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Why does WayForward keep porting an obviously unfinished game
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Why does WayForward keep porting an obviously unfinished game to every system imaginable? Even Sega had the good sense to pull Sonic 06 form stores.
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Sonic 06 didn't have sex appeal which is the only reason people even buy Shantae games.
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Risky's Revenge is a finished game. It was meant to be part of a larger, 3 part series in order to dance around DSiWare's filesize limit, but Episodes 2 and 3 were reworked into Pirate's Curse due to the advent of the 3DS' eShop. It's by no means as unfinished or as broken as Sonic 06.

Porting it is just EZ money.
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>>337027429
That's not Rayman 1.
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I haven't played Risky's Revenge yet, how is it unfinished? Just really short?
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>>337029308
some real shitty game design
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>>337027429
because RR is a good game, even if a bit expensive, while Sonic 06 is complete shit.
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>>337029308

It's short and ends on a cliffhanger, but it's not "unfinished."
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>>337027429
Any reason to play the steam version over the DSiWare version?
I can get the DSiWare version free but if the steam version is significantly better then I may as well buy that.
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>>337029308
It was supposed to be episodic, but only the first episode was made and it became a standalone game.
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This is the only Shantae game I've ever played. I thought it sucked. Are the other games better, specifically the one in the Humble Bundle right now?
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>>337029820

Director's Cut has a NG+ of sorts and a better warp system, but in terms of actual content it's basically the same.
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It's hard to defeat the loading screen boss in Sonic 06
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>>337029867
This is how FF7 remake will turn out
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