Hey you.
You've just been given the rights to oversee the development of Borderlands 3.
What do do you change, if you do think things need to be changed. What do you introduce? What do you go back to? What do you include? What do you exclude?
What do you think will make Borderlands 3 a good game?I would make it less like 2, more like 1. Simple.
>I would make it less like 2, more like 1. Simple.
Explain this if you want a discussion.
For me: Less memes, change from FPS to TPS, more loot than just weapons, classes that don't suck ass, better enemy ai, better vehicles, better/more customization.
This thread sucks and OP is a faggot.
>>332485804
>New guns, fuck off with the same shit they had for the last two (Make Jacobs more steampunky, Maliwan more futuristic, Dahl more Oper8ter, etc...)
>Less fucking memes, more gritty apocalypse shit
>Make platforming a more important part of gameplay
>Kill Tiny Tina, is the most terribly inhumane way possible (raped by bandits to death)
>Fuck the vehicle bullshit, or make the vehicles actual fun and not a crappy means to get from point A to point B
>More exploring the map, and finding hidden loot chests again
>Make actual raids, not just a retarded OP boss in a big open area
>Have another legendary intro, like the first game
>https://www.youtube.com/watch?v=pe4d6aPhbHo
>A co-op system like in Dead Island/ Dying Light, so that I can play with my scrub friends
I miss anything?
>>332485804
Make sure to get the writers from telltale who wrote the story from tales to make the story in the the third game.
I cancel it.
I would ditch the memes and actually try to use the mass of lore that the first game gives you.
I'd make an adult Tina one of the characters just to spite the Burches
She'd drop her retarded dialog and would pull grenades out from between her huge tits
I take money out of its budget to develop the sequel to Colonial Marines.
>>332486497
Was literally about to post this.
Memes
>>332485804
Would set it in prehistoric times within the BL universe. Randomized prehistoric weapons as loot and all that shit.
>>332485804
Removal of memes, new cast that Anthony Burch hasn't had an opportunity to attach his cuck paws onto, put a much larger emphasis on making the guns not only satisfying to shoot, but much more varied, tone down the humor for serious world building, and a fixed loot system that works better for co-op play instead of people just rushing for the one item that isn't shit. Give me 20 more minutes and I could probably think up more things.
More abilities to use. I would take the classic moba style 3 basic and 1 ultimate ability over having just the 1 active ability.
Make revolvers a separate weapon class. Reintroduce firerate and masher and all that shit to them to make them more like revolvers in BL1. Maybe have Vladofs be the "fire as fast as you can pull the trigger" revolvers and get Jakobs back to being a slow firing accurate handheld sniper.
Less memes.
Less LGBTwhateverthefuck shit Burch just put in "because he could"
Make weapons able to get perfect rolls without having to have all weapon parts from the same manufacture.
Make explosive an element again.
That's it off the top of my head.
>>332485804
Return to linear damage scaling from BL1. Also return to BL1 weapon drop rates.
Guns similar in quality to that of 1, the "bazillion balooperino guns guys" was just some marketing sham that ended up making gunplay worse in 2.
Level design/variety of 2.
Try to focus less on the writing and more on actually fun and interesting sidequests. Writing was never strong in either games, both for different reasons.
Keep everything the exact same except: Raids scale from 1-4 people better, more balanced from solo to full party. Also, no more being one shot at max level on top difficulty in legendary gear. So goddamned stupid. Whats the point of finding a godlike shield if it cant take more than one stray bullet before it collapses? Also, difficulty is choosable at any time in the main menu before you start a game, and the enemies all scale to your level, get rid of the bullshit having to play all the way through 3 times, or being 20 levels above the DLC you just started.
Someone made this thread exact months ago and there were a lot of great ideas shared should the next title be a F2P/P2P MMO styled shooter, which it likely will be. I hope that the person who's been making these threads on a semi-regular basis has been keeping notes and is in some position of authority at Gearbox.
>>332486976
Good point. Diablo 3 style dynamic levelling I think they call it. I remember doing the Halloween DLC for BL1 and being massively overlevelled for the base game after finishing it, despite starting the DLC at an appropriate level.
>Actually make new guns instead of recycle the old shit
>Keep the comedy /v/ hates so much but turn the seriousness way up
>Make Fiona and Rhys playable characters
>Make Tiny Tina playable as an adult with her dress torn into a skimpy outfit and huge tits and ass
>Include the entire planet of Pandora and Elpis and allow free travel between the two
>Take away exponential leveling in trade for linear leveling since the bullet sponge shit is stupid
I'd throw it straight into the trash.
Where it belongs.
Kill Lilith off in the first 5 minutes of the game in an incredibly sexist way.
>>332487396
Blacked to death by zombie Roland.
>>332487396
So we're all in agreement for removing memes, turning tiny tina into a bimbo, and killing lillith?
>>332487593
Aye.
>>332485804
>make revolvers a separate weapon
>Can choose what manufacture to work with and get special bonus with your skills. (certain classes will change depending on what manufacture you choose)
>bring back jack as a claptrap
>bring back the weapon scaling and drops from BL1
>choose to kill lilith or not.
>>332486592
Im not completeley alone i guess
I'd put it on a new planet entirely. I'd also add a way to deconstruct/craft weapons so you're not forced to grind and hope for the precise exact combination of parts on a gun to drop, if ever (or just cheating it in). I'd also throw in a multi-player death match type mode. Might be fun.
>>332485804
1) Anthony Burch will be shot on sight if he appears anywhere near the premises of wherever this game is being developed.
2) Lilith, Mordecai, and the retard who keeps screaming SLAB are either killed off or are given greatly reduced rolls in the game.
3) Get some of the guys at Telltale on board for writing the story/designing the characters. They did a good job with Tales.
4) Stop bringing Jack back. It's time to move on.
5) Playable characters: Adult Tina (seems inevitable), Fiona, (obligatory new Siren), token Male
6) Add more types of vehicles and make them actually worth a damn instead of just a means to get from A to B
7) Restrain selves on Memes.
MOREKRIEG
>>332487695
Wouldn't Jack commit sudoku if he came back as a Claptrap?
>>332487695
>>bring back jack as a claptrap
>>332487695
>>bring back jack as a claptrap
>>332487814
>>332487762
>>332487731
>>332487818
I just had a great idea. Relatively long sidequest chain that involves bringing back Jack as a claptrap. When he finally does, he reks himself because he hates claptraps so much. Other than those 2-3 lines of dialogue, he is in no way, shape or form in the game again.
>>332486225
>>332487230
>>332487593
>>332487762
>Adult Tina
Yes please.
>>332485804
Figure out a less halfassed way to encourage co op play that doesn't make solo play tedious as shit.
Don't Hire Anthony birch or anyone 'like' him ever again. just go straight comedy not 'progressive reference' comedy,
let the weapon RNG be more stupidly random. Let people get illogically wtf level weapons, not just infinite vendor trash while you grind cherry designed 'good' weapons with variant stats.
Keep a 'comamndo/soldier' type class as a grounded basic option, make the other classes more unusual.
No slag, but keep the 'idea' of slag in giving every class a way to make something take more damage (not in a way to force speccing for it, just as a way for support option, and make it inate tot he class.)
Everyone have some sort of elemental damage spec. Personal want make the new Commando a maliwen biased one with abilities to cause caustic burns or electric fires like How Gaige partly could
>>332487695
No more Jack.
Also these two need to come back in some capacity.
>>332488006
I have a better idea. You kill yourself for the greater good.
Playable Scooter. I don't know how much passed after B2 and Tales, but it'd obviously need to take place between those 2 games
>>332487153
Exactly what I was going for.
>>332488115
That's mean. I think I'll be okay, though.
As long as she is a trap with a big feminine penis.
>>332487814
>>332487818
>>332487951
why not? I think it's a fitting way for what he's done.
>>332485804
> less like 2; more like 1
TOP TASTE
Fire EVERYONE who worked on 2 and prequel
>>332488252
Because he already got a great ending scene in Tales.
>>332488143
>but it'd obviously need to take place between those 2 games
You forgot about Pre-Sequel
I would kill off the series. Shitterlands is fucking awful
>Grown up Tiny Tina is a big tit explosives slut
I love it
>>332488305
One thing the Pre-sequel did right was mobility. Going back to either 1 or 2 was difficult because you couldn't go fast.
>hire good writers
>get rid of claptraps and all variations thereof
>get rid of Jack and all variations thereof
>increase weapon drop rate by 1000%
>get rid of artstyle, adopt a more generic aesthetic to complement bland playstyle
>give characters, I don't know, at least a dozen new skills
>add armor slots
>more bosses
>unique monsters
>at least one rail level
>less clutter on the screen; learn proper depth of view
>don't make the game so my friends don't want to play it and we can play something else instead
Something completely different, because I don't like Borderlands. Like an old school fps with big open areas but with linear progression, 15 weapons that are modifiable and churazy boss fights.
Give all the wacky effects they save for super rare weapons to normal weapons, and make a whole bunch of them. It's fucking garbage that all the fun effects are locked to 2-3 weapons.
Make more enemy types.
Give more movement options, such as a character focused on rocket jumps or something.
Multiple active skills. Remove 99% of passives that have the word "stacks" in the description.
I would also say "less shit writing" but shitty writing is the trademark of the series.
>>332488591
Why make it Borderlands at all then? Do you like the setting? The art? Thewriting?
>>332486952
>the "bazillion balooperino guns guys" was just some marketing sham that ended up making gunplay worse in 2.
That was the marketing for one.
>>332488089
they do there ending was really fiting
>>332487695
Jack is done. Let it go.
>Add death match & other multiplayer pvp stuff like with he Crucible in Destiny
-Open world filled with other players like Destiny/Division
-Highly customizable characters
-Tiny Tina ties you up, puts you in a chastity device, and milks your prostate
>>332486225
make Lilith the villain
remove melee skill
enemies actually bounce back or react to
weapon like shotgun and explosive weapon instead of keep moving forward
>>332485804
Put Krieg back in the game so I can run at people and slap shit forever.
>>332488731
>that grammar
Lurk more.
>>332488089
If we don't get a season 2, a sidequest could solve the cliffhanger.
Maybe Sasha and crew contacts us, saying that Rhys and Fiona haven't been seen since entering the vault, and we're hired to get in and bring them back
>>332488679
I like the setting.
>>332488650
>such as a character focused on rocket jumps or something.
Pretty sure that was PreSequel.
>>332488650
why hate on stacks?
Make it so you can force yourself sexually on other characters.
>>332485804
Weapons come in customizable parts instead of a whole weapon
For example Maliwan chassis provide low normal damage but high elemental damage, while their barrels adds the chance to inflict the elements, while lowering damage + increases accuracy since longer barrels = high accuracy = lower damage.
Jakobs has better recoil handling/accuracy, and their barrels/stocks are heavier, making the player move slower.
Though you can't just mix and match any part to any part, there are different sockets and shit.
I'm pretty sure this is what was done in BL2 but that shit was randomly generated.
>bring Anthony Burch on, have him give input on every female character he already had a hand in
>in parallel, have the real writing team design those characters as the antithesis of any non-empty advice Burch tries to give
>credit him with it and call him a sexist
>>332489065
If that's the case, also add younger characters as well.
The most important thing is developing a better difficultly system and sense of progression. Losing a gun you love to one you don't like just because the numbers are better is lame. There needs to be a way to keep your old guns relevant for more than twenty minutes. Speaking of, being gunned down by an anonymous grunt in three shots just because they're three levels over you is not fun, nor does it make sense. The most glaring flaw of difficulty is the New Game+ modes, which throws everyone at max level from standard enemies to raid bosses. Where's the fun in that? Where's the feeling of growth? If everything can kill you in a shot or two, you don't feel strong. You don't feel like you earned anything. You're just throwing yourself into bulletproof glass until is cracks enough to let you through.
Also, avoid the Far Cry misstep and don't attempt to recreate Jack. He was wonderful and should be left alone. The antagonist should be something unique.
>>332489190
>Bring Burch in
>Do literally the exact opposite of what he says
FUCKING
GOLD
>>332489161
You're kinda right at least. Also for a weapon to have the best possible rolls, all parts had to be from the same manufacturer, which is all sorts of RNG bullshit. In a crafting system it would make sense, though.
I would have a melee based class with leaps/other gap closers, as well as melee specific weaponry. Throwable daggers, elemental damage, cleaving axes, shockwave creating hammers, shields that block almost all damage, but only when activated (basically like traditional shield); they could be almost as varied as the guns, with a little creativity.
