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Looks like the NX will be getting several Wii U ports so no BC.
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Looks like the NX will be getting several Wii U ports so no BC.

Might as well call it the Wiimake. Can't wait for this travesty of a console to be announced. This E3 will be the tits.
>>
It's a handheld, so of course it won't be BC with a home console
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>>333798276

Its not a fucking handheld you fucking tard. Everyone knows this.

They already announced the new dragonquest for NX.
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>>333798143
I'm gonna call it right now. The 4 that are coming to NX are going to be Smash 4, 3D World, Zelda U, and I want to say Mario Kart 8.
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>>333798349

Switch out 3d world for splatoon and you have it right.
>>
Didn't every other console get like, remastered games months after original release?
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Everyone keeps saying Nintendo needs to offer their console for cheap as fuck in order to compete, and you tell me they should inflate the price with BC for their lost-cause console?
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>>333798536

>W-w-w-well everyone else did it!

Nice logic there.
>>
>I know all the stuff before it comes out, my dad works for Nintendo
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>>333798143
>Believing in Emily Rogers
Wew lad.
>>
Well if some random girl on twitter said something is true, I guess it must be the truth.
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>>333798442
>Splatoon
If anything, it will be Splatoon 2.
>>
Who is this supposed to be?
And in what way are they a credible source?
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>>333799590

She works for Nintendo and has predicted many things.

She is reliable also if you don't think they are make Zelda U for NX then you are just a fool,
>>
>>333798143
>Sony or Microsoft console doesn't have BC
ehh, it's fine, i already own a ps3 / 360, lol, i bought this console for the new games!
>Nintendo console doesn't have BC
IT'S OVER
NINTENDOOMED
HAHAHA BTFO
BLUNDER OF THE CENTURY
PII U
IT'S OKAY WHEN NINTENDO DOES IT
>>
If it turns out to be accurate, don't know if it's a great sign. Yes, NX needs its library fleshed out early on and yes there may be some people who didn't play these games on Wii U who end up buying an NX, but it makes me think they don't actually have a lot lined up for NX.
>>
>>333799775
No she doesn't. She supposedly has sources that do work for Nintendo but really I think she just makes this stuff up. Her track record with these rumors has been pretty bad in the past.
>>
>>333800000
checked
>>
>>333798649
>It's not okay when Nintendo does it!
Even better logic
>>
>>333799943
>Microsoft console doesn't have BC
Nintodler living in his little world.
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>>333800000
WITNESSED
>>
Nobody owns a Wii U so it'll be like the NX is getting brand new games.
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I hate to be that guy, but... What does BC mean? Besides Before Christ?
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>>333800238
Didn't start with it, buckaroo.
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>>333798349
>>333798143
Super Smash Complete Edition with all the DLC will probably be on the system on launch day.

So people who didn't buy an WiiU might buy a NX for Smash.

Maybe even throw Ice Climbers back in because why not.
>>
NX not having BC isn't really a surprise.

The Power PC architecture has its limits and if Nintendo intend on meeting Sony/MS on some sort of similar power level then they needed to drop it. Power PC ran from Gamecube to Wii U, 15 fucking years.

Time to move on.
>>
>>333800306
Black cock
>>
Does that mean the NX is gonna have a gamepad or you can connect a Wii U gamepad to it? Or it might just be games that don't require it at all.
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>>333800238
Technically, it doesn't. The reason why Microsoft has to add games to the BC category is because they are physically porting the games to Xbox One, not using a software emulator.

If you own a 360 game, whether you own it digitally or in disc form, it must be on the BC list in order to run. When you put the 360 disc into your Xbox One, the ported version of your game will download onto your Xbox One HDD for free. Same if you have the digital version of a 360 game on your Xbox Live account -- you get a free download of the Xbox One port.

There is no software emulation.
>>
>>333798349
I could see them releasing Pokken on it too.
>>
>>333800306
Black Cock

Basically in the way OP used it: "NX won't have any black cocks", this meme equates to like.. bad games. So pretty much just slang for really awful games no one would ever like.
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>>333800306
It refers to games released before the death of Iwata, who died for Nintendo's sins. Games from before the NX might be playable on the NX.
>>
As long as there's cross platform servers. When they port Splatoon to NX, I don't want to have a split community.
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>>333800000


DELETE THIS FUCKING GET. GETS ARE AGAINST RULES REEEEEEEEE
>>
Whos bitch dis is??
>>
>>333798349
>no Xenoblade X port with improvements to audio/text stuff
Of course. Gotta push Mario and Zelda hard.
>>
>>333800306
>Besides Before Christ?
Shaking my head in disgust
There is no such thing as "before Christ" sheeple because Christ doesn't exist!
>>
They aren't porting games, they only recompile executable for x86 platform, that's all, DF confirmed that.

>There is no software emulation.
They literally have 360 with dashboard and shit on software level as part of hypervisor.

>The reason why Microsoft has to add games to the BC category
LICENSE ISSUES.
>>
>>333800459
It'll have backwards comparability with the Wii U, but you have to buy a gamepad separately or use one you already have.
>>
Just how many more baseless rumors until E3?
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>>333800000
Didn't work out for the 3DS so it doesn't matter much
also
HOLY SHIT THEM NUMBERS
>>
>>333798143
You're trusting rumors from a literally who, who has never reported a correct anything before.
>>
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>>333798349
The fact that NX owners wont get to play WWHD, Pokken, Lego City Undercover, Pikmin 3 and Bayonetta 1+2 is kinda shitty.

