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Where were you when upcoming Hearthstone expansion will become
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Where were you when upcoming Hearthstone expansion will become the most comfy game of 2016
>>
>>334939651
>Those Druid nerfs
>That Blade Flurry nerf

MY DICK!!!
>>
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>Nerfing aggro
>Nerfing some of the control too

I'm fine with this
>>
>comfy
What the fuck does this even mean anymore?
>>
>>334939651
>All those facerush nerfs
Thank god
>>
>>334939651
>Dat bladeflurry, force of nature and BGH

HNNNNNNG
>>
>>334940054
It's shorthand for comfortable.
>>
>>334939651
>tfw have golden master of disguise
Maybe finally I will be able to craft some shiet.
>>
>>334939651
Are these changes official?
>>
>>334939651
>no more ramp druid cancer
>facehunter being nerfed to hell and back

feelsgoodman.jpg
>>
>>334939651
>Nerfing mark

I WILL HUNT YOU DOWN
>>
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>Blade Flurry doubled in mana cost AND no longer hits face

The rest is ok. Though they really could've made Master of Disguise a 5/4 and Arcane Golem a 4/5.
>>
>>334939651
>nerf some obvious builds
>will up some other builds

yup, blizzard's way of balancing, just rotate the OP decks / classes
>>
>>334940239
It's like they forsaw nerfing hunter would help ramp druid and stopped that from being out of control for once.
>>
>>334940348

>He wants to fight the same 2 decks over and over again
>>
Hunters mark should cost 2 mana, fuck hunter players, rexxar is a piece of shit
>>
>>334939651

>Rogues nerfed even further

Genunely might as well just remove Rogue from the game at this point.
>>
>>334940054
Nothing like autistic, edgy, normie, feminism, or fun.
>>
blizz should just delete the game from their servers
its pay to win anyway
>>
>>334939651
>that arcane golem nerf
Fuck this shitty game.
>>
>nerfing Ancient of Lore and Keeper of the Grove

FUCK YOU BLIZZARD
>>
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>Completely killed druid and rogue who both had only one viable deck that wasn't extremely overpowered in comparison to other bull shit
>Leave Secret Paladin, Freeze Mage etc etc
I'm not happy, but knife juggler and leper gnome are a step in the right direction
>>
>>334939651
Why bladefurry?
>>
>>334940239
i don't think this will hurt facehunter that much. golem losing charge is probably the worst thing, the rest are pretty insignificant
>>
>>334940505
They were only nerfing cards from Basic. None of the problems from Secret Paladin were in Basic.

I'm surprised Alexstrasza didn't get nerfed though.
>>
>>334940429
I just want more possible decks to be decent.
Because it will be 2 different decks over and over again until the next patch
>>
>>334940562
>Blade Flurry is a problem because it enables both board clear and heavy burst damage, and it’s also an obstacle to adding better cards for Rogues. To address these issues, the cost of Blade Flurry is moving from 2 to 4 mana, and it will now only affect minions, so that Rogues have to choose between removing threats or damaging the enemy Hero.
>>
>>334939651
>Ancient of Lore
Still playable but the nerf hurts. Possibly just replaced with Azure Drake entirely.
>Force of Nature
Dead
>Blade Flurry
Possibly a one-off but with the loss of oil in Standard, probably dead.
>Keeper of the Grove
Painful nerf, but still probably an auto include.
>Ironbeak Owl
I anticipate more people will run Spellbreaker now as it is only one mana more and much bigger stats.
>Knife Juggler
Card is still op, just not completely broken.
>BGH
Will still see play but the mana change will help the tempo swing gained from playing it a lot.
>Hunter's Mark
A fair nerf. People will still probably run it.
>Leper Gnome
Still probably will be played in aggro, but not as frequently.
>Arcane Golem
Dead
>Molten Giant
Less free giants is a good thing.
>Master of Disguise
Dead card remains dead.
>>
>>334940578
Totally agree, arcane golem (in WotoG) is kind of under powered, gibing your enemy a mana crystal is a big deal, so much so, that there even is a druid spell for that, and all of that just for a 3 mana 4/4 is kinda underpowered, i think making it 2 mana or a 3 mana 5/5
>>
>>334940767
Translated from bullshitese: They want to design more Rogue weapons that aren't absolute ass like Cogmaster's Wrench or Poisoned Blade. Right now they can't because it's too good with Blade Flurry
>>
>>334940669
and after a while it will be 2 decks over and over again. Standard is literally meaningless because Blizzard will continue to refuse to nerf cards until they threaten to embarrass them at Blizzcon
>>
>>334940767
The fuck, Oil is GvG so it's not even in standart when old gods hits, how is nerfing flurry neccessary?
>>
Why was Master of Disguise nerfed? Was it used that often?
>>
I can live with the BGH nerf.
>>
>>334940767
aka: we don't like this card, now its useless, enjoy
>>
>>334940918
perma stealth the goblin auctioneer is a bit strong I guess
>>
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getting 3620 dust from all my disenchants. literally gonna craft me golden mage legendary of the new expansion.
>>
>>334940858
translation from translation: we want people to think we'll be making rogue weapons, but we won't, we just won't
>>
>>334941028
doesnt a card effect triggering break stealth
its why you couldnt stealth a flamewaker
>>
>>334941115
only if the effect deals damage to something
>>
>>334940918
No, nobody ever played it, but it was limiting design space by making (near) unwinnable situations. Rogue could never get a card like Animated Armour or Mal'Ganis because it was just broken with Master of Disguise.