Also, fire the SJWs that seemed to have infiltrated the entire writing staff. Wholey fuck, I seriously thought that BL2 was hard to play because of the try-hard SO RANDUM XD humour shoe-horned in to every moment of dialogue, but the Pre-Sequel dialogue is SO fucking cringeworthy with the feminist shit, it's absurd.
Also, bring back Zer0's special ability from BL 2. I enjoyed lining up multiple railgun headshots for massive damage.
Over all, I'd like to see the classes become more diversified and get more interesting utility earlier on... Kind of silly you have to get to level 20 before you class starts opening up.
>>332488919
For all we know we they got teleported to one of the other vaults that we see at the end of B2. If BL 3 doesn't take place on Pandora then they could somehow tie it into that.
>>332488403
1 million times this.
If they make a new one I hope they at least remove the cars.
>>332489502
>tfw I played as the bitch with a shield because she looked cool
>tfw tiny tina's dyke mom kept hitting on me
>can't tell her to piss off
STOP
STOP
NO MEANS NO
STOP RAPING ME
>>332485804
just drop the "comedy". its all so terrible. I wish games took themselves a little more seriously like they used to. Id rather it be cheesy then try to be funny and fail.
make everyone bisexual, pansexual, travesty, wolf person
>people suggest removing things that the franchise became famous and, as much as you hate it, adored for like humor, Claptrap, and all the guns
>>332486225
the only thing I don't like about Handsome Jack is for being a CEO he dress like a fag
you don't invade a planet wearing chuck taylors
>>332486225
>more gritty apocalypse shit
No. Seriously, we have more then enough of that and that includes all the Borderlands which are still pretty grim.
>>332490181
To be fair, the guy was trying desperately to forge an image and persona.
>>332485804
Just hand it to Anthony Burch
Scaling now works more like the first game.
Remove Anthony Burch.
Weapons now feel a lot more like the first game, but with new options, like customizable parts and cross brand crafting.
No more memes.
Have it include a set single player mode that's completely seperate from the multiplayer, specifically designed with single player in mind. You can still jump into the multiplayer experience solo, but it will be harder as its tailored to at least 2+ people.
No more Jack. Claptrap can stay, but he gets FAR less screen time
>>332489735
I pretty much did the same thing.
Shield seemed like a cool idea, but in practice was underwhelming as fuck. All the classes were.
>girlfriend class auto-aim ability
>boring shield that does a little bit of defense, and a tiny bit of offense
>summon two flying turrets, one shoots things, one heals you; adds nothing to actual gameplay
>randomly get stat bonuses and your health back
Seriously, compared to Zer0's ability in BL2, these are all uninteresting as fuck.
Give each weapon type something unique along with the manufacturer and have it's own pros and cons. In borderlands 2 even though they added in many more guns alot of them just felt like utter trash to fire. In Borderlands 1 revolvers felt great to use, hell every weapon type in the first one had viable options except the rocket launchers which were a meme.
Keep some memes, but more in-universe wackiness rather than simply references to pop culture.
Remove Tina and all other characters that are annoying to listen to. Even if you acknowledge that they're awful and give a "wink wink nudge nudge" to the player about it, it doesn't make the experience any less aggravating.
Don't bring back any more characters from the first game or the second game for that matter except maybe some NPC's. Nobody gave much of a shit about the actual player characters, they were just character classes in an RPG not to be given dialogue or backstories
>Have it take place on multiple planets, as the ending of 2 implies
>Each manufacturer has its own pool of parts to mix and match from instead of everyone using each other's parts resulting in travesties like pic related
>Better equipment drop rates in general
>More unique gun effects
>Each manufacturer has its own weapon type (Vladof miniguns, Dahl grenade launchers, Maliwan flamethrowers, etc.)
>BL2 vault hunters aren't completely pussified like the BL1 ones are in BL2
>this >>332487593
>Remove slag, ice is now the fourth element
>Torgue manufactures actual guns like they did in BL1 as well as explody stuff
>No absurd enemy scaling like in BL2 where a random bandit has 10x your health and is only prevented from one-shotting you by health-gating
>True/Ultimate Vault Hunter modes are actual continuations of the story instead of just repeating but with bigger numbers
As a start. I'm sure I could go on if I indulged my autism for a bit more.
>>332487593
And don't forget to remove Burch, and ensure he never even interacts with the team.
>>332485804
i would ovrermeme it into the ground because i dont believe in skinner boxes as game design. borderlands is tripe made for simpletons to clap like a retard whenever the coin lands heads up.
>>332485804
1 expand the movement system from TPS with dodging wall running along with a grappling hook
2 the main characters should be rhys and fiona with identical skill trees that way the player could have multiple abilities
3 add new weapon types like a grenade launcher, bows, LMG, minigun, flame thrower (that can use multiple elements) etc
4 expand the melee system with swords, spears, hammers, etc
5 let us have 4 weapons from the start having to progress to a certain point in the story is annoying
6 keep the lasers and ice from TPS
I think that's it
>>332491164
You know I could understand why Slag didn't exist in Presequel because eridium manufactures didn't exist at the time but on the inverse, what's the in-lore reason why ice elemental guns and Laser type guns suddenly stopped existing?
And don't say that Torgue went on a hate spree on laser weapons that actually worked
>>332491752
I choose to believe that hyperion kicked them out
>>332491752
Supposedly the compound used for ice weapons doesn't work in atmosphere even though they work fucking fine in atmospheres in-game. As for lasers, Mr. Torgue was a factor, but I think the main thing was some bullshit about how they're too fragile for high-gravity environments.
>>332485804
>What do do you change, if you do think things need to be changed. What do you introduce?
I don't change much, but I introduce a fucking Heavy Weapons type.
Not some multi-barreled assault rifle no more. I get a fucking chainsaw grip minigun or flamethrower or some shoulder mounted auto-canon. Something BIG that chews from ammo and is too fucking heavy to hold like some rifle.
>>332486610
So you want another Farcry Primal?
>100% new cast of characters
Most of the characters in Borderlands 2 made me want to puke from the cringe. Tiny Tina, that redneck manlet, that fat bitch in the desert, Claptrap. It's sad that the very few characters who aren't annoying and more in line with the "dark humor" approach the first game had (Dr. Zed, Marcus, Moxxi) are relegated to minor characters who at most get to be part of one or two sidequests.
>Less humor that looks like it was made for 12 year olds
Let's take a darker approach to humor, make it more sarcastic, direct, offensive. And of course no memes
>Quality over Quantity
Let's not have one million weapons with literally one or two stat points of difference, maybe a system like the one in Warframe where enemies throw mods that you can use to improve your weapons, balance the system so that said mods can also debuff your weapon in certain areas so that you don't go OP.
>Extra modes such as Survival or PvP so you don't get bored of farming
Self-explanatory
>No vehicles
They were only useful in 2 for getting into a few areas that required it, but that's it
>More "closed" maps
Borderlands 2 suffered from having too many "open" spaces because
>muh vehicles
So let's make the maps a bit more closed and small but filled with more enemies
>A more "personal" plot
Imagine New Vegas but without the second half of the game's story, or S.T.A.L.K.E.R, something more personal and less "DUDE LET'S SAVE THE WORLD LMAO"
>>332485804
new characters
new setting
fire anthony burch out of a cannon
weapons level up with you
able to use all of the money you get to upgrade your weapons to higher quality tiers/add parts and passive effects from guns
>>332487937
But Anon, how would she possibly convince a seven foot tall mountain of muscle to stop having his way with whomever he wants?
>>332488942
explain
>>332485804
Hire Burch's ex and make a wiiu exclusive
>>332485804
Spend all the money I need to having acors pretend to code and a small teams of animators make slowly improving premade cgi bullscenes to show randy when he wants proof of progress.
Embezzle every other cent I can and hand it straight to sega.
>>332492789
I like you
>>332485804
Hire Burch's ex to write, all characters voiced by his sister, and make a wiiu exclusive
I mostly just want all the weapons to be viable. In BL2, certain weapon types were just complete garbage, like Dahl ARs.
But then things that could've been amazing, like Dahl shotguns, didn't exist.
>>332485804
Remove all that manufacturer bullshit. BL1 shits all over BL2 in regards to weapon diversity.
Implement a way to collect parts to craft your own guns
Put in a shitton more gun types and effects
Less story, dialogue and everything that isnt shooting shit or getting loot
Put in more skills, more skill effects and expand upon your characters skill trees so its more than just two builds.
There, fixed.
>>332485804
I WOULD TAKE OUT ALL OF THE STUPID FUCKING MEMES AND NOT ACT LIKE ITS 2010.
i mean damn, how the fuck do they expect their games to become timeless, or do they at all?
I would also not make stupid unnecessary prequels.
Focus on gameplay rather than story, because most of the story sucks anyway.
the option to kill lilith
but we all know that won't happen and the best that will happen is some body making an off hand comment and get shitted on by the main characters
I notice that a lot of people dont want memes in the next one.
Hear that, Gearbox?
Stop the god damn memes, it's cringy.
Remove that stupid fucking tina
How to solve the manufacturer bullshit, and other things regarding weapons:
1) Manufacturers have all their own component pools, including Bandit
2) Weapons with a manufacturer other than Bandit always have all parts from the same manufacturer, to give them an unified look
3) Bandit and unique weapons that are obviously aftermarket weapons can have parts from other manufacturers
4) If there is some sort of crafting system, allow for parts from different manufacturers
5) Bring back the rarity system from BL1. As in, the rarity is determined by the sum of the rarity of the parts, rather than first rolling the rarity and then the component
6) Also bring the weapon material as a component, like in BL1
7) Special weapon effects like legendaries can come from parts other than the barrel, like in BL1, allowing again uniques with legendary parts if really lucky.
Put the guns back to the way they were in 1. No forced gimmicks on literally every gun from a given brand, all the manufacturer/type combinations are back, and each combination isn't just a premade gun with tweaked values. Allow true random variety in everything: the model parts, the sound effects, the rate of fire, modifiers like burst and elemental, everything. Each brand should just be different feature/stat favors and maybe a few clamps.
>>332493638
>1) Manufacturers have all their own component pools
Shit idea, end yourself.
>You've just been given the rights to oversee the development of Borderlands 3.
Fuck no dude, i dont wanna be Anthony Burch go away!
>>332493638
>>332493654
Now that you make me remember
8) Bring back the explosive element.
9) Actually don't make elemental effects their own accesories.
10) BRING BACK THE MASHER
>>332491752
there's a line in pre-sequel that the ice weapons require liquid methane, which is easily obtainable on elpis but no way to ship it to pandora
uh except maybe the moonshot cannon firing down every other kind of supplies which could easily include ice weapons. nevermind, the answer is lazy writing.
>>332493727
Maybe I should have worded it a bit better. The idea that each manufacturer has their own parts pool is more for aesthetic effects preventing shit like >>332491164
But the parts are statwise similar, with inclinations towards the specialization of their manufacturer of course.
Can I add an "At least you're not Anthony Burch" joke? or does it count as a meme?
>>332494009
>The idea that each manufacturer has their own parts pool is more for aesthetic effects
Nope. Shit idea, end yourself.
>>332494061
It's a meme everyone will let slide.
>>332485804
Mouse driven tetris inventory for PC
>>332494061
You could add like, an easter egg into 3 with some random NPC being a total loser and your character saying something like "at least I'm not THAT guy" or something.
The NPC could be crying about losing his Holodeck-U to his ex wife.
>BL1 loot tables
>hub area like BL2
>enemy variety like BL2
>writing that doesn't educate me about how the "friendzone" is so misogynistic that a certain writer literally can't even
>more depth to character customization
That about sums it up
>>332494236
This image is retarded
>random nigger starts defending anthony burch
>people joke about it being anthony burch
>guy who made the image takes it at face value "this was anthony!"
>thread goes 404 probably because it's offtopic afterwards
>guy who made the image implies burch got it deleted
I mean please. Not even soulja boy got shit deleted when he was here. Why would burch be able to?
>>332494236
>do not endorse anything associated with him
>allow one piece of human garbage to damage, even ruin the hard work of hundreds of people
>in a medium where writing is only one of many parts of the whole
>in a series where the writing can effectively be disabled wholesale with few to no side effects
i cannot endorse this image
Cohesive world where ice stage doesnt link directly to desert stage.
Actually stages arent really neccessary now, they should be able to make a wlrld without loading screens
>>332494839
the mindset is sadly very common, it's like the people who got the firefox CEO fired for being christian.
>>332486086
Take bad ass tokens out, and actually have customizable weapons, that first ad they had was misleading as fuck
>>332495325
>they should be able to make a wlrld without loading screens
Console limitations.
