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How often to JRPGs have playable giant robots?
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How often to JRPGs have playable giant robots?
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>>336044549
>Phantasy Star Online 2
>JRPG
>Not a casual dressup/ERP simulator
>>
It's a dying art, sadly. Last one I can recall is Xenoblade X, and the mechs were more akin to glorified accessories. They weren't even that important to the game.

It sickened me on a personal level that you have to go hours without them when you first start it.
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Armored Core are all classified as JRPGs
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>>336045161
>>336045161


Bullshit.

Nothing RPG like about Armored Core, and if VD and V are any example it might as well be a fucking dead franchise.

I hope to hell Kojima makes some crazy ass mecha game.
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>>336045334

>Kojima
>game

Are you confused friend? The only Kojima I know makes cinematic experiences.
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>>336044549
>JRPG
How far are we stretching the definition?
>>
>>336044896
>They weren't even that important to the game.
Well not your player controlled Skells anyway. The Prog Ares and Vita had some importance to the story. I wouldn't say it's a dying art since it wasn't common in the first place outside of games that uses them heavily such as Front Mission, Super Robot Taisen and Sakura Wars.

I think Final Fantasy and Phantasy Star are the only major jrpg franchises that allowed you to control one at one point or another.
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Cold Steel had some at the end. It seems that they have a bigger role in Cold Steel 2
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>>336045860
Cold Steel 2: This time it's personnel kid!
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>pso2
>jr fucking pg

Are you serious nigger?
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>>336045428
>>336045334

Don't worry, I'm sure his next game will be /m/.

I'm just going to keep playing Lost Planet 2 until then.
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