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>Muh pre-war jet
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It's Benzedrine, you fucking morons. It was the first commercial brand of amphetamines and it was sold in inhalers starting in the 1930's.

https://en.wikipedia.org/wiki/History_of_Benzedrine

Myron might have been the first guy after the bombs to synthesize amphetamines, but they certainly existed before the war and certainly saw recreational use.


Med-x is morphine.
buffout is HGH and steroids.
jet is benzedrine / amphetamine
stimpacks are epinephrine shots
>>
>>336581507
...yes, and?

>epinephrine
why the fuck can't yanks just call it Adrenaline, like the rest of the world?
>>
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>fallout lore
>fallout in general
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>>336581850
It's a game that lets me dress up in bondage gear, do tons of hard drugs, and murder strangers.

What's not to like?
>>
Okay.
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>>336581507
>>
>things exist in real life
>this means the lore is pointless!

Reminder that the first divergence between real life and the Fallout universe was around feudal Japan
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>>336581507
Bethesda doesn't give a fuck, why are you trying to defend them.
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>>336582061
no, it was around ww2
>>
Lorefags are objectively the worst. Nothing but a bunch of faggots
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>>336582061
Do you really think a world that developed complex robotics and directed energy small arms never figured out how to make CNS stimulants?

Fallout is full of references to beatnik culture. Benzedrine was literally a beatnik drug. Jack Kourac and Allen Ginsberg did that shit all the time.
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>>336582061
UM AKSHCHWALLY it is between the WWII and nineties - in 1992 of our timeline, Sierra Army Depot is a storage facility and USSR is disbanded, in Fallout, Sierra is experimental base and USSR is still around.
>>
Regardless of what real world equivalent exists for Jet, Jet specifically is a post-war drug created by Myron using Brahmin. Any references to it should be exclusively post-war, and the fact that the pre-war logs call it Jet specifically implies they're one in the same. If they were referring to some pre-war amphetamines, that's what it would be called, not Jet.
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>>336582620
Why would the street name for amphetamines change just because bombs fell?
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>>336582209
Fuck off Pete.

>>336582272
They surely didn't make ones from brahmin shit.
>>
Jet inconsistencies have been around since the game that revealed the origin of Jet

>While it is said that Myron created jet, Mrs. Bishop says that she got hooked on jet by John Bishop (before they got married) and for that she got kicked out of Vault City, which would require jet to be much older than Myron is. According to Chris Avellone, what Mrs. Bishop says is a mistake and is not canon. It is more likely that Bishop got her hooked on some other drug. Consistent use of jet will have muddled Mrs. Bishop's perceptions in any case.
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>>336581750
here we all about that epipen
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>>336582721
I'm not arguing on the case of OP, I'm pointing out the fallacy behind his argument. As far as why they'd rename it, one could argue if the name incorporated the word 'Jet' in it and it was simply renamed due to one thing or another (see The Pitt from Pittsburgh). It's grasping at straws, though, because again, Jet is something made by Myron, end of.
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>>336582272
This really can't be an argument when you look at a lot of things in the Fallout Universe. Remember, the Platinum Chip, one of the most advanced memory storage units in the entire world, is basically equivalent to our $5 flash drives despite them being 61 years in the future by the time the bombs fell. A lot of things weren't 1:1. If you want to argue that it's based on 1930's-1950's, then don't bring up complex robotics.

Bethesda obviously didn't think this much into it when they made the rehab Vault. If they did, they would have at least tried to make the distinction. The existence of Jet as an equivalent to Benzedrine is most likely Interplay's original reasoning when they went all 1950's memelords with Fallout 2. Is it possible that it existed in an original form in Pre-War? Wouldn't be too hard to reason. Is that Bethesda's meaning with its placement in the rehab vault? It's been made obviously not with how little regard they've given the lore in both practice and reply to anyone who's asked.
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>>336581507
>epinephrine
a literally what
>>
>>336582912
adrenaline, my fellow American
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>>336582912
>>336583037
epinephrine is greek, adrenaline is latin
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>>336582832
>>336582721
>>336582901

It doesn't seem unreasonable that 'jet' was a street name for amphetamines and methamphetamines before the war.

It's not unreasonable that Myron's particular synthesized blend that he made post-war was also called jet.
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>>336583206
My dick is latin
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>>336581850
>I only played Fallout 3 for five minutes and dislike the series because it is popular with normies

I legitimately hope you hang yourself.
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>>336581750
Because they are different. Epinephrine causes your adrenal glands to pump adrenaline.
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>>336583382
actually Dick originated in medieval england as a Rhyming nickname for Rick and Hick, which were both short for Richard.
>>
No, you retard. Jet is Jet. It's a fictional drug made with post-war ingredients. It was a major sub-plot of Fallout 2's setting. Jet emerging and hundreds getting hooked on it.

