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Did Skyrim do anything right?
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Did Skyrim do anything right?
>>
Let me think...well I guess the music?
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>>334948876
maybe
>>
It was comfy
>>
It made it easy to fix it.
>>
>>334948876

Solstheim.
>>
>>334948876
crossbows and overworld design, minus the settlements
>>
It was an improvement over Oblivion. Now if I wanted to be the best fucking swordsman in the realm, the way to do it was to actually put points in swords. That and they cured the uncanny valley problem it had too.

With those two and like a dozen sex mods it managed to be pretty decent.
>>
>>334949375
>Bloodmoon II: Skyrim vanilla assets and even less NPCs edition
>>
>>334948876
What was wrong with it?
>>
It made argonians fine to fap to
>>
>>334948876
> skyrim beloongs to the nords XDXD

It had gud memes at least
>>
Comfy as fuck, it literally feels like my own little world with caves, taverns, small villages and cities.
>>
>>334949758
Except they fucked the tail up. Not attached to the tailbone, animations were all shoddy.
>>
Huge and fun to explore. Don't even bother with missions, just walk around and enjoy it. Not that bad. Add some mods to fix shit like Ai and its a fine game.
>>
>>334948876
Dragonshouts were a nice feature

Aside from that I liked the (clumsy) killcams and that's about it.
>>
It was comfy. But now that i remember it, the good points I would list make it sound like just a walking simulator
>>
>>334948876
It sold well and is still discussed on cambodgian drawings gallery websites 5 years later. Those that hate it the most vehemently seems to always return to it.
>>
>>334948876
moddability
>>
>>334948876
I YIELD I I YIELD
NEVER SHOULD'VE COME HERE
>>
>>334949597

>less NPCs

I give you that, wish Skyrim and Skaal village were more lively.

>Skyrim vanilla assets

Eh, nordic and dwarven ruins are the same as on the mainland, which kinda makes sense. (dungeons are much better designed btw)

Besides that, Skaal Village and Raven Rock had their own assets. Raven Rock had Redoran houses and urns instead of hay roof wooden houses and barrels.

>Bloodmoon II

Fort Frostmoth is in ruins, Raven Rock is a redoran settlement, there's just some werebears on the island, Solstheim is nothing like Bloodmoon's Solstheim.

It's all about Dunmer, Miraak and Hermaeus Mora now.
>>
>>334949735
Everything.
>>
>>334950129

Another wanderer, here to lick my father's boots.
Good job.
>>
>>334948876
most of it was done right pretty much.
the game's stat and skill system could be more complex though and the narrative not as braindead, but hey, it's Bethesda, a company that produces dogshit for special needs normies.

music, atmosphere and general course of the game was pretty good though. I'm a huge fan of Cicero even though his backstory could have been more fleshed out.

all in all, much better than Oblivion. Oblivion was when TES became shallow.
>>
>>334950316

Do you get to the cloud district very often?
>>
>>334950147
>hermaeus mora

jesus fuck i hated that slimy fuck and all his levels

fucking trash shit

everything else was on point
>>
STORMCLOAKS > IMPERIAL SWINE
SKYRIM BELONGS TO THE NORDS
>>
If they made a remastered Skyrim for PS4 with no load times and improved graphics, I'd pay $60.
>>
>>334949516
I agree with this anon. Some of the settlements were pretty comfy, too. But the overworld was very nice
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>>334950547

Apocrypha was the shit my redguard.

Fighting tentacle monsters, walking through moving hallways, using candlelight to cheese through the 'darkness damages you' levels, acquiring neat powers.

Dangerous knowledge is still knowledge, and therefore useful.
>>
>>334950762

>no load times
>improved graphics

save yourself that money and get it on PC, consolecuck
>>
>>334948876
milk the people out of their dosh
>>
>>334950762
>no loadtimes
>bethesda

never happening, lol. Todd would rather spread his buttcheeks in front of you and release a slimy turd on your keyboard. even that's more likely to happen.
>>
does Bethesda make exponentially more money with each game?
>>
>>334948876

I liked the magic system of equipping spells to hands and being able to find spell books out in the world. It made it feel like magic was a form of weaponry as opposed to just being there to supplement your weapons.

