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ITT: The Dark Souls of X
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ITT: The Dark Souls of X
>>
>mfw people unironically enjoy smt iv when strange journey exists

also momodora is so much like 2d dark souls it's almost insulting
>>
>"an OST that is easily forgotten as a standalone piece"
WHAT THE ACTUAL FUCK
>>
Brandish is the Dark Souls of dungeon crawlers.
>>
I would say that Dark Souls is the Dark Souls of video games.
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The Dark Souls of the Dark Souls series.
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Madoka is the Evangelion of anime
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better
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>>336247735
He never got out of Naraku.
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>>336247530
>mfw people unironically enjoy smt iv when strange journey exists

I like both. Honestly, I somewhat prefer SMTIV's music, world exploration, and combat system more.

I also like Persona.
>>
>>336247530
>a step back in some ways from Nocturne
>an OST that is easily forgotten as a standalone piece
How is this wrong?
>>
>>336248192
>an OST that is easily forgotten as a standalone piece
That's easily that most incorrect thing there.
>>
>>336247863
I'll never really understand the constant comparison to Persona 3 and 4. SMT mainline has had more games overall and has been around way longer. Hell, even the first two Persona games were nothing like P3 and 4. Why people base their point of comparison around two games in what is basically a spinoff series is beyond me.
>>
>>336248286
because it's all most people have ever played
>>
>>336248256
Call me underage, but the only thing I remember from the OST is the main battle theme, and that's only because it got repeated for literally every battle. I still played it through twice though.
>>
>>336248192
First one I can kinda see, but the second is bullshit. The Tokyo Overworld theme, Ikebekuro, and some boss themes are fantastic. And even the ones that blend together a bit still have unique styles.
>>
>>336248428
Maybe I just have a shit ear for the atmospheric stuff.
>>
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>...an OST that is easily forgotten as a standalone piece

This is the worst of the lot. Holy fucking shit.

>>336247691
They're both good games. One just happens to be better than the other. SJ being the better one, obviously.
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the dark souls of Batman games
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>>336248286
Retards who think Persona is SMT, and since Persona 3 and 4 are babby's first MegaTen it shouldn't be hard to figure out.
>>
>>336248286
It's because most of the public is unfamiliar with mainline SMT, games journalists included.
>>
>>336248375
I suppose so, but then I question why someone would be told to review the fourth game in the series if they've never touched the series before. Or, better yet, why they would compare a game to what is a spinoff. That'd be like saying Paper Mario is shit because it's not as good as Super Mario.
>>
>>336247530

The irony being 4 is piss easy with the exception of early game and beelzebub.
>>
>>336248392
Well, playing with headphones does it more justice.
https://www.youtube.com/watch?v=qDsDYCI3fyc
https://www.youtube.com/watch?v=A6cSbof7Pik
https://www.youtube.com/watch?v=XEtRzDYYBuY
https://www.youtube.com/watch?v=sQPDe1mU31s

Here are some of the good tracks, and this just barely scratches the surface.
>>
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>>336248624
Because they're fucking idiots. They think Persona is SMT because of the subtitle being used in Western releases.
>>
>>336248624
They think Persona and SMT are the same series because of Atlus USA's marketing.
>>
>>336247735
No j-pop, no buy.
>>
>>336248495
Some tracks can be missed since you're being thrown into battles before they get going so that's fair. Still, I'd highly recommend listening to some of the tracks isolated. The Tokyo Overworld theme and Ikebekuro theme are fantastic.

>>336248572
Even if you think it's related to the same series it's obvious they're separated. I mean for fuck's sake, there's an SMTIV and a Persona 4. They're clearly unrelated at least to a minor degree based simply on how they're numbered. That alone should tell you that they're not the same experience.
>>
>>336248617
It's becoming increasingly common that game "Journalists" don't actually know a fucking thing about games.

It's almost as if they're only doing it to push their agendas or something.
>>
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>>336247861
Zone of the Enders is the Evangelion of videogames.
>>
>>336248770
this is atlus usa's fault
>>
>>336248829
Meguro is at his best when he isn't making J-pop.