Also, Stimpaks are literally sci-fi health potions. They're not painkillers, they literally heal wounds with magic chemical fluid.
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>>336583376
So far this answer makes the most sense, but I still say Bethesda doesn't know what they're doing and/or don't give a fuck.
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>>336581750
Because there is a difference
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>>336582554
What about the aliens that attacked feudal Japan?
This is canon
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>>336583650
nah ive played them all except 4. i played 1 and 2 before 3 was even announced.
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>>336581850
what a special little snowflake you are
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>>336581507
it's about inner consistency. You can't just make up some bullshit to fit the narrative. There are rules and if you break those rules, even the ones that you created, everything falls apart and nothing will matter anymore because everything goes.

Speaking of which...
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>>336584259

>aliens attack feudal japan

As far as I know, the ayys never attacked Japan. They abducted a single samurai to experiment on and didn't mess with anyone else. I don't think a single samurai going missing from the world was enough to cause the massive divergence between Fallout and the real world.
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>>336581507
>amphetamine
>slows down time instead of making you move faster

what the fuck were they thinking?
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>>336584620
This is an even more terrible example. Bethesda literally doesn't know what the fuck to do with anything anymore.
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>>336584259
Are you saying that aliens *didn't* attack feudal japan IRL?
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>>336581507
Why do they call it Jet before the war though?

Are you some kind of retarded apologist?
>>
Bethesda and Toddlet suck.

That's all you need to know.
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>>336584734
They were thinking that in 1 and 2 it gave you more action points.

Actually jet was the most OP drug in 1 and 2.

>max agility
>fast draw my .223 pistol on everyone
>take jet
>do it again
>>
Jet is brahmin jenkem. It's made in new reno out of the fumes of mutant cows' shit.
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>>336581507
Jet is made from Brahmin dung.
Brahmin weren't around before the war.
Jet is Post-War.
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>>336584840
I dunno, why do we call it speed IRL regardless of whether it's prescription adderall or if came from a basement drug lab?


Do you think we'd stop calling it speed if the bombs fell?
>>
at least fallout 4 isn't a tale of bitch hunting and cuckoldry like the witcher 3.
>>
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>>336581507
>>336584892

Just a reminder that no one plays the old Fallouts anymore.
>>
I don't understand why this started to be an issue just now. Couldn't you get randomized Jet in Fallout 3/NV vaults, too? Was nobody wiereded out that Ghouls in vaults that were locked for a century had tens of bottlecaps stashed around?
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>>336585334
I would if the colors weren't all types of fucked up when I try to play it now
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>>336585370
>I don't understand why this started to be an issue just now
Because there is a terminal with pre-war logs mentioning Jet in Fallout 4.

>Couldn't you get randomized Jet in Fallout 3/NV vaults, too?
Yes, it didn't make much sense in 3 either since DC and West Coast were separated by radiation storms and shit, but it wasn't so blatant as fucking pre-war logs about post-war drugs.

In NV however it made sense since a lot of people from West Coast were visiting New Vegas.
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>>336585594
Fallout Fixt
Fallout 2 Restoration Project.
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>>336585370
That was only really a problem in 3. Jet and other post-war items didn't really show up in any Vaults or pre-war ruins in NV unless it was established it had been raided in the past by scavengers or whatever.
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>>336582272
>look at this super advanced and really intelligent society! surely they invented x!
>meanwhile, a nuclear bomb goes off every time the ground shakes near a car in the fallout universe

yeah uhhuh good point friend
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>>336585158
>Do you think we'd stop calling it speed if the bombs fell?
We probably would if all the speed was lost and a brand new drug with the properties of speed was invented and named by an autistic teenage retard with an ego problem.
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>>336581507
>I read the trivia section of some Fallout wiki and now think I'm smart as fuck
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>>336586064
>meanwhile, a nuclear bomb goes off every time the ground shakes near a car in the fallout universe
That was a joke about a concept car called the 'nucleon', where people in the 50's thought it'd be a bright and promising future when they managed to put a nuclear fission reactor in every single car on the street.

Bethesda unfortunately did not realize that the point of fallout wasn't to lambaste everything about the 50's to the point of making obscure gags that the majority of their audience wouldn't get. Or even that the 50's aesthetic was barely important at all.
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>>336586187
Kill yourself you worthless fucking faggot
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>>336586552
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>>336581507
>but they certainly existed before the war and certainly saw recreational use.
And certainly would have had records on it. Fact is, there were no pre-War records of Jet, so it either didn't exist yet and was a blatant retcon of its origin, or went by a different name and Bethesda not having both in the game was an oversight. Either way, Bethesda fucked up.
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>>336586485
>It's an "NMA pretends Fallout was a gritty, serious series that was never really 50's retrofuturistic" episode.

lmao
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>>336585334
I do. In fact, the two later total conversions, Fallout: Nevada and Olympus 2207, are pretty amazing, and the former's content is on par with F2.

http://www.youtube.com/watch?v=s1ZCKYEAYBE
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>>336582721
If it was a common street name before the Great War like you're implying, they'd be records of it in previous games. There's not, so we can conclude that Jet was not what people called amphetamines at the time.
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>>336586926
this. i am so sick and tired of people defending this shit and trying to cover up plotholes with fan theories.

If they didn't explicitly mention it, then it didn't happen.

