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>KIKESTARTER https://www.kickstarter.com/project s/night
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 151
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>KIKESTARTER

https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack?token=07458251
>>
OF COURSE, YOU SON OF A BITCH
>>
KEKstarter, I knew it.
>>
Ayy lmao
>>
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BR?
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>Not Daikatana 2

Fuggg this
>>
ITS NOT EVEN THE REAL CARMACK
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lets get this shit started

>kickstarter
>>
I hurt myself today.
>>
JUST
>>
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people really pay thousands for a skype session?
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W I N T E R 2 0 1 8
I
N
T
E
R

2
0
1
8
>>
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Can't wait to see the chat, dank memes inbound
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hhaha
hah
ha ha
hhhaa
>>
>reminder that ade carmack owns a fucking golf course
>>
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>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>WINTER 2018
WINTER 2018
>>
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>kickstarter
KICKSTARTER
>>
>>335476459
>700k
literary indivisble 2.0
>>
#makefpsgreatagain
>>
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WOOOOOOOOOW
>>
the fuck does romero need my money for he is supposed to be loaded
>>
AHAHAHAHAHAHA
HA...
HA......
>>
LITERALLY BLACKED
>>
SUCK IT DOWN
>>
>need to pay 50 dollareedoos to get into the beta
>>
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POST YOUR FUCKING FACE WHEN IT'S A KICKSTARTER AND WITH ZERO GAMEPLAY
>>
>>335476762
Indivisible got funded and will be a great game, can't wait
>>
>>335476459
1:49 that highfive failure
pledged
>>
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>DLC
>>
But it's got big name developers who used to be good in the 90s but haven't done shit since then attached to it, guys. So it MUST be good!
>>
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WHAT DOES HE SAY AT THE END.
SOMEBODY DECODE THAT SHIT GET ON IT PLAYAA
>>
How much money are you going to burn /v/?
>>
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>Doom co-creator John Romero's new studio Night Work Games has announced Blackroom, a new first-person shooter that is set to recapture the gameplay and action that his previous games like Quake are known for. We got the chance to talk to Romero about the game's story, its environments, and exactly what type of shooter Blackroom is.

>Blackroom's story revolves around Hoxar, Inc.'s Blackroom, which is a holographic simulation technology that can be used for everything from entertainment to military training. This is called Predictive Memory Technology, and it was designed to make the most realistic experience possible. Of course, technology isn't without its bugs, and the Blackroom has some pretty significant issues. You're put into the shoes of Santiago Sonora, Hoxar's chief hNode engineer, and you have to find the problem and solve it by travelling through several different simulations--some of the environments mentioned include a Victorian mansion, a Wild West ghost town, and pirate ship galleons.

>With the story taking place across several very different simulated locations, we asked Romero how Night Work Games is ensuring that Blackroom as a whole isn't watered down by the vast changes of setting.

>"So, first, everything that is happening is happening inside Blackroom. This is a company, Hoxar, that happens to deal in mixed realities. They have military sims and entertainment sims and many more. This gives us a huge range of options to play with. However, what they also have is a pretty serious problem, and that problem is the unifying conflict that ties all this together," he explained. "In order to address what's happening in Blackroom, they have to explore where its happening at the source across these various HoloSims. Ultimately, all these things come together in the seriously abstract level design that is my thing. Obviously, I've designed the game to play to my strengths."
>>
>>335476459
John Romero's bitches, go fund this.
>>
>Blackroom is basically Time Splitters but with holograms instead of time travel.

Mite b cool.
>>
Well, I was right on pretty much every single one of my predictions here >>335472445

>A kickstarter with no gameplay footage and nothing but concept art for a game that releases in two years
Not touching this with a 10 foot pole. Someone else will have to take the plunge for me.