I doubt all of those will come to NX but if any of them do its gonna be WWHD as the safest bet.
>>
Does anyone have a link to the allison shit?
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>>333800306
Backwards compatability. Since everyone else is too autistic to answer properly
>>
>>333800661
>It'll have backwards compatibility with the Wii U

Keep dreaming kiddo.
>>
forgot
>>333800464
They aren't porting games, they only recompile executable for x86 platform, that's all, DF confirmed that.

>There is no software emulation.
They literally have 360 with dashboard and shit on software level as part of hypervisor.

>The reason why Microsoft has to add games to the BC category
LICENSE ISSUES.
>>
>>333799590
>>333799775
Everyone seems to be freaking out because she "predicted" the new Paper Mario. Thing is, it's the only thing she's ever gotten right, because she's been "leaking" a lot of things, like saying GTA 5 would be a Wii U launch title.

She only got Paper Mario right, because Nintendo had already said it was in development long before it was announced.
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>>333800734
>wont get Lego City Undercover
>kinda shitty
Kek.
>>
>>333800360
>The Power PC architecture has its limits
It's more that they just aren't really ideal for game consoles anymore for a number of reasons. Raw computing performance isn't really one of them.
>>
>>333800000
>but it makes me think they don't actually have a lot lined up for NX.

How could they? They didn't give up on the WiiU until after the 2014 holiday season. When the NX launches this holiday, there will only have been 4 years between the WiiU and NX. Games are becoming bigger, longer, and more expensive. It's crazy to think Nintendo is ready for this, but if they wait any longer, they'll be really dead.
>>
>>333800661
>Have to buy a gamepad separately

Is that even possible?
>>
>>333800734
>Lego City Undercover
Literally who the fuck cares? The only reason people even mentioned it before was because the Wii U had like no games. Nowdays it's shovelware-tier.
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>>333800000
It's literally impossible they don't have anything. The fact that they've delayed Zelda this much only means it will be both the last WiiU game and an NX launch title. And we know what happens when they launch a console with a Zelda game (hint: the Wii).

Also, czech'd.
>>
>>333800000
>>
If the NX gets Pikmin 3, then it's a confirmed purchase for me. Pikmin 3 is the Bloodborne of the Wii U.
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>>333801278
>And we know what happens when they launch a console with a Zelda game
Wasn't Wii Sports the top selling bundle for the Wii? And didn't it largely sell to people who don't play games?

Skyward Sword sold what? Like 4 million or so? Not sure I'm buying into your conclusions.
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>>333801458
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>>333801493
Twilight Princess was the Zelda that the Wii launched with
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>>333801493
>We're talking about launch titles
>But Squidward Sword.
Are you fucking stupid or just pretending?
>>
>>333801607
I'm aware of that. That really doesn't have anything to do with what I said.
>>
>>333801773
Are you being deliberately obtuse?

The claim was that Wii was successful because it launched with a Zelda game and thus NX will successful because it will also [likely] launch with a Zelda game.

The retort was that Wii was successful because it sold to non-gamers bundled with games like Wii Sports. The most recent Zelda game -- Skyward Sword -- sold well, but not really at "inventory mover" levels.

So, really, I'm questioning the assertion that the Legend of Zelda is still a big unit moving franchise like say Fallout, Call of Duty, or Grand Theft Auto. Our opinions on these respective franchises and their gameplay, whether it be positive or negative, isn't particularly relevant.
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So is the NX gonna be Nintendo's port box? I mean the PS4 and Xbone are port boxes, so 3 port boxes eh?
>>
>>333800893
>>333801254
Its the most unique, enjoyable and actually funny Lego game that Travellers Tales has made.

What the fuck would you rather play? Lego Star Wars for the 50th time?
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>>333802529
>What the fuck would you rather play?
Probably anything else on the console.
>>
>>333802529
>What the fuck would you rather play? Lego Star Wars for the 50th time?
m8, from 2013 9 new lego games have been released, and they all better than Undercover.
>>
>>333802529


Why is this guy shilling lego games on my /v/?

What the fuck is wrong with this guy.
>>
>>333798348
where did they announce the new DQ?
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>>333802480
I don't doubt they might port some at least Smash, but until E3 it's all baseless rumors
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>>333798143
>mfw all the fags thinking they can buy an NX to play Wii U games
Just buy a fucking Wii U, you can literally get it for 150 used now
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>>333803178
how about no
stop pushing your buyer's regret on to us to make you feel better
>>
I thought Emily left twitter after her last leak
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>>333803247
>buyer's regret
Nigga the Wii U is the best console since the dreamcast. I'm loving how easy it is to ignore the overhyped shovelware and just get god damn gold star titles every few months.

I got the other 2 consoles too, but my Wii U library doubles either of them.
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>>333803364
I have a Wii U, don't fucking insult the Dreamcast like that you retarded fuck. The Wii U is shit.
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>>333803658
Sounds like you're one of those faggots that bought it for Smash and never bothered to buy anything else
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>>333803854
>Sounds like you're one of those faggots that bought it for Smash and never bothered to buy anything else
Is it that obvious?
At least, I bought it refurbished for a reduced price.
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>>333803854
not him but guilty as charged.
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>>333804354
>Is it that obvious?
Yeah it kinda is. I bought mine when W101 just came out. That's when a bunch of awesome games starting coming out for it. I got mine for 200 Canadian though, so I can't complain.