They fucked up. Get over it.
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>>336584868
Jet was not in Fallout 1 for obvious reasons.
>>
i'll play FO1 and 2 once they are remastered in glorious 3D combat developed by Obsidian Entertainment and published by Bethesda Softworks
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>>336586971
>it's that "Anything argument I don't like must come from NMA" guy
not him but I sincerely doubt anyone even uses that site. The first time someone called me that i had to look up what it was.

Could it just be that some people came up with similar arguments reaching the same conclusion that Bethesda Fallout games are shit?
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>>336588129
you are THE cancer.
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>>336588129
>glorious
>shoot a normal person 20 times in the head to kill it
At least in the originals headshots did a fuckton of damage, left the guy almost blind and most of the times were critical hits
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>>336588545
git gud
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>>336581507
>It's Benzedrine
>created at a chem station from plastic and fertalizer
It's Jenkem nigger
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>>336588594
There's no real skill involved in 3D fallout combat, whereas in the originals you had to at least plan a little
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>>336584747
Go back to work Muldur
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>>336581507
jet was created by a character in fallout 2
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>>336581507
Honestly, I would be fine with that OP

If they had some pre-war safe or vault or whatever, you walked in and found tons of unused Jet, fine. I could believe that because maybe the medical knowledge was just lost pre-war and now since everyone calls it Jet, so does the player in the context of the HUD.

However, the issue people have is the fact that there's a terminal with a guy CALLING IT JET. He isn't calling it Benzedrine. He's calling it Jet, the post-war term made up by Myron.

THAT'S the problem people have, OP, you fucking doofus.
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>>336585370
The loot distribution has always been fucked in the game because both obsidian and bethesda were lazy as shit distributing leveled lists to containers. Like how all the cash registers use a generic "money" list which includes bottlecaps regardless of whether the cash register has been locked away forever or not.
>>
It's clear Bethesda doesn't understand Fallout, or worse, doesn't give a fuck. Which begs the question: Why did they buy the rights to begin with? They could have started their own post-apocalyptic series.
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>>336589072
Nothing has been locked forever in NV though.
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>>336589135
fallout 3 has a ton of stuff from 1 and 2, just twisted and made into and non original lore friendly form.
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>>336589135
"Them" giving a fuck is irrelevant because they are a company that answers to shareholders in search of profits, they bought fallout because they thought they could make money off of it and they were right.
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>>336589269
to add to this, bethesda wasnt creative enough to make their own post apocalyptic setting.
>>
I think what people are forgetting here is that this a minor fucking detail and no one should really care that much or otherwise you are basically autistic
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>all these delicious NMA and obsidiot tears

Reminder that 4 outsold New Vegas within the first week. Also, Obsidian will never work on another Fallout game.
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>>336589601
Shame if it really did

It was a shittier game compared to New Vegas
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>>336589601
>Reminder that 4 outsold New Vegas within the first week
Like anyone give a fuck. NV outsold 3 and no one givs a fuck either.

Given that you do, you are either mad or hypocritical.
>>
>>336589518
I agree. We should be focusing on even worse lore raping, like cryogenic freezing working when it shouldn't.
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>>336589135
I don't think it's a matter of 'not giving a fuck' it's more matter of this>>>336589072


Bethesday uses a lot of emergent systems in their games. They design a basic self-containted system (like loot tables) and let it run itself organically generating results.

Obviously, it doesn't work 100% of the time when you bring something like MUH LORE into the equation, but I don't think this is because bethesda 'doesn't understand fallout'. I think they just have a different philosophy of game design.


And also realize that Bethesda will always care less about fallout than elder scrolls. Fallout is their 'between generations' game where they test out ideas and fuck around and learn things so that they can make the next great Elder Scrolls game.
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>>336589873
3 outsold New Vegas.
>>
Friendly reminder that Fallout 1 purists used to shit on Fallout 2 for 'fucking up the atmosphere and lore'.
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>>336590375
as they should. the tribal stuff in 2 is not fallout.
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>>336590450
Fallout 2 was a better game with a richer more interesting setting that made you make do with less powerful tools for the first several hours of the game.
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>>336590054
But it really didn't.
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>>336589601
Reminder that GTAV outsold every Elder Scrolls game combined but Todd keeps making them.
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>>336581975
If its doesn't have mario in it or link, nintenyearolds hate it.
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>>336589057
>If
>maybe
If was it wasn't explicitly mentioned, then it didn't happen
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>>336589601
>proving Fallout 4 is a shit game and Bethesda is a shit company automatically means I am an Obsidian fanboy or from NMA
no it does not. Also how is that even argument? Fallout 4 is still a shit game and Bethesda is still a shit company.
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>there will never be a good fallout game again
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>>336590710
Then wouldn't Robert House have found a way? >BUT MUH VAULT EXPERIMENTS

House is the smartest man alive. He can't do it, then no one can.
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>>336591351
>>
Jet's not Benzedrine, it's Jenkem, you fucking idiot.
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>>336591446

Mr House didn't want to be a frozen and woken up after the war. He needed continued consciousness to carry out his plan over the time it would need.