>>336248857
>Even if you think it's related to the same series it's obvious they're separated.
Don't underestimate how retarded people can be.
>>
>>336248857
>>336248690
Those are actually pretty good. They don't really stick so well with the shitty 3DS speaker. Did Atlus release a CD like they do with their newer releases of what?
>>
>>336247691
>people unironically like SJ at all

lets replace the actually challenging dungeon design of the snes games with time wasting bullshit like scanning and constant backtracking to progress the shitty plot

lets remove tons and tons of mechanics from the old games that we're apparently paying homage to, not include mechanics from the new games for no reason and introduce insane amounts of grinding for materials

lets make demon conversations completely RNG based and retarded instead of the good systems used in the snes/ps2 games

it's bad and you should feel bad if you like this game, the only good part is the feeling of exploring an alien world which goes away after the second sector and the demonica design
>>
>>336247691
They're completely different types of games.
>>
>>336249012
There's a 4 disc OST. /smtg/ probably has it for download somewhere.
>>
>>336248192
This is why we can't have nice things anymore.

People would rather get shitty 3D models, than having a game with well drawn portraits. It worries me that EO is slowly falling for this too.
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>>336248530
IV's soundtrack puts it over SJ.
>>
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>>336247530
Hahaha no.

That would be Nocturne.

Pic related would be the XCOM Remake of SMT, while the first one is the 90's XCOM of SMT.
>>
>>336249030
>lets make demon conversations completely RNG based and retarded instead of the good systems used in the snes/ps2 games
>ps2 games
Nocturne is the definition of RNG based negotiation though. SJ is less random than it.
>>
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The Dark Souls of the Souls series
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2nd game and also the best game made by Treasure
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>>336249176
>That would be Nocturne.
It's not though.
>>
>>336249281
Is this article also the one which also talks about how it stripped the reviewer of his gamer pride?
>>
>>336249189
nocturne is only RNG if you exclusively use demifiend talk and not any demon conversation skills

the questions demons ask you always have set answers based on what demon it is and they only ask you one question instead of several. it can be annoying when they ask you for half a dozen chakra drops and then just leave but again, use conversation skills to avoid shit like that. it's way better than SJ where you can literally savesate and have the same answer either please the exact same demon or piss him off

but anyway I was talking about raidou 2
>>
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>>336249160
>shitty 3D models
Go get your eyes checked.
>>
So, anyone excited for SMTIV Apocalypse?

I'm a little salty because I heard getting endings in SMTIV gives you gear in the new game, and the file I had both the Neutral ending and Chaos ending on was deleted when I lent my friend the game. I tried getting the Neutral ending again and got my alignment so balanced that the final choice the game gives you pushed me over the edge to one side or the other, meaning it was impossible to get Neutral without redoing hours of gameplay.
>>
>>336249430
In IV you just go comply/comply/refuse/end and it works almost every time
>>
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>>336249281
>Persona is now considered mainline

SMT fags rekt.

i still like the first two Devil Survivor games, though.
>>
>>336249430
>the questions demons ask you always have set answers based on what demon it is
I've tested this using save states before. That's not true at all.
>>
I don't think I can bring myself to do Final.the final boss doesn't sit right with my Law self

>>336248690
I liked these two songs a lot
https://www.youtube.com/watch?v=pCdT59_cov0
https://www.youtube.com/watch?v=HFuWf_copM8
>>
>>336248192
it's the new /v/ meme to hate on nocturne because lots of people like it and it's not on a nintendo system
>>
>>336249475
That's incredibly low poly, but it still manages to look stylized as fuck. It makes Nocturne look like it's in pastels.
>>
>its a "SMTfags think the the persona and mainline series are noticeably different despite having identical combat systems" thread
>>
>>336249582
I'd say just go Law, but that cuts you out of a ton of content. Fucking neutral bias.
>>
>>336249568
Then they're much less random then SJ is because over literally 100's of hours and tons of playthroughs I can generally pick the same answer every time and impress them

>>336249521
we're talking about SJ.
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>>336249748
>I can generally pick the same answer every time and impress them
That describes my experience with SJ, funny enough.
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>>336249498
Yeah, it is probably the game I'm looking forward to the most this year. I really liked IV, and I always read opinion about how IVA is a total improvement over it.

