>smartphones are driving a trend towards lower quality and economically unsustainable video games.
Mr. Iwata is primarily concerned that video games for smartphones were generally of lower quality, and the low costs would rarely pay for the development of quality games.
>Miimoto.
>>333455753
Not a game.
Well he's not wrong. Normies got so bootblasted when they weren't getting Smash or Sun/Moon on their iphones.
>>333455753
Miitomo isn't a videogame, it's a social media app. A bettee argument would be the upcoming Pokemon Go, but that's mostly the pokemon company's business.
>>333455943
>>333456123
>>333456110
Nintendo has entered the smartphone market, no idea why you're trying to deny it.
>>333455753
He's dead though. Not like he had anything to do with this
>>333456513
Miitomo was still his idea
Nintendo has fallen so far, it's disgusting to see these normies sharing their shitty twitter memes on /v/ now, Miitomo needs to go to /soc/
>>333456505
They entered it when Club Nintendo could be accessed by smartphone then.
>>333455753
>>333456684
And it is still not a game.
>>333456802
Lol, remember when he said DS was just a third pillar and not meant to replace the GBA?
Iwata was a fucking retard. It's a shame he died while in office, not because it resulted in his death, but because "out of respect" no one will take the red pill on him and the fact he actually ruined Nintendo in the quest for money and blue oceans
>>333457363
>the quest to grow the market is retarded
There's a reason why you're not in charge of a multi-billion dollar company.
>>333457629
>growing the market
I think you confused the word stagnating with growing
>>333457629
Sure worked out for them in the end right?
>casuals left for mobile in Wiis alter years
>Wii U is a total failure
>3DS isnt even selling half as well as DS
>>333455943
sauce?
>>333457980
>page 10
NO. LIVE DAMN YOU! I NEED SAUCE!
>>333459893
[LEE] MiniMimi [English] [biribiri]
For those wondering.
>>333455753
I don't get what the issue is, Miitomo is of higher quality than most mobile apps and still feels very much like a Nintendo experience. Do you honestly think that also producing mobile games is going to cut in to their traditional game development? How many people does it take to make a mobile game?
>>333461806
If you make too many free games that are a "Nintendolike experience" you lose people who will just play those and not bother paying for the Nintendolike experience on their handheld or console. You can get crowded out by your own f2p software.