Seriouisly the Wii U library is fucking full of awesome games. Just people who bought it for Smash only really had access to Mario Kart and Bayonetta 2 since Wii U games go out of print kinda fast.
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>>333803364
Dude I wanna hope your just trolling because I have the wii u and its an expensive, bloated and underwhelming piece of hardware
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>>333804632
The hardware is extremely underwhelming and the tablet is fucking useless except for Mario Maker but it has a lot of good games on it.
>>
no 3rd party confirmed
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>>333798143
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>>333804872
It doesn't though... like... are you talking about games other than multiplats and remakes ? Because that leaves mario maker ...which is modding software sold as a game ...
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>>333800000
Damn nice quints
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>>333805372
>Wii U
>multiplats and remakes
Literally 2 of each
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>>333805039
Time to buy a PS4, Nintencuck. And don't forget to get the PS4K when it comes out, too.
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>>333805691
PS4 has no BC either.
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>>333798143
This makes perfect sense with everything we know about the NX that most people have ignored/not heard about.

>“It will become important for us to accurately take advantage of what we have done with the Wii U architecture,” Iwata said. “It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.”
>-Iwata, March 2014

Translation: The new system is going to take what they felt worked about the Wii U and update it so that it's unified with their mobile division.

The new system is going to simultaneously upgrade the home console and have it launch with updated versions of the most successful Wii U games while also bringing those games to a mobile platform running the same OS. The games will function on both systems.
>>
>>333798143

Stupid decision, feels really iwata.
>>
>>333802529
I'd rather play Lego Racers 3, Lego Rock Raiders 2, Lego Island 3. You know, GOOD Lego games, not licensed shit.
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>>333805372
Bayo 2 was good, plus extra Bayo 1 with Samus morphball and Arwing guns. Dong Freeze was good. Smash 4 is good. 3D World was good. Splatoon was good but not good enough for me to buy it. Hyrule Warriors was worth a giggle. I've spent a lot of time on Mario Maker.

And I have hopes for the new Star Fox but I'm not holding my breath. If you don't like Nintendo shit there's no reason to own one of these things.
>>
>>333805828
>The new system is going to simultaneously upgrade the home console and have it launch with updated versions of the most successful Wii U games while also bringing those games to a mobile platform running the same OS. The games will function on both systems.
Is that what you got out of what he said? Maybe I'm not just not all that quick on the uptake, but I don't really think there's a clear indication of what the fuck he's trying to get across.

No one has really delivered a clear picture of what having the games work on both systems really means.
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>>333805691
>PS4
>>
>mfw NX will use an ARM CPU instead of x86

>mfw NX GPU will just be an array of PowerVR mobile GPUs

>mfw NX will have only 4GB of RAM

Let's face it, technologytards, Nintendo are NEVER EVER going to put cutting edge hardware into their consoles EVER AGAIN.

The N64 was the last time, 20 years ago.
>>
>>333804874
is there 2016 list?
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>>333806393
It would only have Twilight Princess HD since nothing else has come out yet
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>>333804531
>W101
By far my favorite game in the current gen
>>
>>333806083
There's more of what he said in the same session, he directly compared it to the way mobile games work on devices of different form factors. It's really not hard to imagine what they are going for. During this generation they wanted to make 3DS games available on Wii U and vice versa, but they couldn't because the games were so different. What they're trying to do is eliminate the barrier between different system generations and form factors altogether. Like how a game that you downloaded on your android phone in 2010 still works in 2016 because it's still running android, just an updated version. You're going to be able to get NX mobile and NX home console and buy games that will work for both of them, and then when the hardware gets upgraded all your shit will still work because it will be the same OS with new hardware. Backwards compatibility won't even be an issue anymore.
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>>333806251
>Let's face it, technologytards, Nintendo are NEVER EVER going to put cutting edge hardware into their consoles EVER AGAIN.
>The N64 was the last time, 20 years ago.
>>
>>333806251
Serious post?
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>>333806251
Iwata is dead
Gunpei's philosophy has been thrown out
Everything is winding down on both 3DS and Wii U

They are preparing for the next gen
>>
Didn't this bitch delete her twitter a while back? Why do people pay attention to her?
>>
>>333800589
they immediately started working on the next xeno after XCX, they don't have time to port XCX to NX
>>
>>333806551
>buy games that will work for both of them
Buy them where? iOS and Android are just digital games. Are they going digital? If not, what's the physical medium? What's the architecture that the form factors use or do they even share architecture?

The gap between a smartphone and a tablet isn't usually as wide as the gap between a portable and a dedicated home console.
>>
>>333806769
Iwata died in 2015. I'd be pretty surprised if most of the groundwork of what the NX is wasn't already largely laid out.
>>
>>333806769
What? This IS Gunpei's philsophy. Wii and Wii U both and most certainly NX. Use existing tech to make something different. The innovation is from the combination (sum of parts) rather than individual bits.

Even pushing the N64 as an outlier isn't true since they cleaved to cartridges for games.