But I doubt it'll have such a fucking god-tier twist as when you visited Blasted and Infernal Tokyo.
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>>336249656
>identical combat systems

Am I being rused?
>>
>>336249558
Both Devil Survivor games are my favorite SRPGs ever. The story tickled me in just the right way, and I'm a sucker for those social mechanics like in Persona. Still haven't put in the effort to go beat Lucy in 1, though.
>>
>>336247530
Eh, not really. Once you beat Minotaur and Medusa, the game is pretty standard, as far as difficulty.
>>
>>336249721
I thought Final/Apocalypse didn't have other routes/final bosses?
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>>336250016
It's a meme. >>336249281
>>
>>336250034
There are law and chaos endings, but they're early bad endings that are almost identical to IV's. The only new endings are bonds and massacre.
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>>336250175
They're called P4 and Anarchy endings, anon.
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>>336249656
Not even the mainline games have identical combat systems. (You)
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>>336250005
>tfw you get assfucked real hard in your first hostile human encounter in 2

I'm absolutely bad at SRPGs that i pretty much need gameFAQs opened on my desktop so that i learn the strategies.

Yes, i am THAT bad.
>>
>>336250305
You're not alone. Nocturne on hard mode and SJ are piss easy compared to both Desu games for me.
>>
>>336249918
I've heard the writing is worse and the OST isn't quite as good. The latter doesn't matter so much when the game also reuses IV's OST though.
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>>336250449
I've tried to remain as unspoiled as possible when it comes to the game's new content, but I really dig the 3 tracks I've heard from it so far, those being Nanashi's home, Overworld's theme, and the battle theme of the Angry Yellow Man..
>>
>>336250175
huh well thats kinda bogus. I don't want to be forced to fight law itself to get the full experience
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>>336250437
I wonder how much you guys suffered with Babel.

The only times I had to stop playing and grind as crazy was with that boss (Naoya's path).
>>
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>>336250437
>tfw the escape mission with Dubhe absolutely kicking you and your party's ass in a tight area so you don't get to dodge the other enemies's movement much

WHAT THE FUCK DOES THIS GAME EXPECT ME TO FUCKING DO?

I already beat it but it was still FUCKING BULLSHIT ON HOW MANY ENEMIES THERE WERE.
>>
>>336250807
The overworld and final boss theme, plus a couple more battle themes are the only new tracks that really stand out to me as on par with IV's tracks. The home theme isn't bad but it's not special.
>>
Sprites > 3D Models

Nocturne was boring as fuck, Soul Hackers is better
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>>336251219
I like your style anon.
>>
>>336250993
I kinda stopped playing Desu 2 after Merak.
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>>336251219
I think Nocturne did models well, what I don't understand is why people hate on sprites and first person battles.
>>
>>336250978
I committed the cardinal sin of making a balanced MC so he was useless against him, but luckily I had Atsuro to slap his shit with Deathbound and Holy Strike
>>
SMTIV has the worst pacing I've ever seen in an RPG. OST is mostly forgettable with incredibly ill-fitting pop bullshit, the combat is terribly balanced with magic demons having like 10hp, enemy ambushes are broken, smirk is fucking retarded, that one horde enemy in the garden that resists every attack is fucking retarded, the overworld is shitty and confusing, and FUCK that one quest where you're supposed to talk to that random asshole in the hunter's guild before you can cross the bridge.
>>
>>336251643
it's fun though
>>
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>tfw Final reviewers are going to complain about the big bad being a floating yellow head
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>>336250864
He is not necesarily THE law.
>>
>>336251643
oh also no VIT stat, the neutral ending being convoluted random grindy bullshit, and that second entrance to ikebukuro that took me five fucking hours to find, oh and that one hole in the wall for that sidequest that took even longer
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>>336251643
>the combat is terribly balanced with magic demons having like 10hp, enemy ambushes are broken, smirk is fucking retarded
I agree. The OST is fucking great though, fuck you.
>>
>>336251728
More like they're going to praise the Persona 4-tier shitty characters.
>>
>>336248192
IV has the best OST in the entire series
>>
>>336250807
The only thing I know about IV is the DLC where Demi-fiend kills Stephen
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>>336251861
IV final*
>>
>>336251861
>the DLC where Demi-fiend kills Stephen
That's not even what happens.
>>
>>336251797
ost is generic rock battle themes that we've all heard a million fucking times before in every rpg ever. also the music does not fit the game at all. ueno is sad and depressing but ikebukuro, a station that has literally been purged of all human life by demons, has some stupid upbeat synthpop song?

