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Metroid Prime: Federation Force
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You are currently reading a thread in /v/ - Video Games

Thread replies: 19
Thread images: 7
New Footage: https://www.youtube.com/watch?v=9PjeCuT-GWU

Holy crap this looks atrociously bad. Is that the story mode or just another mission?

Everything looks to be an artificially prolonged repetition of doing the same thing for 8 to 10 minutes.

Which wouldn't be so bad if you at least moved somewhat faster and jumped less floaty.
I can't see trying to get best times or anything else in this game being remotely fun.

Please convince me I'm wrong, but will they just keep this guy in charge of metroid forever?
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for everyone concerned about pushing the ball around, how is that different from samus' morph mode?
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>>330539985
better control in samus's morph ball? This looks obnoxiously tedious.
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>>330539985
>unlimited amounts of bombs spawn on a hovering platform that you have to shoot with laserbeams to get them to catapults 4 seconds away from you
what do you have to smoke to come up with stuff like that
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Triforce Heroes was the same shit. Why does Nintendo think mandatory co-op where you take what was a 1-man job that could be done in seconds and make it take minutes with 3 people?
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>>330539662
I was about to ask what was going on with this shit since I haven't been focused on it but fuck. That video doesn't really look like Metroid, even for a spin-off and shit is that gameplay slow.
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>>330540673
Tri Force Heroes was awfully fun. It is one of the best co-op games in recent memory.
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>>330539662
It looks like fucking shit.
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>>330540862
I played a few hours of it and the only fun I had was because I was playing with friends. I can have fun with my friends for free and without dumbed-down ALTTP puzzles.
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>>330540673
triforce heroes looked like you had to communicate with friends and solve one distinct puzzle after another one.

this one looks just like the same chore repeated over and over again
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>>330539662
>Any incoming message will take up half of the UI
I'd say I hope this was just in the tutorial, but that implies I'd actually want to play this piece of shit.
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why would they choose THIS as a gameplay demo?
surely this can't be representative for the whole game?
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>>330540862

If you have friends to play the game with or have the luck to be piled up with cooperative members of the crew. Otherwise, have fun trying to finish the levels with people who think it's fun throwing you off a cliff, steal the weapons designed for your outfit while barely using them and that constantly get hit with no justifiable reason even though they know all three heroes share the same life bar. There's being funny while still trying to do your best to cooperate, then there's those who barely even try and make material grinding a chore.

Oh yeah, can't forget about that one guy that keeps falling off the edges on purpose.
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>>330541216
the stuff the treehouse showed off at E3 wasn't any better
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You have brain damage or something? Cause that looks absolutely fine

You know what else is 10 minutes of doing the same crap?

Meta Ridley
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>>330542091
>Not speeding the fight up with the Boost Ball trick
Bumps it down into 2 minutes.
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>>330542091
>Literally a, "this is fine" post
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>When the camera shakes after using one of the boost jump pads and thus the cockpit surrounding the screen shakes too, we can actually see the rim of that border, even though the cockpit should completely surround its pilot
This will be so much more noticable on a 3DS due to the depth of the 3D.
>all these neatly animated laser guns and beam weapons just go PEW PEW PEW zap zap zap
>the walking speed is so slow

This really tickles my autism, but overall I'm still excited for this game. I see a lot of good stuff in there too.
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>that fucking music

I want this game to crash and burn.
Thread replies: 19
Thread images: 7

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