Muddy graphics aside, this is what we've all been waiting for since Doom 2, right?
>>330561141
Please elaborate.
>>330561018
>Slow as shit
>Orange filter
>2 weapons limit
>CINEMATIC QTE
>KILLSTREAKS
>UNLOCKS
>PERKS
>LEVELING
>CINEMATIC MELEE ACTION
No.
>>330561376
All of that can be fixed with mods, though.
>>330561018
>Muddy graphics aside
He thinks this is relevant
>>330561526
>No Mod Support
>MODS WILL FIX IT
The fact you even say that "MODS WILL FIX IT" shows you're braindead.
Fuck off.
>>330561584
Wait, no mod support? So we won't be able to mod the game?
>>330561725
>Implying you can't mod any game you want
Why do all the demons look like they're from a Pixar film?
>>330561982
Right. That's what I was thinking, and why I was confused.
So, why is the lack of mod support a cause for concern?
>>330562173
The whole art style looks cartoony as fuck and that's obviously deliberate.
Even the Cyberdemon looks like a shitty antropomorphic moose.
>>330561982
Yeah, it's not like the first Doom has built in mod support that made fan content feasible and thriving, not just possible with debug hacking.
>>330561982
>>330562176
You do realize that modding a game through reverse engineering is vastly more complicated than using a standard SDK, right?
Furthermore SDKs should remain backward compatible as the game gets updated, binary hacks not so much.
>>330562173
Cyberdemons are for hugging!
>>330562389
Not saying that it will be easy, just saying that it will happen.
>>330562449
No it won't because no one will give enough of a shit in the first place. Just like Rage and new Wolfenstein games.