>taunt does nothing in PvP
>Taunting another player only reduces his armor.
Isn't that the point? You are going so easy on them that you have time to taunt. It's literally saying "Are you even trying? Look how much I'm doing fucking nothing".I love taunting in games
>>322906683
Taunt would be a great peeling ability for tanks.
>Taunt enemy
>He can only target you for a few seconds
>>322906683
Why should it? All it does is tell the AI to switch targets to you temporarily so you can gain actual aggro on it.
>>322907126
You do know that that is already a thing, right?
>>322906683
>You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
Thanks Warhammer Online.
Althought I would prefer a system where taunt reduces the targets damage against other targets and increases it against you.
>>322907317
Which game does than in pvp?
>>322907410
League of Legends
>>322906683
>taunt reduces damage to everyone else but tank in PvP
>>322907410
Guild Wars 2
>taunt is absurdly powerful in PvP
>>322907497
Go fuck yourself, that's not even a real game.
>>322907410
Dota 2
>taunt is not an actual taunt but some shitty skill
>>322907410
aion
>>322910391
>taunt does nothing in game
>produces rage in the actual player
>>322909201
>taunt isn't an actual taunt, it's just a battlecry
>>322910890
The way it should be.
>taunting raises your meter
This is why I love playing asAkiyama in Yakuzaso much.
I like how Bayo and DMC does taunting.
>>322906683
>my face in Aion taunting forces the enemy to lock onto your character
>>322906683
>Taunt-aunt
>>322907410