At least it's not F2P
>>
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>Single-Player Campaign - 10 Hours
Pathetic.
>>
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>He made us his bitch again.
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>>335476848
>>
>mfw Romero vs any Flying wild hog, id, or Croteam games
>>
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>Single-Player Campaign - 10 Hours, Leaderboard Challenge Modes
>Single-Player Campaign - 10 Hours, Leaderboard Challenge Modes
>Single-Player Campaign - 10 Hours, Leaderboard Challenge Modes
>>
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>>335476848
>>
>its a "/v/ hypes something only to turn out to be shit"

It's like you guys enjoy getting cucked might as well call this place /v/ - cucks assembled
>>
>backwards bit at the end of the kickstarter video

Someone flip that shit and put it on vocaroo
>>
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>THEN SOMETHING HAPPENED
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>>335476656
>>
>kickstarter is bad

Memesss xDd
>>
Platform - PC (DRM Free + Steam) and Mac
Release Date - Winter 2018
Genre - FPS
Single-Player Campaign - 10 Hours, Leaderboard Challenge Modes
Multiplayer - Co-op, 1-on-1 Deathmatch
Multiplayer Maps - 6 Built In

KEK
>>
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>kick-fucking-starter
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>>335476848
Empty promises
>>
>FAST PASED FPS
into le trash. no one fucking wants another quake or doom.
>>
>drm free
Well he got that right at least. There might be hope for this.
>>
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Don't they have their own studio already? What do they need us for? They've already BEEN started.

Fucking bums
>>
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>>335476921

>"It's going to be that kind of classic gameplay. The experience that you had there is what I want to make happen in Blackroom," Romero said. "But I also want to have that narrative that Half-Life 2 does so well that's integrated into the gameplay.

>"In my stuff, I always have pauses and then lots of combat and then pauses and suspense and all that stuff. The parts where there are pauses and suspense might be these narrative sections that are tying the story together, but they won't be long pieces. I know the player is smart, so I'm going to assume they know what's going on half the time."

>On top of the single player, Blackroom will also feature a variety of multiplayer options like co-op, 1v1 deathmatch, and free-for-all arena in six built-in multiplayer maps--the game will also include full mod support and the tools to create community maps. However, Romero says that he isn't going for the esports crowd.

"This is a single-player campaign shooter, and with everybody jumping into esports, I think people also want to play a single-player campaign, so I'm super happy to make one," he said. "I think the Challenge modes that I'm putting in Blackroom are going to be really fun for people who play both single player and multiplayer."

>The Challenge modes will present players with unique and difficult goals as opposed to the ones you'd find in the main solo campaign.

"You're going to be able to choose basically whichever level that's in the game and run it as fast as you can with whatever kind of stipulation you want in it," he explained.
>>
>>335476867
>Indivisible got funded and will be a shit game

fixed
>>
https://www.youtube.com/watch?v=v7-nKfsEevA
>>
>>335476459
>Unity Engine
>all they have is concept art to show

Looks promising.
>>
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>>335477004
>Single-Player Campaign - 10 Hours, Leaderboard Challenge Modes
>Multiplayer - Co-op, 1-on-1 Deathmatch
>Multiplayer Maps - 6 Built In
>Multiplayer Maps - 6 Built In
>Multiplayer Maps - 6 Built In
>Multiplayer Maps - 6 Built In
>>
>>335476715
>>335476747
thats actually pretty reasonable, i dont know if you are complaining that its taking too little or too long a time. games aren't just shat out of peoples asses you know.
>>
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I don´t get it
What so fun about this?
>>
>People care
Explain yourselves.
>>
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>mfw fucking kikestarter
>>
WHAT DOES THE BACKWARDS AUDIO AT THE END OF THE KIKESTARTER SAY
>>
>NO GAMEPLAY
Jesus Christ people need to stop this.
How the fuck they get away with it everytime
>>
>BLACKROOM is metal. It features a new soundtrack and compositions by acclaimed metal guitarist George Lynch, frequently cited as one of the best metal guitarists in the world.


FUCK METAL.
>>
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why do you play me like a bitch john
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>community goal
>create a Wikipedia page for Blackroom

You know what to do, /v/.
>>
YOU SON OF A BITCH

YOU KILLED IT!
>>
>>335476931
m-muh mods
>>
>>335477000
it's literally paying for promises
>>
What'd the reverse audio clip say at the end?
>>
>>335476459
>announcement for an announcement
>the announcement is a kickstarter
Seriously why do people do this shit? The moment you do that you set expectations for fucking gameplay, something that we got 0 of.