Not issuing any NX judgment here. Just illustrating the past.
>>
>>333801458
no, Xenoblade X is the bloodborne of WiiU

I say this because XCX and BB were my 2 favorite games of 2015
>>
>>333807107
No, but Nintendo has already shown in the past couple generations they're willing to minimize the power of a home console to achieve their vision for it.

It is entirely possible that they are going all digital. They filed a patent not long ago that suggested an all digital piece of hardware may be in the works. Presumably if this is the case the new loyalty/account system will play into it.

My guess is that's the approach they're taking, but the other possibility is that the mobile and home console systems will still use separate media types, and when you buy one for one system you'll have the option of downloading it on the other. Or they might now allow that, which I hope isn't the case because it would be shitty, but if they didn't it would basically be a situation where you could allow the mobile games to also be playable on the home console but if you made something specifically for the home console it wouldn't necessarily also be playable on the mobile version.

We'll have to wait and see for the details, but we know the basic idea.
>>
>>333807575
>but we know the basic idea.
No, we don't.
>>
>>333807331
>Even pushing the N64 as an outlier isn't true since they cleaved to cartridges for games.

Eh not quite. Cartridges weren't stuck to for any reason other than Nintendo trying to leverage higher royalty rates from developers. Gunpei's philosophy is similar to the concept of 'disruptive innovation' where you use cheaper (usually older) technology in a creative way. Cartridges were the opposite of cheaper.

N64's GPU was actually the fastest consumer-grade 3D accelerator available on the market when it was first used on N64. You couldn't get a faster 3D accelerator for PC until the FOLLOWING year - unless you bought an super expensive workstation-grade chip. N64's GPU was absolutely the cutting edge of the time.
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>>333807725
Yeah, you're right about the cartridges. I forgot about Big N's awful licensing lasting as long as it did.

You're also right about the N64 GPU except...

...it was hobbled by the cartridges. I'm sure the read speeds were great for devs but when 4MB of textures would use the entirety of the expansion pack and 256MB is the max (as I know it) cartridge size... not a lot of room to play with.
>>
>>333807191
We already know that it was, when he died and they announced the new temporary president they made it very clear that he was just a placeholder and all he was going to do was see through Iwata's vision for the next generation.

>>333807685
>“It will become important for us to accurately take advantage of what we have done with the Wii U architecture,” Iwata said. “It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately. When this happens, home consoles and handheld devices will no longer be completely different, and they will become like brothers in a family of systems.”

>In case anyone in the audience was thinking that what Iwata was discussing was the merging of home consoles and handhelds into one single successor device, he was quick to put the kibosh on that. “I am not sure if the form factor (the size and configuration of the hardware) will be integrated,” he said. “In contrast, the number of form factors might increase.”
>“Currently, we can only provide two form factors because if we had three or four different architectures, we would face serious shortages of software on every platform,” he said. But if Nintendo had one unified platform like Apple’s iOS, Iwata said, it could actually create more than just two different game machines each cycle. “To cite a specific case, Apple is able to release smart devices with various form factors one after another because there is one way of programming adopted by all platforms.”

There you go, that's the basic idea for you.
>>
>>333807967
... to continue on the RAM/texture thing.

I always read in FF threads that bring up 9 as being slow to load battles and that is exactly what it's doing. 2MB PSX RAM loading textures off disc and it's slow as shit.

It was a fun time for hardware. Another N64 advantage was having a Z-buffer, which the PS1 certainly did not.
>>
>>333798143
If there's no BC, I'm not getting it unless it has a cool library. And by the time it's worth buying, it will probably be a lot cheaper than on release.

A Zelda game isn't enough to get behind this imo.
>>
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>it's another /v/ believes absolutely everything they see on the internet
you people are worse than kotaku
>>
>>333808329
also, digital games you have on your nintendo account better be playable. But there's a strong possibility they won't be.
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>>333807967
>>333808123
Just reading your post about 4MB/2MB of textures, aren't you talking about the texture cache?

Cause that was actually 4KB / 2KB for N64 and PS1 respectively.

Nintendo cheaped out on memory buses for the N64 so the console could only texture from the texture cache, which meant that every individual texture had a maximum size of 4KB. If you wanted larger textures (let's say 16KB) you'd have to load it in four 4KB chunks. The PS1 did not have this restriction.

What made the N64's GPU so cutting edge is the ridiculous number of 3D features it supported - it actually had support for every single feature that workstation chips could do - z-buffer, perspective-correct texture mapping, subpixel correction, anti-aliasing, etc.

The Nintendo of the past that actively went and sought the best tech that was available is gone though.
>>
>>333806048
>bayo 2
nope
>dong freeze
nope
>smash 4
is that a joke
>3d world
what?
>>
>>333808062
For the NX what I would love to see is something like the ASUS Zenpad/phone thing. In that case you take your phone and plug it in to a tablet to transform it.

Imagine a 3DS successor that you can take on the go, then plug in to a base station at home with a disc drive/hard drive and better outputs and whatnot.
>>
Why the fuck do you guys want BC?
Who the fuck wants it?
nobody cared about WiiU games save for some popular ones and those are probably getting ported .so whats this drama about?
>>
>>333808557
I think that's a very strong possibility.

You can already use the 3DS as a controller for some Wii U games and Nintendo has been trying to do that sort of thing since the GameCube. The Wii U controller is almost a handheld gaming platform in itself as it is.
>>
>>333808537
epic :)
>>
>>333808473
I was referring to system memory in total. I don't have the specific texture memory allocation memorized and I'd expect it to be at least somewhat dynamic based on the shared RAM architectures at the time.