But then they made it so you could buy every single spell from NPCs, made every spell only a minor variation of the previous one, gave them shit scaling, and then made all of the actually cool spells useless, or turned them into dragon shouts instead.
>>
>>334951041

Yes, but I doubt TES VI will beat Skyrim by the margin that Skyrim beat Oblivion.
>>
>>334951041
who cares, I kinda wish they'd close down Bethesda and disband Zenimax which is probably run by jewish merchants meme men anyway.
>>
it was fun and comfy
>>
>>334949998
>I liked the (clumsy) killcams
I thought I was the only one. Love recreating Spartacus in this game, it's pretty hype.
>>
It was better than Oblivion for sure, but that's not much of an achievement.
>>
>>334951262
I care because I want to know if they're likely to change their casualisation policy. Guess not
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>>334950534
This is now a Whiterun thread!

Skjor says that I have the strength of Ysgramor, and my brother has his farts.
>>
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>>334948876
>that kid who bought skyrim just so he could put his fursona into the game

>yfw you were that kid
>>
>Lawrence from FH talks about how he installed a realism mod that adds hunger and cold to the game and how it made it more immersive
>the others make fun of him for making the game harder
>>
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>>334948876
It is the best 3d porn game on the market, it also doubles as a decent action rpg.
Complete character customization, no patreon paywalls or suscription fees, and insane moddability. If you love fantasy porn, or are a furry like me, there is no reason to skip this game.
>>
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>>334948876
the mods
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>>334948876
off course.
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>>334951396
I think by now I killed one of every living thing in Skyrim. Perhaps it's time for a trip to Morrowind.
>>
>>334951516
>>334951430
if Beth stops making games will you guys kill yourselves? Please say yes
>>
the atmosphere

say what you will about the rpg elements, but it nailed the comfiness of finding a warm inn in the middle of a snowstorm
it would've been nice if it had more than 3 people inside but hey, baby steps
>>
>>334948876
The only thing that comes to mind is the carriages. But free fast travel still made it pointless.

The game did more damage that it could ever make up with.
>removal of series staple features
>shitty linear quests and dungeons
Mods will never fix the fact that there's nothing to fucking do in this game.
>>
Don't trust anyone that says Morrowind or Oblivion is better. They're tryhard contrarians trying to gain acceptance on an anonymous image board.
>>
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>that webm of a dick going through her stomach
>>
>no giantesses in the game
>decide to fix that
>download Jessica Alba
>go into construction set
>make her naked
>set her size to 2x

Kept my balls empty for a whole week.
>>
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>>334951634
Lol no.
Beth games have gotten progressively worse, I'll stick with my five year old porn game that people still make mods for.
>>
>>334951853
I can say with absolute certainty that Oblivion had much better quests and that's the only thing I care about in an RPG
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the character models are better now

they finally decided to commission another studio to do it rather than have their shitty inhouse talent do make it themselves
>>
>>334952008
Better quests yeah, but much shittier presentation.
>>
>>334952059
they did?
>>
>>334952218
the studio name is in the credits

i forget the name though
>>
>>334952059
>they finally decided to commission another studio to do it rather than have their shitty inhouse talent do make it themselves

Is Bethesda that full of hacks?
>>
>>334951430
>kid
I want underage babbys to leave
>>
>>334951691
The mods actually DO make it possible to do things in the game
Trees, people, trolls, you name it, you can do it.
>>
>>334949026
oblivion had the best sound track and you know it i never felt so relaxed while playing a game before

https://www.youtube.com/watch?v=XpJEg6MTPzc
>>
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>>334948876
It let me marry an Argonian male.

Marriage doesnt mean much in the game but at least the option was there.
>>
>>334948876
Most things. /v/ just shits on it due to not muh and being casualized.
>>
>>334948876
The outside-enviroment was pretty innawoodsy. Tents and small hunter camps, wild animals that ran away from you instead of try to kill you etc.

If Skyrim had a survival mode like FNV i'd still be playing it.
>>
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all i can think of is mod support. If Bethesda didn't support mods. Then they would have gone bankrupted years ago
>>
>>334948876
It was pretty fun to explore the first time and was really good at being a time sink. That's about it. Combat doesn't shine in any way, RPG elements are laughable, any "choice" is meaningless, there's not a lot visually impressive about it, and the setting or races or enemies never deviate from traditional fantasy. There's nothing you'd really find in Skyrim that you wouldn't find in a Tolkein book (with the exception of Khajiit and Argonians), which makes it ultimately bland in favor of being accessible to the normal crowd.
>>
>>334954262

>the setting or races or enemies never deviate from traditional fantasy. There's nothing you'd really find in Skyrim that you wouldn't find in a Tolkein book

you've only scratched the surface of elder scrolls lore
>>
Is it possible to ignore the main quest and just hit up Solstheim.

