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Anonymous
All of these sentences were uttered at least once during development
2016-04-27 17:21:49 Post No. 335703942
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All of these sentences were uttered at least once during development
Anonymous
2016-04-27 17:21:49
Post No. 335703942
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>Dude what if we made literally half of the cast be inconsequential to the story
>Dude what if we made multiple cutscenes where the main character has no idea what's going on and just stands in the background while people who matter speak
>Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
>Dude what if we made a character with an interesting and nuanced backstory and then only let the player use him in one dungeon, at the end of which he dies
>Dude what if we took an established setting with a million interesting species and then only included humans and bunny humans as playable characters
>Dude what if we made a villain who has zero emotional connection to the heroes and doesn't even meet them until the second-to-final cutscene
>Dude what if we made a complicated political plot and then ruined it by turning it into standard ancient god shenanigans halfway through
>Dude what if we took everything 100% seriously and had zero levity outside of Balthier and Cid
>Dude what if we wrote all of the dialogue to sound like a Renaissance Fair
>Dude what if we we had no overworld and all travel was handled by a menu or floating teleport crystals
>Dude what if we made a battle system where you set everything up in advance so that you don't actually play the game
>Dude what if we made a level-up system where all of the characters become literally identical in function
>Dude what if we made summons useless except for opening doors
>Dude what if we had really shitty music
>Dude what if we put all of the interesting or unique content in sidequests
Yet this is still considered a classic by /v/.