[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
ITT:Series that never had a bad game
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 157
Thread images: 44
File: image.jpg (1 MB, 2400x1837) Image search: [Google]
image.jpg
1 MB, 2400x1837
Let's try this again.

Partner's in Time was weak, but not a bad game you fucks
>>
I agree, I like PiT, just not as much as the rest. Although I haven't played DT yet.

Anyway Trauma Center
>>
>>321683945
God damn it I miss the striped socks
>>
>>321683945
hotel mario
>>
File: image.jpg (166 KB, 701x896) Image search: [Google]
image.jpg
166 KB, 701x896
The only people who hate PiT are idiots who don't focus on their attack stat to counter the high HP

And those who can't handle A,B,X and Y to attack

The only flaw of PiT was the change of specials being item stock based, but it's managable
>>
File: woaaah.jpg (244 KB, 1324x992) Image search: [Google]
woaaah.jpg
244 KB, 1324x992
It all went downhill from PiT.
Bowser's inside story was a 7/10, same as Dream Team, which managed to bore me.

>tfw I remember playing superstar saga
Oh..
>>
Wario Land. The only iffy game is Master of Disguise, but that's not an official Land game.
>>
File: image.jpg (44 KB, 460x215) Image search: [Google]
image.jpg
44 KB, 460x215
:^)
>>
>>321683945
The Legend of Zelda. Internal fandom wars happen over trivial bullshit and each game is at least great regardless of personal feelings.
>>
File: destroy.png (196 KB, 500x412) Image search: [Google]
destroy.png
196 KB, 500x412
Why is Kirby so good?
>>
File: image.jpg (63 KB, 1280x720) Image search: [Google]
image.jpg
63 KB, 1280x720
Superstar Saga's great and has no secondary gimmick shoved in, but it has a list of bullshit that pisses me off. Teehee Valley and Peach's stupid as shit AI, the entire beach/underwater section exists for no reason other than being filler for the sake of having a beach area, and piranha bean existing forcing you to have a pseudo boss fight with only one bro.

Partner's in Time's only real flaw is having special moves based on item stock and having the longest fucking cutscene demands for the final boss you can't skip of you die and restart including fighting younger sis.

Bowser's Inside Story has you repeat the same fucking minigames over and over and over and over just to pad out the 2D Sections, fawful isn't a serous villain. Fantastic game though and Bowser is fucking fun.

Dream Team's tutorials won't fucking stop, and the dream segments take way too fucking long, still a great game regardless, going through the shitstain that is listening to Seadrick and his fuckig siblings talking and talking and talking and won't shut the fuck up almost drove me insane but the boss battle with Elite Trio following made the suffering worth it.

Paper Jam has easily the funnest gameplay mechanics in the series, and bosses are easily the best gameplay wise. Toad Missions get repetitive but not on the level of BIS's repeat minigames and I overall prefer running around in the overworld doing shit than getting forced into 2D mode, Papercraft battles are fun when your charging and attacking but really fucking tries your patience when your doing the rhythm shit and trying to turn
>>
>>321683945
M&L is closer to "never had a good game"
>>
>>321686832
Zelda had plenty of bad games, like Zelda 1, Ocarina of Time, Wind Waker, and several of the spinoffs / handheld games.
>>
>>321685437
Nigga what?
Everything went downhill after BIS
DT was boring as shit and PJ was okay, not great but the jokes redeemed it
>>
>>321687646
Good analysis. I used to hate the Papercraft Battles but now that I've S-ranked them in the Boss Ring, I've come to appreciate the way they're designed. Still not as fun as giant battles from DT though.

>>321687909
>bad games like Ocarina of Time
>>
File: 1451166638067.png (365 KB, 860x585) Image search: [Google]
1451166638067.png
365 KB, 860x585
>>321689009
>>bad games like Ocarina of Time
Games don't have to be considered "good" just because of ad populum. OoT actually damaged gaming, ruining several genres by popularizing Z-targeting which ultimately lead to aim assist and auto-aim. It also ruined sword fighting mechanics. We should see more games like Chivalry, rather than these lock-on, no-aiming type games.
>>
Yakuza.

