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Quick question Which jRPG is you favourite and why Pic releted
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Quick question
Which jRPG is you favourite and why
Pic releted , it was my first rpg and it just blow my mind
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>>336590957

Pokemon because I really enjoyed when I was young, other than that Dragon Quest V and VIII, FF6.
>>
>>336590957

i liked ff7 as well OP, until i outgrew JRPGs at least.

prepare to be flooded with weebs FF9 fags telling you that your opinion is wrong though
>>
>>336590957
it's ff7 because it has so many materias, so much happens in it, and varies constantly with minigames, fighting, story, and cool events. It's also the silliest FF and I think that's what made it so popular.
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>>336590957

i like ff7 the most too OP because it had big swords for cloud and tifa was cute and big those too ; )
>>
Mario & Luigi: Bowser's Inside Story.

Ridiculously fun and over the top, and playing as both the Bros and Bowser working together was nice.
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Is it the same guy starting all these threads with ff7 screenshots?
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You need to play more jrpgs than Final Fantasy games. It's pretty mediocre and entry-level
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>>336595165
I've played a shitload of JRPGs and FFV is still my favorite.
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>>336595853
Must be nostalgia because the game is more style than substance.
ATB is trash, even Atlus has made better combat systems like Press-turn
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>>336595997
It's not nostalgia.
>>
Chrono trigger
/thread
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>>336596134
So you enjoy combat systems that are 50% waiting?
ATB was only done right in a grand total of 1 FF game
FFX-2
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Chrono Trigger for 2D, Xenoblade Chronicles for 3D.
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>>336595025
>"why are people discussing videogames"
>>
Demons Souls/ Bloodborne is my favorite JRPG.

If you don't count those than FFXII/ Tactics in terms of turn based ones, and FFVI in terms of old school ones.
i know im pretty casual in terms of jrpg
>>
>>336596327
>So you enjoy combat systems that are 50% waiting?
Are you implying that most JRPGs don't have this problem?
>>
Pros

Amazing Story
Huge amount of sprite assets
Fluid animation
Lots of customizability for your party/castle
Fun magic system
Hidden EVERYTHING (spells, areas, armor etc.)

Cons

Music can be a little weak sometimes
Like all JRPG's, once you know what you're doing it becomes very easy
>>
Valkyrie Profile
>>
Do japanese roguelikes count?

Elona+

Just travelling to each town doing random quests can be fun for a whole day.
>>
>>336596852
never played the series

I better fire up my old psx and burn me some Suikoden
>>
Lunar 1-2
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>>336597106
Start with I before you play II

It's like 10 hours long but it's pretty fun
>>
>>336596852
Overrated garbage
>>
>>336597268
obviously, release order

any tips?
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Chrono Trigger

Its one of those few games that really made me feel like I was on an adventure. I think the defining moment for me was when i partied with a bunch of cavemen, got drunk and watched a dom cave woman fuck her husband.
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>>336597416


I'm >>336596852

and I say unless you're a hardcore fan of JRPG's, you should play 1 with a character recruitment guide so you can get all the chars and, unlock the best ending, and get cool stuff in Suikoden II.


You should play II like 8 times to get everything. It's fun and pretty enough to warrant it.

>>336597303

Pic related. Faggot.
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>>336597619
I dont like using guides on my first playthrough

I'll just have to trust my honed vidya instincts
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>>336596654
fucking idiot
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>>336590957
Chrono Trigger Cross or Radiant Historia I think.

Trigger was the first jrpg I beat, I rented it and had to keep restarting when someone would rent it and delete my file, probably took me a hundred hours over a year or two.

Cross was different but also fantastic and I loved almost everything about it. Radiant Historia had similar themes to the other and felt like a modern callback.
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>>336597816

Okay well. I'll give you some tips..

There's a character in the later parts of the game named Kreutz. He's in an office in the Dragon's Den. As soon as you see him and it's possible, talk to him and have Humphrey in your party to recruit him.

If you don't do this, you will miss him, and Humphrey won't be able to join you to recruit him for the last 10% of the game.

You need all 108 characters to get the best ending.

Mosqitoes drop holy runes which let you walk fast, make sure you farm a couple early game.