I need to see some old nostalgic Dunmer and dick ass wizards again
>>
>>334949105
>comfy

So it did nothing.
>>
>>334954741

You need to go to the neckbeards to start the Dragonborn questline.

But if you have the gold you can straightline to Windhelm and get on the boat.

It's what I usually do, shit's cash.
>>
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>>334953583
>atlas shape men
>sex mods
>update world and character textures
>argonian male nipples
>make every male character nude
Best game BEST GAME
Faggotry at its fucking best
>>
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>>334954129
This.
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>>334954563
That's half of the point I'm making, I wander into these threads every once in a while and the sort of content that made it into Skyrim is nothing compared to what sort of weird fucking shit Elder Scrolls has - like the time that the moon disappeared out of the sky and the Khajiit lost their collective minds over it, or the whole fucking CHIM thing. Hell, I even remember reading one of the in-game books about a type of northern vampire that hides under frozen lakes and can phase through ice to capture people - all really cool shit, and yet we got a really bland, really uninspired fantasy world, (at least for the game itself) where the most common enemy is either angry bandits or zombie Nords.
>>
>>334955159

>Hell, I even remember reading one of the in-game books about a type of northern vampire that hides under frozen lakes and can phase through ice to capture people

Funny thing is, those are Volkihar vampires. You know, the ones you see in the Dawnguard DLC and are nothing like the ones in the book :^)

thanks todd
>>
>>334955159

The lore is the only reason I bother at this point. It's much more entertaining reading about ridiculous things Kirkbride shit out than actually playing the games.
>>
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>>334948876
Atmosphere.
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>>334956626
>atmosphere
Wut?
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>>334956790
Don't know what it means?
>>
Good atmosphere and some nice places as eye candy.
>>
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>>334956626
oblivion did that better tho
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>>334954861
Im too lazy to do all that.
>>
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>>334956951

Im thinking of replaying it and complete the quest for the first time beacuse of VR.
But im sure im just gonna sit, chill and enjoy the view.
>>
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>>334957161
>not dedicating all your effort to your husbando
You don't deserve him
>>
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>>334957309
He is my husband.
But he is not my husbando.
>>
>>334956951
Haha skyrim doesn't have any and those pictures look like shit.
>>
>>334948876
The handcrafted dungeons. They were formulaic (99% having a shortcut outside) but they weren't generic like the stuff in Oblivion and Morrowind.
>>
Overworld
Music
Exploration
Bows were useful beyond 10 meters and combat was less awkward.
>>
>>334948876
Memes, appealing to normies and casuals for massive profit. Not a heck of a lot else family.
>>
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>>334957768
>Exploration
kek, Skyrim has leveled items which discourage exploration plus dungeons are so bland that they discourage exploration even more.
>>
>>334956951
>Tfw turned skyrim into a full on hunting sim with mods

Comfy/10
>>
Everything over oblivion, which is now apparently held as a modern masterpiece by neo-/v/.
Skyrim had gameplay problems, but lore and story-wise it's definitely worthy to Morrowind.
>>
>le fukken skyrim meme is still going on 4 years later

How the fuck?
>>
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>>334959563
>story-wise it's definitely worthy to Morrowind.
>>
Weather effects
Dwemmer Constructs
>>
>>334959563
Oblivion I can pick any direction and find a fort/camp/ruins/cave held by mages/vampires/imps/demons/bandits/mudcrabs and usually with a different layout and sometimes a story attached to it.