Look, I ain't got a problem with Kikestarter, I'll even donate a bit later if this shit proves to be solid, but if you're going through that path just do it, no need to hype it up before.

Besides, isn't Romero stable enough to fund his own game? Is this gonna be one of those Yooka-Laylee/FTL cases where the game is already being worked on and the KS is just for some extra help?
>>
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>>335477040

>"If you want to go through the game and just punch and get a Tyson title then you can say, 'I'm going to do the Tyson challenge on Boot Hill Showdown Saloon' or something. And then, bam, it starts and you go as fast as you can and if you get killed it starts again. It's recording your playthrough and when you're done it will upload your demo to the leaderboards, so everyone can see how you did a Tyson and what time you did it in."

>Blackroom marks the reunion of Romero and Id Software co-founder Adrian Carmack (no relation to John Carmack, another Id co-founder), who Romero said is "incredible to work with" again. Carmack serves as Night Work's art director and says the setting of Blackroom offers a lot of "artistic freedom."

?"It's been great working with John again, and we're really setting out to produce a visceral FPS," said Carmack. "Because of the Blackroom's setting, we have a lot of freedom to create environments that players might not expect in an FPS. Blackroom technology lets its users enter just about any universe imaginable, and gives them the power to alter the world. That gives me lots of artistic freedom."

>Romero created a new Doom level back in January, which he called "a warm-up" in the readme file. Now that he's announced Blackroom, it's clear what he was warming up for.

>Blackroom is set for release on PC and Mac in winter 2018. It's currently on Kickstarter with a funding goal of $700,000. Backing the project at $29 will be enough to get a digital copy of the game, while kicking in more money can get you rewards like a physical edition box with the game stored on a thumb drive, assisting in the design of a monster, and a two-hour weapon design Skype session with Romero. You can find out more on Blackroom's funding page.

Source: http://www.gamespot.com/articles/doom-co-creators-new-fps-has-a-story-that-matters/1100-6439146/
>>
I should have gone to sleep...
>>
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>>335476459
>tfw we were made into romero's bitches again
>>
JUST
>>
>Hyping a Kickstarter
Only Romero
>>
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>>335476848
>>
>A fucking timer to announce he wants my money
Why is this allowed?
>>
>>335476950
What's the problem here?
>>
>>335477120
it's like an ayy lmao had a baby with the Sicario guy then the baby got cancer
>>
Couldn't they think of a better title than Blackroom?
>>
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>BLACKROOM: A New FPS from Romero & Carmack
>Carmack
IT HAS NOTHING TO DO WITH JOHN CARMACK
It's some Adrian Carmack, literally no relation
they're so desperate they're using his name to make people think of John
jesus fucking christ what a scam
>>
>>335476783
dude, he quit his job at Moe's Gas Station.
>>
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>>335476848
>>
>>335476848
First rule of a kickstarter: SHOW DON'T TELL!
>>
>>335477054
>4:20
nice
>>
>people browsing this thread RIGHT NOW expected this to be anything but kickstarter shit
you faggots never learn
>>
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>>335477154

Last piece of concept art from the sauce.

>Santiago Sonora
>>
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>>335476848
>>
>>335477034
>Literally everyone on this board complaining that Doom is too slow.
>>
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>>335476713
>>
Daikatana 2.0
Ayy lmao
>>
>>335476459
went up 1000$ in just the time it took for me to watch the video.
GJ marketing this shit for them.
>>
Where is the fucking gameplay?!?
>>
GUYS THE COUNTDOWN IS FOR THE TWITCH STREAM CALM THE HELL DOWN
>>
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>>335477231
He worked on Doom too, idiot.
>>
Reversed audio
http://vocaroo.com/i/s1YP2D13VtwW
>To give blackroom ..... John Romero
>>
>>335476901
https://u.pomf.is/mogouz.mp3

"To get Blackroom, you must fund the kickstarter campaign by John Romero"
>>
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>Kickstarter
>December 2018

WHOOOBOY

Nice going, nostalgiacucks.
>>
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>>335477231
>It's some Adrian Carmack

neo-v, merely pretending, bait, yadda yadda
>>
>Challenge yourself with expert abstract level design, invented and perfected by John Romero and fully realized by Adrian Carmack’s dark and unique style. Master six built-in multiplayer maps, as well as countless maps created by the community. In BLACKROOM, Romero is designing every level.