The most weak game is probably Dead Souls which can be considered a game for "hardcore" fans of the series
>>
File: bait.jpg (126 KB, 600x841) Image search: [Google]
bait.jpg
126 KB, 600x841
>>321683945
>>
I haven't played a Mario and Luigi game since Partners in Time. Which of the later sequels would you guys recommend playing?
>>
File: GTA-III[1].png (813 KB, 1024x768) Image search: [Google]
GTA-III[1].png
813 KB, 1024x768
>>
>>321689435
No-one forced other devs to follow OoT's control scheme and it's not OoT's "fault" no matter how you look at it.
>>
>>321689683
Bowser's Inside Story. It's the next game right after Partners in Time. If you like that, go onto Dream team since it plays similar to Bowser's Inside Story. Paper Jam isn't out in the US yet. but it's out in Europe, Australia, and Japan.
>>
>>321689683
They're all good, just get Bowser's Inside Story and move on to the next and then the next if you still like each.
>>
>>321689648
BO2 had a Wii U release?
>>
>>321689683
All of them.
In order of release.
>>
>>321689683
Bowser's Inside Story is best in the series. From little things I've heard people seemed to enjoy Dream Team the least (Haven't seen too much on the new one though)
>>
>>321689749
People falsely worshiped OoT, probably because of fanboyism. Probably because they had to rub it in Sony fan's faces, "look we have a better game than you guys! nananana!"; that sort of thing.

People pretended to like this shitty game, so devs predictably copied the formula hoping to emulate OoT's success, and gaming was forever ruined.
>>
Max Payne.
>>
File: 19740_front.jpg (17 KB, 640x439) Image search: [Google]
19740_front.jpg
17 KB, 640x439
>>
File: kirby_rick.png (185 KB, 600x684) Image search: [Google]
kirby_rick.png
185 KB, 600x684
>>321683945
Kirby
Bayonetta
Pikmin
>>
File: 2015-12-27-17-50-39--545531838.jpg (7 KB, 366x138) Image search: [Google]
2015-12-27-17-50-39--545531838.jpg
7 KB, 366x138
Mother series
>but mother 1 is grindy
I've played the game five times ( only used the easy ring once) and never minded it to much. I only grinded leaving my house, entering magicant for the first time, and having Lloyd and Ana join my party.
>>
>>321687909
>zelda 1
>bad
Nigga you need to try harder
>>
>>321690328
see:
>>321689435
Same concept applies to Zelda 1
>>
>>321687646

Oy vey you expect me to read your shit opinion
>>
>>321689009
Giant battles in DT were cool in concept but the execution, especially with anything involving the gyroscope, was terrible.
>>
>>321683945
Advance Wars
>>
>>321690161
The Mother series has 0 good games
>>
File: 1449549704363.jpg (2 MB, 1524x1353) Image search: [Google]
1449549704363.jpg
2 MB, 1524x1353
Souls.
Inb4 DS2 haters, its alright. Its worse than the first, but still worth a playthrough.
>>
>>321692049
L O L
O
L
I respect that opinion as long as you actually tried playing them. What did you not like about them anon?
>>
>>321690151
>Kirby Mass Attack
Shit was so tedious I dropped it. I dropped a fucking Kirby game.
>>
File: souls.jpg (417 KB, 1280x1920) Image search: [Google]
souls.jpg
417 KB, 1280x1920
>>321692113
>souls series
>>
>>321687909

What the fuck are you talking about, anon, Zelda 1 is the best Zelda ever, wtf
>>
>>321692049
I guess I could understand, but that sentence qretty much equals saying "I hate turn-based RPGs"
>>
>>321683945

Am I the only person not too concerned about the boss health bloat in PiT?

Fights in Mario and Luigi aren't like classic JRPG's, you're actively engaged in the battle trying to dodge enemy patterns. Hell, the only downside to it I'd say is that the game is pretty much just 1 path, with few optional areas
>>
>>321690161
Same here. I played it last Summer on Wii U for the first time (no Easy Ring available) and you only really have to grind on those occasions, not even for that long outside of the beginning of the game. The adventure itself is amazing.