In Skyrim I can pick any direction and find a cave with draugrs, ruins with draugrs and pehaps even a cave with draugrs and a waterfall! Ooh
>>
>>334948876
Yes, it killed a dying franchise.
>>
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>>334959732
When the next Elder Scrolls game comes out and most of the oldfags left it's going to be fondly remembered with nostalgia by neo-neo-neo-neo-/v/.
>>
>>334949157
No, that's what oblivion did
>>
>>334960492
Oldfag here
I really liked it. Hated Oblivion, though.
>>334960396
dat hyperbole
>>
>>334949026
The music is fucking depressing, oblivion and morrowind had comfiest soundtrack ever, playing skyrim and hearing the explorationg music just makes me want to hang myself.
>>
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>>334949858
Oh you mean caves that go a little full circle and the copy paste taverns and even more robotic npcs than in oblivion?
>>
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>>334948876
I hated that with installment after morrowind you had less and less armor pieces
>>
A lot of visual world design; being able to have a comprehensive understanding of the overmap just from Vistas. Very well done

Literally everything else is trash.
>>
>>334962189
let's face it though, separate gloves, bracers, shoes and shoulder guards are straight up retarded.
>>
>>334950981
Openmw devs figured it out. Go download it and go to balmora. No load times. What they did was intelligent cell precaching: the game automatically loads cells you are likely to enter before you trigger them
>>
>>334957768
Combat, mechanically, was worse than oblivion in every way
>>
>>334962317
They're great, fuck off.
>>
>>334962317
Kill yourself my senpai
>>
Overall it was pretty good. Second favorite TES.
>>
>>334961838
>caves that go a little full circle
That's actually a really good design element. Eliminating backtracking means players spend more time engaged in something new. Take those circle caves and make it so leaving them requires a two minute wait - that shit would be infuriating.
>>
>>334962985
You have never played a game with good level design if that's what you think
>>
music, sky and atmosphere in general and setting
immersion was really good
>>
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the mods
>>
>>334963074
Explain how retracing your steps along an empty corridor with no interaction is something that should be celebrated.
>>
>>334963310
That's not how it works
They design dungeons so that there is significantly less work to get out than to get through it: usually through a series of rooms that all have their own way out at the end. It allows for actual content, actual mazes, actual design other than just "how do we dress up this giant circle?"
>>
>>334948876
It made bears really intimidating. I actually wish I could've been the Bearborn instead of the Dragonborn because they're clearly the more serious enemy.
>>
>>334963608
What you're describing is a series of little circles, which is the big circle idea repeated over and over.
>>
>>334964068
No it's not at all. Fucking christ.
>>
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>>334962317
>>
they stole the voice weapon idea from dune
>>
>>334964209
>>334962801
>>334962765
but they are. Why the hell would you want that shit? There is no situation that requires two different types of gloves or bracers. You're just being nostalgiafags for the sake of it.
>>
Worst combat mechanics in any game ever. Just ridiculous. I have no idea how this game was so popular.
>>
i like the animation for summoning bound blade
>>
>>334964343

You mean from David Lynch, in the books the Voice was just Bene Gesserit mind control and the Weirding Way was teleportation kung fu.
>>
I end up cutting all the earned exp and selling prices to 1/5 the rate because you can level up so fast in this game.

Who cares to play the majority of the game god moded.
>>
>>334964765
would you look at that, a new one for the filter
>>
>>334948876

it had a ton of little random side areas that actually had cool stuff inside.

fallout 4 had cool side areas but they always had dogshit loot that nobody cares about, like a legendary pipe pistol that does plus 2% damage against female ghouls.
>>
>>334964856
you show that namefaggot who's boss
>>
>>334964905
*tripfag
>>
>>334964148
But it is.

Take your ideal of "significantly less work to get out than to get through it", and build a simple map based on it. The initial room is a hub where the final destination is blocked, yet it can be opened by flipping switches in the hub. Getting to each switch requires going through a wing of trials, with each wing's entrance unlocked by opening another wing's switch.

Each wing is a little circle, going away from the entrance before returning to it. If you concatenated all the wings into a long stretch, you'd have one big circle.
>>
>>334948876

sex mods
>>
>>334964437
They're just nostalgiafags, they probably enjoyed having to walk at a cripple's pace too.
>>
Character models were good, interesting setting and storyline. i think they really shot themselves in the foot doing both the dragon's return and the civil war at the same time, crowded out everything

some of the settings were pretty and the dlc was pretty good, worth the money imo
>>
Well, if one refrains from making comparisons to previous ES games (I don't think OP meant invoking such comparisons): I liked the general atmosphere. Going from snowy mountains down to pleasant forested valleys.

The Dwemer ruins were good too. I liked the contraptions and whatnot.
>>
>>334948876
Yes, Skyrim did do one thing right. In vanilla. No mods. Though mods make it better of course. But it does work in vanilla.

