of time. Haters can hate all they want, but it's an enjoyable game.
>>337337592
starxidia mas
>>337337527
>the sand gives it away
>>337346650
the simple fact is that while you're playing you're only going to be looking at stuff within 30 feet or so, if there's something further away then you will walk over there and look at it. So they have more aggressive LOD settings to make stuff near much more detailed at the expense of stuff that's further away.
eg in this image the stuff at the far right has been aggressively simplified but where the player will actually be looking is richly detailed
>>337337527
the shitty beach textures and bloom say otherwise tho
>>337337592
Nice antialiasing on your real life photo
>>337339059
>>337338728
To be fair, it looks better than most AAA games today. And that's coming from a PC player.
>>337342543
The water looked really good an you spent most of the game on a boat in the middle of the ocean.
>>337342369
Why do the colors in everything made in UE4 look so faded?
>>337346650
If you have a super cool pirate ship on screen then you can safely assume the player will be looking at that instead of the trees near the edge of the screen, so you make the trees less detailed.
Just apply that idea to the whole game.
>>337347520
under-saturation and HDR is this gen's brown and bloom.
>>337346483
watch dogs
>>337347571
>If you have a super cool pirate ship on screen
>>337340525
That's the actual final boss
>>337346969
I believe you anon. I also believe that it looks amazing on PS4. But to call it innovation in technology is improportional bias and shilling amd should be mocked.
I also thought UC2 and UC3 looked amazing on PS3. But truly it is a result of my TV taking care of most of the work.
It's not technically amazing, it just has good art and setpieces.
naughty gods found a way
>>337337527
It's a movie!
>>337347702
What the fuck do developers have against making their games look good?
>>337348019
there are some cool technology moments in the game
>>337347751
GTA 4 taxi man modder is on roids
>>337348184
Are reflections fixed yet?
>>337348291
Don't know just posting his screens. Haven't tried it yet. Might have to though
>>337339584
>yfw when you're a distance
>>337342102
underrated post
>>337348184
>simple geometry
>reflections are fake and don't even remotely fit
>simple lighting
this just looks like a game from 2008 with the settings ramped up.
>>337348184
Putting AAA devs to shame
>>337348691
t. uncharted fan
Looks so good bros
>>337337527
>>337337592
>doesn't want to watch his movie
>shit posts about it instead
Like pottery
>>337348931
>>337337527
>>337349464
lmao
games don't perfectly simulate real life more news at 11
>>337349858
yeah you're right
watch dogs is just a particularly bad example
>>337349910
The only other open world game that can even compare is GTA 5 and it sucks at these things just as much if not worse
>>337348019
I don't think it's innovation in technology so much as just solid coding. There are parts of the game with just a hell of a lot going on. Like more individual objects/characters being catered for than I've seen in any PS4 game to date. This is really the first game of this console generation that feels like it's not a last gen game with prettier graphics. I am genuinely impressed by it.
I'm not saying the game doesn't have some flaws. I'm sick of poorly indicated climbable features. There are a lot of things that look like you should be able to grasp them, and they just drop you to your doom.
The story is good, if a little predictable. I thought the beginning was kind of dull compared to 2 and 3, but it picks up and I'm really enjoying it now.
>>337346650
You have more options to pre-bake more stuff in scenes with less directional lights. Almost everything in UC4 is pre-baked, especially the AO, as there is no real-time AO at all.
>>337349573
BTFO
T
F
O
>>337349573
nice try, uncharted pic has compression
>>337349573
>>337350535
>gets btfo
>b-b-but
everytime
>>337341343
underrated post
>>337337527
>>337337592
>beach made out of play dough
it must gross standing on that "sand"
>>337349573
>>337350696
also the top is a PC exclusive, why is that omitted? PC exclusives should have amazing graphics yet it looks terrible
>>337350535
The original image has the same size and quality and was shared by a sonyfag in this board
>>337350858
fixed for you!
still arma looks better rendering at high draw distance.
>>337351251
>game twice
Giving it too much credit
>>337351348
fixed again
>>337351251
so do you have a source for those budget statements or you just assume that one is mid budget and the other is high?
Graphics wont ever get better than this.
>>337351348
Fixed :^)
>>337351492
>>337351776
This won't ever get better than graphics.