A prequel set before the first game and is about finding the very first vault ever opened.
And the 4 player characters would be
>a youngish grandma Flexington (mr torgues grandmother)
>a guy who would be the grandfather of some vault hunter, preferably axton's
>General knoxx before he was a general
>and some 4th person I havn't decided yet
certain companies like Torgue would not be in the game due to not existing yet, and the game would either be narrated by Torgues grandma or the vault hunter whos grandfather is the playable character
>>332485804
I love almost everything about Borderlands 2, so I'd do more expanding than all-out changing
>make second wind bar depletion speed vary by class and be improvable via perks (with the intention of making tanky characters with survivability excel more in that than squishier built characters)
>add a button to turn it into a third-person shooter if you want that (mostly for screenshots, but some people like playing it this way)
>more weapon and shield variety (make it more about playstyle, less about raw stats)
>make party synergy more important in coop
>make enemy AI smarter so they actually work together instead of mobbing at you
>make everything visually and thematically more ridiculous and over-the-top (loved this about BL2, I want to preserve and emphasize it)
>get rid of "grind the drop" sidequests. These only serve the purpose of being filler content.
I also like the concept of vehicles, but didn't think they were done well so I'd be changing hella stuff about that.
>scrap the catch-a-ride for a garage system. You must steal, buy, or build each vehicle you own.
>vehicles can be stolen from the enemy camps out in the world
>vehicles can be bought from a terminal and transported into your garage
>vehicles can be built or repaired using materials and parts you collect from the world
>vehicles can also be repaired by paying a mechanic if you do not want to grind for parts
>vehicles can be modularly built, customized, painted, and named.
>each vehicle has a different speed, acceleration, weight and, turning radius, as well as takeoff speed, max flight height, and max angle of ascent if the vehicle meets the requirements to fly based upon the modular sections used to make it.
>think Mad Max game, but borderlands themed and without as much of a focus on realistic construction and physics
I'm debating on allowing the player to create mechs in the lategame & endgame.
>>332495654
Wtf theres nothing but open world games on consoles nowadays
>>332485804
>Make Lilith the bad guy because she fucks over literally everyone and there's no way it's not intentional at this point
>Make the guns feel better and powers actually interesting along with more enemy variety and fun encounters
>More viable weapons
>Actually fun boss fights
>Less DLC but make the DLC have more content, more content in the game itself
>>332496158
whoops forgot one thing
>vehicle parts can be bought from qualified sellers. Any vehicle part can be bought at any point in the game - if you have the money.
Just take everything from borderlands 2 and take out a meme, that way it'll be less memey and it won't be made by a nothing Burch meaning it's automatically better and will sell better
Make way less guns but make the gunplay actually good, satisfying and crisp.
More != better.
A few cool, well-designed options are better than 10000000 mediocre ones.
>>332485804
I'd make it a MMO, the ending to 2 kinda set that up anyway.
>Large amount of planets
>Add in space stations and other settings
>First few planets are typical Borderlands style leveling/story style setups
>Mix in a few large open zones for exploring
>Rest of the planets are open world max level content
Basically what Destiny tried to do but failed horribly at.
Dead Island/Dying Light Co-op.
Biggest problem with playing the game is creating a level discrepancy between you and your friends means you can't play with em anymore.
>>332490181
He's so rich, he just doesn't give a fuck.
>>332487593
Why not just turn Tina into a serious character instead of a bimbo? Turning her into a bimbo's doing absolutely nothing to solve the issue, that issue being that she's a garbage character.
Make her a serious character, give her some actual plot relevance, or just straight up don't have her in. I fucking HATE Tina so I'd be down for her vanishing completely, but bad characters can be redeemed by good writing and made tolerable.
>>332485804
Same answer as ever:
Class skill at level 1.
>>332486401
Tales was far better than it had any right to be.
>>332498068
>Why not just turn Tina into a serious character
You make it sound easy, she wasn't designed to be a serious character in the first place, all there is to her personality is "LOL LOOK I'M A CRAZY LOLI PSYCHOPATH xD".
The only thing you can do is just not have her in like you said.
a few things I wish for
>Elder Scrolls esque open world
>Make all weapons manufacturers and types useful (unkempt harold lel)
>create a secundary weapon slot called melee weapons which are collectable as well (instead of the basic ones)
>more raid bosses
There's nothing that can be done about borderlands to make it better without completely changing the formula.
Class skill at lvl 1
melee weapons
no memes
option to completely turn off the story also ability to skip cutscenes
keep cryo and laser weapons
create a new story on a totally different world with totally different characters
back to wasteland aesthetic, but more colorful
>>332498354
So a big world full of nothing but random locations with little relevancy other than some petty job you took from the Bartender?To be fair, Skyrim world design wasn't really bad, but Bethesda failed at making it feel alive without the use of scripted events
>>332485804
Get rid of RPG elements entirely.
Lower the amount of 'unique' guns so that you get maybe 600 different possible gun combos with actually neat shit that plays like an fps and not like an RPG where you hold click 'til the enemy dies.
>>332498298
>she wasn't designed to be a serious character in the first place
But the BL1 cast were designed to be serious characters (especially given some of the backstories like Roland) and BL2 utterly destroyed that, so I don't see why it would be impossible to take a garbage LOLSORANDUM character and actually make them worth something beyond HEY TEAPARTIES WITH CORPSES AND EXPLOSIVES LOL
>>332485804
>Sabotage 2K Australia
>Fire cucks
>Focus on interesting gunz, locations, enemies
>Steal story from some old play or novel
>>332485804
>The planet needs to change.
>More space action
>More RPG elements and variety to builds.
>Bring back awesome weapons. Add more.
>More lore - to those interested.
>More alien weapons.
>More character interaction.
>Homosexuality and feminism are outlawed and nobody cares or whines about it, just to spite Anthony Burch.
>>332488081
that'd be smoking hot
>>332485804
strip everything from the game, turn it into Warhammer 40k
>>332498258
Season 2 when?
>>332485804
Disregard all existing characters and story. No referential/random humor for the sake of cheap entertainment. Diablo 2 with guns and first person.
>Make the skills like Overwatch, 2 mini skills with one ult
>Gun brands have more personality, which if you see a certain gun you know what brand it is just by looking at it
>More customization loot
>More grenade types
>Less memes, make it more Mad Max-esque where it looks goofy as fuck but it's actually taken very seriously and therefore becomes a bit unsettling
>More memorable missions(maybe hire the telltale guys)
>Better legendary weapons that offer something completely different from other guns
>Introduce mutations
>>332488808
Lilith is already being set up to be the villain
>>332486401
>>332498258
Am I able to jump into TFTBL if my understanding of Borderlands comes solely from ~1 hour of BL1 gameplay, ~1 hour of BL2 gameplay and general pop culture osmosis?
>>332498856
>>Sabotage 2K Australia
It's already gone.
>>332499198
Can you faggots go one fucking thread without posting about your shit games? Fuck off, you're worse than furries.
>>332485804
>Mandatory: Make this glorious motherfucker playable.
The artstyle should be toned back to the more dirty and rough style of 1, at least a little. It can still be silly but I really liked the pseudo-cowboy aesthetic.
Make revolvers cool again, bring back non-revolver guns with revolver loading mechanisms. Make guns more "punch"-y like they were in 1. Remove Bandit weapons because who the fuck even uses those. Make guns generally more useful so i won't have to be stuck between desperately trying to find the least shit random gun or going straight for the best non-random gun available.
No more Leader/Siren/Sniper/Tank Vault Hunters like 1 and 2 had, give us more interesting VHs like Krieg, Gaige, and the TPS characters.
Less goddamn shitty filler side-missions I don't have to explain what I mean by this.
>Make Tina and Gaige adult and lesbians
I'd fap to that
>>332485804
I would actually cancel development and funnel the money to something else entirely since borderlands is absolute garbage!
>>332494273
>BL1 loot tables.
Hell yea. I've played through BL2 and PreSequel with a friend on his PS4, and he recently got BL1 when it was free on Xbox, and he's already loving it more, simple for the reason that 9 out of 10 weapon chests you open aren't full of either pistols or rocket launchers.
>make multiple skill paths actually mean something and completely change your gameplay and not just "NOW YOU USE THIS SPECIAL SKILL INSTEAD OF THIS ONE. oh but you still use all the same weapons and items"
>make uniques and special items things you can use til end game (i.e. a level 3 Unique Item can last all the way to level 500+ simply because it changes a certain skill in a special way. i.e. Diablo 2 WereBarbarian)
>give more equipment slots, like armour or rings or whatever else
>make items much, much more dependable. i.e. finding an item actually means something and it isn't just boring upgrades every two minutes
>give us more stats
>make two different complete Melee Classes with actual decent melee combat that isn't stupid as fuck Call of Duty tier press tab to knife. Each class vastly different. i.e. one relies heavily on speed. while the other relies heavily on grabbing everyones attention or tankiness, maybe even give him a big shield and a hammer that he can use all the time
>make a class completely about their magic or special abilities. think lilith, but a huge emphasis on spamming all these different types of magic and skills to the point where you never need guns
>make the world more unique and interesting, same with monsters, at it is, it's very bland, boring, uninspired and dull
>no fetch quests or kill these three monsters to complete the quest MMO tier bullshit. Make quests actual quests. They should be important challenges where you travel the world and spend hours to complete a single quest
>increase the speed of the game a little and make it less Halo tier in terms of boring gunplay
>have more enemies on the field and increase the abilities to match it
God, Borderlands franchise is so shit.
>>332491752
The biggest suppliers of weapons on Pandora is Marcus. And because of reasons and huge arguments, He never shipped those kinds of guns onto Pandora to sell to bandits.
I don't know what to do for the gameplay since I already like all 3. But I would like to see some silly new badass characters.
Stuff like a Pseudo Siren dude who escaped from trying to mimic them so we don't bring a FOURTH FUCKING SIREN into the game. Just some really femmy dude who tries to enforce his masculinity despite looking more like a lady as he goes beserk with these uncontrollable powers. Give him chest lumps and a high pitched voice as he makes sexist remarks like "Why do I feel like I need a kitchen?" "Oh God, I feel my driving skills leaving me!" "Ugh... I have the greatest urge to clean up! SOMEONE SLAP ME!"
That or a guy whose ultimate weapon changes depending on what element of weapon you use. Fire for Flamethrower, Tesla cannon for Electric, Bile launcer for poison, Machine gun for no element.
>>332499793
There are some references to the other games here and there, but I'd say the only thing it's good to know beforehand is that everyone's after the vaults, Handsome Jack ran the company of Hyperion, and that he ended upbeing killed by the vault hunters for being a dick.
Otherwise, you shouldn't have too many problems getting into things.
>>332485804
First things first, ditch the god awful unoptimized piece of shit unreal engine straight up.
Fix netcode.
Ditch the fucking terrible cel shading garbage.
Add more variety of weapons not just variety of stats. Give characters unique movement sets as well. Faster movement in general, as well as significantly faster jumping in and out of car and switching places. All vehicles should be less shit, movement preferably similar to the hovercraft.
New environments of course, more variety of cover and more vertical play as well.
Fix coop so different levels can play together (downscale/upscale power to host or something)
Optional instanced loot - or at the very least instanced legendaries/pearlescent drops.
More variety in enemies.
Nix the shittier dialogue.
>>332485804
similar presentation to 2, but massive balance overhaul
>endgame health and damage scaling, so health stacking is viable without shit 'gating' mechanic
>rebalance weapon types; assault rifles no longer blatantly inferior to pistols, etc
>allow sidequests/story missions to be replayable- no having to reset ENTIRE STORY MODE to farm quest rewards like the Pimpernel
>change loot system as a whole such that you don't have to go through 10 layers of RNG to get a specific weapon
>expand banks/backpack system, or just give everyone a bag of holding because why notnext siren's Action Skill must be called "Phaseshock"
>>332488808
>make Lilith the villain
She already was.
>weapon like shotgun and explosive weapon instead of keep moving forward
They do trip up and fall and get knocked back. Hit a nomad hard enough and he actually slides back and leans forward to keep his balance giving you clear access to his body.
>remove melee skill
No.
>>332485804
Make later playthroughs less about dramatically increasing the health of enemies, and more about changing up enemy abilities and resistances.
Make the drop system actually encourage players to switch around loot often.
Replace shields for an armour system.
Reduce NPC talking. Its fine when you just get the mission and when you completed it. But I don't fucking need them to talk to me every time I complete an objective.
Increase max players for a coop game to 6 players.