Level up Pahn and give him good gear. It is necessary for later events in the game to get the best ending.

Make sure to revisit lots of places after big events. Usually new characters appear in towns you've already visited.

Uh... that's the most I can think of off the top of my head.
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>>336597842
>gets called out
>"you i-idiot!"
Come on, at least call me a nigger.
>>
>Valkyrie Profile

>Vagrant Story

>Chrono Cross

>Suikoden II
>>
Megaman starforce 3
>>
>>336590957
I think Persona 4, I'd fallen into a rut where I just had no interest in playing games for more than an hour or two then not caring to come back to it. And when that game came out I liked it enough to play it for hours and hours on end, so while it's not a perfect game it broke me out of a rut, so it gets fondness points for that
>>
>>336598212
thanks man I appreciate it

>108 characters

oh god this is gonna be good
>>
>>336598372
Pretty great list other than Cross.
>>
never thought about it, but resonance of fate and pandora tower are pretty close to something like that.
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>>336598972
Cross is the best from the traditional jRPG(like FF). Not mention plenty of characters, combos, level system and plenty of QT chicks. Also great music.
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>>336590957
Only the action games like Dragon's Dogma and Dark Souls, I can't stand turn based combat for some reason.
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>>336590957
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>>336598896


No problem. OH.

There's another character named Pesmerga whose shtick is showing up in the most isolated of places. After a certain point in the game, return to a deserted castle (where you fought a vampire) to find him.

Good luck man. I respect you not using a guide.

It's just that 1 is very basic compared to 2 and there's are very good reasons to get a perfect ending in 1. The main one being you can upload your data to Suikoden II at the beginning and unlock some really cool shit. Won't spoil it beyond that.
>>
Dragon Quest VIII and FFX, 3D RPGs without shit graphics blew my mind back then.
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>>336598972
There's nothing wrong with Cross.
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>>336599461
Can't agree. It had good music and graphics. That's about it.

The battle system and plot were shit and it was a buggy, unfinished game. And the cast was unnecessarily bloated and full of mostly uninteresting, unimpotant, useless characters.

But at least you didn't say Legend of Dragoon aka Mediocrity: The Game.
>>
>>336590957

jRPG = junior RPG / babby RPG

thus, Oblivion
>>
>>336590957

Phantasy Star 2 was my first JRPG. I was forged and tempered in labyrinthine maps and insane grinding requirements. Penninsula of Power my ass
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>>336600007
(You)
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Tales of Vesperia

>Great characters
>Good music
>Comfy cel shaded graphics
>Easily squeeze 100+ hours in the PS3 version
>Combat is fun and satisfying to exploit once you figure out how the game works
https://www.youtube.com/watch?v=uTMcL1KJD74
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>>336599828
You're full of shit. Playing that game was like reading a bad fanfic.
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>>336600506
No, I've read bad CT fanfics. Cross was way better.
>>
>>336590957
Toss up between Suikoden II and Phantasy Star IV

There are a lot of great JRPGS so it's tough to decide some other favorites include: FFIV-VI, Treasure of the Rudras, Chrono Trigger, Xenogears and Vagrant Story.
>>
>>336590957
Skies of Arcadia

it gave me a sense of adventure and it was nice to have a main character that wasn't emo or some chosen one, Vyse was just a kid who never gave up even when everything seemed hopeless.
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>>336600368
This man gets it

not to mention is the last tales game that had actual content in it to make it good
>bonuses bosses
>can fight previous bosses
>arena coliseum
>lots of unique costumes and attachments
>>
>>336600506
>>336599981
I can see disliking the cast, but what did you dislike about the battle system or the plot? I thought both were interesting.

Both the risk reward with the stamina system and the element system were interesting. I've never encountered a bug in any of my playthroughs so I'd appreciate if you could elaborate on that as well.
>>
>>336590957
ff ix
best jrpg
best game
love, life etc
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>>336600368
i only played Hearts R and it was pretty fun, but fucking dammit i can't seem to like the character designs. The MC from xillia 2 looks cool thou.
>>
>>336595997
FFV is a great game with a fantastic job system, tons of party customization, and quality soundtrack essentially FF1-3 on crack
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>>336601827


Amazing taste Anon. Don't listen to that man.