>using this as a selling point

Too bad there's very little people who appreciate or even understand abstract level design
>>
>Kickstarter
Ayy lmao
>>
Any one have a link to an older crowd funded art piece where all these female dancers were just flailing themselves around on the floor, training for the final dance?
>>
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>>335477170
The fancy one was always lame.
>>
>>335477262
This, talking about it doesn't mean a damn thing without any tech demo to go along with it.
>>
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I have no problem with any of this, the only problem I have is that it's very vague like every other kickstarter project. We have hardly any details of the actual game, just some shit about what he wants to do.
>>
I thought it was a VR game at first...

I don't get it because he's been talking about making small projects where graphics take a backseat with simple placeholder art and something that will allow for replayability and user made content

>asking 700k
yeah good luck with that bitch
>>
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>>335477231
Adrian Carmack is a cool guy though. I think he designed all Doom & Quake monsters and was in charge of art direction overall.
>>
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>>335476848
>>
Daikatana 2 doesn't sound that bad now..
>>
A Y Y L M A O
Y
Y
L
M
A
O
>>
>>335477347
>>335477386
Adrian carmack was/is a visual designer
You faggots can't deny they arent purposefully trying to mislead people
>>
>It's Not-Quake

awesome!
>>
>announcing kikestarters

As bad as countdowns for announcements
>>
>>335476459
This is the exact thing I believe should be on kickstarter. Fans obsess over some old as style of gameplay? They beg for a new one? make them put their money where their mouth is. Do you think they want to invest time into some shit only so many people will bother purchasing? This is ideal.
>>
>>335477231
Adrian Carmack has a golf course and Romero is literally working at some Gas Station.
>>
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>>335477292
>Red Barrels explode
>>
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>no prototype
>not even description of any gameplay
>only buzzwords
>scummy viral marketing tactics
Yet another kikestarter scam.
>>
>>335477331
>Wanting gameplay for a game that hasn't started development
You people don't ask for much do you?
>>
>>335477356
>To get Blackroom please fund the kikestarter campaign by John Romero
>>
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And you're surprised about this? Jesus Christ I just found about this 10 minutes ago and I KNEW IMMEDIATELY it's gonna be a kickstarter.

A couple of "old school" video game designers, teaming up to make games again? What's this, they made a new studio? AND they have a BIG BIG announcement?

It's always, ALWAYS the same shit, every time. The only reason they can make games again under a new name is because of crowdfunding, investors won't even go near them.. for now. And the reason they team up is because it's gonna be a hit with the crowd, you know, the people giving money.
>>
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>>335477292
>Axe. Good for throwing
THATS NOT WHAT AN AXE IS GOOD FOR
>>
Anyone any idea what it says at the end of the video? Sounds like it is backwards
>>
Nearing $5000 already.
>>
>>335477094
/V/ IS RETARDED

NEWS AT ELEVEN
>>
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>>335476848
>>
>>335476459
>A new FPS from Romero & Carmack
>& Carmack
That's just misleading.
>>
>>335476715
>>335476747
>2 years

That is pretty decent for a full singleplayer+multiplayer game.
>>
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>>335476848
>>
I feel like Jon Snow because after watching that video I know nothing.
>>
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>>335477368
>https://u.pomf.is/mogouz.mp3
>>
>>335477426
like the piece of shit you posted is any better
almost all the ones that were added are so fucking forced it hurts
>>
>>335477414
Fuck year I found it
>>
>>335477368
I don't know how to feel about this.
>>
>Romero paints his nails
What the fuck? I never noticed this
>>
>>335477368
The fuck?
>>
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>>
>>335477179
LET THE BODIES HIT THE FLOOR
>>
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>yfw they will reach kickstarter goal and release turd after 7 delays and half backers totaly forgetting about it existence, yet you didn't back it up
hopefuly you doing this to every kickstarter
>>
>>335477559
They have throwing axes retard.
>>
>>335476459
Is anyone seriously surprised this is a kickstarter?