It was a poorly designed card from the start.

>>334941115
Only doing damage breaks stealth, hence why you can't do it on Ragnaros, but you can on Ysera.
>>
>>334940918
it was the only way of giving something permanent stealth and it scared the devs apparently. It never saw much play, but likely because the people making cards were very aware of it and didnt make anything that played into it too bad.
>>
>>334940505
Secret Pally is losing Avenge in Standard which is a huge part of the reason why the deck works. Plus, just run Eater of Secrets and you have an autowin.
>>
>>334941034
Are we getting the full cost back from nerfed cards?
>>
>>334939651
I haven't played since before the Indiana Jones shit came out and I don't think this will get me to
It's nice though. Very needed. Should've happened a year ago.
>>
>>334939651

>start playing like 2 months ago
>f2p
>get a golden bgh in a pack last month
>this bullshit

Hes still sort of viable I guess not really though.
>>
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>Blizzard balancing anything properly
>>
>>334941205
however with its current effect it REALLY should be a 5/4
that effect is not worth a stat loss
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>>334940505
>crying about secret paladin

literally just play eater of secrets. there's probably more counter-secret cards in the set waiting to be revealed. fucking crybaby.
>>
>>334941210
Don't forget it's losing Shielded Minibot, Haunted Creeper, Shredder, Coghammer and Dr. Boom.
>>
>>334941171
>>334941183
oh ok
>>
>Freeze mages still left untouched
>>
>>334939651
>druid gets destroyed
>nerfing rogue more
>owl/bgh card text is unchangeed
i was actually kind of looking forward to the changes, but i forgot blizzard is incompetent
>>
>>334939651
>1 card or 5 HP
>on a 5/5 body
Wow, it's complete shit now.
Not really, but it's way worse.
>Keeper
That's good.
>BGH
Yes, this is good too.
>Arcane dead in the water
Good.
>FoN
Delicious.
>Owl
Not nearly harsh enough, but whatever
>Huntard's Mark
Really pointless, but whatever.
>Molten
Hearty chuckle.
>Blade Flurry
>After Rogue lost Oil and basically anything useful
That may have been a bit too much.
>Knife
Pointless.
>Leper
Also pointless.
>Master of Disguise
WHY?

Where's the last 2?
>>
>>334941282
Blizzard is giving you a free legendary of choice, nerfed cards will temporarily be disenchantable for full dust value.

I wonder if Mekgineer Thermaplugg will also reward full dust, since its effect is a lot weaker now.
>>
>Blade Flurry

What kinda nerf you want?

JUST
>>
>>334941282
If you want to, you'll be able to disenchant him for 400 dust once the changes go live.

Probably.

Every time they have nerfed cards before they allowed you to get a full dust refund on them for a week or two.
>>
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>One dwarf with a rifle can still destroy Old Gods and Dragons
What the fuck
>>
I was expecting Blade Flurry nerfed to only hit minions because hitting face was the most broken part of it.

Wasn't expecting the double mana cost too though.
>>
>>334940824

>Force of Nature dead

This is gonna sound crazy but I only have one in my druid deck and I a reckless rocketeer in place of the other one and theres not that big of a difference if you pull your combo with no taunts in the way desu.
>>
>>334941469
Yes, but now you lose almost all your tempo.
>Max of 5 Mana to work with, usually less when you actually need to use this
>>
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>>334941392
>>Master of Disguise
>WHY?
Pic related. This isn't really a nerf so much as correcting what was fucking retarded design from the beginning.