FFV is a great FF.

It's even better with multi-player.
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>>336590957
Lost Odyssey now go away.
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Yes, really. And it's not even close. You don't understand what this game is to me. Last time I played it I cried. It reminded me of a time when I was actually happy. An ex once told me she'd do anything for my birthday and I asked her to blow me while I played this game. I don't even remember if she did, I was probably too absorbed in the game.
>>
>>336601032
For the record, the fanfic guy is a different person.

I find it hard to believe you've never encountered or even heard of CC bugs before, unless you only played it once and have never talked about it, especially since one of them is, you know, Pip not even working correctly. Rather than me trying to recall and list a shitton of them, just Google "Chrono Cross bugs" and you'll get a ton.

Every element the game added to the battle system didn't make it any more strategic, challenging, or interesting than usual. Just tedious and unfun. I'd rather have a system like Grandia II.

The plot never failed to feel lead paced and convoluted, and just generally wasn't very well-written or executed or interesting.
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If we only mean turn-based, then FFIX.
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>>336603439
I found some poison bugs but nothing really major. I played it several times and discussed it with friends, but I don't discuss it online often. I don't often discuss anything online, discussions can't really happen with no accountability, too easy to shitpost or false flag or what have you.

I don't think many jrpgs generally end up being challenging strategic or particularly interesting. Exceptions would maybe be stuff like valkyrie profile that steps pretty far from the standard. Standard jrpgs can almost uniformly be beaten with nothing but the attack command and healing.

Agree to disagree on the plot I guess, I always felt engaged with what was happening.
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>>336600368
Vesperia was so wonderfully polished. It did nothing groundbreaking, but goddamn if it didn't succeed at everything it wanted to do.
Undoubtedly my favorite 3D Tales game.
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>>336603715
>ATB
>Turn-based
Triggers me every single time.
>>
>>336590957
Suikoden II and Final Fantasy IX tie for me.

Both of them are great examples of an experience that gives as much as the player puts into it.

Like the deeper you go looking, the more rewarded you feel. FFIX especially is ridiculous with the amount of depth. Everything you do has some kind of ripple that affects something else.

But Suiko I+II are a set in my eyes, so i count them as two halves of a whole experience.
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>>336590957
>spam attack the genre

why do people love these games again?
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>>336605116


Are you me?
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>>336604136
>Standard jrpgs can almost uniformly be beaten with nothing but the attack command and healing.

Agreed.

But when you point it out online you usually get piled on by angry weeb "jrpgs aren't easy" memers.
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>>336604881
>ATB isn't turn-based just because instead of using the speed stat to predetermine turn order, it's used for timers that determine when a character takes their menu-based TURN

You're literally retarded if you think ATB isn't a turn-based battle system sub-variant.

ATB FF games are the absolute most basic, bog standard form of turn-based jrpg combat possible with that one little pseudo-real-time element added. Characters are still standing around waiting to act. Not to mention menus pausing the ATB. It is not real time or action. It is turn-based.
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>>336606274
> It is not real time
It is literally ACTIVE time battle, in other words real time. Enemies can act whether you decide to act or not.

If it were turn-based it would just hold the basic speed calculated turns where the enemy wouldn't be able to attack until its their turn. And no, timed turns is not the same deal.
>>
>>336595997

ATB isn't utilized at all in FF games, but you're only lying to yourself if you think Press Turn isn't pure garbage.
>>
>>336605342
i can just go on and on about those 2 games. they're so much fun and so well crafted.

I feel like there is an intangible quality some games have, that you can sense when it's absent. like playing through IX you get the overwhelming sensation of love for the project and reverence the devs had for FF as a whole.

Suiko2 is the same. Things like having your own PI to learn extra info about characters, a save carryover bonus between games, a suggestion box to create a sense of a living community in the castle, gathering a band and singer who then put on a vocal performance for you, menu customization options aaaa so many little things that collect into a perfect experience
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>>336607454

There's also the Elza and Clive events. Those are the cherry on top for me.
>>
>>336606691
Enemies can keep acting if you choose to stand around doing nothing like an idiot, yes. That's your own decision. If you act right away (especially with your handy dandy super "real-time" menu freeze), ATB plays out no differently than playing FF1, except you or an enemy may gain or lose a turn every once in a while in prolonged battles. Wowie.