His objective was extending his life, not pausing it to resume after the war.
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>>336581507
Actually, jet is SHIT FUMES fermented from Brahmin shit.

Source: Google
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>>336581750
>>
>>336581507
>>336582721

Drugs that are analogs of one another almost always have different names. This is a clear-cut case of shitting on lore either from ignorance or just not giving a shit
>>
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>>336587472
Not like it's hard to do better than F2.
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>>336586971
>greentext
>ad hominem
>strawman
>ebin "It's an episode" meme
>lmao xDDD)))
Quality argument right here, faggot.
>>
>>336587472
>comments all in Russian
>>
>>
>>336591446
House's pod was designed to keep him alive and conscious for however many centuries it took for American civilization to rebuild to the level he desired

He didn't sit in a tube and crank the AC up
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>>336586485
>the 50's aesthetic was barely important at all.
Kill yourself. Retrofuturism and pulp fiction has always been important.
>>
>>336581750
one is artificial, the other is natural
>>
When your favorite series is being advertised during Monday Night Football you know it's over.
We will never get a FO game as interesting or well written as FO:NV ever again.
>>
>>336587664
>they'd be records of it in previous games. There's not, so we can conclude that Jet was not what people called amphetamines at the time.

How many people do you know that keep incriminating evidence of illicit street drugs on personal computers in their own homes?
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>>336594449
Because it is russian TC.
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Bethesda doesn't understand that the 50's retrofuturistic aesthetic wasn't the ONLY influence on Fallout games. They had plenty of 60's, 70's, 80's and also 90's mix of influences included as well.

For them to include JUST 50's and none of the rest is just a poor mistake.
>>
Fallout is a normie game now. Its not for you anymore
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>>336588657
The Jenkem hoax hadn't even existed when fallout 2 was made. It's not jenkem. The cows are mutated.

For all you know, they shit phenethylamine.
>>
>>336595118
They got better with this in fallout 4.

People and Black Isle and Obsidian were for sure real life gun enthusiasts. They put a lot of detail into little things that only /k/ would give a shit about.

After new vegas, Bethesda learned a thing or two and incorporated some of that.
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>>336595532
like what for instance?
>>
>>336595267
>The Jenkem hoax hadn't even existed when fallout 2 was made.
>Jenkem
>Hoax
This is how we know you're a shut-in, anon. Jenkem first became well-known in the early to mid 90s, but if you were in any poor as shit town, you've seen it plenty before then. Fallout 2 came out in 1998.
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>>336583376
It's not unreasonable, but that doesn't mean it happened. Bethesda just wasn't thinking ahead of time and any ties to real life drugs during the 1920's-1950's and Jet is more likely what caused Interplay to make it the way it is than Bethesda trying to rewrite the lore purposefully.
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>>336581850
1, 2, 3 and 4 aren't very good, but don't talk mess about New Vegas.
>>
>>336583752
>>336584015
>>336594802
No, there isn't a fucking difference
They're both the same thing, where or how they are synthesised makes no difference
Epinephrine is just adrenalin
>>
>FO3
>what if we make a stronger type of Jet that gives you a bigger high
>we'll call it, uh, ultra jet! yeah, that's smart
>NV
>what if we make a stronger type of Jet that gives you a bigger high
>what gets you higher than a Jet? A Rocket
>>
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>>336595532
>After new vegas, Bethesda learned a thing or two and incorporated some of that.

It was my biggest hope to actually see this in Fallout 4. Too bad Bethesda learned literally nothing.
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This was always my favorite one.
>>
Consíder the following.
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>>336595667
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>>336595667
>>336595532
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>>336583818
They literally only gave you temporary health in the first game you autist, they are just stimulants.
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>>336595118
They've included cyberpunk in F4. It looks like shit.
>>
>>336596746
>West Coast has the Gun Runners, who have been making their own weapons from scratch from pre-war schematics for almost 100 years
>East Coast apparently had a huge pipegun fad pre-war that never went away so everyone's still cobbling together rusty shit
>>
>>336581750
>>336595973
It is done so that we differentiate the endogenous substance and the pharmaceutical product, same as cortisol/hydrocortisone.That way when you say a patient is low on epinephrine it means he needs another dose, not that his body is producing insufficient amounts of adrenaline.
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>>336596796
>They literally only gave you temporary health in the first game you autist, they are just stimulants.
Stimpaks? Are you retarded, have you even played the first games, you nigger? Stimpaks restore HP.
>>
>>336589135
Because violence is so funny XD

Seriously though. Obsidian made a better game in a year with a small budget than 3. Was Elder Scrolls not making enough money?
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>>336597380
Temporarily
Are you literally retarded or something?
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>>336596796
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>>336597494
Unless you overdose them, they weren't temporarily
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>>336597609
Also I'm not sure, but you could only overdose super stimpaks
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>>336597494
http://fallout.wikia.com/wiki/Stimpak_%28Fallout%29

The fuck are you talking about
>In Fallout and Fallout 2, stimpaks only restore Hit Points.
>effects: Immediate:
>+12 to +20 Hit Points
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>>336589873
>NV outsold 3

NO!! FALLOUT 3 AND 4 ARE THE BEST FALLOUTS LITERALLY NO NV COPIES WERE SOLD!!
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>>336597494
Permanently, you dumb fuck. As in until the character takes damage again. Faggot have you played the game? Nigger motherfucker, spouting shit. Get the fuck outta here back to wherever the fuck your homo ass crawled out of.
>>
>>336596181
Take one step forward, 5 steps back.
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>>336597494
super stimpaks do cause damage after a certain period, if that's what you're thinking of.
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>>336597609

Stimpaks restore 12-20 HP.
Super stims always restore 75, but hurt you for 2-5 points about 30 in-game minutes later. If you have a lot of super stims in a very short time, you'll be hit for 59585859 damage eventually. It's a good way to assassinate people.

