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What exactly is so bad about the 3DS remake?
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What exactly is so bad about the 3DS remake?
>>
It's just as bad as Twin Snakes.
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>>321536704

So it's better in every regard and it's just hated by retarded Nostalgiafags who can't even really point out a real flaw?
Sounds about right
>>
The lighting is terrible as its too bright.
>>
Some people go MUH ATMOSPHERE but that's literally a non-issue that faggots try to bring up to find something to hate about it.

There's nothing bad about the remake.
>>
>>321536452
Nothing, its the best version of OoT and does everything better than the original apart from resolution. Once it's able to be emulated, it'll be the go to OoT experience.
>>
>>321536452

It's literally better in every single way. If you're one of the people who didn't really enjoy OoT that much on the N64, try the remake. It's ridiculous how much little things like the faster text speed just enhances the game experience by tenfold
>>
It's pretty good. It doesn't perfectly capture the feel of every scene but that might be an unreasonable expectation. Lots of QOL improvements and they didn't fuck with any level design or anything.
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>>321536452
Nothing, its the only way its playable at all.
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>>321537090

Are you retarded?
>>
master quest is mirrored

thats really all I can think of. everything else is fine.
>>
>>321536792
To be fair, I can understand people not liking the weird action movie stunts and the broken first person mode. But I can't think of anything wrong with the 3ds oot aside from the 3ds's inexcusably shitty resolution, but that's not the games fault. Making both the boots into button activated items was a godsend so I'd call it better than the original.

It'll be even better when you can emulate 3ds games at higher resolution though.
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>>321536452
Some of the animations look silly (like when link jumps).

Also, the remake team took some liberties in some places with the art direction that clearly wasn't the original style.

Other than that the remake is fine.
>>
Didn't it make it easy to switch to the iron boots, making the Water Temple less tedious? That's a really nice plus.
>>
>>321537308
>3ds's inexcusably shitty resolution
3DS still has a better resolution than the N64, so it really doesn't matter in this case.
>>
It's not bad at all, in fact it's quite good. However, the original game has better lighting and controls, plus you can play it on a TV or computer monitor. (Theoretically you can play a 3DS game on a monitor as well, but only with a capture device of some kind)
>>
>>321536452
People just realized the game was never good and blamed the remake(which really isn't more than a port, but let's leave that for another time)
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>>321537320
Looks like shit
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>>321536452
It was pretty fine. The color palette was kind of odd, but it wasn't bad overall. Majora's Mask is the one they mucked around with too much.
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>>321537512
Dont you have some shitty lets plays to record Arin?
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>>321537320
Why did they make it so colourful?
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It's just a bunch of atmospherefags, ignore them.
It's the superior version of the game.
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>>321537320
That was the original style, look at concept art.
>>
>>321537670
because it looked like trash before.
>>
They definately learned from the feedback on OOT3D. MM3D was a huge improvement.
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>>321537320
Wow it's like they were aiming towards 3 year old son with the color.
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>>321537320

I will never understand people who think left looks better, both from a design and graphical standpoint.
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>>321537672
So in short bunch off fags you have their rose tinted glasses on too tight.
>>
>>321537308
>aside from the 3ds's inexcusably shitty resolution
The resolution is fine in the small one, I don't know about XL.
>>
>>321537408
That's a good point and I didn't think about that. I suppose it is a higher resolution than the original, but really it's just BARELY bigger. 400 x 240 is still inexcusable for when the 3ds came out, but you have a point.
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>>321537716
it wasnt the original end result regardless of there being concept art like it at some point

>>321537672
>implying atmosphere is nothing
it's stupid to say the remake is shit but it is a legit factor that works against it (but all the other improvements make up for it)

>>321537938
>you only perceive atmosphere as a kid
i'm sorry if that's your experience
>>
>>321537320
I'm glad I played it on the N64 because the remake looks like trash.
>>
Fucked up color palette, changes to not break muh threedee, bad Kid Link model. All in all, Grezzo should never be left unsupervised.
>>
It feels too slow and clunky.
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>>321538140
Complaining about atmosphere in a game is stupid because atmosphere itself is a buzzword
You can complain about lighting, and art style, but to say "the atmosphere is different!" is just fucking retarded.
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>>321538275
kind of a pedantic non-argument desu
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>>321537716
People say this, but the colors used in the original artwork tended towards more natural tones, not like the poppy bright ones in the remake.
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>>321536452
Nothing.
Hating this is a meme. It's actually a fantastic remake.
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>>321537320
how can anyone look at right and actually say it's worse for any reason other than being nostalgiafags
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>>321538091
Resolution on both is 400x240 which fucking sucks. It's playable and not too bad when games use antialiasing, but it came out in 2011 with a resolution barely better than the nes. Hopefully next gen they step it up.
>>
>>321538275
>entire field of user experience is a lie