A game is only real time if it applies to both the player and enemies. Not just the enemies. Except it doesn't even apply to them, since they also have unseen ATB timers making them wait for their TURNS. Because in ATB, yes, enemies do still have to wait for their turns.

It's just a different application of the speed stat that ends up playing out virtually the same anyway.

Just because they put "active time" in the name of their system, doesn't mean it's real-time.
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>>336607605
that's actually something both IX and s2 have in common, speedrunning incentives
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Lufia 2: Rise of the Sinistrals. The gameplay is standard turn based stuff and the story is as bland as they come, but the god tier puzzles and dungeon system drug the flaws it did have kicking and screaming to greatness.
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>>336607772
>Enemies can keep acting if you choose to stand around doing nothing like an idiot, yes. That's your own decision. If you act right away (especially with your handy dandy super "real-time" menu freeze), ATB plays out no differently than playing FF1, except you or an enemy may gain or lose a turn every once in a while in prolonged battles. Wowie.
That's quite the goalpost moving.

>It's your fault!
>Well if you use this (optional feature) it's -almost- but not really the same!
>It's turn-based, I swear!!!
>>
>>336605306
good fucking luck spamming attack and beating ffvii. if by some miracle you got through the first disc doing that, demon wall would fucking destroy you.
>>
>>336608247
FFVII is one of those games where you practically beat the game by spamming attack m8.

Sure you might have to throw a cure here and there but that's about it. Regen, Wall, Reflect and haste just make it even easier.

Not to mention you have 3 attacks that basically beat the game for you available very easily: Trine, Beta and Aqualung.

FFVII is piss easy.
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>>336607774

You're a cool dude with great opinions anon. I'm sure we'd hang if we grew up knowing each other.
>>
>>336602068
>It's even better with multi-player.
Why the fuck would you play FFV with multiplayer. I'm not even going to bother asking HOW you do it.
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>>336608516
I think maybe you don't know what you're talking about. Maybe you should go back and play the game again.
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>>336590957
>That random dinosaur enemy with a billion HP that gives next to no EXP

what was the point?
>>
>>336607992
tfw you couldnt swap dekar back in later
>>
>>336608668
I've beaten it more than enough of times, dude.

Why do you insist that it's not that simple? Because it is. Especially when you use Trine, Beta and Aqualung.

And even without those attack is still your go-to most of the time solely because healing and buffing is way too strong.
>>
>>336608149
>baaaaaahhhhh goalpost moving

Nice copout meme.

You added a new element in your previous post (how ATB works in regards to enemy action), so I replied to it. That is how conversations work. Beyond that, I simply reiterated my previous statements.

>It's your fault
It is your fault if you decide to just stand there letting yourself get attacked instead of taking your turn for ansolutely no reason.

>optional feature
ATB freezing when you're using the menu to select your action is not optional. Have you played these games?

And yes, it is turn-based. Also, good job ignoring the rest of my post.

Feel free to either resume discussion or just continue thrashing around. Either is fine by me.
>>
>>336608662


Because it's like experiencing a fun little story with your best friend. You can choose roles too. When my buddy and I beat it last time he had all the heavy hitting magic and attacks and I was healing and support.
>>
>>336596852
mainiggakru

Suikoden 2's very animated sprites are very under acknowledged these days.

Also music can be weak sometimes, whaaat? It's like every area was expertly given life solely by the music. I can't think of a single bad song.

It really shines when you go from regular town's song to its occupied state. Or just the lazy lifestyle of Her Sigh. Or the subtle very minor tune of the Elk Inn representing their simple and quiet life.
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>>336609049


I dunno man.. the second half of the castle song gets on my nerves so much.

A lot of the slower emotional music is memorable though.

I guess I just think of it as weak compared to all the music I know and love from FF6/9, and Breath of Fire 3/4. To me, it just doesn't have as much character to it.

