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Quantum Break
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You are currently reading a thread in /v/ - Video Games

Thread replies: 67
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>remedy top tier development
>entirely single player focused
>satisfying, smooth and balanced gameplay mechanics
>tons of effort put into story and characters
>sexy soundtrack confirmed https://youtu.be/GWba_XNUxtA

This is going to be such a pleasant surprise.
>>
>>331684809
I usually like Remedy but this looks like yet another generic cover based shooter to me.
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Really badass soundtrack
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>Sonyggers use 720p buzzword to attempt to shit on QB
>Devs come out and explain the truth
>Continue to spew bullshit numbers they don't understand
>Meanwhile PSVR will run with black image reprojections and shit frame rate

It's a shame this generation is going so well for them. Such an awful company needs to go bankrupt.
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how many programmers sold their soul to the devil to make these sweet distortion effects ?
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>>331684809
MEDIOCRE TRASH
>>
Just got it, looking forward to is, especially since it comes with Alan Wake which I haven't had the chance to play yet.

I'm a sucker for time fuckery shenanigans.
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>>331688483
with the power of Koskenkorva, anything is possible
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>>331684809
I was hoping for Alan Wake 2. Thus better be good.
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>>331684809
Look at all that cinematic action!
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>>331688652

Never ever sonycuck
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>Upgrade to NSA 10
I think I'll pass.
>Xbone
Gonna need more than 1 exclusive duder.
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>>331688312
>>Devs come out and explain the truth
The truth about what exactly? why the game is only 720p?
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>>331690401
>Quantum Break’s 1080p output is a temporal reconstruction from four previous 720p 4xMSAA frames. This approach gets us high pixel quality in combination with complex shading and effects, allowing us to achieve a cinematic look. However, varying sample counts between passes and temporal upscaling makes talking about resolution, as it is traditionally understood, complicated in the case of Quantum Break. Since the start of “Quantum Break’s” development, the most important thing for Remedy and Microsoft has been delivering a compelling gaming experience with superior artistic quality. This is what Remedy is renowned for. We’re confident that we have achieved this, and can’t wait to hear what fans think on April 5 when they play the game.
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>>331688652
>>
>>331690610
Neat.
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>>331684809

I don't know... Remedy really solid games but after Alan Wake I just don't know, one thing I'll give them is that they can really nail the atmosphere and environments, let's just hope they leave out all the shitty collectibles and just focus on gameplay like in Max Payne
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>>331684809
So it's The Flash with guns?
>>
Nah. Remedy stopped giving a fuck about good gameplay after Max Payne 2
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>>331690173
>>331690720

>thinks I'm a sony fancuck

ok xboners enjoy not having backwards compat
>>
>>331691124

>ok xboners enjoy not having backwards compat

But they're the ones getting BC, dumb-dumb
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>>331691228

>implying sonycucks know any better
>>
>>331691228
>Getting

They already have it. Meanwhile Sonyggers have the option to BUY emulated PS2 games lol. It really is pathetic how delusional Sony fans really are.
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>>331690610
Wait 4 720p frames?
That's 1440p
But outputted at 1080p?
What?
Also
>cinematic look
>>
How long has this been in development now?
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>>331691540
Remedy has described the resolution issue surrounding the game as "complicated".
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>>331691686
At least four years.
>>
>>331690610
>720p upscaled to 1080p with dynamic resolution gimmick
>cinematic look
>30 fps
>lookes like shit

Time to kill yourself xbots
>>
>>331690610
But this doesn't explain a thing until they talk in detail about the actual technology behind it. Because I have no idea what a 'temporal reconstruction from for previous 720p frames' would entail and I can't think of another example of something similar.
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>>331691884
So it's 720p 4xMSAA but with weird fuckery that interpoles the frames?
Like the classic Sony 1080i?
Meaning it probably effectively renders 720x720 each frame with 4x MSAA, and interpoling them 4 times gives out the full 1920x1080 each 4 frames
>>331692482
It should be less than the standard 720p, see above
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>>331692482
They could release it at 360p I would still want to play.
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>>331692587
See >>331692674
IIIRC Sony did it with Gran Turismo to achieve "1080p" while not rendering at 1080p
>>
bullet time, press x to parkour, damage shield, freeze time bomb
yeah it's pretty but it's all been done.
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>>331690610
So it's 720p?
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>>331692924
>720p
>4x 720p