It could've done with an extra stat point to compensate though.
>>
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>>334939651
>tfw stopped playing after they announced the format change to come, as well as the other shit like the boosters and adventures going out the window if they're more than a year old

When will you learn to stop giving them money for their hilariously imbalanced, money-cloning scheme? It was good for a while, then TGT happened. The Explorers adventure was good. Then this shit.
>>
>>334941304
>>334941210
>just play eater of secrets
I'd much rather they directly nerf the overpowered bullshit than just put in a counter card, it's really lazy. Only 3 classes even use secrets, it's a shit card against everything else.
Then again, NOBODY will play druid or rogue after these nerfs.
>>
>>334939651
Does Rogue have any viable decks now?
>>
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Wow I'm impressed, those actually look like good changes. Too bad the Standard/Wild model is shit for F2P players or I might get back into it.
>>
Hex was released on Steam yesterday.

Going to play that instead.
>>
>>334941469
ive got the fun in me sights
>>
>>334941680
deathrattle and that's a MAYBE because it was abuot tier 3/4 thus far
>>
>>334941680
expect further nerfs until it don't
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>>334941550
>1 minion
The problem with that is, you're losing out on 1 attack if you were to just Force, and losing out on another 4 damage if you also Savage, since you can't have the equivalent of 1 Savage from 3 mobs on one without triple Savage somehow, at which point Force would still be infinitely better.
Druid is dead as fuck and lost its #1 (and only) win condition.
>>
this looks boring as fuck
>>
>>334941219
Yes we always do
Its a really good idea to buy basic card packs right now
>>
>>334941680
No, but they seem to be hyping up some important shit for it since they nerfed 2 cards that didn't really need nerfing because they were "limiting design space"

I won't get out my torch and pitchfork yet, but the other shit Rogue gets better be more impressive than Undercity Huckster, Blizzard.
>>
>>334939651
>NERF EVERYTHING CUZ ITS OP XD

Just like SC2 nerf everything so its super boring now wheres my salary
>>
>No nerf for Freeze Mage
>No nerf for Divine Favor
>No nerf for next 2 years
I'm done with this game, unless Blizzard actually starts to do something
>>
>>334941917
>BUFF EVERYTHING XD
>>
>>334942001
>No Nerf for Freeze Mage
It's called Warrior.
>No Nerf for Divine Favor
This is still a problem.
Also, we're still missing 2 cards, cause I recall them saying there were 14 cards on the chopping block.
>>
>>334942116
>missing 2 cards

its preparation and sap, mark my words
>>
>>334942116
No, they said up to. IIRC, the actual quote was like "Less than 20, but more than two, probably a lot less than 20". I think that was as specific as they got.
>>
>>334941680
Deathrattle midrange/tempo.

aaaaand that's it.

And unless this new set really knocks everyone's socks off with some BS cards for Rogue, that looks like all it'll ever be.

Though, to be fair, they do have a lot of solid deathrattle effects now. At least Blizzard has been supporting it, unlike Pirate Rogue or Mech Rogue.
>>
>>334942276
Well, fuck.
This is disappointing then, cause of shit like Mage and Warrior still being meta top picks, with Priest as a close second.
>>
>>334939651
Good changes, but I'm sad that they basically adjusted a couple of values, instead of reworking the cards altogether. Who the fuck would play the new Arcane Golem or Ancient of Lore? The new FoN is complete trash, as well.
>>
>>334939651
Theses are fucking terrible nerfs.
Why would anyone nerf a card by making it completely unplayable?

make AoL a 5/4
make FoN summon 1 6/6 with charge
simply remove face damage from BF
and leave leper gnome/Arcane golem/hunters mark/molten giant like they are.
And completely remove/rework Bgh.

I understand that you'd want to nerf agro. But completely removing that archetype is simply retarded.
>>
>>334941680
People will figure something out.

I think Shadowcaster and Xaril from the new set are really good additions to Rogue.
>>
>>334942398
You do realize theres an entire expansion of cards about to release, and only HALF have been shown off so far right?

You are a fucking moron.
>>
>>334942368
Nzoth will be pretty big for deathrattle rogue. And undercity huckster and the lengendary
>>
>>334942493
oh please all rogue is getting is shit commons to wreck its arena potential
>>
>>334939651
No savage roar nerf??
>>
>>334942493
>Turn 10
>Xaril
>Shadowcaster
>Another Xaril
That's a lot of Control...
>>
>>334942617
combo is dead.
>>
>>334942368
>aaaaand that's it.
well to be fair it wouldnt be the only class with just 1 viable deck. Not that thats a good thing, but at this point its par for the course

>And unless this new set really knocks everyone's socks off with some BS cards for Rogue, that looks like all it'll ever be.
the sky isnt falling. Even if rogues suck in this xpac (which is far from confirmed since we haven't seen that many rogue cards yet) theres always the next one. Your favorite clas being in a bad place for once doesnt mean its dead forever.
>>
>>334942545
>only HALF have been shown off
Most of the useful/intersting cards have been shown off - the rest mostly blank commons or mediocre cards,
>>
>>334942634
>rogue
>getting to turn 10
>with literally zero AoE clear
>>
>>334942545
>Only half
And? People said the same of TGT, but it was shit.
Blizzard learned to "Not go overboard" from GvG, so I highly doubt this Expansion will be the next GvG.
>>
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>>334942476
>Why would anyone nerf a card by making it completely unplayable?
They've got a track record.
>>
Hope you guys like face shaman, because that's what the meta will be full of.