But I mean, I don't think it's like crippling or anything. It's just one of the areas in the game that I don't personally list as a plus.
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>>336608847
Indeed. Dekar is the world's greatest man, after all
. The side characters were more interesting than blank slate Maxim and waifu Selan, but i suppose that was the curse of it being a prequel.
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>>336590957

I think I've played around 80 JRPGs. I really can't pick a favorite anymore.
>>
Ephemeral fantasia, probably the best rpg period.
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>>336608936
>Nice copout meme.
It isn't though. This is about ATB being real-time, which it is. But you insist that because you don't act (blaming the player instead of focusing on what ATB is) and saying how menu-pause (which, again, is optional) makes the system "pretty much the same" despite the fact it still fucking isn't (which you even admitted with saying how boss might get more turns).

>It is your fault if you decide to just stand there letting yourself get attacked instead of taking your turn for ansolutely no reason.

>ATB freezing when you're using the menu to select your action is not optional. Have you played these games?
Yes it is (at least in VII I remember it having an option of being on or off)

>And yes, it is turn-based. Also, good job ignoring the rest of my post.
It's fucking real time and you still insist that it's literally turn-based? Come on dude.

Play, for example, VII and X side-by-side. I'll give a hint on which is turn-based.

Hint: It's not VII.
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>>336608861
don't forget big guard. once you learn that in disc one, it's ogre
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>>336590957
Valkyrie Profile
Loved everything about it.
The music, character design, cheesy plot, voice acting, gameplay, etc.
>>
>>336609049
https://www.youtube.com/watch?v=e7CKWhNB4Es

Absolutely godlike. Added so much weight to every scene it was in.

The vocal version is so good too.

https://www.youtube.com/watch?v=PSCqiOee4Uo
>>
>>336609505
And also, have a look at in which game the boss can attack while you're still on your """"turn""" - another hint, that doesn't happen in X.
>>
SMT: Nocturne, by far. Best turn based battle system ever.

Legend of Legaia was my first. I loved it. It was way ahead of its time. And also had that delicious dark PS1 atmosphere.
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>>336610019
>Enemy can endlessly gain turns while you do nothing
>Enemy can generate turns in general
>Best anything
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I've beaten nostalgia for many games (most recently SM64, second most played game as a kid) but I can't see this as anything but a masterpiece

convince me that it isn't (aware that the battle system is simple, the game is easy, and the equipment is offensively unbalanced but don't feel like that detracts from the experience)
>>
>>336603439
I've never encountered any of those. They seem pretty specific. I mean I know about the Pip thing but I've never used him and only found out about it years later reading on the compendium.
>>
>>336610019

I'm playing the first SMT now, the Playstation port. It was nice at first, but it's gotten kind of boring now; I'm in Ginza. Hoping SMT II is more interesting. Looking forward to Nocturne though after all the praise I've heard (not that that means anything, I've played games that were praised to hell and back that were total shit).
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>>336610278
no one cares fag
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>>336610151
literally one enemy in the entire game can do that indefinitely.
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>>336610278
> (not that that means anything, I've played games that were praised to hell and back that were total shit).
Look forward to experiencing that again.

A lot of the meme difficulty in the games from total bs.
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>>336600368

This guy right here wins.

Top 3 JRPGs not even being a homer for me were Tales of Vesperia, Tales of the Abyss, and Tales of Symphonia.
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>>336610278
Nocturne is the one with the delicious Press Turn system. The older ones are OK but definitely don't stand up today.
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>>336610524
>tales fags
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>>336610474
That's why I said enemy. Noticed I just said "enemy" for the second part too but whatever.

Turn generation by enemies is just complete bullshit in general. I'm fine with weakness exploitation turn generation (unless you have literally no way protecting against it - then it's stupid) but out of thin air? Stupid.
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>>336608791

those were just for stealing Carob Nuts from. Steal, run
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>>336610580

>They blow out Square games other than FFIX, FFIV, Chrono Trigger, and FFT

Was Legend of Dragoon a JRPG or not? For whatever reason I think it's a western but it's definitely on my list as well.
>>
>>336610663
how can one enemy in a game with hundreds turn the entire game into shit?

not only that, but few enemies have that skill, and they're usually balanced around it.