Neither type is 'temporary.'
>>
>>336597917
Too bad they were stepping towards Borderlands and Rust audience.
>>
>>336595973
lol britcuck is mad his country is getting overrun by moslems
>>
>New Vegas adds Turbo that gives slow-motion bullet time
>FO4 gives Jet the slow-motion bullet time, then adds a new type of Jet that has the old +AP effect

Seems kind of petty to me. Could've just added Turbo to 4 and left it at that.
>>
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>>336581507


Jet is a synthesized amphetamine created out of pre-war packaged protein, mixed with a variation of psilocybin that is grown in Brahmin shit. This is then combined together into an inhalant stimulant solely because of its ease of carrying and ingestion.

Jet is not Benzedrine. Jet is not based on Benzedrine. Did you not even play Fallout 2, where it's explained clearly and concisely how Jet is made?
>>
So did Todd skip his disneyland trip last year?
>>
>>336583376
Jet as it exists in Fallout was specifically a post-war drug, with no references made to any pre-war history. There's no indication that "jet" was a street name for similar drugs before the war save Bethesda's own slip-ups. It's monumentally coincidental that a kid from Redding happened to choose the same name for his revolutionary, painstakingly created drug as generic pre-war uppers had.
>>
>>336598612
They would've made it, too, if NV wasn't quite so buggy on release
>>
>>336590450
Why not?
If people can not live in a bigger society they will inevitably form tribes, and if technology is unavailable to them they will live like in the stone age.
>>
Where did Dr. Lesko obtain FEV for his fire ant experiments on the east coast
>>
>>336598496
Ironically, that would be lore-breaking in and of itself since Turbo is made from Cazador venom. I don't get why they made Addictol when Fixer exists and was incorporated into a handful of quests, though.
>>
>>336599256
From Vault 87
>>
>>336599609
Impossible. Try again.
>>
The more obvious and logical answer is that Bethesda never played the source games or gave a shit to be consistent.
>>
>>336598612
>justice
It's not bethesda's fault they didn't meet the terms of the agreement and released a buggy mess then got ass hurt over it.
>>
>>336598612
I still can't believe what a turd Fallout 3 was after 4+ years in developement. Bethesda forced Obsidian to push out New Vegas in 18 months, imagine what they could have done with a full year.
>>
>>336599078
>>336600012
>buggy
3 and 4 weren't any better in that regard though.

3 got the highest score of the three bethsda fallout games when it's easily the shittiest.
>>
>>336600012
>>It's not bethesda's fault they didn't meet the terms of the agreement and released a buggy mess then got ass hurt over it.
It is, though.

Bethesda refused to let them use their own internal QA group, which happens to have more than two people in it, and instead had Bethesda's in-house QA group do it, which is literally two people.
>>
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>CURRENT YEAR
>>
>>336599581
>did Obsidian add something worthwhile?
>rename it so the normies don't realize we took the idea from them

Honestly, I wouldn't put it past them
>>
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>>336600895
>3 and 4 weren't any better in that regard though
The fuck 4 wasn't, 4 is by far the most stable fallout release.

>>336601078
Prove it.
>>
>>336601585
SHOO SHOO bethsdadrone
>>
>>336590995
woah woah, there, you jump reaaaaal fast to nintendo hate. Did Reggie not call your mom back?
>>
>>336601585
>>
>>336601183
Remember when Obsidian fought Gamebryo at every turn just to get looping reload animations for various guns?
https://www.youtube.com/watch?v=IjH4s06XXQY
>>
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>>336601585
>Prove it.
Off by one, but these are all Bethesda QA.

Also
>4 is by far the most stable Fallout release
>He wasn't there for when using iron sights literally teleported you across the map
>>
>>336601183
>Play our game