If you ever want to play a gorgeous sniper sim in a fantasy setting, it's the ideal game.
>>
I liked the clouds on the mountains
>>
>>334964437
>>334965253
>resorting to le nostalgia argument
>>
>>334965574
>gorgeous sniper sim
Reminds me of that pic of the races with "stealth archer".
>>
>>334965673
>resorting to greentexting because you can't answer
>>
Bethesda was smart enough to know gamers are idiotic enough to jump on the bandwagon because of the placebo effect and memes alone
>saw multiple faggots claiming the game is ''most realistic fantasy''
>le arrow in the knee xD
>HUGE OPEN WORLD that actually is pretty moderate altough that's not eally a bad thing
>saw tards claiming battle axes are ''much slower'' than two handed swords despite the fact that they have exact same speed because Beth fucked up (one loading screen hint still says they are slower)
>pretty much force the player to play a Nord to not make him feel isolated, players made a bunch of bullshit excuses for the blatant Nord fanboyism
>interesting story - a dragon attacks fantasy Norway and you fight him in uninspired Valhalla ripoff

seriously I hope TES VI will have only swords, bows and two playable races and the game world will be the size of that tundra surrounding Whiterun then hear people praising it for variety and massive world to explore
>>
>>334963310
>what is mark and recall
>what is a branching dungeon to explore other than an objective and a single corridor leading to it
Skyrim apologists are hilarious. It's like they've never played a dungeon crawler in their life.
>>
>>334965763
I like the feature because it ads more customizability there you have your answer.
>>
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>>334965757
Yup. It isn't without truth, either. You can clean out pretty much all the outdoors areas and many of the indoors ones with just stealth and a bow.
>>
>>334948876
Well it has furries so it definitely did something wrong
>>
>>334965995
so you agree from a pure gameplay perspective it's 100% useless?
>>
>>334966341
let's just remove character customization also since it's completely useless :^)
>>
>>334966140
And the AI is beyond retarded. Snipe one of them, he goes running around for a bit then goes back to the campfire with an arrow in his shoulder.
>>
Only thing it has over oblivion is that it looks nicer that being said, I can run oblivion at 120 FPS just fine but can't run Skyrim over 60 because the physics shit themselves.
>>
>>334966140
I could never manage that with the game on master setting and all the difficulty mods I have installed. Arrows were always too weak and slow to do any real damage.
>>
>>334966516
you didn't answer the question
>>
>>334948876
marketing
>>
>>334966516
(You)
>>
>>334966341
Having more enchanted gear, which means more supporting stats/abilities is worthless from a pure gameplay perspective now?
>>
>>334966757
what's the difference between two gloves boosting you 1% each and a set of gloves as a single item boosting you 2%?
>>
>>334949026
Aside from a few tracks Skyrim's ost was fucking boring.
>>
>>334957092
Oblivion had shitty ass woods
>>
>>334966829
None, that's too many slots. Head, chest, hands, legs, boots, and fill in the rest with accessories, and maybe a cap/back slot since that gets modded in all the time.
>>
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>>334966829
It's still part of the gameplay, no amount of arguing and sitposting is going to change that.
>>
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>>334948876

waifu mods
>>
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>>334948876
First of all, the smithing/armor system. In all bethesda games I loved the look of lower tier armor but in Morrowind/Oblivion you had to exploit magic for lower tier armors to be viable.

I fucking love running around in Iron or Fur armor just wrecking shit.

Second, the music paired with the exploration. Always felt comfy as fuck anything standing on top of a pile of dead bandits in a dwimer ruin or slowly walking through a frost encrusted cavern looking for traps.

Third, mods. After all is said and done and you realize all you are doing is KILL. LOOT. RETURN. you kinda want some titties or lensflare to look at for the next 500 or so hours
>>
>>334967235
you... you didn't actually respond. You just reverted to a previous point
>>
>>334966542
>Fallout 4 is hardly better in graphics than Skyrim
>my medium Skyrim machine just can't play FO4

It's amazing how Beth fucked up with the optimization. I'm okay with graphics progression, but not when 1) there's no benefit matching the higher requirements and 2) Beth games should have as wide a player base as possible. FO4 should run on the potato-est PCs, particularly ones that could play Skyrim. A while back I tried all the ultra-low-end mods, they didn't fix the disastrous performance cost.
>>
>>334966829
what's the difference between having to make a character with different stats and bonuses when you could be one character with all those stats and bonuses
>>
>>334967338
your post has nothing to do with what I asked. I'm not arguing for one single type of gloves in the game. Shitpost elsewhere
>>
>>334965839
>mark and recall
M&R is dependant on how often the player wants to leave. Skyrim expects the average player to do one dungeon in a play session then inventory loot afterwards, so there's no need for a quick exit and reentry mechanic. But other games (Diablo) have very long dungeons which make a desire to return frequently, so an M&R system (round-trip portals) benefits the game.