To add to your list I'm pretty sure the N64 supported anisotropy as well.

I still say the Nintendo that sought out that cutting edge SGI chip hobbled it. Like they were afraid to really use it. As it is, most games are remembered as muddy and foggy (no matter how much I love you, Shadows of the Empire).
>>
>>333808660
Indeed, these thoughts are exactly why I've been envisioning the NX as a hybrid platform. And I'm not even opposed to it. The half-measure that the WiiU turned out to be was not for the best.
>>
>>333808870
N64 had 4MB of RAM (8MB with Expansion Pak), I believe PS1 had 3.5 MB.

Cartridges ranged in size from 8MB (Mario 64) to 64MB (Conker / RE2).

I don't think N64 supported anisotropy (maybe only in an unofficial capacity), but it did support trilinear mipmap filtering.

Many games were muddy and foggy because, as I said before, Nintendo really cheaped out on the memory buses on the console.

The whole machine had a single channel memory bus and only one memory pool. It was ridiculously hard to optimize code because every single component on the system were competing for who gets to access memory on that cycle. If developers weren't careful the CPU would be literally sitting doing nothing while the GPU has access to the RAM, and vica versa.
>>
>>333798143
>Emily Rogers
She's literally Liam Robertson tier if not worse.
>>
>>333799775
Isn't she the one who said Inklings/ a first party character won the ballot?
>>
>>333798770
Why hasn't someone posted a link to all of her other 'rumors?' All of which were bullshit?
>>
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>>333800734
I'm pretty positive the NX will be backwards compatible with WiiU games and hopefully it will have a Wii mode as well.
>>
>>333809415

Because it doesn't matter. If you really think they aren't porting Wii U games to NX you are just a fucking retard.
>>
>>333809245
I cede points to your more in depth knowledge than my sky-high review.

PS1 has 2MB of RAM though... for serious. It was just as difficult to optimize for as anything else.

I could've sworn the N64 was 2MB RAM with 4MB on the... ohhhh no, that was the Saturn!
>>
>>333809373
They actually collude and help promote each other stories a lot.

For example, when Liam was in hot water when Itagaki publicly called him a faggot on Facebook, Rogers jumped in and tried to damage control the situation, by saying that Xseed was publishing the game. (They weren't)

The main difference between them is that Emily doesn't run her mouth off unless she's ABSOLUTELY SURE her bullshit can be damage controlled by her fans.
>>
>>333809487
Who is this demen semon?
>>
do you think the original concept for the wii-u was that you would be able to play games on any tablet, but that turned out to be too ambitious so they just made their own?

That's the only way the tablet makes sense to me.
>>
>>333809653
PS1 has 2MB CPU RAM + 1MB Video RAM + 512MB Sound RAM for 3.5MB total It's also got 128KB of CD-ROM cache, but that only helps out a bit for loading times, nothing else.

Saturn has 2MB of CPU RAM, 1.5 MB VRAM, 512KB sound RAM for 4MB of RAM. It's also got 512KB of CD-ROM cache, which is why Saturn games tend to load faster than PS1 games.

PS1 is far easier to program than N64 because of the separate RAM pools which each have their own dedicated memory buses. Programmers don't have to worry about components stalling while RAM access is denied.

I guess linking to what you were saying earlier, the cutting edge SGI GPU in the N64 made the machine extremely top-heavy. Here you had the fastest and best consumer grade GPU ever built at the time, but because all of the manufacturing cost had gone into buying this chip, the rest of the system had to be cost-cut into oblivion.
>>
>>333798348

...the new Dragon Quest is also coming out on 3DS.

Your argument needs work; it lacks basis, especially since the last 2 mainline Dragon Quest games were on a handheld, and the next one is also on a handheld.
>>
>>333810361
>since the last 2 mainline Dragon Quest games were on a handheld, and the next one is also on a handheld.

Yeah I guess that's why the better version is coming to PS4... Oppps!
>>
>>333809967
Internet high five, I guess.

One thing we didn't touch on... it definitely didn't help that at the same time these consoles were coming out was when PC 3d cards were starting to become mainstream. 3dfx was doing their thing but around this time nVidia released the first Geforce, then ATI with the first Radeon shortly after.

I had a magazine gushing about "256bit" graphics on the cover. Surely referring to the Geforce's superior texturing over the Voodoo at the time.

Ahhh... it was a fun time!

I remember
>>
>>333798143
literally who is this?
I'm serious who is she and why should I pay attention?
>>
>>333810556
..oops, cut off.

I remember my first Radeon 64 VIVO. Not only for running Quake 3 like a champ, but also fun for hooking my PC up to the TV and running Winamp Visualizations and shit while friends were over.
>>
>>333810556
The original 3Dfx is extremely similar to the SGI GPU "RCP" in the N64 - it was made by ex-SGI engineers actually.

RCP has two halves, a hardware transform and lighting (T&L) core, and a rasterizer core.

Voodoo cut out the hardware T&L but made the rasterizer half a lot faster than RCP. The T&L slack is supposed to get picked up by the CPU.

