>game's graphics are worse than the trailer's
Why is this allowed?
That seems pretty marginal, desu.
>>322159703
Because it isnt good for marketing and most people wont notice/remember the difference anyways(i am not joking, most of /v/ is remembering x360 having xbone tier graphics and ps2 having ps3 tier graphics)
Pretty much every publisher other than nintendo and a few other japanese ones realized this,
>>322159703
Because it's a doggy dog world.
>>322159703
Why is that game so fucking rare
I've been on the look out for a ps3 copy for ages
>>322160286
They're far from a diamond dozen, nearly every game does it but that doesn't make it ok
Because trailers aren't rendered in game so they don't have the same technical restrictions.
Most developers make the best looking game possible and downgrade it if they cant get the required performance.
/r/ing that Uncharted 3 comparison pic
>>322162895
got it
>>322159703
Right
>2dark
Left
>2bright
Fucking what
They both look awful
They're exactly the same only someone fucked around with the contrast settings.
>80% of Trailer's content is cut from the Final game
>>322159703
Will you stop posting Legend of Spyro shit, anon?
Nobody gives a fuck about your shit series.
>>322159703
Literally identical asset quality, the only difference being gamma and brightness.
>>322163040
The weirdest thing with this scene is that it, like most Uncharted cutscenes, is pre-rendered. It's not running in real time so...why change?
>marketing
why is it allowed?