>>321691854
Fuck no, stylus controls were perfect and so were enemy tells as long as your reaction time wasn't shit. For gyro controls, you have to hold the 3DS exactly like in the image shown (i.e. tilted to a similar degree), it only gets finnicky if you try to hold it horizontally. I've experienced it.
>>
File: Bowser_&_Antasma.gif (26 KB, 175x137) Image search: [Google]
Bowser_&_Antasma.gif
26 KB, 175x137
>>321683945
>Just got Dream Team for Christmas
>Pretty fun so far. I like the bosses and enemies. Dream sequences are cool. Loving the spritework and the soundtrack
>Tutorials are annoying but so far they don't feel like they plauge the game and you can say no to a lot of them or just mash A to get through text
>Use equipment that lowers defense but raises attack
>Figured "fuck it, it will make enemy encounters go a bit faster and I would like the extra challenge on bosses"
>Actually died to pic related
>tfw just game overed on a Mario game
>tfw I have dishonered my famiree

D-D-D-Did I fuck up, /v/?

>>321684134
You can barely even see the in the actual game's spritework
>>
>>321692424
>Am I the only person not too concerned about the boss health bloat in PiT?

No, because I'm European and didn't have to deal with that shit. :^)
>>
>>321692434
The gyro controls had a high chance of just flat out dying in the last section of the final battle. Having to repeat that fight like 10 times, only winning because the boss killed himself accidently, kind of soured me on it.
>>
>>321692478
No, those fuckers are harsh for everyone first time through. Dream Team and Paper Jam are the only games in the series with bosses that can legitimately kill you because of difficult patterns and not utter bullshit like the start of the final boss fight in Superstar Saga.
>>
>>321692332
Probably couldn't even beat it, I don't know if zelda 1 is my favorite but the fact that it and 2 are the only ones with challenge put them above most of the other games in my opinion.
>>
>>321687646

>trying to turn

Oh god this

I don't mind rhythm, I like it, but turning that fucking behemoth is annoying
>>
>>321692969
>Probably couldn't even beat it
I'm this guy:
>>321687909
Are you saying I couldn't beat it? Because I beat it.

It's still a bad game.
>>
[test]
>>
>>321692742
>"you haven't been dumping bonus points into speed the whole game? Teehee looks your screwed, chucklefuck :^)"

Holy shit, I forgot about that stupid bullshit.
>>
>>321690149
1st game was lame
>>
Dream Team is fucking shit. Tutorials for the same shit over and over. Holds your hand through every puzzle. Puzzles that aren't even hard to begin with. So much text that's boring and unfunny.

Fights are good, that's it. They're actually challenging, but if you die it offers "easy mode". Fuck off Nintendo, let me play the fucking game.
>>
Partners in Time wasn't bad at all, you fags.
>>
>>321693748
First is the best.

>>321693669
>not dumping everything into Attack so you can two-shot everything once you get Great Force
>not being able to dodge the final boss' attacks
>>
>>321683945
Literally Nintendogaf.
>>
>>321689857
there was also a release on the ds and wii
>>
>>321686842
>epic yarn
>=^]
>>
>>321689857
Yep. BO2 on Wii U is the only COD game i have, got it as a gift. This game with pro controller is god tier in multiplayer, and online servers are surprisingly extremely lively, I've never had a problem getting a match.
>>
>>321687646
>fawful isn't a serous villain.
other than thism pretty accurate
>>
Super Smash Bros.

>B-but muh tripping, muh no l-canceling, muh-

No. Just because it wasn't an Esport doesn't mean it's bad.

I'd try to come up with another example to compare it with, but nobody else has bitched this much, not even the people disappointed by the new Battlefront.
>>
>>321689986
I don't even remember OOT being that hyped when it was released

To be fair I was always a Sony kid
>>
>Fawful's awareness in SSS and his venting in PiT

>The Shroobs takeover of holly jolly in the beginning

>The entire intro sequence of BiS regarding the blorbs disease and finding out its fawful with Bowser

>Bowser betraying Antasma after 3 games of ruses and takeovers

>Everything about Somnom woods and trying to awaken Zeekeeper

>Fawful's entire plan going perfectly to the very end till he got what he wanted

I love how intense the series can get at times

Hopefully Paper Jam shares a bit of it
>>
>>321693625
Then you have shit taste friend. But seriously why didn't you like it? I like the simplicity and challenge of it.
>>
>>321692478

