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ITT Games with disappointing shotguns
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ITT Games with disappointing shotguns
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>>336578034
>using the riot gun
>not just slicing them in half one by one
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>>336578209
>Not using a shotgun when given the opportunity
it's like you don't like FUN or something
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>>336576926
I thought the shotgun had great aesthetics actually. A nice boom and reload sound.

*badoom schlick-schlack*
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It's genuinely hard to think of some because games with crappy shotguns usually are pretty bad or forgettable. Is a game's shotgun a litmus test for how good the game is?
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>>336576926
To think this is from the same people who made one of the most iconic shotguns in video game history
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>>336576926
D44M continuing the trend of unsatisfying weapons
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>>336578630
True the Quake shotty is wimpy but the SSG sort of makes up for it
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>>336578720
How would you know? The game isn't even out yet.

From what I've seen the Gauss Cannon looks pretty sweet.
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Halo games
GTA games
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>>336578839
not him but there was an open beta
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>>336578839
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>>336576926
>just got done playing resurrection of evil
>this thread pops up

Doom3mind
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>>336578839
you tell me anon
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>>336578413
The sounds is too weak, and the damage is too random. Sometimes it takes 4 shots to kill an imp, sometimes 2. It's not reliable.
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>>336578915
>>336579037
Shit, I completely forgot about that open beta.

But weren't the weapons there nerfed for balance reasons?
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HalfLife2.jpg
The first HL had some badass deep sound (all HL2 weapons sound like toys actually)
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Stalker shotguns are pretty shit.

>>336579139
HL2 shotgun is probably the best gun in terms of damage and ammo availability. I also thought it sounded fine. Regular HL1 shotgun is crap on Hard.

>>336579067
It pretty much always takes one shot if you use it point-blank, which you should. If it take you 4 shots per imp, don't use shotgun at that distance.
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>there will never be a shotgun as effective and satisfying as DoomII's SSG

I think Half Life's 12 gauge may have come close with the HD model/sound pack

TimeSplitter 1 g 2's sawn-off shitties were godlike too. Especially x2.
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>>336579139
>HL2 shotgun
>bad
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>>336579340
HL1 shotgun is not very effective vs. most enemies in the game.
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>>336579296
>It pretty much always takes one shot if you use it point-blank, which you should. If it take you 4 shots per imp, don't use shotgun at that distance.

Yeah, I think the spread is too big. The classic Doom shotgun was useful both close and at a distance.
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>>336579105

The weapons all felt weak because the idiots the multiplayer was outsourced to thought it would be a good idea to put weapon loadouts in the multiplayer. So every weapon needs to be balanced and equal, therefore all weapons are unsatisfying as shit.

The weapons in the singleplayer look nice and powerful though. Super shotgun is still capable of blowing away multiple enemies at once.
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>>336578034
The secret is to always use the alt fire mode.
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>>336579105
In my opinion the guns were pretty underwhelming and weak, you had to be pretty damn close to someone to get a satisfying frag with the shotty
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>>336578898
>GTA games

The full size pump shotgun in GTAV was pretty good. That and the double barrel in TLAD is pretty fucking bomb.
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Worst shotgun ever. It's ineffective and no fun to use.
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At least the SSG is good at killing Kleer
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>>336579416
It felt great to use. The pump sound was badass.
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>>336579636
Yeah GTAV made gunplay a little better, but still not quite there yet
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>>336578630
It's supposed to be like the Doom pistol, the gun you use when you don't have anything else.
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>>336579661
The footage of the second one looks decent.
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>>336579718
It's pretty good at killing kamikazes.
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>>336579661
>using guns in dead island
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>>336579719
I dunno, when I have to shoot HECUs again and again and again with that thing it doesn't feel all that good to me.

Hell, it was actually kind of mediocre at killing headcrabs, even, due to pellet spread.
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>>336579727
>Yeah GTAV made gunplay a little better

Not really, that one pump shotgun was the only good gun. Actually, the gunplay in V fucking sucks. They managed to make killing people feel lame from how shitty the animation for dying was.
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>>336579718
>good at killing Kleer
I always used the double shotgun for those
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>>336579878
still better than IV and San Andreas, that pistol sound and the rifle sounds of IV were cancerously bad
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>>336579921
That's what he said, SSG = super-shotgun, Doom term.
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>>336579868
>bombers
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>>336579783
True, I guess, but it doesn't really feel amazing to use