Still, a single player campaign with level design by Romero and art direction from Carmack sounds good, the inevitable gimmick seems like it might actually be interesting and should be ignorable in the worst case, and they're leaving the thing open for modding. I can burn $29 on the chance that this actually works out.
>>
>>335477469
He worked on Doom as well, all misunderstandings come from you being a retard.
>>
>>335477625
Well, post it.
>>
>>335477426

>including the fucking second-party expansions

Original line plus green knight only, you fucking degenerates.
>>
>>335477531
Adrian Carmack is literally a millionaire. It was very expected it'd be a Kikestarter, but there was a shred of hope they'd self-fund considering they're swimming in money.
>>
>>335477147
https://clyp.it/ptoxpel3
>>
>>335477435
It's basically a pitch, but we're the publishers. You don't pitch a game with a working prototype.
>>
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>>335477469
It clearly says Adrian Carmack on the header of the announcement. He worked on Doom as well, and it's his fucking name, what the fuck do you expect retard?
>>
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>>
>Romero & Carmack
>Adrian Carmack

still neat but thats some clickbait shit right there
>>
Le Poor Cuck Master Race
>>
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>>335476950
>leaderboards

the game is DRM free, that means it wont have any anti cheat like VAC.
how are they going to handle this? if they ban cheaters, the cheaters can just pirate the game again and contonue playing online because of no drm.

online will be unplayable
>>
>>335477469
from the beginning of this they always said it was adrian carmack
>>
>>335477368
Hahahahaha whats this, subliminal messages?
>>
Can we all agree to call this game BOOM?
>>
I saw the main character was a white male, and turned it off in disgust.

I know he's the grandfather of FPS games or something, but he really needs to get with the times.

It's 2016.
>>
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Surely Twitch will show some gameplay, right?
>>
>>335477678
WTf did Romero even do after doom , did he make any good game after he left id?

For all I care he can go back to his Gas Station job.
>>
>>335477101
https://clyp.it/ptoxpel3
>>
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>>335476848
>>
>>335477531
WRONG YOU RETARD.

GIVE ME ONE KICKSTARTER WITH OLD SCHOOL DEVS WHO MADE A GAME WITH A NEW STUDIO THAT TURNED OUT TO BE SHIT

you
cannot
>>
https://u.pomf.is/mogouz.mp3

"To get Blackroom, you must fund the kickstarter campaign by John Romero"

FUCKING ROMERO
>>
>>335476459
>those high tier rewards
>you work for us
>this costs YOU money

i cannot believe this strategy works.
>>
>>335477719
should've been

TO FUND THE GAME YOU MUST PAY ME, JOHN ROMERO
>>
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>>335476848
>>
>>335477798
He made mobileshit just like every other member of the original id team except for John Carmack who had actual talent
>>
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>>335476459
>no gameplay
>DUDE JUST TRUST US WE'RE GOOD FOR IT

Once again Indivisible is the crowdfunding model to beat. Literally had a free demo that was polished to perfection
>>
>>335477770
Someone can make their own anti-cheat you know that right?
>>
>>335477790
C U R R E N T Y E A R
U
R
R
E
N
T

Y
E
A
R
>>
>>335477778
its literally daikatana 2 , 2 idiots who didnt make a good game for 20 years suddenly think they can make something but only trough kickstarter.
>>
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>>335477790
>>
Look, the idea is pretty cool, is basically an excuse for Romero to go crazy on multiple levels that don't need to connect to a world.

10 hours for single player is okay, if it has the replayability of Doom I'll be satisfied, and multiplayer could be fun.

Romero's designing every level so it's already confirmed best level design of 2018, and finally, in true Romero fashion, the protag has a retarded name, but they didn't have Carmack shutting that shit down.

Kinda disappointed is just a KS announcement. But still, there's potential for a great game here.