Dream Team and ESPECIALLY Paper Jam have brutally difficulty bosses because they were designed to adapt and attack you based on your status, with Dream bosses overwhelming you since Dreamy Mario is a one man destructive army, and Paper Jam bosses being absolutely godlike because you have 3 men
>>
>>321693669
>Not being able to dodge her first attack, which is usually just the jumping over fire thing
>Not having all of your Golden Mushrooms and Max Nuts still
>>
File: Bonus Line.png (3 KB, 256x240) Image search: [Google]
Bonus Line.png
3 KB, 256x240
>>321690161
>he didn't grind up Pippi just to watch her fucking amazing stat growth
>>
>>321683945
Metal Slug
>>
File: 1450830938740.jpg (16 KB, 315x404) Image search: [Google]
1450830938740.jpg
16 KB, 315x404
>>321694660
Well in Brawl's case, it was a bad game because it was extremely floaty and unresponsive. Even with RNG tripping, cancelling, and other things, that is what sticks out like a sore thumb. In any game, that's something that could tank its quality all by itself, but for a party game that's trying to be a fighting game, it utterly killed it.
>>
>>321695446
Floaty I'll give you. Never had response issues.
>>
>>321694897
>I love how intense the series can get at times
>Hopefully Paper Jam shares a bit of it

Spoilers

Bowser destroys Peach's Castle at some point in the game.
>>
>>321694897

Paper Jam does have some intense moments

My personal favorite is after you knocked out Bowser Jr and Paper Bowser Jr, having a sad lament about losing his buddy, then having the two Bowser's appear and getting really fucking mad at what you just did and in response blows up Peach's castle
>>
>>321694897
There's a few cool moments in Paper Jam, like Bowser having enslaved Toads to work in mines or Peach's Castle getting destroyed, but overall the game is pretty chill. Not a lot of moments like the ones you described.
>>
File: hqdefault.jpg (10 KB, 480x360) Image search: [Google]
hqdefault.jpg
10 KB, 480x360
>playing Paper Jam
>hype as fuck final boss
>excellent rocket jump
>excellent mega thwonk
>"oh boy now to hit him with an excellent trio attack"

As for the OP
Pikmin
>>
Why do people like M&L DT so much
I hated it
>>
>>321695595
It's the whole buffer mechanic that was put into the game. It lead to a lot of response issues in if you weren't overly conscious about your inputs. It's much less prominent in SSB4 due to it being less floaty, but it's still something that shouldn't have been implemented.
>>
>>321694897
Paper Jam gets intense as fuck towards the end. Remember in Dream Team when Neo Bowser Castle was only able to float around without doing any significant damage to the island before the Zeekeeper and Mario and Luigi took it down? Yeah, that's not how it goes this time.
>>
>>321695885
It was just the bros abroad again with a standard open overworld for the first time since SS
>>
Persona.
Some might find the first ones weak, but none of them is bad.
They are all from good to GOAT.
Also Elizabeth is best girl.
>>
>>321694897
Based on leak threads from several weeks ago:

Although Paper Jam is only limited to generic mainline Mario characters (nobody unique to any of the RPG characters), they actual do quite a bit of character development with the main Mario cast. For example Paper Peach makes regular Peach look like a dumb broad in some scenes, the Koopalings speak and hang out in their own cliques, they don't like Bowser Jr. Bowser Jr. is also kind of implied to feel depressed and neglected for being disliked by the Koopalings, being kind of ignored by Bowser who is always more preoccupied kidnapping Peach, attaining power, and fighting the Mario Bros. On top of that, it's also kind of implied that Bowser Jr. has little faith in his Dad or his army in ever taking over the Mushroom Kingdom or accomplish anything and is plain tired of getting his ass beat my Mario (apparently in Shitter Star and somewhere else it is implied Bowser Jr.'s dream is to become a powerful hero instead of a villain but I don't know the exact source). Bowser Jr, eventually breaks off to destroy the paper book with Paper Bowser Jr. so the two can remain besites and not feel alone again. ON TOP OF THAT Bowser even gets a little treatment where he and Paper Bowser go full Papa Wolf on the Mario Bros. (they look like extremely tough boss fights) for beating their sons, showing that despite Bowser being a stubborn idiot and somewhat neglectful at times, deep down he cares about his son's well-being just like any other good father
>>
>>321695827
>the resulting counter-trio attack pierces Paper Mario's defenses and targets the original directly while ignoring the copies
I died twice to that shit, man.
>>
>>321695745
>mfw "WHAT DID YOU DO TO MY SON!?"
>>
>>321683945
Trine
Star Wars - Jedi Knight
Warcraft
Left 4 Dead
Far Cry
Jet Set Radio
>>
>>321696148
This is all correct.
A lot of people complain this game uses a standard Bowser kidnaps Peach plot, but it really gives it its own flavor by taking the usual characters and giving them more personality and fleshing them out more than you'd usually get in a plot like this. Also, the game is filled to the brim with fourth wall jokes about the standard predictable plot. This game might have the best writing in the series, honestly.
>>
Reminder the shroobs sucked the vim out of toads to use it as rocket fuel