90% face shaman, 10% something else.
>>
>>334939651
>Comfy
you have autism
>>
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As a mage player, this pleases me.
>>
>>334942776
>"New players don't know how good Warsong Commander is"
>>
>>334942723
>>334942749
Nope not at all. Look at the shit that wasnt announced for GVG and TGT, then slap yourself for being so blatantly wrong.
>>
>>334942724
not that hard with cheap tempo minions
>>
>>334942845

As a mage player a cock probably also pleases you
>>
>>334942696
thing is, I would be fine with rogue having a single viable deck would be okay if it wasn't just a shittier version of what every single other class can already do

if it was something unique then okay but its not, its the most generic of generic decks and its not even a good generic deck
>>
>>334942792
I hope so. My shaman is level 30 or something, I want to rek faggots all over the place with it.

t. cancer deck player
>>
>>334942894
Name one good GvG and TGT card that was announced with the bulk.
>>
>>334942894
>Slap yourself
>Look at the shit that wasn't announced
Everything was announced, are you high?
>>
>>334942776
I know that.
But it just seems like a bad way of doing things.

Instead of nerfing agro they may as well have designed a good way of fighting back.

Same with Patron.
Patron warrior was like miracle rouge the most interesting deck to play. Because it required a lot of though.

So instead of doing it the hard way and designing cards to allow counter play against otk combos they just trashed the cards.

I think that is a very lazy way of balancing a game.
>>
>>334943030
There are 60 or so more cards to go.
>>
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Nothing for secret Paladin?
Nothing for Tank Up?
>>
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>mfw 5k gold and getting about 18k dust total after the patch hits (not counting new dust after opening new packs)
>>
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>>334942943
9 unique and viable archetypes is a lot to ask from Blizzard
>>
The arcane golem nerf is retarded
>>
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>>334943125

>Nothing for secret Paladin?
>>
>>334943125
Secret paladin is dead in standard.
Warrior is not in anyway overpowered.
>>
>>334943110
And? You're changing your focus.
>Look at wasn't announced for GvG and TGT
>Everything was announced before release
>Looking at nothing
One of very few good TGT cards, Trueheart, was announced half-way through too. Equivalent to when we got Yogg-Saron.
>>
What's the point of raising the mana for the owl, hardly a nerf.

Aggro decks mostly use it during mid to late game to remove taunts, fucking stupid ironbeak owl.
>>
>>334943218
yeh, especially with mage getting 3 of them

seriously though fuck that card, the ONLY positive about that abomination is its an epic so at least it doesn't shit out arena all the time
>>
>>334942696
When has Blizz ever shown they can properly balance Rogue, though?

Hell, when have they ever properly alanced? Rogue was OP in beta, the got all the damage spells and stealthiness nerfed to shit.

Since then, Rogue has been nowhere above tier 2, and that was only by relying on weapon combo shenanigans for burst.

Now the weapon synergy has been nerfed, too, while also dealing the death knell to the last moderately good stealth card.

So, what's left? Combo? Remember, every new card will leave play eventually, so all that Rogues can rely on is Classic. And what's left of their classic kit that hasn't been neutered? Bounce and mill? lel.

I actually hate Rogue the most of the 9 classes, and I would be happy to never play against another Rogue again, but even I, in all my Rogue hatred, understand that if there are going to be 9 classes, then all 9 classes need to see play and be well-balanced.
>>
>>334943269
I expect people to start using spellbreaker, 1 more mana than owl but +2+2 stats
>>
>>334940505
Druid really needed those nerfs for when Standard is rolling out, because if this didn't happen, Druid would be fucking broken.
>>
>>334943261
Warrior is losing Death's Bite in standard which will hurt its potential a lot. Triggering their win conditions will be a lot more difficult.
>>
>>334943218
They are solving their problems by nerfing card dead.
Might aswell give the balancing decisions to rank 12 players who nerf the decks they dont like.
>>
>>334943406
Thats why it is not in anyway Overpowered.
Nerfing their armor would bring them down to unplayable.
>>
Where were you when aggro Shaman and freeze Mage dominated standard?
>>
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I, for one, look forward to playing the new deathrattle rogue and the new cards that are clearly designed for that deck.