That being said, because the N64 supported T&L in hardware it was disproportionately good at lighting / shadowing compared to PC. That's why games like Conker have such incredible lighting even though this is just 1996 hardware.

https://www.youtube.com/watch?v=q5MUd9B1Rok

Of course to achieve this kind of peak performance your programmers needed mastery over the N64's memory quirks.

PCs could finally do hardware T&L with the release of GeForce in 1999.
>>
>>333810489

Kek you BTFO that fucker good anon.
>>
>>333810914
Voodoo also lost the 3d arms race, by most accounts, by not supporting 32-bit textures until the Voodoo 5. The OG Geforce itself touted that feature loud and proud, and coupling themselves strongly with the release of Unreal was market magic.

I always feel a bit bad for Voodoo which was, at the time, technically superior for anything *except* texture bit-depth. Which should've been trivial but was leveraged by the competition to great effect.
>>
>>333811340
Yeah I remember a similar thing about Voodoo 3 not outputting 24bit color, but only 16bit with filters to partially reconstruct the original color depth in the image.

Funnily enough, N64 actually does the exact same thing in its 16 bit color mode. Although the console does support a genuine 24 bit color mode, it was used extremely rarely - Quake 2 with Expansion Pak I think is the only 3D game to do it I think.
>>
>>333809415

I don't think many are aware that she's full of shit and isn't credible at all.
>>
>>333811601
And so we have relived the compromises of the past few decades. My goodness.

I remember when I was so happy about 60fps Q3A.

Notable challenger: PowerVR. They did power the Dreamcast/NAOMI 1 and 2.

Didn't last long. A couple PC cards. And now they power half our smartphones... so kudos to them for the successful pivot.
>>
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>>333811601
Man i really miss how devs used to develop around the console limitations.

Now they don't even optimize the damn game despite nowdays consoles have heavy documentation.

I think only nintendo still fudge around the console a little more. Also didn't game cube had programmable shaders?
>>
>>333798348
No, they didn't. There is literally no source anywhere that confirms this. Every single fucking reporter and outlet covered what was actually said, that they will consider it. Yet on /v/ someone heard them say "NX" and started running around screaming that it was confirmed and that all the numerous outlets that actually had translators or spoke Japanese were "backtracking" because they "accidentally" revealed it and weren't supposed to.
>>
>>333800473
Nah, Pokken wouldn't be a straight port. It'll be a roster addition, since they're not doing DLC.
>>
>>333811984
I feel you. I have a vast appreciation for games that try to stretch beyond the hardware. Mostly in terms of soundtracks.

I'll play a song for someone... say something from CV3 with VRC6... and they'll be like "Yeah so what?" and I want to pull out my hair.
>>
>>333798143

If she doesn't know what the NX is, and she doesn't, she doesn't know shit.
>>
>>333812040
Anon I watched the livestream and I know japanese. The term he used, 予定, means planned or scheduled, as in "that's the plan, that's what we intend to do" just like when they announce the release date for something they say 発売予定 or "planned for release" which in reality means "launching on [day/month]".
>>
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>>333810636
Pic related.
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>>333811984
>Also didn't game cube had programmable shaders?

It had a thing called TEV shaders which were an assortment of color combining stages which could be arranged in different orders to produce interesting framebuffer pixels.

Although each stage was less programmable than the stages of say, the GeForce 3 used in Xbox, you could arrange the stages in more complex ways.

For example, in theory you could intersperse TEV shaders with 8 different texture reads in a single cycle - imagine a texture having 8 different layers painted in one go. On GeForce 3 there was a limit of 2 textures combines in a single cycle.

There were some limitations of course, but it was a cool feature. It was later integrated into the pixel shading model of the Radeon 9700 Pro.

Gamecube's GPU was designed by the same engineers who created the N64's GPU. The N64 actually had a single pass color combining unit, so technically speaking, the N64 actually supported pixel shaders too, albeit at a very basic level.
>>
>>333812328
Anon... be honest. Did you develop something for the GC? This is knowledge that most nerds wouldn't know on-hand without being embroiled in development hell.
>>
>>333812509
I've worked under people who developed for GCN, haven't actually done it myself.
>>
>>333798143
Good to know. I actually bought the Wii U for Wii and GC games + the few but enjoyable exclusive games it has.
>>
>>333812568
I'm sure there's a lot of employee drift... but SGI worked the N64 "reality engine"... ATI worked all subsequent Nintendo systems.
>>
>>333802126
Skyward sword required a hardware add-on to function, it was also released late 2011 well after people forgot about the Wii. Zelda on NX may not sell as well or move as many units as Twilight Princess Wii, but it will have an important impact on the NX's launch.

>>333802480
As hypocritical as this sounds I don't think it's the same thing. PS3/360 sold around 85M units each, the Wii U 13M. Everyone that has a PS4/Xbone almost certainly owned the prior generation of consoles. The NX will probably sell better overall than the Wii U and bring in people that didn't own one, it would honestly be a shame for the Wii U's library to be locked behind such a small install base.
>>
>>333812328
Nintendo could pull some impressive shit with 2 gamecubes strapped together or just one.

Games like metroid prime, Xenoblade and even Mario Galaxy have some stuff that even devs with better hardware can't do.