SHROOB TECHNOLOGY WAS POWERED BY THE
LITERAL
SOULS
OF TOADS
>>
>>321689986

Just because you don't like a game or genre doesn't mean game/genre is shit. All that means is that OoT didn't appeal to you.

Yes OoT is overrated but saying its shit is false. I personally don't really like RTS all that much outside of a very select few. I don't like StarCraft 1+Expansions but I won't call it a shit game because it didn't appeal to me, its just not my cup of tea.
>>
File: Foreshadowing.png (982 KB, 689x1243) Image search: [Google]
Foreshadowing.png
982 KB, 689x1243
>>321696785
>Also, the game is filled to the brim with fourth wall jokes about the standard predictable plot.
>>
>>321696295
>the way they cradle their limp bodies in their arms
>the way they keep ignoring what they say even after they've been beaten up that badly
Shit made me genuinely sad for the Juniors.
>>
File: oh god what.jpg (8 KB, 197x222) Image search: [Google]
oh god what.jpg
8 KB, 197x222
>>321694897
There's definitely a few "OH FUCK" moments.

>mfw Ludwig pulls out his own Battle Cards
>mfw Bowser destroys Peach's Castle
>mfw Bowser turns Paper Bowser into an Iron Man suit
>mfw he has his own Trio Hammer to counter yours and use his own Trio Attack
>>
>>321685610
>what is genesis
>>
>>321697271
>mfw Ludwig pulls out his own Battle Cards
>the cards he pulls in Dry Bowsr battle
jesus fuck, someone tell me where to grind to level 50
>>
>>321694897
Aside from the story moments mentioned, there's a gameplay-related moment I felt was particularly intense and surprising. While trying to steal the final Bros Attack back from Nabbit, he runs into enemies and you're forced to bail him out while he stands safe in the back and occasionally throws you mushrooms. During the final batch of enemies, he goes "screw it", attacks the enemies himself like a fourth party member and even does his own Bros Attacks with your characters as partners. I love the little guy.
>>
>>321695090
>Dream Team and ESPECIALLY Paper Jam have brutally difficulty bosses because they were designed to adapt and attack you based on your status
Really? Examples of how they do this?
>>
>>321697512
Best place to grind is Neo Bowser Castle, against Chain Chomp pairs. Create a card deck that includes both "EXP up by 50% at the end of battle" and "Double EXP if you defeat the enemy in this turn" cards, soften both Chain Chomps and the Shy Guy up a bit beforehand, then use both cards and finish the battle with a Trio Meteor. The effects stack, so you get 3x exp. If there are two Chain Chomp Pairs and you kill all six individual enemies with card effects active, you'll actually hit the cap of 9999 experience points earned.

Also, Dry Bowser doesn't necessarily spawn Ludwig and Larry. He can also spawn Roy and Wendy or Iggy, Morton and Lemmy.
>>
File: 1451058300215.png (238 KB, 604x1080) Image search: [Google]
1451058300215.png
238 KB, 604x1080
how can one half genie be so based
>>
>>321697625
Stuff like using an attack that can trip you (which a lot of enemies seem to have) and then focusing all their attacks on the bro that's down, or targeting the bro with the least HP. This happens quite often, I can't come up with any specific examples at the moment.
>>
>yfw (Paper Jam spoilers) Kamek and Paper Kamek make a magic rope and attack you by re-enacting fucking Border Jump from the beginning of Superstar Saga
>>
File: 1411314500454.png (430 KB, 1186x874) Image search: [Google]
1411314500454.png
430 KB, 1186x874
>>321698570
That's interesting. I just beat BIS and boy, it was a huge improvement over PiT, but it somehow felt really short. Like it ended too abruptly.