>except thistle tea, that card could cost 5 mana and still be garbage
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>Add this
>Feign Death is rotating out
>Only real Synergy is Highmane
Wew lad.
>>
>>334939651
any source on this at all?

>blade flurry nerfed
well that was uncalled for, especially with oil gone
>>
>>334943406
A Control Warrior's win condition now is pressing tank up every turn and maybe playing Elise if the game drags on
>>
>>334943603
http://us.battle.net/hearthstone/en/blog/20097355/keeping-hearthstone-fresh-4-20-2016
>>
meme game
>>
>>334943013
>>334943030
Its hard to find data like this after the fact, but I distinctly remember arcane blast being announced in the bulk stuff at the end, and that is a top tier tempo mage card. So, fuck you, retard, I win.
>>
>>334943596
this card is not real right?
>>
>>334943578
thistle tea is way to expensive, by the time you play it you've already lost
shadowcaster is one of those cards that looks good on paper but will end up being completely irrelevant
>>
>>334943387
Druid is going to be absolute garbage now though, whats the point, why not just remove the class altogether ?
>>
>>334943640
meme shitpost
>>
>>334943706
It is.
>>
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>>334943596
Speaking of mediocre deathrattle utility cards, a far shittier Mistcaller!
>>
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is this enough gold to get me all the good cards in the expansion?
>>
>>334943596
Anyone else think this is not an effect worthy of a legendary?

Like, most legendary effects, even if they suck, are unique. This is just...blah. I could see this being a rare card, maybe an epic, but the effect isn't strong enough to mean it needs to be a legendary to restrict it's power, and the effect itself is just so goddamn boring!
>>
>>334943818
Probably, yeah.
>>
>>334943840
Eh, the card has good stats for the cost so even if you don't get the battlecry effect, it isn't like it's a dead card.
>>
>>334943818
There are 4 gods so i doubt it
>>
>>334943840
disappointing epics is typical for hunters
>>
>>334943818
probably not, unless you luck out on legendaries
the 50 packs from preorder are never enough
>>
How the fuck does Rogue clear minions now? Pay 7 mana to do a 3 damage flamestrike, what a joke.
>>
>>334943818
You won't get even half of the legendaries that's for sure.
>>
>hunters bitching about their new cards
You niggers got probably the most broken spell in the set.
>>
>>334940505
With GvG gone from Standard, pallies lose all of their drop 2 minions and a decent drop 4, and on top of that Avenge is gone.
Secret Pallies need no Classic nerfs, they're already dead.
>>
>>334943696
>He can name 1 card
>Unexciting niche card that barely anyone plays
Yeah, the fact that you can't name a single card is indicative of what type of cards get revealed near launch. Too bad you're too dense to understand that this will be the case with WotG, as well, since Blizzard need to build hype and they sure as shit can't do it by spoiling boring cards.
>>
>>334943989
Vanish ;^)
>>
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>Blizzard celebrates the columbine massacre anniversary by murdering dozens of cards
>>
>>334943989
Or just play Vanish and burn the cards when they fizzle back into the enemy's hand.
>>
>>334939651
>completely killed blade flurry and arcane golem

I'm so sick of these kinds of nerfs. Up the mana cost or something, but why the fuck do they completely change what the card goes? Arcane Golem is now completely unplayable just like Warsong was. It does nothing of value.

Rouge lost Tinker too. Her hero power is basically worthless now. Just like the nerf to miracle the entire playstyle is now completely unplayable. If she is even remotely usable in the next meta it will be mill or some new playstyle.

Fuck Blizzard. Thank goodness for the nerfs to Druid though. Fuck combo Druid it was the biggest pile of shit next to control Warrior, which of course was not nerfed at all. Shield Slam should cost way more than it does
>>
>hearthstone
>>>/reddit/
>>
>>334944294
Find me a single tempo mage decklist that isnt using arcane blast.

Oh wait, you cant, because your a dick sucking faggot. Come back to these boards when the bulk is dropped so I can laugh in your face some more.

Or go dig up the list of cards that were announced in bulk and prove me wrong
>>
>>334944167
Yeah, that's true.

No idea WHAT the hell Blizz was thinking with that.

A 5/2 charge, 5/4 taunt, and 2/4 all for a serious discount at 8 mana?

Shit, that card should be 10-11 mana, given the potency of the effect.