Still, it's a lot of ''coulds'' and ''ifs'', but such is the life of Kickstarter. Hopefully along with Igavania and Yooka-Laylee, this will be a KS that delivers
>>
>>335476459
>Fully Moddable, Run Dedicated Servers

It's fucking tragic that these are genuinely noteworthy features
>>
>>335477712
I thought I did
https://www.kickstarter.com/projects/melindaring/forgetful-snow/description
>>
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ROCKET
O
C
K
E
T

JUMPING
U
M
P
I
N
G

I'M SOLD LADS
>>
>>335477790
>I saw the main character was a white male
His name is Hispanic though
>>
1%
>>
FUCK THIS KIKE FAGGOT

USE YOUR FUCKING MONEY GREEDY KIKE
>>
>>335477764
Isn't John Carmack just a tech guy anyway? Why would anyone give a fuck if he's involved?
>>
>>335477775
Go and play Doom 2.
>>
>>335477859
SUCK IT DOWN
>>
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>>335477795
If there's no gameplay on the fucking kickstarter page, why would there be any on the twitch stream? They don't even have any 3d models or anything. Fuck.
>>
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http://multiplayer.it/articoli/167183-blackroom-il-ritorno-di-john-romero.html

>What have you been playing over the years? What did you like and what did you not?
>Evolve was great. Halo 5 is fun and I love Fallout 4, what a fabulous game. I love the structure of Fallout 4 and the possibility of building. It is undoubtedly an important element that makes the game better. I also played a lot of the usual games: Hearthstone, Minecraft with my kids and indie games such as The Beginner's Guide and Her Story.

>Fallout 4
>Her story

Top fucking kek.
>>
OY GEVALT ANUDDA KIKESTARTER
>>
>2018

In your dreams.
>>
>>335477869
and why the fuck are people now hyped if they didnt make in 20 years a good game, what makes them believe this time will be different.
>>
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>It's a Holodeck goes haywire episode
>>
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>>335477980
>>
>>335477925
Hispanics are practically white anyway. If you don't respect the proud African people you're a racist fuck.
>>
>>335476459
FUCKING KNEW IT
>>
>>335477521
>shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes
>abstract level design, invented and perfected by John Romero

I don't know what's so hard to understand about this. It's Quake is what it amounts to.
>>
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>>335477980
>Evolve was great.
>>
>>335477790
It's current year, therefore cater to my taste
>>
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>Already 8K
what the fuck /v/
>>
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>>335477980
>>
>>335476848

I'm fucking laughing my sides off cause people shilled so bad about that hippie and then everything bombed so badly in what?

Five minutes?
>>
>>335478043
yeah i guess i must be hallucinating my brown skin
>>
WHERES THE ANON THAT SAID THIS WA SGONNA BE VOXEL BASED

POST THAT SCREENSHOTR
>>
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Probably'll be a disaster. Cool concept though.
>>
>>335477980
Yeah it's fucked.
>>
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>>335477980
>>
>>335477980
>I love the structure of Fallout 4
Dead on fucking arrival
>>
>>335477980
Wow what a casual. No wonder he works in a gasoline store
>>
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>>335477559
>>
Out of everything Romero's black nails bother me the most.
>>
>Hey guys it's me, John Romero
>I'm thinking about Romeroing a game
>John Romero
>Give John Romero your money
>also Carmack not that one though
>In this game I am John Romero
>Only I, John Romero, know how to make games
>Give me your money
>>
>>335477469
>You faggots can't deny they arent purposefully trying to mislead people

Why? Because the guy's last name is Carmack? Fuck off
>>
>>335477723
Investors will generally want to see that you have thought through the project in enough detail to have a concrete plan of action. All we got are empty promises of a good game with some kind of undefined environment manipulation mechanic.
>>
>>335477292
>+10D20