>branching dungeon
If those branches don't loop back, it only breaks up the backtracking a line would have. Those small backtracks can be used as breathers, but Skyrim has one big breather in the overworld.

They're both good design elements, but don't work as well as circles do with Skyrim.
>>
>>334966140
Every single playthrough of mine devolves into stealth archery.
>>
>>334967281

>that skin texture

Christ almighty, what the fuck
Her tits look like oranges
>>
>>334967416
I'm just saying why have customization when you could already have everything on one
>>
>can't melee while jumping in FO4
Literally unplayable
>>
>>334967593
Oh sorry, I forgot to get this weeks plastic oiled up skin.
>>
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Let me marry an argonian I guess
>>
>>334966568
You probably fucked up and put points into magic or two-handed weapons or some completely unnecessary crap skill like that.
>>
>>334967702
so you regularly customized your character with different gloves and bracers?
>>
>>334967727

Have you ever looked at a breast in real life, though? They aren't covered in pores and pock marks like that unless something seriously wrong has happened
>>
>>334966524
Or in his knee LOL
>>
>>334948876
The first hour or so is pretty fun, things drop off sharply after that
>>
>>334967702
>>334967338
>>334967235
>>334966757
>>334966516
this just proves that all it takes to destroy nostalgiafags is a couple simple questions about those "good old features". They take no time at all to devolve into shitpoting and circular logic. Thanks for once again showing how retarded you all are
>>
>>334967932
They look like that because of how large the breasts are, stretched out.

I never once wanted to go for hyper realism. I just wanted big titties. And that skin came with the mod and without spending hours looking for the proper skin for the right light and changing skins for indoors and outdoors or what the fuckever they do over in /tesg/.

Stop getting triggered over little things.
>>
@334968079
Omg your so write fuck those nostalgia morrowind fags XD
>>
>>334968079
SAVAGE
>>
>>334967479
This
>try to make some child wizard argonian trying to be the fucking best wizard
>add a shitload of spell mods
>find one of them
>bound bow
>suddenly stealth archer
>>
>>334968218
This is how Morrowind fags defend their game.
>>
>>334948876
Atmosphere is good.

Disclaimer: thats my opinion
>>
>>334968218
>@
we have moved beyond reddit
>>
>>334968218
>@334968079
>Omg your so write fuck those nostalgia morrowind fags XD
Pardon me, but the @ thing is only to refer to people who you do not want to give a (You) to while mocking them. You used this in the "ironic im new to 4chan" sense and not the "fuck you faggot you aint getting a (You) from me today" sense.

Please remember this for the future
>>
>>334967867
Not really, and I use SPERG
>>
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Did we like Blackreach?
>>
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>>334968079
There's that nostalgia argument again.
>>
>>334968213

It just looks gross, and I figured you'd be one of those /tesg/ guys considering you posted a screenshot of a titty monster in revealing armor
>>
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>>334968567

>that
>"titty monster"

I'd post a screenshot of my character in werewolf form with six gigantic breasts but that would get me banned.
>>
@334968325
@334968407
@334968417
then how do i respawnd then fags
>>
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>>334968318
Yeah
>play every conceivable way but stealth
>die stupidly due to health tanking and ridiculous damage
>try stealth archery
>kill everyfucking thing
>tfw the memes were true
>>
>>334968762

Just black bar it, then, this sounds hilarious
>>
>>334948876

This game exists with a body slider letting you make pretty much any nude body type you want with tons of slutty outfits along with contextual sex mods.

Meanwhile, there are still DoA threads where you have to buy outfits with real money for girls you cant even see naked.