No doubt it's a Todd.
>>
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>>336601585
So stable
>>
>>336601785
Not him, but come on man, you can't deny that 4 was the most stable Bethesda launch in ages
I had no major bugs in my playthroughs of the game
Sure it wasn't a good game, but bugs weren't its issues
>>
>>336602175
>you can't deny that 4 was the most stable Bethesda launch in ages
https://www.youtube.com/watch?v=N94wusLZbh0
https://www.youtube.com/watch?v=WcU7-CWy4Ys
https://www.youtube.com/watch?v=2ZktNJNRfRA
https://www.youtube.com/watch?v=wjzb5sHnE6E
https://www.youtube.com/watch?v=UMYEs7LT3_o
https://www.youtube.com/watch?v=zeVvqbrbtrY
https://www.youtube.com/watch?v=zeVvqbrbtrY
https://www.youtube.com/watch?v=Jc9dXDZG9kE
>>
"Beyond the aforementioned disappointments, plainly framed scenes and basic animations lend a roughness to the finish product, as do its frequent glitches. Lines of spoken dialogue will sometimes stop mid sentence, forcing you to turn on subtitles as a precautionary measure. Characters walk through objects now and then, or stand in thin air. It's nostalgic in that sense because these qualities recall the quirks of other great Bethesda RPGs, such as The Elder Scrolls: Skyrim and Fallout 3. Fallout 4 may cause you to recall the past on occasion, but given its timeless story and many wonderful new experiences, this is hardly a problem."

Reminder that bugs and glitches in FO4 are a positive and improve the game because it evokes a sense of nostalgia for Bethesda's other buggy games.
>>
>>336602175
No. I absolutely will deny that.

I had major bugs from pinwheeling characters and iron sights teleporting me to wherever I aimed.

Between that and the lazywriting, I stopped playing 5 days after the release and haven't bothered to play it since. Bethesda will never get my money again, literally the let down of the decade for me.

https://www.youtube.com/watch?v=N94wusLZbh0
>>
>>336602556
>great Bethesda RPGs, such as The Elder Scrolls: Skyrim and Fallout 3
>its timeless story
>wonderful new experiences
This person is paid for having these opinions.
>>
>>336597869
It's easy to miss but the stimpack gained health effect dissapears with time. This is counteracted by the natural health gain you get with time.


They literally only keep you alive long enough so you can rest.
>>
>>336602704
>>336602538
Hmm. I guess I got real lucky then. I haven't seen any cartwheeling ragdolls, and the teleport shit I haven't experienced either
But yeah, the game itself was pretty disappointing
>>
>>336601785
>>336601886
>>336602031
>these mean new vegas was more stable
These are more than likely rare incidents, I haven't came across anything like this.

>>336601947
A wiki snip it is weak as fuck evidence m8.

>He wasn't there for when using iron sights literally teleported you across the map
I got it the night it released and I play at 1080p 60fps on ultra, the only major bugs I have gotten were is some of the houses would disapearing after dying and loading a save. This is fixed by restarting the game though.
You guys are delusional if you think 4's minor bugs compare to nv's constant game crashing, broken weapons, quest etc

>>336602538
I could post a thousand videos of new vegas bugs.
>>
>>336598575
>Jet is a synthesized amphetamine
>Jet is not based on Benzedrine
Benzedrine is literally amphetamine


>>336599034
>his revolutionary, painstakingly created drug
Is literally just an upper. And myron was a litte shit.
>>
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>>336602954
>claim fallout 4 was stable
>people call you out on your bullshit
>hurr well New Vegas durr
Todd we know it's you.
>>
>>336602954
>A wiki snip it is weak as fuck evidence m8.
You mean literally information taken from the IN-GAME CREDITS?

Also
>I could post a thousand videos of new vegas bugs.
That's because it's been out for 5 years, and has had more times for it. And those bugs got patched out by fucking 2012. Anyone who still mentions them are usually using mods or unpatched versions. Trust me, in two years tops you'll see even more for Fallout 4, with probably a third the effort because Bethesda's in-house devs are lazy shits and sometimes even brag about how lazy they are.
>>
It's fucking Jenkem.
>>
>>336603153
I said it was the most stable release, you retard.
>>
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>T-t-there are not mistakes in Fallout 4 g-guys!
>>
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Well?
>>
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>>336602954
>rare
>>
>>336602556
>Reminder that bugs and glitches in FO4 are a positive and improve the game because it evokes a sense of nostalgia for Bethesda's other buggy games.


Black isle games were buggy.

Early bioware RPGS (the good ones) were buggy.

Morrowind was buggy.
Pretty much all the golden age western PC RPGs were buggy.


All the good ones anyway.
>>
>>336602954
>You guys are delusional if you think 4's minor bugs compare to nv's constant game crashing, broken weapons, quest etc
>You guys are delusional if literally teleporting across the map because Gamebryo isn't meant to use iron sights properly and have to use a ghetto-rigged concept of it that Obsidian has admitted is a fucking pain in the ass to figure out without managing to fuck up as badly as Bethesda did is considered as bad as the game simply crashing
>>
>>336602031
>>
>finally start playing this game
>just flirted with Curie for the first time
Muh hart. Muh dick.
>>
>>336603479
That one's not a bug unless the Yao Guai randomly spawned in, admittedly.

You think that's lazy? The moving metro train is literally a helmet.
>>
>>336603368
literally no one is saying this
>>
>>336603418
The reviewer specifically mentions only Bethesda's own buggy games, the recent ones at that.