But hey, I'll still take it. Shit is solid.
>>
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>>334944408
>completely killed blade flurry
>just up the mana cost or something
>>
what was the problem with Leper Gnome?
>>
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Great

Druid has no good removal and has always been carried by it's combo and minions

Better nerf those too

7 mana 5/5 draw a card. Nice
Oh and your only answer to early aggro, keeper? Yeah he dies to everything now.
Your only friend for removing a big minion, BGH? Haha better raise that price gotta live you know got a monopoly on big guys
>>
>>334944461
>Google
>First result
http://www.hearthpwn.com/decks/227207-eu-legend-1-tempo-mage-updated
>>
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so blizzard doesnt give a fuck about wild? wtf why not nerf this card
>>
>>334944498
At least 4 damages for 1 mana
>>
>>334944579
>EU
>Beats Eurotrash

yeah nah didnt prove shit
>>
>>334939651
Druid getting nerfed what the fuck why

What the fuck goddamn druid is my favorite class and we aren't even top tier. How the fuck do we stop freeze mage now fucking blizzard selling account for 5 dollars fuck
>>
>>334940304
>arcane golem a 4/5
>at 3 mana

Think before you post these retarded ideas anon.
>>
>>334944614
Low quality bait
>>
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>>334939651
>nerfing Rogue
>right when all the GvG cards are leaving rotation, already making oil rogue unplayable
Why m8
>>
>>334944614
Can't bully mages.
>>
>>334944614
>Friends see your Standard rank
>You get one Rewards chest for your highest rank of Wild or Standard
>Tournaments are Standard format
>Tavern Brawls can be either Wild or Standard format
>Arena is still Wild for some reason
You tell me.
>>
>>334944708
>+1 mana for opponent
Oh right, I forgot, Arcane Golem has no text, right?
>>
>>334944692
He found a deck that didn't use it. Are you retarded or something?
>>
>>334944771
They changed it, friends see your highest rank, either Wild or Standard.
>>
>>334944692
>Didn't prove shit
>Find me a single Tempo Mage decklist that doesn't run Arcane Blast
Fuck you, too.
>>
>>334944736
The rogue cards limited the design space, they couldn't make op rogue cards because of how powerful master of disguise and blade flurry was. If anything this is a sign that rogue will be getting some op cards in this future that would be impossible to release without these changes
>>
>>334944702
>What the fuck goddamn druid is my favorite class and we aren't even top tier.

Nigga, Druid is always top tier. In Hearthstone tournaments, Druid is usually the most used class because it does well against a lot of the other decks.
>>
>>334944736
People still actually played rogue.
>>
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Are you ready?
>>
Where the fuck is the divine favor nerf?
>>
>>334944939
>145 gold
No
>>
>>334944939
>1100 gold
I'm too casual so 11 packs are fine for me I guess.
>>
>>334939651

Well those two rogue cards got fucking ruined. MoD was pretty unique but now I may as well run conceal
>>
>Blade furry nerf'd twice to make sure it's 100% dead
Wtf blizzard how does rogue deal with aggro now? Wait til turn 6 and fan twice?
>>
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>>334944924
Blizzard are going to print meme poison cards, mark my words. This is OC, but with prep+flurry now costing 1 mana, no longer hitting face, and being garbage in general they might actually print this.
>>
>>334944938
Got to rank 2 last season, didn't see a single Rogue, not even kidding.
>>
>>334945454
too op, maybe give the weapon half of your mana as attack
>>
>>334944939
Adrenaline is pumping
>>
>>334945751
ADRENALINE IS PUMPING
>>
>>334945454
>Flip, this
>Hit face for 9
>Next turn do it again
>Hit face for 19 more
Yeah no.
>>
>>334945860
GENERATOR
>>
>>334945751
>>334945860
the cancer
>>
>>334945860
GENERATOR
>>
>>334944486
It went from being a card used to nuke the board to a card that can only be used to board clear. Plus the mana cost means it no longer is free from preparation and tinker oil being gone means it loses its main source of damage anyway.

Had they just upped the mana cost it wouldn't be so bad, but it doing damage to face was one of the main reasons it was used. It puts huge pressure on the opponent and does huge damage. You're sacrificing your weapon for it.
>>
>>334945956
>>334945965
AUTOMATIC LOVER
>>
>>334943818
That nets you 70 packs. 50 Packs are one guaranteed legendary. So no.
>>
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>>334945751
>>334945860
>>334945956
>>334946038
>>
>>334946030
There might be new tools for Rogue to combo with flurry but I feel either one of the nerfs was fine if they felt it limited design space so much. Making it minions only AND 4 mana is too much.
>>
>>334946356

nice facebook memefrog
>>
>>334946356
OVERDRIVE
>>
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>>334941830
What about buying card packs after they release the nerfs? They're still going to be refundable, yes?
>>
>>334941550
>>334941808
I was doing really well with a midrange druid running combo and solid minions.

Thing is 80% of my wins were because I had a board when I hit savage, FoN sometimes came into play to push the burst into ridiculousness, but I never had to rely on it.