DDS is the one that got retarded with those things, in nocturne they were fine.

strategise around that shit, you casual.
>>
>>336610793


Yes. But it was made by Sony Entertainment.
>>
>>336610793
It was a jrpg. A subpar one but a jrpg.
>>
Legend of Mana, because despite its battle system flaws the OST and atmosphere of that game are fucking amazing and no game has had the same effect on me since.
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>>336610663
Holy shit you type like a fedora wearing faggot.
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>>336610954
>strategise around that shit, you casual.
How do I strategise around RNG turn generation?

Also
>Early on in Nocturne you have to find the one real Star demon
>May end up fighting several of them
>All of them know mudo
>You have no available mudo protection at that point

How do I strategise around this, too?

How do I strategise around surprise attacks?
>>
>>336600368
>Vesperia
>great characters

You mean great character? Yuri was great, Estelle was shit, and everyone else was forgettable.
>>
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>>336611223
Good argument. I tip my imaginary fedora in your direction, good sir.
>>
>>336609505
>But you insist that because you don't act (blaming the player instead of focusing on what ATB is)

I think you need to reread >>336606274 again

My core argument is that a system that forces the characters to wait to take turns is not real-time. Because it's not. That is not what real-time is.
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>>336611384
Would it blow your mind if I told you I give no shits about your argument and still think you're a faggot?
>>
>>336610154

you say mario64 when that game is also a masterpiece, its one of the best platformers.
>>
>>336611460
But again, enemies do their attack whether you do anything or just let it be. Saying that the player is dumb does not negate that fact.

If it was that the ATB gauge only generated turns in real-time without enemy being able to do anything before your character which got its turn generated first then it would be literally the same deal with additional gauge. But it isn't.
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>>336611738
Then I would say the feeling is mutual, pal.
>>
>>336590957
Same. Is there a mod for keeping Aerith after her death?
>>
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P3P
DDS1/2

Really fucking hyped for P5.
>>
>>336611992
Mine never died. The game detects whether you say Aeris or Aerith and kills or spares her accordingly.

>>336612154
Not canon, female protag was a mistake that will never be repeated again. DDS was good though. So was p3 just not p3p.
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>>336611920
>he expresses himself with furry children's cartoons
Nah, anon. I was totally off base. You're not a faggot at all.
>>
>>336611237
make sure you're prepared for the worst, always. put some points in HP, always go into fights with max or high health, equip anti-surprise skills, make up a broken strat of your own, run away from risky fights, etc.

do you know status ailments work in this game? mana drain too.

there was a hint for that star boss too, but I don't remember what.

the game does have RNG, but I have only died like four times in the entire game without getting a turn.

its a hard RPG, in which you can actually plan ahead to win instead of just grind.

what else do you want?
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>>336612325
Why do you express yourself with outdated sitcoms? :-/
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>>336612154
>liking non-canon

Disgusting.
>>
>>336590957
The fucking music is engraved into my mind.

The only times the music didnt fit the atmosphere was when something bad as fuck had just happened and then BAM! Victor fanfare just because you've gone and defeated the boss that murdered the village your MC grew in.

Other than that, pretty much a 10/10 game. Even the blocky as fuck player models make the game more endearing with all that silly shit like gatling-gun-arm-niggers , demon bikes, demon transformer houses and demon chandelier mimics who somehow were also scithes that swung around hitting you.
>>
>>336612671
>its a hard RPG, in which you can actually plan ahead to win instead of just grind.
When the difficulty comes from RNG bullshit it's not really "hard" in its truest sense. It's just hard because odds are against you.
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>>336590957
Chrono Trigger because its basically made by the Dream Team.