FO3 and Skyrim are not anything close to golden age, let alone approaching anything close to decent RPGs.
>>
>>336603479
Damn, that baby is pretty strong.
>>
>>336602960
>Is literally just an upper
Jet's a deliberately designed, absurdly addictive hallucinogen with incredibly short trips compared to most uppers (and other in-game drugs). Almost 100 people died testing it. It only bears similarities to methamphetamine; it isn't actually one.
>>
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>>336603618
>>
>>336603578
>Can fug a bunch of named NPCs
>Can't fug that one ghoul lady because muh dead wife

WHY TODD WHY
>>
>>336603618
>You think that's lazy? The moving metro train is literally a helmet.


I think that's an inventive and elegant solution that works really well while consuming a minimum of resources.

Why would you create a whole new class of actor in the game where there's only ONE train that moves ONCE?
>>
>>336602828

Why would you lie on the internet?
>>
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>>336603618
>>336603780
>>336603819
>>
>>336603665
I thought Skyrim was closer in feel to morrowind than oblivion was.

Oblivion was arguably closer to morrowind in game mechanics... but let's be honest here. Aside from the magic system and armor pieces, morrowind didn't have the greatest core gameplay in the wold.
>>
>>336603223
>You mean literally information taken from the IN-GAME CREDITS?
Why didn't you say that in the first place.

>That's because it's been out for 5 years, and has had more times for it. And those bugs got patched out by fucking 2012. Anyone who still mentions them are usually using mods or unpatched versions. Trust me, in two years tops you'll see even more for Fallout 4, with probably a third the effort because Bethesda's in-house devs are lazy shits and sometimes even brag about how lazy they are.
It's irrelevant, it was an unplayable mess on release date and it took like a year to fix.

>>336603479
Is this supposed to be a problem?
>>
>>336603819
It's not even difficult to add moving vehicles to the game, XRE did it and hell, there's non-XRE vehicles available on both the Fallout 3 and New Vegas Nexus that are genuinely separate actors.
>>
>>
>ITT Bethesdrones who think everything about F3 and 4 was glorious and without faults
>ITT Obsisidrones who think everything about F3 and 4 were absolute shit and have no redeeming qualities
>>
>>336603768
So you're telling me someone with no legal oversight, and whatever resources he wanted created a type of powerful amphetamine specifically designed to be addictive?

Pretty sure it's still an amphetamine.
>>
>>336603479
Baby seems like an effective unarmed weapon.
>>
>>336604020
Aren't they propelled by invisible explosions?
>>
>>336603946
>It's irrelevant, it was an unplayable mess on release date and it took like a year to fix.
I dunno about you, but I played it at 1080p and 60fps just fine. I crashed once and that was with me fucking around with in-game scripts before NVSE.
>>
>>336603816
You know how any girl would spread her legs for Chad in a heartbeat in spite of having a bf but suddenly becomes loyal as soon as a loser tries to fuck her?
You know how guys will do anything for a hot chick but not a fat uggo?
That's why. I don't want no rotten rad freak, but I wouldn't mind giving Piper a new column for her newspaper if you know what I mean.
>>
>>336604020
Yes.. but WHY? When there's only one train that moves once a very short distance? There's no point. None whatsoever.

The end result would be the same and the only people that are going to notice any difference at all are people who open up the GECK and look at the actor classes.
>>
>>336603819
t. Lazy ass developer
>>
>>336604165
XRE? Yes, but I'm talking more like the various car and motorcycle mods before then.
>>
>>336604082
Not necessarily
But there isn't any chemical insight revealed in the game
So it could be anything addictive with short highs
Could be opiates, amphetamines, etc.
>>
>>336604309
It's a testament to the laziness of Bethesda. They openly fucking brag about it sometimes.

If they just thought a little harder, Fallout 3 could have had more interesting prospects and shit like actual moving vehicles that could possibly give it a redeeming quality.
>>
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>tfw I legitimately wasted 3 days of my life on this
The funny thing is, each time I launch it I can't stop the inner monologue about how shitty this game is and yet I'm still playing it from time to time to suck all the possible enjoyment from it.
This game broke me in many different ways and I honestly wasn't that worried about the game because I thought I knew what to expect from Bethesda from their previous projects. Turned out, they would outdo themselves and manage to create something that's much worse than Oblivion, Fallout 3 and Skyrim.
This game was one of the worst heartbreaks in my "gaming life" and I still fucking play it. It feels like visiting your ex who's fucking some guy right in front of your face while you're here daydreaming about your past days. Fuck you Todd Howard
>>
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>>336602954
>>A wiki snip it is weak as fuck evidence m8.
>ask for source
>get source
>"it's from a wiki so it doesn't count"

holy shit the bethesdrones are out in full force today.
>>
>>336602954
>I could post a thousand videos of new vegas bugs.