>>336579921
That's what I said, anon
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>>336576926
Every gun in DOOM 3 blows ass.
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>>336579994
You can throw things
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>>336579037
It's a bunch of people asshurt that the game doesn't play like it's from the 90s.
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>>336576926
>mfw the Alpha Shotgun with Reznor's sound's in EAX

The final version's shotgun sucks ass, on top of that the sound quality is gimped due to Creative suing Id over making EAX run on software instead of their soundcards
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>>336580023
I actually really like HD shotgun because of its overblown reload anim (it's not a good animation, though) and the sound. I don't use it often, but I enjoy using it. In contrast, I though BFE SG kind of sucked (but I liked pretty much every other BFE gun a lot).

>>336580067
That's not true at all!
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>>336576926
That was pretty much the best weapon in the game though
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this it wasn't weak but god it was ugly and there is a SSG in the games so no excuse for that ugly motherfucker
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>>336579869
I'm talking about the new sound effects that were retroactively added in later not the wimpy originals

Also here's a video of the 'Splitters gun
https://m.youtube.com/watch?v=CKDLY1QxHnI
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>>336580067
Chaingun was a sturdy beast.
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>>336579972
IV had pretty good gunplay. No aim acceleration, kill indicators and people survived getting shot more than once.

The m4 in IV sounded pretty good and you had to actually shoot in bursts if you didn't want to spray everywhere.
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>>336580236
It's not the chainsaw!

>>336580247
I didn't play the game, but I think it looks beautiful.

>>336580264
I hate Doom 3 CG so much. Not as much as original CG, though.
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>>336580236
yeah but you have to plunge the shotgun into the imp ass to oneshot them
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>>336580067
Plasma was alright because it had that reload.
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>>336579868
I wasn't recommending it. I was calling it the worst shotgun ever, which it is.
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>>336580079
True. Pain in the ass in riptide whenever you where near shallow water and have to spend 5 minutes because your purple has suddenly disappeared because of the explosion
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>>336580286
they sounded like absolute crap
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The character in Overwatch that has the pudge hook and uses one is complete balls.

Wasn't too big on the new Doom one either but damage felt quite low in that one anyway. I thought people were joking when they said it was like Halo.
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>>336580247
The New Order really was Ugly Weapons: The Game. Even the 1942 weapons had so much useless bulk slapped on them for no reason. And why did the doublebarrel shotgun have a bolt action on it, anyway?
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>>336580328
but it's really big for a shot gun it look more like a rocket luncher
and you should it's like 10 buck on amazon and it's good
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>>336580328
Quake2 chaingun best chaingun

Doom3 one wasn't bad sounded like a drumkit though
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>>336579991
>>336580023
ah.
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>>336580247
Yeah I really hated the design of it as well. It barely looks like a shotgun.

Also when you dual wield those half your fucking screen is obscured, I wish people would fucking stop making the weapon models ridiculously huge
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>game has a SPAS for shotgun
>you have to pump it instead of autofiring

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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>>336579760
What second one?
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>>336580492
I'm not sure I can run it, I have a really old PC. And it looks kinda like MG-42 chambered in 12 gauge. Which is pretty amazing.

>>336580495
>Quake2 chaingun best chaingun
You know it, m8. You know it.
>sounded like a drumkit though
It has hilariously slow RoF for a Gatling styled weapon and a tiny belt. 60 rounds, really?
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>>336580487
1960 rifles and the laserwerfksomthing was not that ugly
but everyweapons feels a bit overdesigned even the knifes
but you could just slap upgrade on it that was funny
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Slightly off topic rant but fuck me do I miss the days when bigger was better in games. Pistol<Shotgun<AR<MG<Rocket Launcher and so on. Single player games dont need balance, they need progression. Challenge comes from the enemies not the fucking guns, 99.9% of games are not Arma.
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>>336580495
The lack of muzzle flash on the chaingun (well, all of Quake 2's weapons) really bothers me. I don't know why they didn't have it, considering even Quake 1 had it.
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>>336580654
just buy it and keep it until you have a nicer Toaster
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>>336580864
>just buy it and keep it
Eh, I don't think they're going to run out of stock.
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>>336579139
I fucking hated the gun sounds from HL2. The machine gun or whatever made my ears bleed so I never used it. Magnum was pretty sweet tho.
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>>336580652
Dead island 2 ?
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>>336580951
true but i don't know if the games was successful money wise
honeslty i bought just to support id
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>Tediore
>shitty damage
>Jakobs
Literally 2 shots at best, good at first, useless past level 50 or when goons outlevel the shotgun even slightly
>Torgue
>literally perfect besides the slow as fuck projectiles
>Hyperion
>Fast rate of fire + increasing accuracy = crits everywhere pure gunfu
>Bandit
>either average or below average performance all around, big magazine size good only for x4 shotguns, ammo sucker
>no maliwan shotgun