the only good music are the atmospheric tracks like ueno or the reverse hills. the rest is crap. SJ had a better ost despite using the same shitty chanting across every track because it actually fit the game
>>
>>336252010
you're a fucking retard
>>
>>336252010
>Bitching about rock battle themes being overdone while praising an orchestral OST of all things
The vast majority of tracks in the game are pretty fitting. Ikebukuro is the only example of this, and it's still an awesome stand alone track.
>>
>>336252176
k so what's the reason that ueno is depressing but shinjuku sounds like a shopping district?
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>>336251219
You are my nigga.
>>
>>336252010
I think the challenge quests battle tracks are kind of boring but every other theme is alright, with the exception of the midboss theme and A3 which are amazing. IV Final's battle themes are better anyway.
>>
>>336252342
too deep for you
>>
>>336252342
Shinjuku is a major commercial center in real life. And it still has that droning and screaming in the background.
>>
>>336252462
>Shinjuku is a major commercial center in real life
and ueno is a major train station. how is that at all relevant? given the fucking state of tokyo everyone should be depressed and shitty all the time. they're literally survivors and could be eviscerated ten seconds after they walk out of the train station. or kidnapped from the station . the tone makes no fucking sense
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>>336252342
>Why does a shopping district sound like a shopping district?
>>
>>336248286
Quite simply, because no one besides nerds knew what SMT was before Persona 3 and 4. 4 especially.

I mean, SMT games are and were a very niche market of dungeon crawler RPGs that were combat heavy, hard as nails, and had some dark, mature themes (not GTA tits and violence mature, but like theology dissertation mature). Even the ones that released in the west had very little circultation, despite featuring Dante from Devil May Cry (back in 2012, a used copy of SMT Nocturne was still like $40 due to its small printing).

But then Persona 3 gets released, and it scales back on all that to a small degree, and also fills the game with a whole lot of good fluff. Cotton candy type fluff. There's dating sim elements that tie into the gameplay, the characters and story are incredibly fleshed out, it's got fun pop music, and all around a solid game. It got a fair amount of action, but then 4 came out and coincidentally got big a few years after release, which was the same time Final Fantasy began to crash and burn. Could be related. and it had a somewhat simplified version of the challenging, innovative combat system that Nocturne created, it had a story and characters that were fun and engaging while still remaining mature, it had cute anime girls for weebs, it basically had everything you could ever want. And on top of that, it was an incredibly well designed game. Despite being a weaker SMT game than SJ or IV, it's all around still a fantastic game.

So for almost everyone in the west, this was their first exposure to SMT. So it's not shocking that they would assume all SMT games are just like Persona 4, and would be disappointed to find that they're actually challenging dungeon crawlers instead.

That said, the Raidou games are the best and I will fight anyone who says otherwise.
>>
>>336252604
haha yea it's only infested with hordes of murderous demons but it's basically the same thing as modern day shinjuku ;^)
>>
>>336252603
Mate, you can hear yelling and shit in the background of the track. Why wouldn't a game that prides itself on being set in Tokyo make callbacks to how Tokyo is?

>>336252727
Shinjuku has no demons inside of it. The music changes when you walk outside.
>>
>>336252603
So? You've got depressed tracks, and some others that aren't so sad to even out and mix up the pace and feeling now and then.

If the game went full grimdark then we'd have faggots complaining about how edgy the game was well, more edgy than usual..
>>
>>336252858
it is full grimdark though, the music just doesn't reflect that
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>>336251219
While SJ has the best boss fight in the entire franchise, the overall gameplay is best in Nocturne
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>>336252419
No battle theme in IV Final comes close to IV's boss battle theme actually
>>
>>336252986
I like DDS better.

Its hard mode is not RNG bullshit and the two games are overall more challenging.
>>
>>336252696

Every time I hear people talk about how good Persona 4 is, it makes me want to play it. I liked Persona 1-2, but the third game was pretty awful. Though the setting and premise sounds more interesting, so hopefully I'll like it, I know the battle system is similar to 3's, and that was fine, MC death equaling game over and retarded A.I. aside.
>>
>>336253119
Polytheistic alliance and Vishnuflynn say hi. A3 is still the overall best battle theme, shame it only plays in Blasted/Infernal Tokyo.
>>
>>336253119
Most of Final's OST is really damn forgettable. I can remember the regular battle theme, YHVH's battle theme, Vishnuuflynn's battle theme, the regular polytheist battle theme, the overworld theme, and the remix of IV's overworld theme as being good. I could probably name more than 3x as many good tracks from IV's OST.
>>
Since we're talking about SMT in this thread...