Its like the old Indiana Jones movies where people sat and thought "what if I get the most talented people ever and made them work together?"
>>
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>>336612803
>not slutting it up with the boys
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>>336612879
To be fair though, it's pretty hard to make a turn-based game difficult without going into bullshit territory.
>>
>>336612879
see, I know your argument is flawed because I never got super frustrated or found the game too hard or bullshit, in fact I though it was pretty fair. but, unlike you, I:
>used status ailments and buffs/debuffs
>was careful
>made broken strats and combinations of my own
>exploited the system to the limit, like it was intended to be
>fused good demons
>thought about my builds
>treated every random encounter as a boss fight
and I
>never stopped to grind
>never looked at a guide aside from when I wanted to know what a skill did
>played on hard

do you think I just got better RNG than you? why is it that I found the game somewhat easy and you sperg out like it was pure luck?

out of all JRPGs I played, Nocturne was one of the few that made me actually stop and think about what I was doing.

and I'm quick to recognize bullshit RNG.

maybe someone simply sucks.
>>
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I've never really been too much into JRPGs. Each one I played just seemed to let me down by leaving me unimpressed/unsurprised with the story, and the gameplay being mediocre not being able to save the rest.

On a whim one day I was looking for a game with a good romance story and got request this series.

Literally took up an entire fucking month of my life as I could not put it down, jumping immediately from the first game to the second. I'd spend all day at work excited to come home and play more. The gameplay was, as with most JRPGs, still overall mediocre, but the story, most of all the characters within said story, had me falling in love with them more and more every day.

When I finally finished SC (the second game) I sat there the entire following day wondering what the fuck I was going to do. Now I've resigned myself to waiting for translations for The 3rd (the third game).
>>
>>336612738
>duckman
>not a sitcom
>>
>>336613707
> and you sperg out like it was pure luck?
It's a fact, man. MegaTen games are full of luck based bullshit.

>and I'm quick to recognize bullshit RNG.
Seems like you don't want to recognize it here.
>>
>>336613707
The only thing in that game I find to be true bullshit is probably beast roar or whatever that skills is. I think Mot has it and can just take infinite turns if he wants.
>>
>>336614029
But Duckman isn't outdated barring few jokes here and there.

I just like Jason Alexander better in it.
The ending sucks, though.
>>
>>336614101
all RPGs have RNG in some way or another. whenever you can work around it, plan around it and manage it is what separates good from bad games.

In nocturne, you can. Its challenging and requires a working brain, but you can. The simple fact that you find it bullshit and I beat it no problem should be proof enough

I don't want this argument to end on a bad note, but tell me what the best turn-based game is in your opinion.

If you hate SMT, then I'm dying to know the answer.
>>
>>336613968

I found out that the Evo version was on sale on the Japanese PSN yesterday. I haven't played any Legend of Heroes games, so I'm trying to decide if I want to spend 20 dollars on the Evo version or not. Thinking of pirating the PC version and playing it a bit to see how much I'll like it (though not much, as the sale ends in a couple of days).

My biggest worry is that I'm one of the few people who still plays JRPGs for the gameplay. But I guess if the reading is fun too... Planescape: Torment's gameplay was pretty boring, but that's a game I played to the end because I had such a good time reading, even if it was just talking to random NPCs.
>>
Persona 4 is my favorite JRPG and probably my FGOAT. I think P3 is the better game, and 5 looks to be the best hands down. But, I played P4 when I was in high school, in my senior year. I had moved to a small town in the country for my 4 years of high school, and was moving away after graduation. The game really clicked with me.
>>
final fantasy tactics
>>
>>336614832
I had a similar thing with p3. I played it in my final year of highschool and I had been sharing a body with death since I was young. Long story short I'm a door now and the game really clicked with me.
>>
>>336614604
You literally can not work around enemies using extra turn generation. You can work around enemies abusing your weakness but not their "get extra turns because ebin" cards.

So by your definition it would make Nocturne a bad game.

Another MegaTen thing is that if your party leader falls it's game over. (Makes sense for SMT but not for Persona)
I really hate that shit.

>I don't want this argument to end on a bad note, but tell me what the best turn-based game is in your opinion.
Personally I like Shadow Hearts: Covenant the most.
>>
>>336614746
Yeah, Trails is a game I would never recommend to anyone. It's for that small base of people who love running around talking to everyone in town, then progressing the story one step forward, then discovering that everyone in the town has something new to say about what's going on.