Make only one or two big feature rich campaign DLCs instead of a dozen smaller DLCs.
Have the game set on a new planet or planets.
>>332485804
>dark humor
>some form of level scaling because the difficulty and sense of progression gets fucked mid way in both games
>better gun selection and placement, the loot on stick method doesn't work if you don't ever get any worthwhile loot
>less grinding
>stop recycling characters
>bring back multiplayer arenas, even if they don't have any competitive depth
THAT'S IT. THAT'S ALL YOU HAD TO DO FOR 2 AND SOMEHOW THEY FUCKED THAT UP.
>>332499793
Why would you care since you haven't actually played the games and your total understanding is that there's a planet four then eight people on it with guns and some smiley fuck tried to kill the last four and there's an annoying robot.
>>332499793
I didn't beat the first or second game, but I still enjoyed TFTBL well enough.
>Opening level of new Borderlands
>New Vault Hunters are incognito in a nice futuristic suburb as they are going to secretly check on a planetary government site for what looks to be a key to a Vault.
>Cheesy 50's happy music plays until Death metal falls from the sky
>Bandits come landing in ala 'Litany of Litany' style as Sanctuary slowly hovers in
>>332500026
They're already bisexual, that covers doing chicks and dudes.
Tina makes comments about how sexy the vault hunter/s iz in the Torgue DLC. She'd be down for that.
She doesn't give a fuck. A majority of the characters in the game are bisexual including the townsfolk. Though bisexual doesn't mean without preference.
>>332500814
Define "beat"
You didn't finish the normal mode or you didn't beat all the playthroughs and with all the characters? Because there's basically three playthroughs each game. But the story is only 1/3rd of the game with enemy variations as you grow more powerful.
>>332485804
I make it a walking simulator and spend so much money on it that the company fucking tanks and there is never another Borderlands game.
>>332501139
I didn't reach the final boss with any of the characters?
>>332501356
Gearbox does need to shut the fuck down and stop making terrible buggy shit games they nickel and dime for and still don't support properly. But one would imagine if they stopped making games terrible that would be reason for them to stay open.
>>332485804
bring back Mordecai as playable back and remove all sjv bullshit also no nigers.
Hai guys can I bring my brother into this thread?
>>332485804
more memes.
>tfw you actually hope this is a shill thread and gearbox are listening
>tfw they do and we get vid related: https://www.youtube.com/watch?v=BlZv9fEY_co
>>332487230
Rhys won't be playable, he's running Atlas.
Fiona will probably be playable, and Vaughn will likely be a quest giver at Helios.
>>332501712
No, he can only watch.
>>332492201
this.
Mechromancer again. She did good job of negating the bullet-sponge enemies, and encouraged balls-to-wall aggressive gameplay.
>>332501959
Some classes other than operator with turret, tank guy with rage mode, and magical girl with magic would be nice
Then again I've only played 1 and 2
>>332492201
>that redneck manlet
the only guy that comes to mind is Scooter, and so fuck you.
Also, he's dead.
I wouldmake it a Vita exclusive for a year but turn down all claims that it is coming to other platforms, just to see the shitshow and 2K's stocks drop
>>332501870
I feel like having Fiona playable would miss the point a little. Her whole thing was that she was a vault hunter who didn't rely on shooting everything that moves, and what's more she and Rhys were actually more successful than any of the other vault hunters in the series, considering they actually managed to get the treasure, so I don't know why either would be doing any direct vault-hunting in any future games.
>>332492201
Mod fusing in Warframe is actually a good system, gets addicting
Shame it's wasted on a game that the devs half-ass
>>332502082
Because Fiona enjoys the danger, anon.
Her gimmick would have to build off of her "gameplay" in Tales, something to do with damage avoidance and critical hits?
Sounds a bit too similar to Zer0
>>332501032
>Tina makes comments about how sexy the vault hunter/s iz in the Torgue DLC. She'd be down for that.
Isn't she like 10?
>>332492201
>Quality over Quantity
Agreed. I still like random aspect of weapons, getting sime useless shit is fun once in a while, but the way weapons worked on BL2 was that most were useless not because of stupid gimmicks, but because stat differences were so small.
Put in bigger variation to weapons, add in more fun gimmicks to the mix(who the fuck gives a shit about bandit weapons having more ammo), allow different manufacturers use different parts, lower the stat-creep so that you don't need to switch weapons every level on higher levels.
So is it just me or are there way more people who played 2/TPS first than people who've actually played Borderlands? I feel like the changes are different enough that what players want to see a new game is drastically different depending on whichever they played first.
Borderlands 2 put a bigger emphasis on story, "raid bosses", and made a significant change to the loot system, so their expectations involve the game having some "amazing" story, end-game content, and something at least similar to 2's loot system. Personally I don't agree with the direction 2 went.
The story bogged things down, did a poor job characterizing the previous Player Characters, and was far less grey than the original. The transformation of Vault Hunters going from loot-hungry mercs to quirky murder-hobo-heroes was disappointing to say the least. Really the whole thing felt like somebody trying really hard to do Borderlands, but only on the surface. Also, is it just me, or did they really overuse "badass" more than they had in the first game?
>>332502368
I don't understand the appeal behind the end-game bosses either. I mean sure, a powerful boss to test your skills near the end is always great, but from what I hear they all sound like loot-raffles that everyone just spends time farming every so often like they're playing an MMO. Granted that might be because I only played the game with my friends, maybe the online community functioned differently than my personal group did.
The loot system though is honestly the most disappointing part about 2 though. The kind of guns you could get in the first game were far more varied, crazier, and most of all satisfying. I'm guessing Gearbox felt the need to balance things though (why they'd do this, I have no idea, was dueling a big thing in 1?). Some of the guns are so ridiculous comparatively to 2's now that people who've only played the latter might accuse 1 of being imbalanced garbage maybe? Point is that guns in 2 just don't have that same satisfaction, even the ones you hold onto don't feel that special.
TPS wasn't that great in my opinion because it basically built off these things. It's not a Borderlands sequel, it's a Borderlands 2 sequel (if that makes any sense). I don't blame 2K Austrailia for that though, they were just building off of the foundation given to them. Were Gearbox to go and make a BL3, I'm sure they'd do the same.
Return to the open-world space western theme of the first game and do away with the humor and goofy comedy. Fire all of the character and dialogue writers.
We want a game that people can take seriously - the kind of game an adult gamer can play after work with a bunch of his buddies without feeling like he's being asked to participate in some sort of overdone kiddy-humor.
Loot/gear system: I heard they had some issues that needed to be resolved with this, but I was never really that interested in grinding this game so I don't have the level of expertise to comment on this.
>>332502368
My honest opinion is that writing aside, 2 is straight up better. More weapon variety, FAR more enemy variety, more bosses, an ending that doesn't suck dick, the angel girl was finally explained and didn't feel like half-cut content
I haven't played any of the games in years though
>>332502368
>>332502407
2 was literally better than 1 in every way, including weapon variety. It also had AoDK thats the best part of all 3 game. A sequel would have to build on that, maybe using TPS scaling bit surely not its fucked up loot system
>>332502368
>did they really overuse "badass" more than they had in the first game?
Yes. The completely missed the flair of the first game. Even the character introductions were trash, right down to the splash cut-ins. Honestly, the only thing I found that 2 had improved on was character skills and Jack (when they weren't over doing the "humor"). Weapon variety somehow managed to be worse, pacing was worse because of the ridiculous drop rates on everything, and the writing was worse outside of the main villain. They either ignored aspects of the first game that needed fixing, or fucked them up more. It's honestly baffling when the original borderlands didn't even need that much work to begin with.
>>332502556
2 is still real decent. I've got tons of hours and characters spent playing it, but at the same time I can't help but feel something tugging at me. I really don't feel there's more weapon variety, if anything I feel there's less. Sure the manufacturer's are more unique, and I think that was an admirable direction to take, but it just didn't pan out well in my opinion.
>>332502615
> 2 was literally better than 1 in every way, including weapon variety.
I'm gonna disagree with you there.
> It also had AoDK thats the best part of all 3 game.
Now I'm reeeeeeeeeally gonna disagree with you there. Don't get me wrong, AoDK was probably the best DLC to come out of 2, considering most of it's DLC felt so boring, but don't go telling me that shit's better than Knoxx or Robot Revolution.I mean, you will, because that's what you think, but...
>>332502368
I haven't read the other comments in the thread - I'm >>332502516
You're absolutely right in your criticism. They took one element of B1 - the silly humor and wacky characters - and expanded it at the expense of the rest of the plot features of the original game.
This isn't to suggest that they shouldn't have a plot, just that they shouldn't do it in the way they decided to. The attractive features of BL1 were in its setting, the way it echoed old American Western wasteland narratives. They didn't preserve this tone in later games and instead opted to go for humor (which completely missed the mark, in my opinion).
That was a mistake. I doubt the series will recover, honestly. They'll milk it for a bit and the awful writers who ruined the series will move on to make other awful games. These sort of things don't get resolved, usually.
>>332502368
>so their expectations involve the game having some "amazing" story
BL2's story was always a joke and it was largely just a setup for saying more vaults (too be continued). It's also not more of a story than what BL1 had.
The gameplay in BL2 was better though. More variety of enemies and what they do well.
>>332486225
Make the health and damage scaling more similar to 1. DoT elementals became useless and you died in 2 shots
>>332502840
It won't. In all honesty, much as I prefer 1, 2 and TPS were likely more profitable anyway. Even if they weren't, Gearbox would likely stop developing it before trying to go back to how the first game was. That's okay though, nothing lasts forever I suppose. I still go back and play BL1 from time to time anyhow.
>>332502967
>BL2's story was always a joke and it was largely just a setup for saying more vaults (too be continued). It's also not more of a story than what BL1 had.
Hence the quotation marks around "amazing".
> The gameplay in BL2 was better though. More variety of enemies and what they do well.
Definitely, enemy variety really helped. Still, I feel it would've been better were the weapons more like what 1 had. I'm sure GB has there reasons, but I personally don't like it.
>>332502824
>Weapon variety somehow managed to be worse
It really wasn't. There's more unique variations of the guns in BL2 than BL1 which was almost strictly basic varieties - shotguns that shoot mini rockets, masher (though admittedly I miss this one and it was the most powerful thing in the game), and aliens weapons.
BL2 also had more uniques.
http://borderlands.wikia.com/wiki/Unique
>>332502840
The series might not recover for you, but 2 is still one of the more played games on steam with 10k peaks everyday. 2 is what people like and hopefully they'll do a decent job recapturing that for 3 once battleborn implodes on them.
>>332503123
>Still, I feel it would've been better were the weapons more like what 1 had.
Bare, minimal and significant lack of variety and drop rate? Pass.
That was the thing I preferred most about BL2, more weapon variation. BL1 was fucking atrocious with that shit. Even it's special variants weren't interesting or special or effective. Rocket launchers might as well not even exist in BL1 as well due to their basically incompetent as fuck handling of splash damage since you could hit immediately next to someone and a small incline on the ground would make it so it doesn't do any damage whatsoever.
>>332503118
> DOTs were useless in 2
Only in the OP levels. Storm Gaige absolutely wrecked fleshies til then, and the infection(?) was serviceable for bots.
>>332503332
>10k peaks everyday
I thought you were exaggerating. According to Steamspy the game peaked at nearly 20k a couple of weeks ago. No idea why there hasn't been a proper BL3 yet
also this thread is really good right now, like uncannily good for /v/. Maybe it's because it's dead hours and only NEETs are up to post
https://www.youtube.com/watch?v=h-v738HMMuE
Gameplay similar to 2, but without shitty fucking balancing in the late game
Story minimised and uncucked (but keep some of the better characters like Torgue)
Plenty of content, varied characters (possibly with the ability to play as the characters from previous games)
Get rid of slag as a mechanic
Make sure the gameplay is fun and fast, none of that slow as fuck Pre-Sequel stuff.Borderlands 1 and 2 are actually some of my favourite games despite some of the shitty aspects, so I really hope the third isn't trash.
>>332503332
Those people are playing for the loot mechanics and the raidboss system - both cool ideas that have nothing to do with my criticisms of the game.
If they had made the plot and characterization more tolerable and had managed to maintain the same tone, setting-wise, of the first game, you would likely have even more people playing this game.
