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DRM aside, do you think Hitman 2016 has the potential to be the
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DRM aside, do you think Hitman 2016 has the potential to be the best Hitman ever made?
>>
Not the best ever, but it's pretty good just from playing Paris alone.

Would've been perfect if
>no always-online requirement for challenges and unlocks
>all maps finished and released
>>
>>331762648
I'm having a lot of fun with it, the level design is great and the gameplay is fun. I whip they'd hurry up and release the other maps though
>>
>>331762648

Without a doubt.

Ignoring the online and episodic nonsense, with a few little tweaks and improvements here and there and assuming they keep up the level of quality showcased in Paris, it will absolutely be the best Hitman game to date.
>>
I hope.
>>
>Absolution 2.0
>best anything
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>>331765180
Back to Dark Souls 3 threads.
>>
>>331762648
NO
They better let this poor stealth based game die.
Was shit from the start, and it didnt evolve in the right direction.
>>
>>331765802
Fans say otherwise.

Why does it bother you so much that some games aren't aiming at your taste?
>>
>>331765969
>they finnished Silent Assassin
>lets find a wider audience, pure stealth is too hard for this retards with low atention span and no brain, maybe 6% compled the game as we wanted to
>they add lots of helps and make the AI into potato
>chose the milking style and abandon the original timeline and start to make "the best of" levels.
>after absolution, the game lost its path and now is on life support
>i-if you dont buy it, there wont be anymore games... buy it goys.
>Hitman "fans" in 2016 are stealthfags
>want stealth gameplay in a stealth game is bad taste

Maybe shills say that, some do it for free.
FOTM is a wonderfull thing.
>>
>>331762648
>Hitman 2016

Wholey fuck those 2006 graphics, who would be stupid enough to buy this
>>
>>331766873
i wouldnt mind if they improved how you interact with stuff, not just be near something and a fucking banner in front of the screen tell you what to do, and when you press the button, it just happens. this is 1997 levels of interaction.
>>
>>331766749
Let's forget the fact that Silent Assassin had half of shit levels and disguises on level of Absolution.
Contracts and Blood Money were the right direction.
>>
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>>331767342
>From other studio in 2007
>>
>>331762648

Yes, it can be if the levels are good and they tone down the scripting a bit (though honestly isn't a big a deal as I found out while playing)
>>
>>331767559
Oh shit, it's crysisfag
>>
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>>331767559
>>331767342
and from the same studio, but in 2004

>inb4 polygon count
>>
>>331767545
Blood money managed to steer it back into course, but for a little, it made the DESIRE for another one, but absolution failed because many reasons.
>>
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>>331767661

That looks like trah, what the fuck are you talking about.
>>
>>331767831
You're trah
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>>331767831
Oh im sorry, your eyes got hurt because all this years of piss filter, bloom, sweetfx shaders and ambient oclusion, this is how a game without all that shit looks like, now, look the texture res, look how fucking detailed it is, now see OP´s pic, and see how washed it looks, and remember, this is from 2004, im afraid to use the last reboot thief as a reference, so i wont.
>>
>>331766749
what's wrong with options? i like doing sa suit runs as well as violent, loud runs
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>>331767661
This is what the game actually looked like.

Beautiful.
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>>331768310
>i dont know how to configure this graphics stuff, i never saw it on my console

Some effects were so heavy on the 1st version of pixel shader, that the game changes LOD when moving and fuck up the res.
>>
>>331762648
Yes I do
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>>331768593
>implying that's my own screenshot
You're not very bright, are you?
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>>331768253
Optional stuff to do in a game is a good thing when it adds something like rambo runs on a stealth game, like metal gear with the gun porn, but if you get lost into that, you are fucked, instead of making new creative ways to do some kills, they just made the existing stuff more "cinematic"
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>>331768785
i don't get what you're saying here, are you a yuropoor?
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>>331768735
that isnt my screenshot either, but i played the game for years, it got updates long ago with the loadingu zones, so i have a fresh image of how it looks like, and i remember from back then how usefull were those things to optimize the game in movement.
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>>331762648
What kind of pc do I need to have to max this out?
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>>331769272
In 60 fps? Double or triple titans
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>>331768873
Just a non native speaker.
What i want to say is, that they lost focus.
They created a confort zone in a game that require you to be out of it to be sharp, and lost those moments when you sweatman.jpg all the fucking time.
>>
>>331769486
Shit man I guess I'm not touching this yet.
>>
>>331769486
>polycount looks regular
>textures looks... regular too
>somehow it needs 2 titans to run at 60fps
This is keen software levels of optimization.
Thread replies: 34
Thread images: 6

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