I wonder what they can do with WiiU hardware or something more powerful. Shame that few people recognize nintendo codewizards.
>>
>>333812831
I have a deep longing for someone from Monolithsoft to talk about this. Either for XB or XCX. They are both incredibly impressive.
>>
>>333812761
SGI worked on the N64's GPU "RCP". Those engineers left SGI to create a company called ArtX. ArtX designed the Gamecube's GPU "Flipper". ArtX got bought out by ATi. ATi got those ArtX engineers to create the Radeon 9700 Pro for them. Not sure what happened to them after that.

The Wii's GPU "Hollywood" is just Flipper running at faster clocks and a die shrink - I don't think there are any new additions to it.

The Wii U's GPU "Latte" isn't based on Flipper at all - it's a completely separate arch. So it's the first to be a "true" ATi/AMD GPU for Nintendo.
>>
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>>333812237
Except I actually understand it and he didn't.

It's really interesting how only people on 4chan who "actually understand Japanese" are the only ones reporting it. None of the Japanese media outlets, game blogs, etc.

There is nothing stating this was ever said or was ever announced ANYWHERE except posts on /v/.

Again, on a stream that can be REWATCHED IN IT'S ENTIRETY on demand.
>>
The Wii got its own version of Twilight Princess. That didn't stop you from playing the GC version on the Wii.
>>
The four games I feel are
Zelda
Smash
Mario Maker
Hyrule Warriors

Pikmin 4 I've heard is in development and I can't see them wasting time porting it over. And Nintendo doesn't want to divide the Splatoon base so they aren't going to bring over Splatoon and just have a sequel.
>>
>>333812954
One cool thing about Original Xenoblade.

Bionis leg loads and show the "entire" bionis and mechonis.
https://www.youtube.com/watch?v=w57HlFXMPA0

And XCX got compressed to a single WiiU disk, imagine what they can do with more hardware or disk space.

And people say that GTA is impressive.
>>
>>333798143
Wii has GameCube ports you fucking ape.
>>
>>333813117
Again I have to bow to your more in-depth knowledge. I really appreciate the input!

I'm not so sure about Latte. It's been known that Wii > WiiU ports should be mostly trivial. I wouldn't expect that if Latte was too different from prior chipsets.
>>
>>333813397
Latte actually has Hollywood (overclocked Flipper) embedded into it. Because it's based on such old technology (2001 arch) it's an extremely tiny little core.

When you put a Wii game into the Wii U, Hollywood activates and becomes the main GPU.

When you play a Wii U game, believe it or not, Hollywood manages the Gamepad image while Latte runs the picture on the TV.
>>
>>333813372
And the Wii U has some GC ports too.
>>
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>>333813372
>>333813245


>The wii and GC did it!

Who the fuck cares? Does that make it okay you dumb fucking drone?
>>
>>333813287
There are so many cool things about Xenoblade...

The intro to Bionis Leg is fucking breathtaking. I honestly could not believe my Wii was rendering that shit, and it is one of those "impressive due to limitation" moments.

https://youtu.be/v9UnqaLWSuk?t=382 for a sample
>>
>>333812831
Nintendo knows their own shit inside out. Sad they wasted the first year understanding how HD works. But man once they knew it they fucking blew it out of the park.
>>
>>333813749
>But man once they knew it they fucking blew it out of the park.


kek. Such as? Everyone looks ps3 tier.
>>
>>333813580
So, its entirely possible to shove WiiU/Wii BC into a new console?

>>333813693
>>333813749
Nintendo First party devs are really scary stuff, despite working with shoestring budget, I wonder what they can do with AAA budget.
>>
>>333813645
I don't give a fuck. Post more Pochako please.
>>
>>333813283
Ports of Sm4sh and Mario Maker make a lot of sense as far as having compatibility with the Wii U version online. It would be a good way to keep Wii U owners satisfied with an ongoing online community. If Splatoon gets a sequel soon then it might have compatibility with the Wii U version's game modes.

If Pikmin 4 is coming out, it probably won't be on Wii U, they'd just move it over as an NX original game.
>>
>>333813994
>So, its entirely possible to shove WiiU/Wii BC into a new console?

It's certainly possible if you put Latte in its entirety into NX.

Actually it would also give NX Gamecube BC if they did that. There's no real reason technical reason Wii U doesn't have Gamecube BC.
>>
>>333814265
Controller and memory card ports.
>>
>>333814265
>There's no real reason technical reason Wii U doesn't have Gamecube BC.


But Vwii does have GC support, the problem is controller and memory card ports, you can even run diosmio if you want.
>>
>>333806251
Technically GameCube but w/e
>>
>>333814319
>Controller and memory card ports.
True but there is a Gamecube controller adapter, and memory card saving could be software wrapped so it is instead saved onto the Wii U's flash memory.
>>
>>333814845
Gamecube wasn't cutting edge. Sure it was high performance at a low cost, but wasn't world beating. N64 actually used the top technology available in 1996.
>>
>>333815049
Well, nowdays we have hardware getting stronger faster than before.

Unless they as everyone, sony, microsoft and nintendo want take huge loss of profit and sell on loss, make cutting edge hardware is suicide.

Consoles main benefit is fixed hardware and archteture. Devs are supposed to squeeze power of this, but nowdays I think they just use PC to make assets or engine and shove it on consoles.

Damn, this makes me miss Sega bossing around Nintendo.
>>
We've known there would be no BC for months now since they had to drop PPC
>>
>>333815635
Guess even when using cutting edge technology there's always some kind of compromise to prevent it from being $599 US DOLLARS.

