[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
how do we improve graphics in vidya gaems?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 16
Thread images: 5
File: goGGBunOOC8.jpg (14 KB, 200x298) Image search: [Google]
goGGBunOOC8.jpg
14 KB, 200x298
how do we improve graphics in vidya gaems?
>>
Ray tracing
>>
We don't. We stop worrying about it so game budgets can be reeled in and the money can be better spent on writing and gameplay/coding
>>
Use spherical discs to hold more grafics.
>>
>>334264953
Fuck graphics.
Waste of time focusing on that shit.
>>
you buy more expensive hardware
>>
>>334264953
>inb4 take away money from jews
>>
>>334264953
By making exclusives and focusing less on realism.
>>
File: IMG-20160412-WA0001.jpg (106 KB, 900x1600) Image search: [Google]
IMG-20160412-WA0001.jpg
106 KB, 900x1600
Phisics and at least 60fps
>>
File: law.gif (484 KB, 250x286) Image search: [Google]
law.gif
484 KB, 250x286
>>334265090
This
>>
Remove consoles from market.
>>
>>334265680
So we could enjoy indie simulators all day?
>>
>>334265793
So that a new golden age of RTS and ARPG can begin.
>>
File: 74b.jpg (16 KB, 252x291) Image search: [Google]
74b.jpg
16 KB, 252x291
>>334265226
>>
>>334264953
Stop trying to go for realistic, I'd say. The better choice would be to go for stylistic instead. Use unique art styles/directions to make visually interesting games, instead of trying to push technology to it's very limit to render only the finest brown dirt.

It's like how Wii U games don't look too bad, despite being vastly inferior hardware wise. They went for style over realism, it worked quite well. Look at Xenoblade Chronicles X. Even if it has the textures of a PS2 game sometimes, the game can still be amazingly pretty like when you see Noctilum for the first time.
>>
>>334265895
>The better choice would be to go for stylistic instead
The problem with this is that it would require proper artists, and the people producing games loathe artists. They only want workers.
Thread replies: 16
Thread images: 5

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.