The nerfs fucking suck though, I can't enjoy any other class other than homebrew warrior.
>>
>>334944939
>Dropped it completely 2 months ago
I'm ready for the shitstorm
>>
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>tfw mainly play Rogue and Hand/Renolock
>these Flurry and Molten nerfs

Not even that mad about Flurry nerfs, the new cards look great and we just need to sub one out for a second Fan in lists that didn't have them. Shadowcaster combos and C'thun are going to nicely revitalize the Tempo Rogue shell with Oil + Flurry leaving us.
>>
>>334948201
You need to move on, man. Rogue is dead.
>>
>>334946346
>"guaranteed"
>>
>>334948201
RIP Rouge
>>
>>334948597
40 packs are one guaranteed legendary because in the worst case scenario it will give you 1600 dust, which will let you craft exactly one legendary card.
>>
why do they hate rogue so much?
>>
>>334950134
She was good once and they refuse to ever let her have anything decent again
>>
>>334950134
Rogue is an arena class. No need for it to be strong in constructed.
>>
>>334950642
aka lazy design.
>>
AND MYSTERIOUS CHALLENGER GOES UNTOUCHED

Honestly blizzard it's like an extra 5-8 mana worth of value yet it only has 1 less Stat point than the baseline for 6-mana minions. It should be like a 4/4 or something, and it would still see play.
>>
>>334951098
secret paladin completely dead.
No reason to nerf it.
>>
>>334948597
theres an actual pity timer in game if you havent heard yet
>>
>>334951175
in standard
>>
>Only one buff
Gee, thanks blizzard.
>>
>random molten giant nerf

for what purpose
>>
>>334951484
Of course.
But blizzard doesnt care about that.
>>
>>334951798
what was buffed? FoN or Arcane Golem?
>>
>>334951879
It won't stop casuals moaning no stop about deck balance in wild, though
>>
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>no freeze mage nerf

your stars are as good as mine already
>>
>>334939651
I legitimately don't understand the ancient of lore nerf or the keeper nerf.

A 7 mana 5/5 draw a card is unplayable. And really, the keeper nerf is just an extension of silence nerfs, which makes no fucking sense at all.

>hurr durr we want you to be able to play big cards and not have to worry about your opponent removing them
YEAH, BUT THAT ALSO FUCKING MEANS THAT I HAVE TO DEAL WITH BIG CARDS WITHOUT BEING ABLE TO REMOVE THEM, YOU STUPID FUCKS.
>>
>>334951987
Wild will be an unbalanced mess anyway.
That is why blizzard created standard.
>>
>>334952164
Standard will be an unbalanced mess as well.
>>
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>all these face/aggro nerfs
>BGH and owl nerf
its time for the slowest and most painful period of HS the F2P shitters will ever experience
>>
>>334952830
But not for long.
Blizzard guaranteed themselves that they will never need to balance anything.

There will always be 1 or 2 broken decks but they will change every 3-4 months.
So there wont be much complaining.
>>
>limiting design space
this is such bullshit. it's obvious that they just don't want certain types of decks to exist. pretty much every "balance" update they put out nerfs charge in some way. just in this set of nerfs two cards with charge get it removed, and a card that let rogue do burst damage had that feature removed. "design space" means playing the game blizzard wants you to, and fuck you if you find a different way to do it.
>>
>>334953105
>tfw i haven't played in months and my gold face hunter is now useless
>>
>>334940379
No, they just knew that combo gets played in nearly every single druid deck since the beginning of Hearthstone because it's so strong.
>>
Have they nerfed Paladin yet?
>>
>>334954330
Not in Arena. Paladin will always be top tier in Arena and completely prevent people from having fun in it
>>
Does anyone know if they will they give you full disenchant dust on Nerfed cards?
>>
>>334954828
They will once the patch hits meow
>>
> 5 health free molten

Is this a joke? We dont even have healbot now
>>
JUST READ IT ALL ON THE POST
OH MY GOSH
THE GAME GOT SO MUCH BETTER
FINALLY MINIONS WITH ABILITIES ARE USEFUL AGAIN
MINIONS WITH PLUS 7 ATTACK CAN ACTUALLY BE PLAYED
IM SO HAPPY
>>
>>334954524
Mage and rogue are better arena classes currently. Mage is getting a top tier common and a high tier common, while paladin is getting a 5 mana 5 guys common.
>>
>>334955748
Minions with abilities that you can't deal with and minions with 7+ attack that you can't deal with because blizzard refuses to give anyone good removal.