Hyperion >= Torgue > Jakobs > Bandit > Tediore
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>>336581141
>honeslty i bought just to support id
It wasn't made by id...
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>>336580102
i kind of doubt that 65% of the open beta players are die-hard classic Doom fans. Sorry anon.
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>>336581161
man every gun in this game felt like ass to use.
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>>336581161
Nice mention, the gunplay of all Borderlands games is some of the worst in vidya.
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>>336579480
>The weapons in the singleplayer look nice and powerful though.
>Shotgun has reach of like 5 meters, and can't one-shot even a basic zombie
yeah, it's shit alright.
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>>336578209
Best reboot/remake ever.

>You got wang.

>You got the touch, you got the poooower!
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>>336579582
At that point you might as well use the sword. At best the Riot Gun is the backup gun in case you somehow ran out of ammo for every other weapons and you're fighting Coolies / a boss.
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>>336578034
At least one thing they properly recreated in the reboot.

>room full of enemies
>not a single one dies after firing all four barrels simultaneously
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>>336581202
Do you know the difference between Publisher and Developer?
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>>336579972
4 has good shooting better than 5 imo
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>>336581224
Funny thing is I am and I loved the beta because it felt like the first 2. I almost never play MP games but I loved Doom back in the day and think the beta nailed it.
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>>336581528
Yes.

TNO was published by Bethesda and developed by Machine Games. It uses idTech, but that doesn't mean anything. Do you have any idea how many games used id engines?
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>>336581526
>Get quad pack upgrade
>Get firestorm upgrade
>bull demon spawns
>mfw
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>>336581202
yeah i know that "machines games" someting i think but who cares it's a good games and they get their cut maybe and still a fully offline FPS nowaday it's too rare too not support it
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>>336581526
I didn't like it. The spread was too big. Other weapons felt more powerful, so I barely used it.
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>>336581528
different opinions I guess
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>>336581706
Good, I just wanted to confirm you knew the difference. I didn't think you were talking about Doom 4 or anything, lol.
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>>336581941
Well, I'm glad I passed the test, officer!
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>>336581706
by the way, did you also have that issue where when you go behind something, enemies disappear for a second? Like the game stops rendering models when they're not in direct line of sight, that triggered me so fucking bad, and made me wonder if it was id's shitty engine. Still enjoyed the game a lot
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>>336579636
but anon, the sawed-off exists.
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shotguns in Bioshock and Bioshock Infinite are really disappointing. Specially in Infinite.
Fuck that shotgun.
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>>336578630
The double barrel is much better.
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Half Life 2's shotgun sounds like a plastic toy.

There are only two weapons in Half Life 2 that are satisfying to use, that crossbow thing and that revolver.

The rest feel and sound like toys, seriously.
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>>336582220
Infinite was just disappointing full stop. I couldn't finish it. The combination of pretentious twaddle and lacklustre gameplay was just meh overall.
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Elder God Tier:

>Killing Floor's Hunting Shotgun
>F.E.A.R's Shotgun
>Doom 2's Super Shotgun
>Eternal Darkness's Shotguns in general
>Resident Evil 2's Upgraded Shotgun

Irrelevant Garbage Tier:

>Everything else
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>>336582450
This
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>>336583013
Better than all of those except Doom's.
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>>336583569
*boom shick-shick*
*enemy turns into scarlet dog food*

Actually lets face it most of Quake2's arsenal is badass.
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>>336578926
>comparing an unreleased video game to defecating on a plate

this is how retarded people on /v/ are
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>>336580437
Still better than V's shitty popping gun sounds.
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>>336583569
>>336583734
The only enemies it one-shots are guards and enforcers, though...
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>>336583905
GTA cycle is real, the pistol doing paf paf paf is atrocious in 4.
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>>336581060
Link?
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>>336579661
It's good for Thug killing
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>>336584017
The deagle and tbogt later pistol is GOAT.
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>>336583950
Who said anything about 1 shots my contrarian argumentive friend? It basically gibs everything at low health.
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>>336584196
That's not terribly impressive! The sound is good, though.