This is some D&D shit right there.
>>
>>335477034
But
I do
I've actually been playing Doom with the Brutal Doom mod and its felt like it hasnt aged
>>
>>335477920
you are literally worst then valve or blizzard drones, at least they show some gameplay footage to the idiots to make them buy the game, romero literally showed you a powerpoint presentation and you bought the game.
>>
Nice gameplay Romero.
>>
>>335476934
>Blackedroom
>>
>>335477932
He is at least good at what he does, adrian carmack seems like a competent guy too but let's be honest you arent gonna get far with artist design alone
>>
>>335477980
>http://multiplayer.it/articoli/167183-blackroom-il-ritorno-di-john-romero.html
VATTENAFFANCULO
>>
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Just end my fucking misery
>>
>>335476459
That's not the real Carmack

Also it sounds good but the most important thing in a multiplayer shooter is the netcode
Bad netcode = bad game
And whether the netcode will be good or not can't really be judged early on
>>
They dont need money to stay at home and punch codes into a computer.
They already got enough money, if they want money for a product they produce, then fucking produce it first.
Fuck all you idiots who donate. You got a fucking idiot disease you know that right?
>>
>>335477980
Her Story was a decent adventure game in the spirit of old point and click adventure games.
>>
>>335478024
Fuck you Kid chameleon is great.
>>
>>335478159
Money first
Gameplay later
>>
>>335478091
He's hiding in shame.
>>
>>335477980
>Evolve was great
>calls Fallout 4 a fabulous game

Has romero gone senile?
>>
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>>335477980
God damn it, John
>>
>>335477798
Quake
>>
>>335477718
No investor would bank on only Romero these days. Hell, you can argue he's a has-been. Even Adrian wouldn't self fund it, it's pretty risky.


I mean I love the Romero, but come on. Chances are, Carmack gave but only barely.
>>
>>335478116
Yes you dipshit. When people think Romero and Carmack, they don't think Adrian, they think of the two Johns.
>>
>Implying Romero only expects 700k dollars.
He's lowballing hard. This is gonna get two million at the very least.
>>
>>335478043
I'm skeptical, but I don't want /pol/ encroaching this thread.
>>
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>>335477790
>>
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>>335477962
Not only that their release date shows that there is little to no game done at all at this point
>>
>>335477980
>Evolve was great

Christ. I don't feel the need to read the rest.
>>
>>335478108
>then, may i orbit your belt?

what did she mean by this
>>
>>335477980
look at this you nigger>>335477920


>Evolve
>FAllout 4
enjoy your dead game you casual faggots.
>>
HAHAHHAHAHAHAHHAHAHHA

DEAD ON ARRIVAL

HAHAHAHA
>>
>>335477509
Hurr, look everybody, a commonly used trope! That surely means this will be a bad game.
>>
>>335477980
i feel more like hes trying to seem hip and with the "cool new games", but i could be wrong
>>
>>335477895

Really?


That's almost as pathetic as the lack of gameplay footage.
>>
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>millionaire who owns a fucking five star resort and golf course wants money to crowdfund his game
>>
>>335478151
Now play it without that stupid mod so that you can't kill the Cyberdemon with a measly 7 rockets.
>>
>>335478004
/v/ is retarded. Nothing new.
>>
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>>335478091
Here Famlam
>>
>>335476459
>it's yet another "WE WANT THE NOSTALIGIC AUDIENCE" kickstarter

Jesus christ, how many have there been now?

>Mega Man
>Banjo
>Castlevania
>and now Doom
>>
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>>335477368
AYYYYYYYYY
>>
>>335477980
Fallout 4 was a structural nightmare with an all-around terrible sense of progression in every regard. John is kill.
>>
>>335478286
>Defending red barrels
>>
>>335478215
>>335478102
Well I want to see how your brain will work after spending all this years working at some Gas Station.
>>
>>335478156
Overwatch RJ is fucking trash and i'm tired of TF2 RJs i need NEW games with GOOD rocket jump mechanics.
>>
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>>335477980
>>335478054
>>335478072
>>335478095
>>335478096
>>335478097
>>335478102
>>335478179
>>335478215
>>335478224
>>335478254
>>335478269
>>335478287

Whats so shocking about this you shitheads? It's not like there has been anything good coming out in recent years.
>>
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>December 2018

JUST
>>
>>335477962
If they only have placeholder assets now, it would make sense to not show the game on kickstarter. Though that's wishful thinking on my part.
Thread replies: 255
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