Fuck you, I'd rather play with the ability to remove and deal with my opponent's minions than play fancy cards.
>>
>>334939651
>keeper is bad Spellbreaker now
>Ancient is bad Azure drake now
>>
>>334955748
Anon, every minion with useful abilities and is a good card is still run. Every minion with 7+ attack that is actually playable is run.
>>
>>334956986
Ragnaros would get sniped by him.
Guys like Alex, Gruul, Ice howl, Onyxia, and Deathwing would get sniped.
Thats not fun, but now a battle against Onyxia and deathwing? That'd be fun, or at least fun to look at. It's just a bit more interactive if you know what I mean. But it does pose a sort of problem of not having an answer. But that also makes you play more lategame cards to compensate, which changes the meta to a later game. Which is where a lot of good cards lie.
>>
>>334957213
Onyxia and Deathwing aren't run because they're bad cards, not because BGH exists.
>>
>>334940239
>small nerfs
>meanwhile
>belcher gone
>healbot gone
>reno less viable
Anon I think Hunter's going to be doing well.
>>
>>334957357
Onyxia is pretty good. It has great stats and baits out an AOE if they have one and will always keep Onyxia. Deathwing is a fun all in card that is not played BECAUSE it can be killed by stuff like that.
>>
>>334957653
They're not played because they're bad cards, just like Gruul and Icehowl. They're not good cards. Every single good card, even if it's bad if they get BGH'd or silenced, is still run because they're good cards.

Tirion is incredibly weak to silence, but he's still run because he's a good card. Alexstrasza is weak to BGH, but she's still run because she's a good card.

All of the good cards in the game are being run in relevant decks. The nerf to silence and BGH are not going to suddenly cause a bunch of cards to be good when they aren't good to begin with.
>>
>>334958051
I'm not sure about that, but you do prove a very good point. I think some old cards will be played because of this however, and maybe even some major alterations to good decks.
>>
>>334948201
handlock will be allright
molten nerf sucks, but remember that BGH just got a HUGE nerf. that makes your mountain giants and molten giants a thousand times stronger than before.
>>
>>334958051
Those cards are ran because they have immediat effects. In the case of Tirion there is no easy answer to him. Silence still leaves a 6/6 body unlike when a minion gets BGH'd. The whole point of Alex is the 15 hp reset the bonus of having a 8/8 is like icing on the cake.

The existence of BGH prevents a lot of cards with 7 + attack ever being used, like that Warrior one that summons a taunt minion every turn. They just aren't worth it without an immediately powerful effect. This is why Boom is still ran in most decks despite always being instant killed by BGH. The boom bots make it worth it.

If GvG was still allowed then Boom would have become even stronger now that BGH's mana cost was increased. It would mean completely fucking over the opponent's turn
>>
>>334942246
>making Rogue 100% unplayable
I really hope they don't do this
>>
>>334958825
They're ran because they're good, exactly as I said.

Obsidian Destroyer isn't run because there's no space in any warrior deck for it. BGH is just the icing on top.
>>
>>334958171
>I think some old cards will be played because of this
what do you have in mind?

i cant really come up with anything that goes from 'never played' to 'played' just because BGH or silence got nerfed.

the bad cards arent just bad because they lose to bgh or silence - they are bad because they also lose to good cards.

take gruul for example. even without bgh he's still way too slow and does way too little to justify the big mana investment - he's just way worse than other high mana cards. ragnaros, ysera, tirion, alexstrasza, antonidas - they all have the potential to get a lot of shit done on the turn they're played, while a card like gruul simply does nothing but put a big body on the board.
bodies on the board can be easily removed. effects like rag damage, alex battlecry, ysera cards or antonidas fireballs from cheap spells still have a strong effect even if the body is removed.
>>
>>334959320
No you dense idiot. The cards that are run right now are run because they're either BGH immune or have immediate effects. Ragnaros is going to hit at least one thing with his fireball. Alex still sets someone's life to 15.


Deathwing is the single best card in Arena. Why? Because BGH is an epic. With nerfed BGH, he'd see more play in constructed.
>>
>>334959618
Deathwing is most certainly not the single best card in arena. He's not even good tier.

He will not be played more, no one will run him.
>>
>>334939651
i don't understand the Keeper or master of disguise nerfs but everything else seems fine
>>
>>334959781
>Deathwing is most certainly not the single best card in arena. He's not even good tier.
>The most violent and thorough tempo swing and one of the largest immediate threats isn't even good tier.
Congratulations friend, you're retarded.
>>
>>334959429
I still think big guys like Onyxia and gruul might be experimented with. It just sort of frees the bind and even allows the new Old Gods to be played without much trouble. It may or may not bring cards back, and i'm probably just a big idiot.
>>
>>334960180
Tempo doesn't mean much when you're top-decking.

Tempo is only good when you are able to follow up and keep ahead.
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