You can do the same with any of the Gambryo/Creation games, what's your point?
>>
>>336604263
But ghouls in FO4 are strangely extremely intact compared to all previous depictions of ghouls.
>>
>>336584620
>>336584746

It's so weird, they could have easily said it was a new line of power armor developed by the brotherhood using materials salvaged from the enclave.
>>
>dlc for fo4 is about to launch
>"well, might as reinstall it now that the geck is out"
>perfomance is fucking terrible
>permanent mouse acceleration that can't be removed

Fucking Christ how horrifying.
>>
>>336604310
>>336604020


I hope you guys realize that half the game-play mods you're referring to add huge and unnecessary script overhead that more often than not made the game unstable.
>>
>>336604437
Not him but programmers and game designers routinely brag about this kind of thing and with very good reason. It saves time and money, performs better and looks no different to the observer. Being able to find workarounds like this instead of making everything from scratch is what separates an experienced dev from a newbie. Anyone in the industry would prefer to hire a dev who does this because it's efficient.
>>
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>>336604517
>sh-should've said t-t-that in the first p-place!
>>
>>336604437
>If they just thought a little harder, Fallout 3 could have had more interesting prospects and shit like actual moving vehicles


If the game were intended to have vehicles they would have planned that from the start and put them in.


Personally, I sure as hell do NOT want vehicles in fallout as anything more than fast travel.
>>
>>336604667
They go well with the Super Orcs
>>
>>336604818
I'm not referring to that specifically.

I'm more referring to the time when they bragged about how they could add SO MUCH COOL AND ACTUALLY INTERESTING SHIT TO SKYRIM, made a big video of it, and then we got...
Maybe two out of those three things.
>>
>>336604517
I accepted it when he said it was taken from the credits in the game, shit head. lrn2read.

>>336604624
If you guys wan't to pretend new vegas/3 didn't crash every 20 minutes, ill just leave you to your delusions then.
>>
>>336604912
>Personally, I sure as hell do NOT want vehicles in fallout as anything more than fast travel.
>he never heard of Fallout: Resource Wars
>He never played Fallout Tactics
>>
>>336604959

I never understood that video. They showed spears and all kind of crazy shit, and they didn't bother implementing them afterwards.

Like, fucking really?
>>
>>336604984
I'd rather a game that occasionally crashed than a game whose scripts and physics disobey themselves every three and crash come the ten minute mark literally every time.
>>
>>336604667
Not as intact as Curie's virgin synthhole. Hell, not even as intact as Cait's pit of despair and STDs.
>>
>>336604818
Hit the nail on the fucking head.


Good programmers and developers work smarter, not harder. It's about being inventive and thinking outside of the box.

It's definitely NOT about slamming your head against the monitor and billing more hours building shit from scratch.
>>
>>336605075
We got the Kinect Shouts and we got I THINK it was those fancy cloth physics.

They then lied and claimed htey'd add the rest, but then just threw in Werebears in a DLC and then made an entire DLC about building a house, but then pretended nothing else was shown.
>>
>>336605049
>Fallout Tactics
is a shitty game.
>>
>>336604984
>If you guys wan't to pretend new vegas/3 didn't crash every 20 minutes, ill just leave you to your delusions then.

Why the fuck did I mention "EVERY GAMEBRYO/CREATION GAME" Then? You fucking tool.
>>
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>>336605138
>ill make up bull shit that's even worse than what he said, that will show him!
Okay, pal.
>>336605328
4 has crashed only once in 126 hours of gameplay.
>>
>>336605302
t. Fallout 3/4 babby mad he has to think about his decisions and can't just VATS everything
>>
>>336605485
>make up bull shit
We've shown you all these issues IN THE FUCKING THREAD and then yo uwent and said "Isolated incidents, don't count lol" because totally, based on your anecdotal evidence, you had no problems with it.
>>
>>336605512
I'm 30 years old. I played 1 and 2 in high school long before 3 even came out.

2>NV>1=4>3

Tactics is so shitty it shouldn't even be mentioned.

Eat a bag of dicks.
>>
>>336605512
Why do people pretend new vegas was any different?
>>
>>336605657
I'm talking about Fallout Tactics you retard. Learn to read.

>>336605634
Sure thing buddy.
>>
>>336605597
Rare isn't the same as isolated, shit head.
>>
>>336605846
You still pretended they don't count because you yourself totally didn't see them.
>>
>>336605758
No.
>>
Is Fallout 4 patched and modded enough to be enjoyable? Or should I wait some more?
>>
>ITT Reading comprehension
>>
>>336605758
>Sure thing buddy.
Why would you even bring up tactics? It's the only non-cannon game. It wasn't developed by black isle. It's linear as hell. It was barely an RPG.
>>
>>336606578
>Why would you even bring up tactics?
The topic was on vehicles in a Fallout game that aren't jsut fast-travel. And it actually is canon, at least a semi-canon juggle that they haven't fully elaborated on.

See >>336606391
>>
>>336605634
Prove it gwand wizowd
>>
>>336586651
Is that real life John McGuirk?
>>
>>336581507
Jet is cow shit
>>
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>>336604695
it's so easy and they could have changed some things but they didn't do it. THEY JUST DON'T CARE.
>>
>>336606578
>Tactics isn't canon

Yeah the whole "BoS crossing the country in a zeppelin armada and nearly all of them crashed" never really happened.

The east coast BoS just teleported to the east coast, like so many other Bethesda NPCs that manage to cross the entire continent solo just fine.
>>
>>336595957
>1 and 2 aren't good

kys
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