> No more Atlas or S&S guns
> Now there's Bandit
Give me an overworld. I don't want to just drive around a chunk of Pandora like it's some shitty zoned up MMO, I want to drive around Pandora, drift into things I maybe shouldn't drift into at my level, I want to be able to explore the locations from both Borderlands games. Look at fuck awful games like Fuel with these absolutely massive overworlds, but we can't get a decent RPG shooter with a huge overworld? How the fuck is that not possible. I don't want a huge ass cohesive story to it, every area and region should have it's own story to it, if you want to toss the vault hunt back over it sure go for it, but holy shit, I don't need to be taking on some giant ass company or military all the time, it's a wasteland, use your imagination. That's actually a good fucking point, they need to use their imaginations again, Tales from the Borderlands and Borderlands 1 had a lot of really good thought put into them, even if some design choices had me reeling a bit (Borderlands' loot system was ass. Don't tell me it wasn't. It's the same shit as Diablo 3, you look at damage stats and toss them on) you could still, especially with the first game, tell there was a lot of care put into the game. From just how awkward the first few segments were, especially Firestone and how weird and out of place Zed and Scooter were, that at the time they weren't really too keen on pleasing anyone but themselves, and they got lucky with how that humor resonated with the players. I want choices to actually be worth a fuck and not just played as a "LOL FALLOUT DOES IT LET'S SPOOF" deal, and I'm not looking for deep shit here where you can kill a mime and have some animal miles away starve because the mime didn't wander into it's nest, but make me commit to my character's design, offer skill point refunds but don't make it just a transaction, make me earn it, put some effort into making a challenge of it. Make the game eight players after all that, don't give me artificial difficulty and i'm sold.
>>332503332
>battleborn
Please don't remind me of that
Literally who thought that was a good idea
Get Telltale to write it.
Let you create your own vault hunter.
>ctrl+f meme
>23 found
You know what to do.
Also kill those fucking assholes who "balanced" OP difficulty. Just fucking burn them.
>>332503797
>offer skill point refunds but don't make it just a transaction, make me earn it, put some effort into making a challenge of it.
No, and fuck you for suggesting that.
>>332494151
not that guy but if you its so shit,why don't you give ideas then 'smort goy'?
Telling others to kill theirselves does nothing but stupidity...
>>332485804
>bring back level and enemy variety from BL2
>everything else from BL1
>make vault hunters from the previous games playableif you buy the DLC
>>332504356
Sure, let's make it just like Borderlands 2 where everyone plays the same skill set for each class and we end up with basically the same game every time we play it, no matter who we play it with.
>>332485804
8 Player mode.
>>332503118
DoTs were in a really weird spot in BL2, to be honest. Unless you played Shock/Anarchy Gaige or Hellborne/explosive Krieg (the two most fun max level playstyles in the game, FYI) DoTs were pretty much worthless.
Shock/Anarchy Gaige had massive straight damage, massive DoT damage, shield recharges, DoT spreading, the works. Hellborne/Explosive Krieg was pretty much the king of elemental DoTs and the elemental novas from the Explosives tree made spreading the sickness twice as fun and twice as easy.
>>332503987
>>332504487
What classes are you talking about? I only played Maya and Krieg but there were many ways to play them and being able to change without repercussions to try shit out allows for that diversity. Take the go-fast build on Maya for example, if I had to do some long side quests to respec I would never have tried it
>>332485804
>Borderlands / 2
>Enter new area
>Enemies are properly scaled
>Spend an hour in the new area, side quests what not
>Every single enemy in the area is now completely harmless to you
Fix this shit somehow
>>332503565
The video fails on the title anyway. A loot system depends on the usage of loot. Since BL1 was a shittier game pound for pound the loot system can't be better because all you get is loot for a shitty game.
>>332504775
lol
a bajillion guns is a cool concept but in practice 90% of what you pick up are boring vendor trash. Actually taking the effort to make the majority of loot interesting would keep me hooked. And please make the guns actually look interesting, so many boxy shits caused by the art style
>>332486497
>Ash
>huge tits
Playable Tina is an instant preorder for me.
A way to make co-op not be ruined by even a slight difference in level between you and your friends. One of two levels off and they're too stronk and you're wimpy weak sauce not contributing or getting to do anything while they murder the mobs
>>332504772
Whats wrong with that system? move to the next area then retard instead of farming on level 2.
>>332485804
-Made with PC's in mind first, consoles second.
-Don't lock better item drop rates behind DLC (Fuck them for that in BL2)
-Make weapons you find matter again like they did in the first game
-No social justice bullshit, fuck off completely
-Bullet sponges can fuck off
-better character creation system that isn't locked behind DLC as well.
Seriously, this series might be the most cancerous shit ever with their DLC practices. Also I'd keep their marketers the fuck off of /v/, you dont create customers marketing here, you create enemies.
>Mfw around BL1 and 2's release
>Mfw it was so bad Mootle had to word filter Viral.
>>332504981
I knew about BL2 but I had no idea the first game was shilled here, are there any screenshots or archives left?
>More like BL1 overall
>Less Memes and Burch agenda
>Improved vehicle combat, maybe add in a flyable one
>Bring back the Pestilent Defiler and Thunderstorm
>>332505026
I dont think so no, considering the old archives have been wiped for a long time now. Some other older anons might have some screenshots saved. I only have some shit from 2004 saved, the rest has been wiped continually because I reformat my OS often.
I want a reboot.
Make it a new planet, keep a minimum of old cast.
Keep Jack dead. He's awesome character, but it's time to let him fucking go.
I like the direction TPS took.
>>332487593
pretty much, and make the game fun again
>>332504954
>what are side quests
it's like you haven't even played the games
>>332485804
Remove the ability to look down the scope of your gun. It feels stupid when the hitrate is based on RNG. Make the accuracy work more like Mass Effect where you have a big circle on the screen that your bullet could go anywhere in.
Make it more RPG-like in general.
>90% of what people post here was fixed in TPS
>People still insisting on blindly hating it
>>332487695
>BRING BACK JACK AS A CLAPTRAP
>>332485804
Fire Burch and dedicate one entire chapter of the game to mocking him and everything he stands for indirectly. After that, I dunno pick any other Anon's post and copy them.
>>332505258
>implying maymays and muh progressive shit is only 10%
>>332505169
> hitrate based on RNG
>>332503565
>five minutes in and the only things he's complained about is that assault rifles are different (though there are fully auto assault rifles that are somewhat accurate but depends on your recoil reduction, but largely they do suck for most of the players) and explosive isn't an element even though he notes in the video yes it is an element. Then he tries to goalpost and say ANY GUN DOE.
It's still an elemental weapon in the game and it's found on 3.1 types of guns pistols, shotguns, assault rifles, and a single sniper rifle. And nades. It's still an element. His argument should be it doesn't spawn on every gun not it's not an element because it is and elemental protection and damage boosts apply to it is as well. The manufacturers just have more gun specific traits. Why no splash damage on non maliwan, why no aim correction on non hyperion, why damage boost on non jakobs, why no being completely shitty for non bandit? Because that's what those manufacturers do.
Worse is that he's saying all this to garbage gameplay.
>>332505536
Also he's suggesting you don't use non legendaries. I've got a level 72 I'm still using a blue unique. People use grog etc... Legendaries are useful for unique strategy builds but purple items are still useful and some cases so are blues even.
>>332505616
Red text blues as a whole are more powerful than legendaries in 2, if you don't count the herald. The rest of them are all kind of meh
>>332485804
>just make Battleborn instead
Kidding, it looks even worse than 2.
>>332505713
>tfw i was in that thread
>tfw 1fps
Shit was legendary.
>>332505768
The closed beta was fun because you could stack speed mods out the ass and cover the distance of the map in like 15 seconds. No doubt that wont be returning in the beta and it will indeed be ass.
Reading through this thread, it's clear that the majority of you never got to level 72, let alone the op levels. Most of your suggestions are just really stupid. Remove memes, but keep adult tiny tina. What a fucking joke.
There are very few bullet sponges in this game. The few that are, are generally justifiable. Anybody who says the game is full of bullet sponges is just bad at the game.
I did see some good suggestions though. The levelling process needs to be sped up significantly, since the games gimmick is having skills, locking the good content behind hours played is dumb.
Prove saying remove clap trap are saying remove the mascot of the game... He was written to be hated/loved. But memes do need to be toned down.
Anybody saying it should be more like bl1 gameplay wise is stupid. Bl2 is almost entirely better than bl1. Except for loot system.
>>332485804
I would add in some more dank me me's :^)
>>332486225
this guys get it
add a complete open world intaed of those retarded instance and the game is done
>>332505993
>strong women can never be put into a position where they are weak
>>332485804
MORE
SPACE
MAGIC
I WANT TO BE A POWERFUL WIZARD
>>332485804
Scrap the project and divert the funds to a less boring, terrible franchise.
>>332485804
I would kill myself, because I would
be Anthony Burch, amd I can think of no worse fate than that.
>oh and this series is fucking gay
>and by gay I mean shit
>just like /v/
>>332505169
man i'd take a degree's of spread that blooms instead of random fixed spread...why would you think the rng based hit detection any good?
>>332505881
>>332505768
i played the closed test something, the multiplayer is literally garbage and the singleplayer/story isn't really that amazing since there's no equipment, it may interest people who like having tons of classes to pick from but if you like having one character and have the game develop on that character like borderlands or diablo then it's not the game for you
the humor is shit it's like what would happen if 9gag and borderlands 2 had a child
>>332505881
I got to play one campaign mission in the closed alpha, missed character selection so I was stuck with Shooty-Mc-Mike, and got horrid frame drops. The gameplay was total trash and felt too stiff. It was also full of meme humor, and made me realize how much I hope BL3 isn't made by Gearbox.
>>332504487
>everyone plays the same skill set for each class and we end up with basically the same game every time we play it, no matter who we play it with.
Trying playing with people who are less boring.
>>332506632
Maybe not not made by Gearbox, but definitely Gearbox with tight restrictions (especially on memes).
Make sure Jesper Kyd is on the team again.
https://www.youtube.com/watch?v=oEku-Zv2k2sLess dubstepy crap though, more space western guitars.
How do we give the 4 characters good abilities again, unlike the pre-sequel?
>shape-shifting siren
>gun-wizard shooting elements depending on the gun equipped
>if they insist on making a boring turret/summon guy again, make him a necromancer
>guy who beats up shit like Brick except good this time
>>332485804
I wouldn't do shit because apparently it will make a fuckload of money and people will like it regardless. Might as well cash out, no reason to polish the turd.
Improve loot drops, farming stuff like Conference Call, Bitch, Sham or Norfleet could easily take days.
Bring back weapon variety from BL1, Borderlands 2 and TPS cut it down and who ever says it was better in BL2 and TPS knows shit.
Less memes. I get it, writers browse 9fag and reddit but come up actuall jokes and at the fucking least cut down on memes to absolute minimum, don't shove them down our throats.
Enemy scaling. Borderlands 2 did it way over the top, especially on OP levels where without absolutely Best In Slot equipment you'd get raped by a random bandits.
Kill Lillith, no really, fuck that bitch.
Bring back Zero and Conductor of the poop train AKA Krieg.
>>332506960
>guy who beats up shit like Brick except good this time
So, Krieg?
>>332507098
But Zero is best melee character in the games.
People did the math and he's most insane at melee granted it takes skill to use his potential.
>>332506517
Because if they want it to be more like an RPG than an FPS that's the way to do it. I think it works really well and actually makes you feel like your character improves as they level up.
I just think it didn't feel right when I was looking down the scope and my bullets weren't going in the direction I was looking in so instead of remove the RNG just removes the scope.
>better, more diverse quests instead of go there and shoot thing
>multiple action skills per character
>no Birch writing
>make all characters cute like Gaige
>>332505951
>The levelling process needs to be sped up significantly
Shouldn't you be playing Draenor now?
Keep 2's interface, weapon grinder from TPS, humour, memes, etc.
Bring back elemental addons for your action skill.
Get rid of stupid dipshit raid bosses, getting killed by shit you've already killed so you can't revive, drops sailing off cliffs, enemies being super accurate and damaging you from 40 billion miles away with an SMG.
>>332507142
Zer0 is the most boring Melee past TVHM. It lacks any form of active healing without Law/Order or something similiar. The damage output is low too, you can't one hit even common enemies.
And any other Zer0 build is absolutely worthless in UVHM. It's the worst VH period.
>>332507331
>Zero is useless
So you're a shitter? He's second best class after Salvador for mobbing and bosses in the game.
>>332506816
I'm actually really fucking tired of that song. It's got redeeming values but when that fucking solo just repeats all the fucking time it's kind of grating.
>>332506960
>Stealthy CQC guy
>Teleportation Assassin
>Loader Bot Tank w/ Shield and Minigun + Deployable Surveyors
>Siren Shape-Shifter
>Beastmaster
>Psycho Kreig-Like guy
>>332507390
https://www.youtube.com/watch?v=YWjt8b-RiCM
Best music in the whole fucking game.