The "Beat the game" achievement on steam only has like a 10% completion rate among those who played it.
>>
Terranigma

You can build your own apartment nigga.
>>
>>336615053
all enemies except one can only use that skill once per turn.

and they always use it, so it's not RNG, it's just something that always happens.

either:
>set up protections to survive the enemies' attacks
>use status ailments to silence/stun/whatever them
>focus all attacks in the enemy that uses that skill
>if one of the enemies benefits immensely from extra turns, kill it instead.
>either have high AGI, anti-surprise, or enough HP to survive at least one turn if you get surprise attacked
>if any of these fail, and you can't be sure you'll survive their turn, just run away

sorry if any of these super complicated strategies boggle your simple mind
>>
>>336614832

I will never understand the fascination with Persona 4.

Is it a weeb thing?
>>
>>336615762
How do I run away from boss?
How do I blow up a boss using it in one turn?
How do I guarantee I will survive even if I set up buffs?
What do I do if enemies are immune to status effects?
>>
>>336615840
Yes. Considering it is literally le high school scooby doo gang with honorifics for that extra touch of weeb.

At least P5 is looking a bit different. But ATLUS USA will fuck it up again with honorifics anyhow.
>>
>>336615762
https://www.youtube.com/watch?v=zIjVvnO5lgM

I know you said except one. But you gotta admit this is kinda lame.
>>
>>336590957
>44,444
>>
>>336616016
bosses have set, or very predicable movesets and rotations.

you might have to die once or twice to get it, but after that you just gotta work around it.

the game certainly gives you enough options to work with. if one doesn't work then use the others. just try again, fuse better demons, grind a bit even. risk management is a thing.

you can't guarantee shit 100%, but you can get at least 95%, and if you still think that's bad, then you're just bitching.

>>336616141
yes it is. but even the best games ever have one or two really bad moments.

and eye spam is the only thing this boss has going for it, you don't get super unlucky and it's an easy win.
>>
>>336616104

>with honorifics for that extra touch of weeb.

I can accept honorifics even if it is weird to see it from official localizations, but what I can't accept is that they don't even follow their own excuse.

>"We use honorifics to maintain the nuances of their personal relationships with each other."
>Make everyone in a first name basis, which fucks that up.

Not that it matters much to me since I play them in Nip anyway, it's just a stupid excuse.
>>
>>336616751
It seems so out of the blue, I wonder if someone just forgot to tweak a value or something.
>>
chrono trigger
FF5
Terranigma
Mystic Ark
Seiken Densetsu 3
Earthbound
Secret of Evermore
Tales of Phantasia

So much good shit from the snes
>>
>>336590957
I liked FFIX due to its great world design. Every village felt very different than the other but they were all max comfy.

I'm playing through FF VII now, just reached Kalm.

Is Cloud - Yuffie - Barret a good party?
>>
>>336617259
You can use pretty much whoever. All characters really are are limit breaks and relatively minor stat differences.
>>
>>336617259

It's the best party.

Cloud because he's stuck in your party most of the time anyways, and has some great limit breaks. Slap a long-range Materia on him for even more benefits.

Barret because he's usually a back row fighter and has some great limit breaks.

Yuffie because Conformer.
>>
>>336590957
TWEWY, FF6, and Valkyrie Profile are all my favorite, but if you held a gun to my head and forced me to choose what to play forever, I'd say TWEWY.
>>
>>336608936
ATB freeze was completely optional in 7. There were three different settings as a matter of fact.
>>
>>336617259
iirc yuffie and barret have the best final limit breaks since they have the most hits. Otherwise it doesn't matter, everyone's good and excel at different things.
>>
>>336617173
>No Romancing SaGa 3
S'wrong with you, pal?
>>
>>336618698
Highwind has the most potential hits if I'm not mistaken.
>>
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>>336616874
looks like it, or maybe they thought it would be a fun gimmick for that boss

nevertheless it became notorious in japan and spawned many memes around there. kinda like matador did here.

anyway, I hope that anon, and some others, have improved their view of the game from this discussion. it really is a great game and I hope we got to make people that were uncertain about playing it to give it a shot. more people ought to experience that.
>>
Great greed on gba
>>
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i liked ff8.
blockbuster rental, 1999. i was like 11.

i liked the modern scenery and the openness of it compared to 7. In 8, within 5 minutes you can start card trading and grinding.
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