Still, CG is my favorite Q2 gun.
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Nearly every shotgun in Armored Core 5 Verdict day.
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>>336576926
original doom.
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>>336576926
both shotguns (toz-194 and m590)

they are pretty unreliable and light/heavy armour counter the shotgun very much,

its only viable in extreme close quarters combat, aiming to the head or legs
any other weapon is a better choice
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I find the Shotgun superior to the Super Shotgun, myself.
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>>336585093
That's a wrong opinion.
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>>336585074
I dunno, I like the toz + slug combo. The only thing that bogs me is that it's pretty easy to miss and whilst you wait for the next shot to happen you can get killed.
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>>336585272

>More accurate
>Shoots faster

How is it wrong?
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>>336585297
>The only thing that bogs me is that it's pretty easy to miss and whilst you wait for the next shot to happen you can get killed.
That's the point, you don't do all that much damage compared to your basic AR, and your basic AR has bigger mag, RoF, better accuracy...

>>336585392
SSG deals triple damage for double ammo consumption. There are situations where SG is preferable, a few of those, but for sniping you might as well use CG. SSG basically does RL amount of damage in close combat.
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How about a god tier shotgun?
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>>336585559
>That's the point, you don't do all that much damage compared to your basic AR, and your basic AR has bigger mag, RoF, better accuracy...
Well, it usually costs less points to use that, so you can equip other shit, if needed. As well as if you're not in close quarters, it's pretty good to snipe. But yeah, I agree that just taking any kind of other gun is better. It's easier to kill things with the nugget than the shotties.
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Why do devs always make their good shotguns shit in the sequel?
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>>336585782
>it usually costs less points to use that
I remember M16 being really cheap, and AKM being free, I don't think your basic AKM with AP setup is cheaper than shotgun+slugs, and it's obviously which combo is more effective in pretty much any situation.

I guess it depends on a class, though. I don't really remember what other guns can shotgun classes take. SMGs, I guess? I remember MP5k being absolutely fantastic.
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>>336576926
It is going to be the best shotgun you ever used tomorrow
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>>336585093
They're both useful in different situations.
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>>336579037
>JUST
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>>336580102
That was the whole point you fucking nigger
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>>336586606
>looks cool
>sounds cool
>is fucking amazing
>wielded by Duke fucking Nukem
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>>336583878
At least it's not a food analogy. Then again, he is shitting on a plate...
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>>336585560
Bretty gud, but that flamethrower was by far the best weapon out of the lot.
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>>336583013
>implying the normal doom shotgun isn't satisfying
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>>336585974
I'm pretty sure they changed that some time ago. Otherwise it technically makes the shotties in game useless.
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>>336586754
I'm here to kick ass and I forgot my bubblegum!
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>>336576926
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>>336587721
Some games do that but most dont.
>Borderlands
>Dying light
>gtav
>cs
Just to name a few
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>not one person has mentioned this beauty
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>>336589073
It's only relevant in a pretty small timeframe.
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>>336578630
It's a lot more fun in the Arcane Dimensions mod because it fires projectiles instead and does more damage
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>>336576926
Fuck this piece of shit,both the gun and the game.

What a slap in the face of everything the original stood for. fuck everyone involved in the creation of this abomination.
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>>336589246
I love FEAR 2 but the pump-action was indeed pretty shit.
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>>336587249
Not him, but I tend to use the shotgun with grip(increases rof) a lot and my opinion is:
Don't miss the first shot or make sure you can shoot again. Even without slugs it can fire to the other side of a street reliably and get you nice stats.

It's kind of a fun change from all those auto weapons and also humiliating for the enemy to get killed by someone who is handicapping himself.
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>>336589356
>I love FEAR 2
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>>336580132
How on earth do you get EAX to run with Doom 3?
I have a creative soundcard and it still won't work.
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>>336589576
It's a good game!
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>>336589246
You got an image of the pump action by mistake, its pretty obvious you meant to put the semi auto shotgun instead. Unless ofcourse you thought this was a OP weapons thread cause that thing was a fucking juggernaut.
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>>336589742
FEAR 2 is shit and that's the bottom line
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>Can switch between semi-auto and pump-action modes
>neither mode is particularly stronger than the other
Then what's the fucking point?
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>>336589742
I heard ai was pretty good
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>>336589836
I take it you haven't played the original because every single weapon in 2 felt weak as fuck, the lame ass death animations of the enemies certainly did not help
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>>336589840
Nah, it's fine.