Remove OP. It's shit. It's just not working, unless you don't want to have fun.
>health gating holy shit what a fucking joke
>because of this crazy healing is ABSOLUTE must have, so unless you're a gnome you stuck with swapping to Grog forever
>because of this the less total HP you have the better because healing scales from your damage, not total HP
It's just stupid.
>>332507098
Krieg is great but I want an improved Brick with more than two punch animations and where you don't spend 30 seconds of your skill punching one guy to kill him
>>332507390
Also I think I prefer lynchwood for that reason. There's a discernable twang that comes out but it's short lasting and most of the track is kind of understated.
>>332507721
Second best you mean.
https://www.youtube.com/watch?v=qFDljGz4qYA
That fucking god damn push. I wish the entire game was basically finks slaughterhouse all the fucking time. That rhythmic push, that constant enemy accompaniment. Hands down my favorite part of the game. I usually have the music volume lowered most of the time but for finks I put that shit up. Even though it slightly pushes into dirty electro >>332506816 hates.
>>332507382
>Sniper
>Melee
>Mobs
>>332507951
So you're a shitter, got it.
Also he has melee tree, roid shields exist for a reason.
>>332507721
>>332507923
You're both wrongbut I respect your tastes because Jesper did such a fantastic job.
https://www.youtube.com/watch?v=RCQIPND1LC0
>>332507923
>>332508017
>>332507721
What's even the point of your argument?
https://www.youtube.com/watch?v=v4FLi1DFYSc
>>332508085
Nothing, everyone is just posting music now.
>>332507923
Fink's is really good too, but got a bit repetitive for me to enjoy it after a while.
>>332508017
Loved this too, but it didn't really have that punch for me to notice it all that much, especially since you spend so little time in Hayter's Folly.
>>332507382
Hellborn Krieg is by far the best for mobbing
>>332508208
>best
>when your dot can easily kill you if you don't have enemies nearby
Nope.
>>332508208
didn't they remove a shitload of his hellborn dialogue?
>>332508267
Why are you making an argument about Hellborn when you didn't play it?
>>332508271
Only Raving Retribution rants.
Admitely, he was shitting them too often and they were very long. But they only had to reduce the frequency lazy cunts.
>>332508271
Yes they did because some fags on GB forums were crying about it.
>>332508179
>Fink's is really good too, but got a bit repetitive for me to enjoy it after a while.
That's the attribute I like about it. Nothing drastically stands out to get too annoying and it's always there pumping with you in the fight.
It'd suck in any other area because it'd be like I'm pumped up from the music but... running for 5 minutes across empty dessert? Fucking retarded. It only works in a slaughterhouse area where everyone's basically locked in there with you ready to go and the game stops dicking around.
Coincidentally that's why Flamerock Refuge is so great. It's basically perfect dicking around music. Just chilling out in town doing your thing, grinding your slots/ponyshow and whatnot.
They're the best of opposing effects, but I also prefer not dicking around over dicking around.
>>332508430
I did to OP8, your self inflicted dot can easily fuck you up if you don't have enemies nearby, happened to me more times than i could count.
>>332508596
This never happened to me and I put some hundreds of hours into Krieg. The only source of my deaths were barrels that exploded because of my FOTFH novas.
There's a useless skill that prolongs the duration of burn effect on self, did you spec into it?
>>332508208
After trying mania/bloodlust I can't go back
>>332508596
That's a problem I'm encountering mid game with him, but with an elemental resist and resist and mania/, shouldn't you be picking up like upwards of 90+ damage resist? At 72 you should have two and half trees filled out. By my count mania tosses 50% DR, plus 30% from relic, so you're at 80% or so. Then you have elemental resist shields that stack another 30-50%. Then whatever stacks of bloodlust DR you have running. How is the DOT still fucking you up at 72?
>>332508996
>ELEMENTAL RESIST
>ON KRIEG
>WHO NEEDS TO BE SET ON FIRE TO USE 70% OF HIS TREE
Am i being baited?
>>332507237
well can't say that i agree with some part of that but just remove the rng altogether if it bothers you that much...
>>332508596
That's why you don't spec into Flame Flare.
Special abilites should actually feel important, Athena's shield was underwhelming as fuck.
>>332509475
Mein neger
>>332508996
thats not how it works, it caps at 70% anyway and it's multiplicative, not additive
just take the guns from 1, the length of the game from 2 and mash it all up
Stop beating around the bush with melee overrides and introduce proper melee weapons. Allow melee damage to scale the way it does, all the weapon does is add effects.
>Sledge's hammer triggers an explosive impact that knocks enemies away. Midgets get sent to the moon.
>Athena's sword gives a bleed effect
>a regular psycho's buzz axe that will either play bandit quotes to make you think you're under attack or clips from a Martha Stewart program
ADD KRIEG TO BL3
he was easily the most fun character in bl2
>>332509606
That's because in TPS you can get attacked from any direction and it only protects you from the front. In rare enclosed sections it's OP.
Phalanx tree makes it good though.
>>332486225
>Make platforming a more important part of gameplay
NO
>Kill Tiny Tina, is the most terribly inhumane way possible (raped by bandits to death)
YES
>>332509731
>no same Krieg in TPS
What a wasted opportunity. Blunder of the franchise.
>>332509794
fucking hellmania bloodthingy skilltrees were a blast, literally
Fuck vehicles and melee
More useable skills
You can find gun-parts to build your own gun and/or you can reroll stats ala Diablo 3.
When Borderlands 1 came out I really wanted it to be diablo with guns. It almost was. That's why I keep playing the series in hope that one day I'll play Diablo with guns.
Don't balance the game around the damage you could potentially be doing with skill multipliers, slag, and the best equipment the game has to offer. Leave that for Over Power-like game mods that only the truly dedicated will ever touch.
>>332510158
>>332510208
fuck the melee skills and skills that give you a bonus when you kill an enemy for experience
shit aint worth it at max level
>>332510208
That would make the game trivial and boring as fuck.
>>332502615
>weapon variety
>Every weapon crate is either pistols or launchers
I know you're just shitposting, but still made me reply
>>332510671
Loot better crates? Wildlife preserve could kick out a legendary every other run if you were doing midgets, and theyd come from the red chests fairly often
>>332510805
>and theyd come from the red chests
They get spawned by 4 very specific chests none of which are red
>>332510805
Having to farm instead of just fixing the loot system is not a good way to make games anon.
With Tales now being canon, will Rhys bring back Atlas?
>>332511152
God I hope so. Atlas ogre with brick was the shit.
>>332485804
>proper QA, no more geometry glitches and shit
>no more invisible walls. fully explorable terrain
>no more single town replaced with bigger hubworld with multiple towns
>baddass system remains but left as a completionist bonus, a leveling and weapion proficiency system put in place to replace it.
>more weapons and wariables, guns that shoot other guns etc.
>a self respecting storythat uses some of the unique features of borderlands and actually ties them into the plot instead of derp it's just a game
>Moxxi, tina, gun loader, Marcus as possible playable characters
>more and better vehicles that don't control like shit
>vehicle parts customization, maybe some racing even
>get off pandora
>remove dahl snipers and add torgue snipers or something
>add dahl shotguns
>make status effects more meaningful, not just a DOT
>keep Oz packs and butt slams
>make melee more viable, perhaps don't interupt reload
>open world, no loading screens
>make specialty weapons shops instead of just random shit every time eg. TORGUE shops or small arms shops
>more weapon types
>drops for clothing with stats
>BL2 ending with the starmap of all the vaults.
>TPS Ending first playthrough with the alien saying "You'll need all the vault hunters you can get"
Let's get real here for a second. They're clearly setting up the next Borderlands game to be an MMO. The question is, can they really pull this off without completely botching it?
>>332511049
There are also like 4 or 5 red hyperion chests in the preserve to lootvin addition to the midgets that often gave legendaries.
>>332511125
Compared to 1s "find a hellfire in a dumpster, all loot is meaningless for the next 20 levels" and TPSs "Hope you like vendors and grinder farming" 2s loot was fixed. You had loads of set drops, many very easy to get, and then a good chance at good loot from high tier chests.
>>332485804
>I would make it less like 2, more like 1. Simple.
I couldn't put it better. One was one of my favorite games.
The one specific thing would have to be get rid of the exponential level scaling. That was so horrible I dropped BL2 and haven't bothered trying the others.
Another would be that really empty and slow atmosphere BL1 had which BL2 totally lost.
>>332511331
MMOs are shit so it will be DOA
>>332511503
>2
>good loot
I recently played through it together with a friend, we did almost two whole playthroughs and all the DLC. We were completely reliant on fixed weapons, either quest rewards or getting that one fire SMG from moxxi over and over again whenever we'd raised the loot level for the bar. We found one single weapon from a loot crate, ONE, that we both agreed wasn't complete horseshit.
I'd rather have a small chance at getting a strong weapon, than have a small chance of getting a weapon that can actually pull it's weight.
I would do away with the retarded 'humour' and memes and make it have more of a Firefly type atmosphere/setting. Still comedic and somewhat silly but not overwhelmingly dumb.
I would make the shooting mechanics tighter and improve on the godawful driving. The gameplay is terrible in Borderlands, I think this is what would need to most work. I think something like Destiny's Sparrows would work better for the vehicles.
Claptrap would be removed from the game except maybe for some dead ones spread throughout the game that once activated would poke fun at him. Absolutely no returning characters.
>>332511681
>farm savage lee
>get best pistol in the game
>won't need any other guns for nest 10-20 levels
>>332511681
You guys did it wrong then, or were in normal mode that does have shitty loot weights. Loot is pretty irrelevant until uvhm anyways though.
Bring back Sledge's shotgun from 1. Nothing beats shooting friends into space.
>>332511785
>Having to farm
We already went over this anon. It's just not good game design.
>>332511826
We opened every single loot crate we came upon, I'm not sure how that's "doing it wrong", so feel free to elaborate what we could have done better. Though I do agree that loot probably is irrelevant until UVHM, seing as we managed to scrape by with the shit we had.
>>332511860
>I should be rewarded no matter what
Nah, you're just a whiny bitch.
>>332485804
Bring back that shitty Souls-like feel of despair that 1 had.
Introduceprocedurally generated dungeons.
>>332511950
You did prove my point that we had to be reliant on fixed weapons instead of getting a good, randomly generated weapon.
You know, one of the most advertised selling points of Borderlands.
>>332512140
>every weapon i get should be as good as legendaries
Call the WAAAHMBULANCE
>>332512237
>No valid counterpoints
>"I'll just pretend we're both retarded"
Sure thing anon.
>be able to faction/work with a manufacturer
>at/near endgame, be able to construct custom weapons that would match otherwise really great random drops with specialties and limitations based on chosen manufacturer
>>332485804
>make is a MMO with Players killing each other for their loot
>throw in some npc's for loot
>actually make it like divisions dark zone without the going rouge shit
>>332512280
>bitches that in a loot oriented game everything should be as good as a legendary
Yeah your point is crying like a bitch we get that.
>>332512408
Qoute the part where I said that, I think you're replying to the wrong person.We both know you're just shitposting though.
>>332512350
Please no. Having to reset the game for vendors/grinders should never be a game mechanic ever again
>>332512481
>calling me a shitposter
As always, damage controll.
If you don't remember what you wrote 5 minutes ago you should see a doctor.
>>332512509
>having to reset the game
Who said this?
>>332512140
>we had to be reliant on fixed weapons
Maybe you just suck.
It's possible to beat all the raid bosses without any unique weapons (you can even beat some of them with all white gear)
You don't need the absolute best loot you can find to get through the game.
>>332512591
So tell me how the randomly generated weapons actually being able to be generated to NOT be shit, just once in a while, is a bad idea, as opposed to have to farm specific, predetermined weapons.
>>332512602
Theyd never do straight up no random involved crafting. So instead to get just the one you want, youd have to reset over and over ala grinder or quest item farming. Fuck that noise.
>>332512885
Grinding and farming for ever better weapons is literally all there is to do after you beat the game and get into NG+ stuff.
>>332512758
From the top of my head Maliwan Sniders, Doc Quads, Torgue Ravagers, Plasma Casters Dahl and Hyperion ones.
Those are top tier non unique weapons from the top of my head, sorry you suck shit and spew garbage opinions.
MOTHER
FUCKING
REVOLVERS
>>332513070
But that didn't adress my question at all, are you sure you're not replying to the wrong person?