How is DT in length? And is it worthy it, specially considering I pay pretty much double the price for any 3DS game where I live?

On one side I always hear praise about DT's boss battles, but on the other it's endless whining about tutorials.
>>
>>321698979
Not him but Dream Team is the longest game in the series, even longer then Paper Jam. The Dream World is the equivalent to being inside Bowser, though fighting in it, is different.

The main complaint is that the amount of tutorials are a lot, due to the amount of new mechanics in the game.
>>
>>321699595
>The main complaint is that the amount of tutorials are a lot, due to the amount of new mechanics in the game.
Can't be worse than the repeating minigames in BIS, right?
>>
>>321698979
DT is the longest M&L yet (50+ hours for each of my playthroughs), but the pacing is pretty terrible - for about 30 hours, not many things happen. The story only really picks up with the Ultibed quest.

I'd say DT is great but I strongly suggest against playing it in long sittings, because the story is so uninteresting for the first half that it might make you drop the game if you play it too much at once (which would be a shame because, in my opinion, the second half of the game is really fucking great).

Tutorials aren't really a problem, not more than for other M&L games anyway. They're just more common since the game throws more abilities at you.
>>
>>321698979
I love Dream Team, but I will admit that they do shove a few more tutorials down my throat then I'd like. It's nothing you can't muscle through, and a lot of them are skippable. In terms of length, it's about 40 hours long if you decide to go for all the extra things like Pi'illos and Attack Pieces.

I wouldn't say that it's worth something like 80 dollars, though. That's just asking for too much, despite how enjoyable of a game it is.
>>
>>321698979
DT is the longest game in the series.
It's my personal favorite, I think people shit on it way too much just because there's too many tutorials. I mean, there are, but it's not like they ruin the entire game, especially if the rest of the game is a straight up upgrade from BIS. And yes, the bosses are amazing. Battles in general, really, enemy attacks are pretty creative and require some skill to dodge properly.
Go for it and make up your own mind.
>>
>>321698979
In my experience, not counting extra time for 100% completion (which pretty much doesn't exist in SS and PiT, is very limited in BIS and only significant in DT and PJ):
>Superstar Saga: 20 hours
>Partners in Time: 15 hours
>Bowser's Inside Story: 20 hours
>Dream Time: 40 hours
>Paper Jam: 30 hours
>>
File: DreamyBowserMLDT.gif (171 KB, 211x184) Image search: [Google]
DreamyBowserMLDT.gif
171 KB, 211x184
I'm at the very end of Dream Tema in Hard Mode. Started off pretty brutal getting 2HKO'D by nearly everything but the challenge soon wore off. Only Zeekeeper and Final Kamek were a pain, most of it ended up fairly tame. Min-maxed POW and Stache, reached Rainbow Rank, got the best gear, and holy shit Dreamy Bowser is kicking my ass so hard.
>>
I completed BiS recently and I just started playing PiT like 2 days ago.
Never have tutorials pissed me off this much. It's completely baffling to me, all they had to do is give you a simple question at the beginning of the games "is this your first time playing?" and it would be solved. Instead you get tutorials constantly thrown at you that drag on and on. It's really infuriating, imagine if normal mario games had this.

>every mario platformer starts with a goomba walking towards you, wacky NPC #2323 stops time and yells "STOP I NEED TO TELL YOU WHAT TO DO"
>"FIRST WALK LEFT, THEN HIT A AND JUMP ON HIM"
>"REPEAT THIS 3 TIMES OR I WON'T LET YOU CONTINUE"

Other than that, they're pretty good games. PiT battle system feels a lot worse than BiS though.
>>
>>321694897

