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How come everyone gives KOF14 shit for the models but smash can
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Thread replies: 19
Thread images: 2
File: smash_zero_big.jpg (154 KB, 960x540) Image search: [Google]
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How come everyone gives KOF14 shit for the models but smash can look like this and you all eat it up?
>>
>>330559478
It's on Wii U and not a much more powerful platform capable of producing better visuals while maintaining a 1080p resolution and a steady 60fps.
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Because at least it's 1080p and 60 fps
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>>330559637
>>330559564
is kof14 not going to be 1080p 60fps? if so droppd
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>>330559705
Of course it's naturally gonna be 1080p
>not gonna be 60 fps

Are you fucking retarded?
Fighting games are MADE with 60 fps in mind, this is used to calculate frame data.

Have you people never played a fucking fighting game
>>
>>330559478
because smash doesn't look like a ps1 game
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>>330559478
>960x540
help
>>
>>330559478
Apples and oranges.
KOF14 isn't a competitor to Smash, it's a competitor to Street Fighter V and Guilty Gear Xrd
>>
Because you have to zoom in to see how shit they are.
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>>330559478
Because smash actually looks good.
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>>330559478
IT'S OK WHEN NINTENDO DOES IT
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>>330561572
LMAO
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>>330563456
It honestly is.
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>>330564184
It looks like brawl with a bit more polygons
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>>330564280
It look way better than Brawl.
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>>330559478
Because people have lower expectations for Nintendo products.
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>>330564280
The entire art design is completely different from Brawl. Brawl looks way more washed out by comparison.
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Because Smash wasn't lauded for its gorgeous spritework in previous games.
>>
smash 4's non-UI visual design is gorgeous

how it actually plays is a different story
Thread replies: 19
Thread images: 2

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