>>332485804
more tina
>>332513142
They are randomly generated?
Shit i listed you ARE GENERATED WEAPONS.
They're called like that in the fucking game, shall i list you weapon parts and prefixes for them too?
>>332512995
As long as it involves killing things its enjoyable. Its when it doesnt that you start to dial up gibbed faster.
>>332513070
Quads are actually worse than coach guns until tps with its accuracy mods.
>>332513567
If you want accuracy and range you should go with Hyperion stock or Hyperion shotguns.
Doc's should be user at close range.
>Keep slag removed but retain laser/freeze weapons
>Include jetpacks that are functionally the same as Oz kits but work in regular gravity environments
>Fix enemy scaling so unique equipment drops remain viable for longer
>No legendaries that are juat "you've got a 0.0000001% chance to find it in any chest", every legendary is dropped by a specific repeatable enemy and has a minimum of a 10% drop chance if they're vital to a specific character build
>More fast travel stations in hubs so you don't have to constantly run from one side to the other
>Raid boss has two versions, one meant for solo and one meant for co-op, so greater focus can be given to designing them to be more interesting for either option
>Arena in the base-game, all expansions are story-packs
>Enemies aren't as bullet spongey at high levels, damage scaling against higher level ones is reworked so the reduction to damage you deal when you're 5 levels lower is now when you're 10 lower
>More fucking purple loot at endgame, or at least make the grinder reliably upgrade the rarity when you feed it three pieces of same colour gear (excluding purple -> legendary, ofc)
>Lilith actually gets called out for taking out her grief and guilt on others in TPS, apologuses to Athena properly unlike in the Claptrap DLC ending
>No fucking Handsome Jack
>Fiona as a Vault Hunter
>No Vault Hunter whose ability is just a static turret
>One of the new Vault Hunter is as fun to play with a melee build as Athena was
>Only returning player characters from BL2 in the story are Gaige, Maya, and Zero
>Characters still talk to eachother and NPCs like they did in TPS
Probably less than half of this shit will actually happen though
Make the new characters Athena, Moxi, Fiona and Reese or however you spell his name, and some more guys. The point is that there will be more than just four.
>>332513716
Oh I know that. Just saying, even from test dummy range, coaches will land just as many pellets as quads. You have to be in an enemy to use them, not that that isnt fun as Gaige with a hydra.
>>332486225
Do not bully the Tina.
>>332486225
>Make Jacobs more steampunky
Please no, the fact that Jacobs mostly just does revolvers, bolt action and break action is the reason I like them. No fancy shit. I'd rather just give them actual bolt action rifles and actual revolver rifles instead of the weird mix they use now. Maybe throw in an actual lever action rifles.
But overall making each company stand out more from one another is a good idea. Just keep Jacobs as the fudd company rather than sticking dumb pointless gears on everything.
Increase drop rate of irons and space AKs.
>>332513824
>minimum of 10% of end game tier gear
wow, its almost like you're retarded.
>>332513716
To add to my post for ya >>332513832
You can make Doc's work at long range too, but that'd require to play as Zero with 5/5 in accuracy and probably a mod that'd boost it further.
Haven't played Zero in a while so my memory doesn't help me tho.
>>332514047
Forgot all about Zero having acc boosts. Never did bother with him
>>332514035
Wow, it's almost like you completely misread my post.
If any unique weapon is 100% mandatory to actually even begin to function when playing a character in an intended manner then you shouldn't have to grind for a dozen hours just to get it.
I'm not saying all endgame gear should be handed to you on a silver platter at the press of a button.
>>332499980
>Straight up playable robot
That's actually quite a good idea.
I'm not feeling particularly inventive right now, but that could probably open up some interesting gameplay mechanics for at least melee attacks/skills, and certainly shield-related skills.
>>332485804
>fix the scaling
>make Burch go and stay go
>make weapons feel like real weapons and not generic and gimmicky toys
>crafting system: like the grinder but you have more control over what gets combined.
Gaige as a playable character is mandatory.
Remove Tina remove Tina, Tina you are the smell. Retcon that shit or kill her or WHATEVER, fuck OFF REEE
Make it play a lot more like the first game
Improve the gun feel so it's not plastic kids toys like in 2
Add the best gun from 1, Pestilent Defiler
Make sure the writers for the game are the same guys that did Tales
No season pass, expansions cost 15 bucks, tiny DLCs like helmets, skins, 3 minute long missions are free
That's about it, really
>>332514506
>Add the best gun from 1, Pestilent Defiler
muh nigga
Get adult Tina voiced by someone that isn't Ashley Burch.
I feel like 2 was some kind of bitch-slap to the guys that made 1. It's like... a really subtle bastardization. It's worse in literally every single fucking way, the worst offender being the extremely childish humor. 1 didn't have "huhuhu bonerfarts rofl" it had "9-toes (also he has 3 testicles)"
So basically I'd make 3 a sequel to 1 and just ignore the second game's existence. Get the Telltale guys on it, probably.
>>332487762
Ey man, don't touch the mordecai, he was the most bearable of returning vault hunters
>>332491752
It's explained in a loading screen, ice weapons can't work on pandoras atmosphere, and lasers were hurt by Marcus and a straw or some shit
>>332514506
>remove one lolsorandumb penguin of d00m xD character
>but keep another lolsorandumb penguin of d00m xD character
>>332514506
>Keeping the pony bait
One job, anon
>Not liking Tina
/v/ has shit taste as usual I see.
>>332515915
>liking Tina
lel so randumb XD am i right guise?
>>332489247
slowing down the leveling systems might work, instead of having 30-60 levels have 10-15 that you get more rarely. and then instead of having to put 1-5 points into something you could just make it one
>>332516107
>lolsorandumb = bad
Whatever you say.
>>332516107
She's a literal child
>>332516238
>>>/reddit/
>>332516429
And?
That means she can be badly wrote?
>>332485804
>New Planet
>More Spaghetti Western wasteland less sci-fi gay shit
>No memes
>Cast of 4
>Crimson Lance Deserter, has a little turret which can walk around that is made more for supression than damage but you can upgrade it
>Siren which is treated like a god by peasants out of fear of her powers, not creative enough to figure out what her power should be
>Bounty Hunter Sniper man, ability is he forms a bubble around him and can move faster and do more damage, but also take more, anything that enters the bubble is slowed but the bubble gets smaller over time
>Tanky quirky robot like HK-206 from Gigantic or Bastion from Overwatch, Ability is he becomes a giant pile of fuck and can use all four of his guns at once with regenerating ammo for a short time
>Story is turns out there is a vault on the planet and you need to find it, but you need a sponsor to help you because four fucks shouldn't be able to just stumble upon this kind of things
>Three choices of Sponsor; The neutral native clan on the planet, Marcus, and Atlas Rhys
>Depending on your choice, you get different bonuses and story quest
>Sometime in the story Lilith's parade of faggots show up and want to jew the vault for themselves so they repeatedly try to murder the fuck out of you
I know I just butchered the fuck out of the English language but i'm tired
>>332487762
>Stop bringing Jack back. It's time to move on.
He's fully dead, you kill his "AI" in the last episode of Tales
>>332516665
Why would you do that? To useful to destroy
>>332516665
But which choice will be the canon choice that BL3 will take on?
>>332516665>implying Gearbox won't completely fuck up Tales and make Rhys the next Jack
>>332516754
Because he's a dickass faggot who tried to murder you for no reason and you had to cut your arm off and eye out to stop him from killing you
>>332516754
It doesn't matter how useful Jack could be, he can and WILL betray you.
>>332516880
>>332516807
Wheres your sense of adventure guys. I'd at least have new atlas study it to make a shitload of AI of Rhyss. Have them go do all the boring shit in life
>>332498258
It's legitimately the best Telltale game imo.
>>332516665
That's the point.
The Jack was fully dead. But then ...Wait, there's actually AI Jack.
They also made a whole game with Jack as the main character.
They can continue pulling this shit and bring him up again and again with some bullshit reasons or plot magic.
We're already risking to get him back as Timothy or it can even turn out we killed him on BL2 ending and Jack's still alive.
>all these people saying Fiona as a Vault Hunter
guys pls, she doesn't deserve that life, she honestly deserves better
>>332517002
I think after tearing your fucking arm and eye out of your body you don't want to increase your chances of having that happen again
>>332517237
But he did give up his biological arm and eye in the first place.
Somehow fix how much a bullet sponge everything is.
It isn't really that fun just shooting enemies 50 times for them too drop dead because of the ridiculous health they all have.
This was more a problem in TPS and 2 than 1 where in 1 you can become seriously DPS heavy with complete ease.
>>332485804
I agree. I would do a post mortem to figure out precisely what development decisions in 2 that made it less fun than 1.
A few core aspects:
1. Overbearing writing (esp. some of the jokes, which were often cringey, especially in the early going), especially since it recycled all the ideas and jokes from 1
2. Fix the weapon levelling being completely fucked in 2, bringing back the levelling from 1. Forcing players to use new weapons isn't fun for the players.
3. Less gimmicky effects and brands for guns. The quantity of useful weapons to useless gimmicky shit was fucking terrible in 2.
4. Make the opening couple of hours less linear and utter shit.
5. I don't mind the game being more heavily plotted than the super-thin plot in 1, but I want a better baddie than Handsome Jack. I don't really understand why people loved Handsome Jack so much anyway.
Oh, and DON'T FUCK IT UP BY MAKING IT ALWAYS ONLINE (looking at you Battleborn) OR BY TRYING TO PANDER TO THE DESTINY AUDIENCE. I can see this happening and it means I'll never play another Borderlands game.
An option to skip all dialogue so going through T/UVHM isn't a fucking chore.
Make Pearlescent Weapons Great Again.
More hidden bosses like Vermivorous.
More Tannis.
Weapon proficiency system like in BL1.
Interesting side missions that expand on the lore and give you some background on the Vault Hunters, weapon companies and shit like that. NOT "hey lol go find Marcus' porn stash". Basically I want side missions to be more than just something you do to get exp. While I wasn't a huge fan of the Zafords vs. Hodunks quests in BL2, I thought it was pretty cool that they had an actual story line that you could get involved with.A little side quest where you somehow bring Jack back as a Claptrap and he kills himself.
A bigger difference between classes (the turret class does more damage with assault rifles and rockets, the 'stealthy', long range class does more damage with snipers and pistols, the Siren is better with DOTs, etc) from the very beggining.
Like some other anons mentioned, a Hyperion loader class would be really fucking cool. It would be tankier and resistant to fire damage, but would get destroyed by corrosive. And as you go down his skill trees, you can gradually turn it into a GUN/RPG/EXP/BULL/whetever loader.
>>332517359
How to spot the shitter. By end game of 2 you could easily be doing 100x the listed dps of a weapon with many characters. Thanks multiplicative bonuses.
Put the same team from BL2, demand more memes from Burch. Market it to reddit and get the marketing team to post screenshots from burches dialog to /v/
>Remove memes
>Make sure weapon/health scaling is the same as in the first game
>
>Remove Slag
>Kill all the "old" characters except for Marcus and Moxxie
>Far more different weapons
>Put in the ability elemental enhancers from Borderlands
>Make the gunplay fun
>Make legendaries able to drop anywhere just like in Borderlands
>Far more abilities and not just one or two big ones to change between
>Far more bosses and not just in big arenas
>Far more areas to explore, entire planet even>Make sure the game bricks every fucking HDD/SSD that it ever gets installed on, the franchise is garbage
Basically take the ending of Tales to it's logical conclusion and get whoever the fuck wrote Danger 5 to direct the story, themes and atmosphere of the game.
>>332500251
>>no fetch quests or kill these three monsters to complete the quest MMO tier bullshit. Make quests actual quests. They should be important challenges where you travel the world and spend hours to complete a single quest
No, fuck off. The great thing that made Borderlands' gameplay so compulsive is that you could play it 30 minutes or whatever, complete some shit and then go back to it.
>>332502368
>trying really hard to do Borderlands
Honestly, a lot of the changes in the second game felt like they missed the point of why people like the first.
>>332503123
MW2 was also way more successful than COD4. Was it because MW2 was better, or was it because the first game created the hype for the more successful sequel?
Also, TPS sold like shit.
>>332518563
>Honestly, a lot of the changes in the second game felt like they missed the point of why people like the first.
Yet the second one is far more beloved and highly rated by the community than the first.
>>332518720
that's because they have dumbfuck memes in the second game and the first game you had to read text to really understand what you were doing
Just copy everything from Diablo 2 and then create new classes, abilities, playable characters, NPCs and zones.
Easy.