Somnom woods music is fucking GOAT

http://www.youtube.com/watch?v=NUmmCDyB0EI
>>
>>321698434

Risky's Revenge
>>
>>321700085
The Boss Ring in Hard Mode is even harder. The reaction window for giant bosses is ridiculously small and you need to be perfect at absolutely all times, it's crazy.
>>
File: Kirby.gif (484 KB, 116x116) Image search: [Google]
Kirby.gif
484 KB, 116x116
Kirby
>>
File: 1407989443535.jpg (594 KB, 1043x1200) Image search: [Google]
1407989443535.jpg
594 KB, 1043x1200
>>321700085
>Final Kamek
This fucker. Christ, the pain train just didn't stop. He gave me no end of heartache the first time I played.
>>
>>321699595
>>321699709
>>321699730
>>321699942
>>321699996
I see, thanks. I hope the game is fun to replay despite the tutorials, at least SSS, the Paper Marios and SMRPG are replay material.
>>
File: Clean My Clock.png (128 KB, 600x474) Image search: [Google]
Clean My Clock.png
128 KB, 600x474
>>321690151
What did he say, /v/?
>>
File: allstars2.png (99 KB, 382x337) Image search: [Google]
allstars2.png
99 KB, 382x337
>>321692478
>game overed on a Mario game
Man, you don't even know.
>>
File: zzz.png (444 KB, 636x452) Image search: [Google]
zzz.png
444 KB, 636x452
>>321694897
Mario RPGs are a fucking factory of oh-shit moments.
I was making a list but it would be too long.

>>321700715
Game has a hard mode that gets unlocked after beating it once.

>>321700790
>posting the easy as shit SNES port
>>
>>321697625

Big Massif has a anger mechanic in Dream Team

He has "minions" and will get angry depending on how much you defeat in your next attack

This is a precaution because the Dream Battle attacks were built to attack multiple characters in the same attack

His anger gets higher the bigger percentage of enemies around him gets defeated and it gives him an attack status

Antasma has a move that fucking removes Dreamy Luigi and traps him in one of his rotating orbs and spins it, and you have to use REAL WORLD ATTACKS, until you get him out of it, oh and Antasma has a orb eating mechanic that gives him multiple boosts and pray to fucking god he doesn't eat the one with Luigi on it or your fucking done
>>
File: Super_Mario_Brothers_2.jpg (195 KB, 1440x1080) Image search: [Google]
Super_Mario_Brothers_2.jpg
195 KB, 1440x1080
>>321700935
Here, you picky faggot.
>>
File: Optimized-P1050314.jpg (693 KB, 1200x900) Image search: [Google]
Optimized-P1050314.jpg
693 KB, 1200x900
>>321700935
fuck me with a baseball bat
wrong picture
>>
>>321700391
Its spiritual successor in PJ isn't too shabby either:

https://www.youtube.com/watch?v=ck027rBlSX8
>>
>>321700980
Not exactly this but don't forget
>Antasma will put you into a nightmare if you get hit by one of his attacks
>>
>>321701067
This is too similar to Corridors of Time. Good.

https://www.youtube.com/watch?v=ESqZb7hY1S0
>>
>>321700980
>Antasma has a move that fucking removes Dreamy Luigi
My jaw hit the floor when Antasma pulled that bullshit. That's when I knew I was in for a challenge, and fuck me if he didn't deliver. What an awesome boss battle.
>>
The Elder Scrolls and GTA and thief and witcher and maybe assassin's creed but that's my personal opinion
>>
>>321700980
>Antasma has a move that fucking removes Dreamy Luigi and traps him in one of his rotating orbs and spins it, and you have to use REAL WORLD ATTACKS, until you get him out of it, oh and Antasma has a orb eating mechanic that gives him multiple boosts and pray to fucking god he doesn't eat the one with Luigi on it or your fucking done


I swear I beat Dream Team and I don't remember any of that shit.
>>
Adventure's End >>>In the Final

https://www.youtube.com/watch?v=f6e0CGXOS2Q
>>
File: Pokemon-1.jpg (378 KB, 1280x1142) Image search: [Google]
Pokemon-1.jpg
378 KB, 1280x1142
The series has had its ups and downs, the downest down being the most recent set of games, but it's always been good.
>>
>>321701489
he's talking about this shit
https://www.youtube.com/watch?v=50wB_wx5d1I&t=4m28s
>>
>>321698017
Wait they actually have their gimmicks like Roy getting his shit beaten put of him by Wendy and Ludwig's battle cards? What do Iggy, Lemmy, and Morton do in the Dry Bowser fight? I thought their battle was a counterattack gauntlet.
>>
File: edgey_nick.png (2 MB, 1030x1013) Image search: [Google]
edgey_nick.png
2 MB, 1030x1013
may be weird but I legitimately think none of the AA games are bad. No, not even AJ or MI. They're subpar compared to the other games of the series but by no means bad.
>>
>>321700980
Don't forget Antasma has an attack that literally lasts forever if you don't find your way out of it.
>>
>>321701956
I haven't met Iggy, Morton and Lemmy myself yet, I just read they can also appear, I would assume it's still all counterattacks. Roy and Wendy do their usual stuff, yes. I think all of the Koopalings' HP are significantly nerfed though, they go down very quickly.
>>
>>321700730
>>
>>321696935

