If you were a dev, what would you do to fuck with players?
I would make a menu with 2 options and highlight the one that's selected, so it's hard to tell which one is selected and which isn't.
>>333903619
How would that be fucking with the players?
Fucking dumb ass frogposter
>>333904302
Like this.
>A semi-random boss that always occurs at least 3 times in the game
>instead of standard damage he steals your items, including rare ones
>he is very fast and will almost always evade new players
>the third chance is your final shot at getting everything back before the final boss, who is even more bullshit
>the final boss will lock your controls if you mess up against him even once, forcing you to reset the game
>>333904563
Its the one that is highlighted you fucking retard
I'd join some dev company in Japan and not push for DGS localization.
>shitty enemy that runs away in the first turn and has a shitload of resistances, also difficult to encounter.
>drops 1 gold and 1 exp.
>it's because he's a cowardly weakling, just a little joke character!
>>333906420
But what if the highlighted one is the grey one?
>>333906810
Its not
>>333903619
i would lock the frames to 29fps.
>>333903619
put a very subtle cameo referencing a certain kids show within the game.
Id also delete their save file after they beat the final boss.
And no tutorial stage, it starts out with a unwinnable/unfair fight/stage.