>having to run against every single tree just to make sure it's not a bullshit hidden path
>stumble into one
>have to run against the walls of the hidden room because I can't see my character or path
>insta death from full health, no idea what happened because I was under some tree the whole time and had no idea where I was going or what I was doing
I want to like this game, but this bullshit is really souring the experience.
I hope you pirated it.
Game is too hard , I returned it
At least you're not Anthony Burch...
>>332880826I backed it when it first went on KS. I've since seen the horrors of KS. At least I didn't pay 17.
>>332881685
Lesson learned.I backed 5 Kickstarters during that initial furor, before we saw the crap they turn out to be
>>332881992
For real though, this game has so much going for it, but I'm having trouble believing that there is a human being on this planet that thought hiding half of the main paths under the environment was a good idea.
>>332880826
I did it and didn't liked it.
>>332880568
>Keep finding paths
>see hidden jump pathways
>some are real secrets, some are dead ends
>some are glitches and holes that make you get stuck on background landscape
>mfw theres just as many secret paths as there are broken walkways
who fucking beta tested this? did they even try? holy shit. if there wasnt even a private beta test, the least they could do is clean up the paths before even considering to put some bullshit hidden path right next to them.
gotta love this artificial difficulty
>>332884251
they used game maker?
>>332884051
Yeah, this is stupid, too. Every time I've stumbled into a hidden area I've checked thoroughly for an indicator, then when I found something similar elsewhere it was nothing. It truly is baffling.
Rolling for Anthony Burch
What is this? Keep looking
>>332884681
You'd be surprised at how many games use it.
>>332884863
tell me some.maybe it will give me some motivation.
>>332885546
nuclear throne? actually how about you google it?