People don't appreciate the fact that these jokes in Paper Jam are from Paper Mario

It's unbelievable how many fucking 4th wall jokes the series has

TTYD having Lord crump tell the player that no shit it's him but don't tell Mario was 10/10
>>
>>321702772
See, Paper Jam's writing IS a fucking mix of M&L and PM writing. Every other time I say that, I get shitposted upon because apparently both series actually have the same humor (they don't).

I really like how PJ went above and beyond regardless of the story limitations.
>>
>>321702772
Right, because Paper Mario was the first Mario RPG to have fourth wall jokes.
>>
>>321701489
Yeah seriously. I dunno if I minmaxed too hard or what but I felt like most bosses died too fast before they did any of that cool shit
>>
File: brickle wants a pickle tickle.gif (353 KB, 452x240) Image search: [Google]
brickle wants a pickle tickle.gif
353 KB, 452x240
>>321703284
>not doing the Battle Ring
>>
>>321703129
TTYD and SPM were the first to completely disregard the fourth wall, yes.
>>
File: 1450967161721.jpg (75 KB, 601x601) Image search: [Google]
1450967161721.jpg
75 KB, 601x601
>>321683945
>collect the paper toads: the game
>>
>>321704956
>five minutes every three hours
>previous games had entire segments of the story devoted to collecting shit
>Dream Team had that AND optional Pi'illos to collect
None of them are bad anyway.
>>
>>321704956
>five minutes every three hours
>previous games had entire segments of the story devoted to collecting shit
>Bowser's Inside Story had that AND optional Blitties
>Dream Team had that AND a fuckload of optional Pi'illos to collect
None of them are bad anyway.
>>
File: 1450106153355.png (62 KB, 412x351) Image search: [Google]
1450106153355.png
62 KB, 412x351
>>321705140
>20 minutes every hour because you can't find that last fucking toad who floats away from vicinity/edge of the screen regularly
ftfy
>>321705414
is this just pasta
>>
WOODY ME QUIERE VIOLAR

https://www.youtube.com/watch?v=XCRsLt0q6oA
>>
>>321705465
Sorry, it was me both times but 4chan fucked up.
>>
>>321704956
>gross oversimplification of a game I haven't played
>>
File: 1449454467708.jpg (12 KB, 400x400) Image search: [Google]
1449454467708.jpg
12 KB, 400x400
>YFW MARIO & LUIGI SPRITE ART
>>
>>321706670
but I have played it and the paper toad parts make me quit for some days each time so the game is a tad difficult to get through
>>
File: ninji.gif (23 KB, 57x42) Image search: [Google]
ninji.gif
23 KB, 57x42
>>321706731
>>
>>321706785
Damn man, they seriously are three-minute minigames. Even the ones where you have to search around are limited to one or two screens you've already previously been to. Just keep your eyes open, star shards in the first two Paper Mario games were ten times as hard to find.
>>
>>321707297
it's not about time it's the most fucking boring minigame I've encountered in a game in years
>>
>>321707112
I love their sprites in the overworld. The way their sheets actually let you see the rest of the 3D environment behind them is really neat.
>>
File: 1448769835403.jpg (64 KB, 300x300) Image search: [Google]
1448769835403.jpg
64 KB, 300x300
>F3
>TimeSplitters
>No results

Do you shitheads even play video games?
>>
>>321707616
I only ever played Future Perfect, and I loved that game so much. I didn't even know it was part of a series until much later.
>>
>>321706731
Someone should rip all of Paper Jam's sprite art and count the individual frames. There's so many they probably made thousands of sprites. It's "I can't believe this isn't a 3D model/a pre-rendered sprite"-level of fluidity.
Thread replies: 157
Thread images: 44

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.