It's... complicated.
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>>331692924
Read the thread >>331692674
Yes and no, it's probably interlacing
Holy shit I wrote interpoling, what the fuck?
I'm way too tired
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I love Remedy titles and this is one I've been wanting to play, but I only own a PS4 for gaming. Looks like a great game and hopefully I get to play it some time, whether it be grabbing an Xbone or a PC.
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>>331692836
>>331692674

Not even going to read the conversation but many last-gen games were not even 720p. Black Ops 2 was 880x720, a fuckton of games were 1024x720 etc. There's an incomplete list here

https://forum.beyond3d.com/threads/list-of-rendering-resolutions.41152/
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>>331686218
All the gameplay I have seen is people running around and ducking into cover when low on health
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>>331693353
Yes, and nobody liked it then either.
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>>331688483
inb4 that's fake and the final product doesn't look remotely that good
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>>331693353
>Call of Duty: Ghosts = 928x600
>Call of Duty: Black Ops = 960x544

What the fuck ahahaha
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>>33168480
post yfw 2:20
>>
For the record Rainbow six Siege is 540p on PS4 and 450p on Xbox One.

but whatever, keep shitposting.
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>>331693839
>Siege is 450p
>Crackdown 3 is SUPPOSEDLY 1080p

what is this black magic
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>>331693618
>>331693839
>>331693353

Alan Wake's native resolution is 960x540 on the 360

Remedy always does this shit
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I'm positively cautious since Remedy is pretty good, but I'm not holding my breath. The whole game / TV show thing screams memes to me which kind of kills some hype
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>>331693839
>540
>450

What is the current year again?
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>>331693998
How the fuck is this playable? A shitton of FXAA and filters?
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>>331693839
What?
No fucking way
Sources online say 1080p ps4 and 900p xbone
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>>331694241
7th gen didn't use fxaa until very late
Alan wake is 960x544 with 4x MSAA
It actually looked pretty impressive on the x360, further proof resolution isn't as important as it might seem, and the graphic settings and framerate matters much more
>>
We all know the limitations of the Xbox one.

This obsession with resolution is absurd. Specially for console where people play much far away from the tv screen than on pc.
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>>331693837
>Everything from 1:45 onwards
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>>331694051
>memes

I don't understand how you jumped to this conclusion.
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>>331694718
Any time Aidan Gillen gives a smug look everyone assumes he's baneposting
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>>331694241

I played it on 360 on an 1080p monitor and literally couldn't tell it wasn't native. I don't know what they do but they always use some technique to make it crisp.
>>
>>331694876
Ah. I thought you meant within the show/game itself.

You can't really stop your audience from being meme loving faggots.
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>>331684809
>Generic cover-based shooter
>"Cinematic" animations for everything instead of actually having to do it yourself
>QTEs
Nope, gameplay looks like shit. Looks like every other game trying to emulate the experience of watching a film, and this one even ties into a TV show.
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>>331695125
Xbox 360 had a good hardware upscaler and 4xmsaa is a lot
Also American nightmare is 1120x576 so they got better
>>
>>331694051
From what I've seen the show seems to be almost 100% fluff, there's not much that you really have to see from it. The show quality was around NCIS levels, not bad but pretty cheesy.
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>>331695464
>QTEs
Could you source me on that? I don't think I've seen any in the game from the previews.
>>
>>331684809
>do as much research as possible on quantum break
>This is going to be such a pleasant surprise.

what
>>
>>331693353
>ass creed lib on psvita
>720x384
What the fuck ubisoft?
>gravity rush is the same
>mgs hd is 720x448
The psvita can't be that shitty
Can it?
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>>331684809
>balanced gameplay mechanics
Nice buzzwords shill. Game isn't out you have no fuckng idea if it's balanced. Fucking retarded faggots I swear.
>>
>>331684809
I dunno it looks like it mite b cool but it also looks super polished and structured to the point where it seems like more of a "hey everyone come check out this awesome looking game on my big TV for 10 minutes" and has zero impact beyond that. Like it's a technology showcase or something rather than a fun game. Still, I loved Alan Wake so I'll check it out
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it sure fucking is anon, cant wait
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>>331692482
Thread replies: 67
Thread images: 8

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