Why would you cuck yourself with pornography?
>>
>>334968567
No if I was from /tesg/ the skin would be smooth as plastic, oiled up, with maximum lens flare and an anime face along with a pose for attention with a tripcode on and trying to get my characters feet in the shot somehow.
>>
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>>334968407
>being this new to not recognize the "@" shitpost
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>>334968864

Have a link instead. https://i.imgur.com/NDkX55p.jpg
>>
>>334969079
>being this new to think I didn't recognize it as opposed to decry its use as a terrible meme
>>
>>334968898

I just assume anyone that posts screenshots of fat-tittied women in Skyrim is one of them at this point which is why I was surprised there was no ENB, different skin, etc

>>334969125

>those nipples

Oh god
>>
I personally prefer stealth dagger. Pulling off 60x dagger damage on everything is great. One hit KO dragon priests.
>>
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>>334969210
Fuck you
>>
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>>334969268

Soup can sized, I imagine. I suppose it's unnecessary, but I'm not complaining.
>>
>>334961301
oblivion was never good. not even with mods.
>>
>>334969268
fat-tittied women

Fair enough.

>>334969125
What the fuck dude. Thats worse than the bouncing titty frost atronach abomination I seen awhile back on /v/
>>
>>334968079
>>334967012
Fuck off shitposter
>>
>>334959323
So exactly like Oblivion but with level ranges on enemies for each region rather than Oblivion's entire world adjusted to your level.

It's TECHNICALLY an improvement.
>>
Leveling is a lot better than Oblivion's silly system, that's for sure.

I'm fairly confident a simple XP system would have been better. Or keep the vanilla system and only have gains for combat skills.
>>
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>>334948876
>try to play it vanilla
>I become immortal after 8 hours at most
>get bored

>try to play it with Requiem
>after 40 hours I still die from one-two hits from 90% of enemies meanwhile I have to hit them 60 times to kill them
>get bored

are there overhaul mods which make this game fucking playable?
>>
Skyrim was fine and you all know it
>>
>>334969909
It was ages ago, but I remember Duel improving combat a little. Not drastically. Timing attacks and preserving stamina became more important.
>>
>>334969732
I think the OP was asking for things it did right compared to all the other games that exist and not just Oblivion exclusively.
>>
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>>334969125

I'd fuck it.
>>
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>>334970126
DELETE THIS
>>
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>>334970126
>>
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>>334970126
This kinda puts the horse vagina thing into proper perspective.
>>
>>334970109
OP asked if it did anything right. Being better than Oblivion is a step in the right direction.

Steel Plate Armor was a pretty good design.
I honestly can't think of many things Skyrim did right besides allow modding still
>>
-A few areas like the Dwemer Mines were interesting to explore
-Letting you kill major story NPCs especially the head of the Dark Brotherhood
-Bows and magic were fun to a point
-Music was good, thought so much better than the areas you heard it in
-The scrolling 2D background used for the sky was amazing

Everything else was pretty much a failure. Even some of the things I named caused new problems that needed to be fixed with mods like killing story NPCs. And the fact that you could be invincible at level 15 with just a few archery and stealth skills.

It really feels like they didn't even playtest the game. Even something as simple as NPCs talking to you got old within a few hours and broke the very immersion they were trying to establish.
>>
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>>334970126
>>
>>334964971
Fuck you. You've done nothing but prove my point even further; you've never played a game with good level design. You're probably 20 or younger
>>
>>334970317
>Letting you kill major story NPCs
Most of them were still immortal, right. Or is it just the main quest.
>>
>>334970297
I expected porn
>>
>>334964437
>dude less customization is good when removing it achieves nothing lmao
>>
>>334967883
Ayup. Difficult to process, right?

You're right though. We should really just have one armor slot to enchant. Everything else is superfluous. Why we haven't done away with armor and levels in a world where everything scales is beyond me now that I think about it. Why scale when everything can just be static?

The crux of the argument is over the merits of multiple enchant slots as opposed to fewer. You failing to see that arguing "It's the same either way." by presenting one scenario not only works just as much in favor of your stance as it does his, but also that its foundation is fallacy. Bordering on false dilemma.

The only real argument here, boiled down, is "Fewer armor pieces is better because I like it." or "More is better because I like it." Saying that the effective value can be balanced to be the same in either scenario does no side any greater benefit. You only feel it does because of the bias you hold. Which is why your opponent, with a bias toward the other end, feels it benefits him as well.