>>332518831
No. Its because pretty much everything about it is just better as a loot game and there's more than 1 raid to test your loot on. Not that all the raids in 2 are great, but all outside the torgue dlc are better than craw
>>332518720
See my COD4/MW2 comparison. The first Borderlands created the hype for the second, meaning it became more vastly more popular.
I doubt it's because people preferred the second to the first game, they just didn't play it.
>>332518532
>get whoever the fuck wrote Danger 5 to direct the story, themes and atmosphere of the game.
Holy shit actually this is great
>>332519150
That doesn't explain why years later 2 is still played by 3x the people of TPS and 1 combined. Youd think a hype based game wouldn't have staying power.
>>332519065
>playing borderlands for the raids
do people actually do this?
>>332513278
>>332513070
>>332511503
Having to change weapons every time you find a new one isn't the point of a randomised gen system anon. If anything, finding a gun with one or two weirdly high stats that lasts you a while is the point, since it won't be the same for each playthrough and may be better than a gun which is the same for everyone (read: boss/quest drops). Brand perks (Maliwan elements, Torgue power etc.) are supposed to be for making certain good combinations a bit more likely, not utterly defining what drops. Not to mention they also ruined the aesthetic side of that too by making the visible parts they have interchangeable between all brands.
If everything is the same and is also mediocre, there's no point in there being so many of them.
>>332517739
>While I wasn't a huge fan of the Zafords vs. Hodunks quests in BL2, I thought it was pretty cool that they had an actual story line that you could get involved with.
A shame that quest line was a knock off of the Yojimbo/Fist Full of Dollars story.
>>332519345
It goes on sale a lot and if you can get past all the shittyness there is a lot to do in it
>>332519381
Yes? They're fun to solo. About the only worthwhile thing to solo endgame for a challenge, in addition to the peak and magic slaughter. Magic slaughter was probably the most fun of the options though.
>>332519345
Aside from the gulf in raw sales, a major reason for its longevity is the introduction of skinner box mechanics (shitty "loot raid" garbage) which gave some people a reason to continue playing it, even though those mechanics made the actual game far less fun in the first play-through.
The game is not an MMORPG/MMOFPS, it's not a game-as-a-service with monthly subscriptions, ongoing content or expansion packs. Why is it a good thing that it encourages some people to grind to give it artificial longevity?
Anyone wanting the world to be more open and full of exploration has not played the shit heap that was Pre-Sequel. It just means a ton of pointless walking and backtracking through empty space.
>>332519797
Because its diablo with guns. Thats the fucking point. Dont like it, use gibbed and play what you want
>>332520002
I literally can't stand RPGs as a genre but I like Borderlands. I've literally never played Borderlands for the loot.
Best gun coming through.
>>332485804
keep none of the characters
setting is on one of the different planets.
no dlc lvling bullshit
no dlc that isnt an expansion for new areas/bosses.
change the color of ui based on what skin the player is wearing.
keep cel shading
story is deal with the aliens trying to use their vault to destroy the other vaults/world.
new gun types like half grenade/ half rocket launcher.
>>332520951
If you're shooting at something the size of a house maybe. Best shotguns were the twister or CC, or maybe the blokhead
Anyone who says "dump the cel-shading" is a fucking moron. The game would have failed without it, it looked like a completely generic Halo knock-off before they changed the aesthetic.
>>332520951
>Best gun
>Casual gun
You're shit m8
I think the main thing I'd do is unfuck all the characters that Burch agenda'd so fucking badly.
For instance, make it so Ellie is not 800 pounds and just make her kinda porky because holy shit I liked her character just fine but someone that weight can't live on pandora or even our shitty planet without dying.
Just started 2, give me a good Maya build
>>332522080
>just started
Work your way down to Cloud Kill first. They beefed this skill so much you will hardly need to worry about your guns until UVHM.
>>332486939
>classic moba style
FUCK OFF REEEEEE
>>332485804
More funny Reddit memes and boring grind
>>332503987
What's so bad about it? I know next to nothing about that game.
>>332522426
>I know next to nothing about that game.
So you're in the same boat as almost everyone else. Their marketing has SUCKED
>>332522080
Also, give me a good Mechromancer build
>>332490926
>Zer0's ability
You mean go invisible?
Like Lillith could do in BL1?
Fuck off
>>332522426
The main issue is, by far, is the voice work. The gameplay in vs is actually kind of ok, but holy shit most of the characters sound like placeholders done by the devs friends and family
>>332522952
Not that anon, but invisible doesn't mean invincible.
>>332485804
I just want character trees that don't suck ass and don't force me to play in a single shitty way.
BL1 almost got the classes right but the ones in BL2 were absolute shit tier.
>>332522951
Good mechro build: put points in anarchy up to blood soaked shields and thr one that boosts stack cap. The rest of the points can then go anywhere
>>332523078
>I haven't played Lilith
She could be "broken as fuck OP"-tier character.
Just bring back Krieg. I don't care about anything else.
>>332517178
My Fiona loved it, pulled the trigger every chance she got and told Rhys she's found her new vocation.
I want to see her experience it, dammit
>>332490181
> implying comfy dad shoes and well-tailored yet casual clothing wasn't the perfect blend of functional, approachable, and pulled together
>>332485804
take out the vehicle bullshit. maybe i will actually play the game if it doesn't turn into halo after a couple hours
>>332485804
>add in armor with set bonuses
>make each character have 9 activatable skills with 3 active at a time, levelup system modifies how skills are used
>make enemy AI not just have super accurate and tanky enemies. have some enemies that play smart and make the ones out of cover die like idiots
>remove memes return to BL1 level serious
>keep cryo weapons
>keep energy guns
>increase movement speed by like 50%
>include more movement like wall jumps or something
>remove vehicles and retarded open areas with no point but to act as retarded vehicle drive around areas
>more gun diversity/guns act more different
>make a heal gun
>enemy diversity
>make the vault great again
>>332485804
I take all the development money and I give it to every person who was effected by the Colonial Marines fiasco. Refund every purchase, compensate Sega for loss of profits, and I reassemble the developer to which Colonial Marines was outsources, as they went out of business soon after.
Then, I outsource Borderlands 3 in it's entirety to a shitty Chinese developer, they have to start from scratch. Then I watch Gearbox go up in flames.
Fuck Pitchford.
>>332520951
it is best gun, to throw into the trash.
One of top 10 worst guns in the game.
>>332505951
>Remove memes, but keep adult tiny tina. What a fucking joke.
No, most of the suggestions involving her are make her an adult rather than just keep her. This would lead to her being fuckable (at the very least), and a slightly more mature character (due to Burch not being involved with the writing now).
>There are very few bullet sponges in this game.
Get out.
>The levelling process needs to be sped up significantly
Get out again.
>Prove saying remove clap trap are saying remove the mascot of the game... He was written to be hated/loved.
This is due to the memes mainly, but also the Claptrap Revolution creating hours of exposure to clones of him. He was just a bit overused in 1 and written worse in 2, I think he'd be fine if the writing improvements we want happen.
>Anybody saying it should be more like bl1 gameplay wise is stupid. Bl2 is almost entirely better than bl1. Except for loot system.
Personally I always felt that the guns don't sound or look as good as the guns in 1. This seems to be a common complaint, and is probably made worse by the complete randomisation of gun components that removed brand identity in 2. Which was weird, given the fact that certain brands had particular types of guns cut out completely with the loot problems you mentioned.
>>332524295
>increase movement speed by like 50%
I'm already pretty happy with my Gaige's speed.
I'd probably be most interested in seeing where I can put in things to make fun of Anthony Burch.
>>332505837
how long have you been one this site holy fuck?
that gif has existed since before i even came to 4chan
>>332520951
That doesn't look like the Pestilent Defiler
>>332525273
Of course it doesn't, because the Pestilent Defiler is a meme gun for BL1 dullards.
Dont fuck up the scaling like you did in BL2. Hire better writers. More guns, types of guns, and bosses. Balance legendaries so that you will use something other than one set or guns. Slightly increase % of legendary drop, but not to BL1 level. and use the jump mechanic from TPS because that was the only good thing about it.
Bl2 stopped being fun because of the shitty lvl 72 and OP8 system. Ruined the game.
Also, don't have handsome jack in it. For fucks sake drop the son of a bitch already. He was great in BL2 but we don't need more of him.and add less fucking memes and don't write in a respawn system that contradicts the entire fucking plot [\spoiler]
MakeVaughnplayable.
>>332525617
Ice/Laser weapons and playing Athena as a melee character were pretty good as well
>>332525938
Oh yeah, ice/laser were pretty cool. The more weapon types the better, as long as they make sure there is still a reason to use any specific weapon.
Ice was pretty silly, I liked it.
>>332525617
>Also, don't have handsome jack in it
This
I destroyed the last of Jack in Tales. Put him to restand bring back Wilhelm. There's no way a guy obsessed with augmenting his body didn't create a mind backup like Jack. I want to see him full cybernetic as a badass boss.
>No Anthony Burch writing
>More than one active ability for each character
>way more gun diversity and way more special abilities for unique guns...even some Ratchet and Clank-style CRAAAZY guns would be better than another generic gun that does 3 more damage
>make all cutscenes skippable, remove any fucking part in a game where the player is forced to stand around and wait for NPC's to talk/move slowly for something (extremely obnoxious in repeated playthroughs)
>add a shitload of endgame content
>balance the game for single player
>>332485804
- Smaller, more detailed maps.
- More vegetation.
- More skills per character.
- More character specific dialogue and prompts.
- Deeper character customization.
- Armor.
- Better weapon manufacture gimmicks.
- Weapon Customization.
- More Handsome Jack.
- Kill Lilith. Or let us do it.
- Weather patterns.
- Better melee.
- Weapon specific skills.
- More Jesper Kyd.
- A story.
- That doesn't suck.
>>332485804
Trying to fix it is pointless since it's 90% problems.
>Shit writing (and by extension, shit characters)
>"Humour"
>Bland environments
>Awful graphics
>Repetitive as all hell
>Totally unsatisfying gunplay
>All guns of any one type feel exactly the same
>Nonexistent class balance
>99% of loot is absolutely useless
>Damage sponge bosses
There's probably more as well, and this doesn't apply to just one, this goes for all of them.
>>332525938
I had a friend play Athena melee while I was a contract Aurelia.
That was some good shit.
It makes me sad that nobody will make a new game like BL (Diablo with guns) that's actually really good. Destiny/The Division are shit and Gearbox doesn't know what they're doing, but I really like the formula that BL established.
Thank christ Burch left Gearbox so there's a chance that they'll get someone competent to write the next game.
>>332485804
Go full Destiny mode and add a repetitive bland PvP mode that suckers people into grinding forever for shit items they will never actually use.
>>332526851
Why would you want a sequel to the game you didn't liked and even didn't played more than 1-2 hours?
>jojo
>complaining about BL "humor", writing and characters
Oh.
>>332527679
>i don't have any justification for not thinking borderland's writing is shit so i'll just sperg out over the source of the reaction image instead.
Oh
What's it like being retarded?
>>332527979
The writing is fine though. Its a much better excuse to slog along than D3s.
>400+ posts in a Borderlands thread
/v/ is so tsun for Borderlands.
>>332485804
I want more than 1 active ability
>>332485804
Bring back the weapon type level up system from 1
Add a balanced loot system
Either make the characters customizable or give them some dialog
Add instance like mini vaults
>>332485804
>more memes
>>332529306
The idea and setup is fantastic, the memes and story is shit of course we're tsun for it.
>Oh no, the big bad corporation man is going to kill us all!
>How do we stop him?
>I know! Let's kill him!
>but what about the respawn machines? He's the owner of the company that makes them
>lol what that's non canon, stupid
First we start with finding someone who isn't an unimaginative idiot to write the story.
>>332531896
we've already established that burch is to have a restraining order, and to be nowhere within a 10 mile radius of development
make it take place before the first bordelands etc. Mostly cus i want to play as Moxxi
>>332500395
>"Oh God, I feel my driving skills leaving me!" "Ugh... I have the greatest urge to clean up! SOMEONE SLAP ME!"
Fucking gold.
All the feminists and trannies etc. will lose their shit and we will laugh at them all day
>>332509787
kys
>>332500395
I read those lines using Steve Blum's Leeron voice and now my sides are gone.
>>332517103
Don't you kill a body double of Jack's in Borderlands 2? I thought that was Timothy.
>>332485804
Less or NO memes
Endgame/higher difficulty not a shitty bullet sponge festival. Rest of the game is fine as it is
>>332535084
no that's supposedly another body double