>>336589852
The point was using the motherfucking Kusanagi rifle!

>>336589872
It's not!
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>>336589836
Pump-action in FEAR 2 is pretty much a melee weapon.

>>336589978
AR feels better in 2!
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>>336590098
>>336589980
WHAT?
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>>336589980
Never played it so idk how it is
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>>336590253
Where is that gif of beat deborah
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>you can change the choke so it works great both in close range and med-long range
>>
Honestly all the guns in Doom 3 felt like toys. None of them had the impact of the weapons from Doom 1 or 2. Like the shotgun in Doom 2 had this big bassy "Boom" when you used it. The Doom 3 Shotgun sounded like a pellet gun.
>>
>>336589980
>Kusanagi rifle
A Ghost in the Shell reference in a Cyberpunk game. How Cliche.
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>>336590594
Pistol and chaingun (which just uses pistol sounds) sound atrocious in originls.
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Make way for the grand motherfucker of shotguns.
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Why has literally no one mention how fucking awful this shotgun is.
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>>336590927
Because it's pretty ok for a $2000 weapon.
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>>336590485
Loved the Crysis shotgun
Seemed a bit lackluster in 2. but that was that whole game in general (expect for the fact you could slap a suppressor on it)
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This beast blows everything up.
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>>336581526
I rarely used anything but the sword and the rocket launcher anyway. Enemies had way too much HP in this game, so in big areas you'd just run out of ammo all the time.
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>>336590897
>akimbo mode
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>>336591020
Crysis 2 and 3 had some really fun and unique guns. I really liked the gun that was basically a paintball gun with electricity instead of paint. Was so OP against aliens, though.
>>
>>336591020
Badass
>>
> Video game shotguns will never feel as powerful as a quad barrel shotgun again

Also, half the reason new Doom's weapons feel weak is they sound weak. It was an issue with Doom 3 as well. Specifically the shotgun, too.
>>
>>336578898

>Halo games
>blasting swordfags and hammerfags in the face just before they hit you
>blasting floor limbs off
>one-shotting banshees at point blank
>not satisfying

Granted it's not a god-weapon that can defeat everything, but it's fun in its role.
>>
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Fantasy shotgun incoming
>>
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Best SG is Reggie's quad shot.

https://www.youtube.com/watch?v=UkIgo4AnRdU
https://www.youtube.com/watch?v=NqD2jdKBdA8

underage b&s should watch Phantasm movies.

Worst SG would have to be FC3, at least the ones in co-op, I haven't played through SP yet.
>>
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>>336591010
>56 in 3 hits
>>
>>336592885
Don't use it at long range, then!
>>
>>336591927
Such a cool weapon.

>dat enemy pushback
unf
>>
>>336576926
Am I missing something because the Doom 3 shotgun was ripping everything apart, until you picked up the double barreled one in Resurrection of Evil then it escalated to "oh shit" level. The chaingun also felt nice.
>>
>>336586753
how is that the whole point? do you think sequels need to be exactly the same? if you think they should be "better" isn't that subjective?
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>>336589073
>not posting the sequel's superior armament
>>
>>336593072
Yeah, probably my favorite in that game. It makes such a satisfying thud sound when you hit enemies.
>>
>>336578898
>Halo
Nice bait.

CE shotty is High Tier.
343 shotty is WMD Tier.
Pre-TU Reach shotty is Devine intervention.

The only shitty ones were 2 and 3, and 3 is somewhat even redeemed by dual maullers.
>>
>>336594524
>literally sniping people with the vanilla reach shotgun
Glorious
>>
>>336579480
>every weapon needs to be balanced and equal

It felt like half of the weapons were "first shot" weapons and the rest were "finish off" weapons.

like the heavy assault rifle wasn't good for anything but finishing off a heavily wounded opponent with your magic hitscan bullets.
>>
>>336580495
Q2 chaingun is a fucking peppermill, just stand near a wall and shoot at it. In terms of damage and ammo consumption though it's practically the Wolf3d CG with a wind-up time
>>
Fear 2.
>>
>>336576926
I'll agree with the one on pic,though the double-barrel one was OP in Doom3
>>
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Before the 'fun' fix
Thread replies: 188
Thread images: 45

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