Genesis had a top-end CPU by the standards of low priced consumer electronics in 1988, but they had to compromise on the number of colors the machine could display.

SNES literally made the opposite trade-off.
>>
>>333798143
this thread is gamepad leaks all over again. You fabricated a negative opinion based on literally who's unreliable source and because you like it, repost it as fact to collect positive (you) there and karma on reddit.
clinging to that tactic 2 time in a row like that is getting pretty pathetic, even if you believe there's some sort of war or ideology being it like ethics or stock echange.
>>
>>333800360
This desu, being the odd man out when it comes to architectures is what absolutely fucked Nintendo when it came time for (nonexistent) multiplats on the Wii U, to the point where it didn't even get the consolation prize ports the Wii got, a la CoD4 Reflex and such, at least in comparison to the GPU, which is another issue entirely

It was easier to coast on Power during the GC era, when anything that wasn't the Emotion Engine was considered a developer-friendly console, but that's pretty much out the window with everyone using x86-64 now
>>
>Smash NX
>Wolf and other veterans brought back as DLC (no Ice Climbers)
I wouldn't be surprised if that actually happens.
>>
>>333803854

Wii-U is nothing, but a MK8/Smash machine.

Like seriously, It's way worse then Wii.
>>
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>>333816041
I've noticed that.

3ds is more or less on par or a little more powerful than PSP, but 3d and dual screen bring it down a lot.
Vita is more powerful, but memory cards fucks the price to compensate.

To be honest.... I don't know, every console besides xbone/ps4 now, had pro and cons.
Ps3 was more powerful, but a nightmare to develop, Wii is cheaper... etc. But now devs and publishers are just skewing towards the one that sucks your dick more. At least on home console market.

I don't know how stuff works on Nintendo or whatever else, videogame market have a lot of shit, that range from devs saying shit on twitter to EA doing shit they don't like you, like they did with Sega on dreamcast.

Now i'm really curious to see how That stuff works.
>>
>>333813645
What the fuck are you talking about?

The argument is that "There are Wii U ports so there won't be Wii U backwards compatibility". The counter-argument is that there were GC ports on the Wii but there was still BC.

Are you so brainwashed by /v/'s console war bullshit you've forgotten how to read?
>>
>>333798143
Here's the question that matters;

If I buy a Virtual Console game on Wii U, will that purchase carry over to NX? Will Nintendo sort out a continous account system?
>>
>>333817020
sad because the 3ds could've been great if not for the shitty 3D gimmick they tacked on.

I honestly would not have been mad if the 3DS was instead an upgraded DSi, with dual analog, upgraded screens and faster cpu.
>>
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>Last three home consoles have had a Paper Mario.
>Predict the next one will have a Paper Mario.
>Gain all the credibility in the world when the inevitable Paper Mario is announced.

Guys my sources confirmed the NX will get a Mario Kart title.
>>
>>333817373
My dad works at Nintendo and he says the NX is going to have a Smash Bros. game. Don't believe me? Just you wait, the roster is going to include Mario, Zelda, Girl Zelda and Bowser.
>>
>>333817373
To be honest, I think they're just gonna make a "Deluxe" edition of MK8 that has all the DLC and release it for NX.

Same with Smash Bros.
>>
>>333817953
If MK8 gets battle mode arenas it will become literally perfect
>>
>>333817953

The only game I can see MAYBE getting that treatment is Smash, since it has two versions they could combine with new content. As for "remastered collection" stuff, the Pikmin or Paper Mario series would be fantastic since it's been 10+ years for some of those and a touch-up would do wonders.

Outside of that I absolutely expect new entries for their usual IPs.
>>
>>333816041
Very true.

Genesis at a ~7MHz CPU but limited to 64 colors per 512 or something like that.

SNES at ~3.5MHz CPU but full 256 colors of a full 32K color possible pallete.

Let's not underestimate the SNES audio either. Graphics aren't everything and SNES's seemingly orchestral samples (see FF2/4 or LttP for examples) compared to the Z80 fart brigade is not for nothing.
>>
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>>333816902
>having this shit of an opinion
>>
>>333818431

Show me those games dude.

I'm waiting.
>>
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>>333818467
Literally just showed you one you dumb cunt
>>
>>333818501

I don't give a shit about dong.

Where the other ones?
>>
>>333815635
>Consoles main benefit is fixed hardware and archteture. Devs are supposed to squeeze power of this, but nowdays I think they just use PC to make assets or engine and shove it on consoles.

This is what Indie games have done to the industry. Most people don't stay in the industry for more than 5 years these days due to burnout or loss of interest, and under skilled and under educated people are getting hired to work on games.

Games used to require a lot of technical and artistic finesse to even shit out shovelware.

These days anyone with a computer can shit out a flappy bird clone
>>
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>>333818543
>Don't give a shit about the best platformer in 10 years
>Not to mention the god tier David Wise soundtrack he came out of retirement specifically for
>>
>>333816902
>Wii-U is nothing, but a MK8/Smash machine.
Must be hard being so retarded you can't update your memes more than once every 3 years.
>>
>>333818696

Not him, but you sound assmad.

The Wii-U has nothing to offer if you aren't a hardcore nintendo fanboy.
>>
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>>333818830
I can sense the salt about Bayonetta 2 coming from you.
>>
>>333817143
bump
>>
I think everyone saw this coming a mile away.
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