What went right?
Marketing
The same thing for any successful AAA western game.
>>333803458
The rats were killable. So thats fun
>>333803458
No subscription model, I guess.
>>333803458
The idea of the dark zone was cool for a bit. Its like the runescape wilderness. Shame it wasn't implemented correctly.
Otherwise, very bland and boring game
>>333803458
The graphics and the technology in the game/engine.
Im amazed this shit runs on consoles at a playable framerate.
http://m.youtube.com/watch?v=UKtjDDsO6Y4
>>333803458
People wanted something superficially new before but still had familiar game mechanics.
The division fitted the bill by simply by being a MMORPG that wasn't set in a science fiction and fantasy universe.
>>333804615
>the Division
>MMORPG
I hope you're baiting.
>>333803458
How're the raids?
>>333805836
It literally is in every way. At least Ubisoft didn't beat around the bush like Bungie did with Destiny.
>>333805836
How isn't it?
There is a huge market for this dreck because of the absurd amount of especially mentally morose mouth-breathers that love to do the same thing over & over ad nauseum.
>>333803458
Crypto fascist power fantasies, who doesn't want to be part of the State sanctioned death squad and gun down uppity New Yorkers on mass?
>>333808425
If you could rape with impunity, that would be perfect. Would work in the game too.
>>333803458
The intro was cool?
>>333808425
Austin pls go.