Which takes me back to the snarky end of things. I propose we just make one hero with a signature set of armor and weapon. Screw customizing for looks and character builds. That's just unnecessary fluff. See, your argument for reduction taken to its logical end is not a tangent, Anon. While simplification is not intrinsic to "better" design, nor is the opposite true either. Your argument just draws away from player control more than his. And so I must mock.
>>
with the survival mod it becomes pretty damn enjoyable

shame about those dungeons tho.
>>
>>334948876
It had better character models than oblivion did.
>>
>>334970441

Skyrim has the problem that you (or random vampires/dragons/whatever) can kill vital NPCs. But it seems totally random. Sometimes you'll pump them full of arrows and they just stagger around. Then out of nowhere a dragon swoops down and kills that same NPC and about 5 people in a town.

The game is just bad in so many ways.
>>
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Skyrim is for cute argonian girls
>>
>>334970816
I never noticed that, but it's plausible.

I once fought a rather tedious battle with a dragon that spawned in Falkreath. Idiot NPCs kept rushing to their deaths by attacking it head on.
>>
The first 5 hours or so are GOTYAY forever.

Then you realize it's all shallow as fuck.
>>
Skyrim was great, I'm glad to see the game series become more popular. I love talking about the lore with people.
>>
>>334971357
Most open world game experiences are like that, I think.
>>
>>334971357
This has been a problem since Morrowind. We used to describe Bethesda as being good at putting one foot forward while hiding their withered, cripple leg behind a smoke screen. Their presentation has been on an incline overall. They're getting better and better at making very fun Seyda Neen scenarios. Lots of fun little things to get the tip wet but then when you try to go balls deep you find out you're in the unfinished shallow hole of the game equivalent of a tranny with a botched operation.
>>
>>334971357
That frostfall or whatever mod fixed this, made every trip really meaningful and the game truly felt like an open world survival in the cold north.
But then the author went and turned it into a paid mod, what a fag.

>>334951860
You're gonna deliver some sauce with this or what?
>>
>>334971681
did you try to have sex with a tranny?
>>
>>334971185

Its so bad that there's a mod called 'Run for your Lives' just to address NPCs being killed by Dragons. It doesn't do anything else except make NPCs run to the nearest house when a Dragon appears.
>>
>>334972021
It also has a version for vampire attacks
>>
>>334971568

Dragon Quest VIII and Red Dead Redemption were fun the whole way through. I spent a good 150 hours on both and still didn't want it to end when I finally reached the end game.

Skyrim was more like a few interesting ideas kept me playing for about 10 hours. I still saw tons of flaws, but the promise of a big world to explore kept me playing. But no matter how long I played, more and more flaws appeared. Until it got so bad around hour 30 that I just had to stop playing. And I still wasn't even done with the draughr/cave shit you're suppose to do at level 5.
>>
>>334971928
>Try
>>
Will we ever get Beyond Skyrim? Most huge land and overhaul mods never get finished afterall.
>>
>>334968537
Loved it. One of my favourite moments in the game was finding it and finding nirnroot guy from oblivion dead in the house.
>>
>>334969125
I didn't know the Gaping Dragon was in skyrim.
>>
>>334948876
They really, really, really need to make there be more racial differences so there is more replayability.
>>
>>334973264

Then they wouldn't be able to let every race use the same armor. In other words, more work would need to be done besides just jamming lore into a book.
>>
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>>334948876
moddability
>>
>>334973264
das rayciss
>>
They made a game that was easily modifiable into solid masturbation aid.
>>
>>334973264
They've moved away from the replayability model. They want you to endlessly play one save as an uber-character, not have distinct playthroughs. Hence the reduction of penalties and restrictions across the board, the level scaling and what not.
>>
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>>334969534
>bouncing titty frost atronach abomination
Still got a picture of it?
>>
>>334948876
It did everything right. It had good graphics, sound, gameplay-unintrusive story and characters, solid mechanics, and was a casual piece of shit which made millions. And if you actually wanted a good RPG, you could just mod the shit out of it.
>>
>>334974419
Where can I download the mod that adds good quests and dungeons to the game?
>>
>>334964437
Enchanting nigga.
You can give one glove the ability to shoot flames and the other electricity.
>>
>>334974480
Skyrim Nexus --> sort by Top Mods
>>
>>334974480
What do you mean by "good quests"? I find the quests good enough. If you want "muh epic storyline" play cinematic crap like Witcher 3 or just watch a movie.

And the dungeons may not be the biggest, but they can have a very good, creepy atmosphere with good lightning mods.
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