Playing SMT 1, I just got back to Tokyo from the Diamond Realm. Is it ever explained how 30 years suddenly went by? Does time move differently in the Diamond Realm? Were the characters in stasis?
>>
>>336253492
Your taste is pretty bad
>>
>>336253656
No.
>>
>>336253491
It's fun.
Sadly, it is even more casualized than P3. But all things considered, it is still a solid RPG.

Although you will hate it if you have low tolerance to animu antics and everyone sucking the MC's dick.
>>
>>336253573
The worst part is the regular boss theme, which sounds like it's trying to ape IV's but sounds 10x more generic and bland
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>>336253492
Neither of those are better than B2. They're bretty gud though.
>>
>>336253697
Yes
>>
>>336253836
No.
>>
>>336253491
Well, what did you hate about Persona 3? Because stuff like the battle system is mostly improved, albeit a bit easier because you can manually control your allies, but it's got more of an anime approach.
>>
>>336253875
Yes
>>
>>336253893

- Boring social links, though I didn't do them all, I did maybe a third, or a little over that.
- The plot moved at a glacial pace
- Most songs with lyrics Though from what I've heard on Youtube, Persona 4's is much better.
- Tartarus was fun at first, but got boring about halfway in.
>>
>>336254067
No.
>>
>>336254101
Well, luckily, Persona 4 does better in most regards. The social links are considerably better, the plot moves somewhat faster (minus the hour+ of introduction), and the dungeons are varied and interesting. So you'll probably like it somewhat.

It's cheap as fuck now, too. Or if for some reason you have a Vita, the Golden is mostly an improvement. Mostly.
>>
>>336254178
Yes
>>
>>336254317
Maybe.
>>
>>336254280

Yeah I was thinking about getting P4G. Don't have a Vita, but there's a few games I want, so why not?
>>
>>336253614
>Does time move differently in the Diamond Realm?
Think this is it.
>>
>>336254101
OST is entirely a matter of taste, you cannot say that one is better than the other, but if you have liked the one of P4, then it's fine.

The plot of P4 also moves at a glacial pace, but you get some filler events so that you don't feel bored.

The S-links are almost as crappy in my opinion, but many say that they liked the one in P4 better.

The dungeons are more inspired and appealing, but in all honesty, they are just as bad when it comes to their core design and challenge.
>>
>>336254376
Probably
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>>336254692
I don't know.
>>
>>336254758
Can you repeat the question?
>>
Dark souls is baby easy. Go play monster hunter casuals. Come back when you have solod all of g rank shitters. 4 is even an easier monster hunter game so you should feel comfortable with the dark souls like hand holding starting out.
>>
>>336254813
You're not the boss of me now.
>>
>>336254860
>4
>easier
>kelbi bow nerfed
>>
>>336254860
>grinding
>difficult
MH is just a time sink
>>
>>336254860
>4 is even an easier monster hunter game
4 has the highest difficulty tier in the series. By quite a large margin as well
>>
>>336255163
Isn't 3 the easiest?
>>
I should get back to SMTIV, stalled around coming back to your own world to revive Tokyo's guardian deity, or something. Flynn just managed to unsheathe a sword
>>
>>336248690
>Well, playing with headphones does it more justice.
It really does, almost a different OST.
>>
>tfw want to do NG+ just for the soundtrack
So good, though gameplay itself is really fun too.
>>
>>336255473
That's like the last tenth of the game, get to work.
>>
>>336255473
If you're having trouble progressing at that point, don't feel bad for looking up a guide. Some of the side quests you have to do are out of the way to find.
>>
>>336256204
I heard that I had to finish all sidequests and shit, which sounds like bull fucking shit to me
>>
>>336256569
It's not all of them, but it is quite a few. Just look up a guide honestly.
>>
>>336256569
it was a bit of a chore that put me off of the game for a long time too, but just power through it, it's not so bad
>>
>>336249281
Dark Souls doesn't expect you to dir in irder to lesrn, dying is punishment for failing to learn fast enough.
>>
I really need to give this game a replay before Apocolypse comes out in the West
https://www.youtube.com/watch?v=sQPDe1mU31s
>>
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>>336249281
>people died in SMTIV past Naraku
>people didnt even get past Naraku
>these same people went on to review the game "professionally"
>>
>>336257738
I was nearing the end doing my third playthrough and decided to finally do fiend hunting
It was so tedious I just bought FE and started playing that instead
>>
>>336249160
Both EO and SMT have good models though.
Thread replies: 151
Thread images: 26

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