neat
>>
>>321538510
Because OoT had a dark theme.
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>>321536452
Nothing really.
The only real minor objection is that some lighting isn't quite as dark.
For things like the Ganon battle, it dampens the level of threat.
>>
I just don't like the controls. Actually I really just dislike the circle pad. N64 joystick isn't much better but at least I could have played it on GC or VC

Emulating it is probably better than playing the original
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>>321538443
>natural tones
>posts picture that incorporates all sorts of vibrant oranges and bright greens

uhuh.
>>
>m-muh gritty zelda
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>>321538616
when link was a child? the whole point was the juxtaposition between child and adult era....
>>
Any OoT/MM romhacks yet?
>>
I only have the Gamecube version that came with Windwaker. Is there any point to getting the 3DS version?
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>>321538928
forgot to add

for the 3DS versions
>>
>>321537320
I think both look great.
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>>321538785
This is the most legitimate complaint about the game itt in my opinion.

The games biggest flaw is being on the 3ds. The 3ds really is a pile of shit, but it got a lot of good games. Emulation can't come soon enough
>>
>waaah waaah TP is so dark and gritty! It doesn't have enough color!!!

>waaaah waaah OoT has too much color! ruined!!!! it's supposed to be dark and gritty!!

God, this fanbase is so fucking autistic.
>>
>>321538616
Oh yeah the dark theme, when link was a kid, running around a field, taming a horse, throwing chickens and playing minigames in the town

very dark.

Now, if the adult link version of that area looked like that I might agree with you but it doesn't and you're a nitwit.
>>
>>321538785
>Not liking the circle pad

And then theres this faggot
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>>321538949
If you liked it enough to play it again with better graphics, a few gameplay enhancements, and slightly worse controls due to the 3ds then go for it.
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>>321537670
Because if you actually played the original version, you'll see that the town is lively and happy and if it wasn't for the N64's hardware, it would have been very colorful.
>>
>>321539382
It's almost like both complaints are being made by different people.

The reason it seems like "fanbases are never happen" is because there are millions of people who play and enjoy these games and not all of them want the exact same things out if the franchise
>>
Shitty lightning
>>
>>321536452
Nothing. Just autists bitching about "muh lighting" because the game was supposed to be SUPER DARK AND GRITTY LIKE MY SOUL and not because hardware limitations.

The fact the game is 30fps instead of a slideshow is enough reason for the 3D version to be superior, that and the improved audio, included master quest, richer visuals and fixed item management.

There is literally no reason to play the original over the remake.
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why were there so many unnecessary changes?
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>>321536452
The 3DS is so fucking uncomfortable to hold
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>>321536452
Poor controls is literally the only problem. Anybody bitching about anything else in this game is just a whiny faggot.
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>>321536452
Gyro controlled bow and slingshot in first person with no option to turn it off.
Can't invert in first person, but that's a hold over from the original.

Other than that it's fine.
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I literally had no idea there was an autistic minority on /v/ that would complain about this game. If you enjoyed this game as a child how are you not thanking Ginesh every day to have the #1 vidya nostalgia porn in your pocket.

There is literally nothing wrong with this port. This is one of the best games for 3DS.
>>
>>321539827
>Gyro controlled bow and slingshot in first person with no option to turn it off.
But you can
>>
>>321539827
Actually, you can turn the gyro off.
The real problem is that its still better not to. The first person aiming with the circle pad is fucking slow and I'm pretty sure the shooting galleries are impossible to win without gyro
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>>321538824
"Vibrant" isn't an antonym to "natural". I'm not trying to say "the original was all so dark and atmospheric, and the remake made it all light and added in all this color." People making that argument are barking up the wrong tree.

It's just that the remake's visuals are more artificially brightened. Look at Link's clothes, for instance. In the remake, they're more of a bright neon green and don't really look as foresty.
>>
>>321539641
I feel like this is the game this thread should be about. Thinking oot3ds is worse than the original makes no sense, but an argument could be made on this one.

MM is my favorite game, and I do prefer the remake. I can understand people not liking it though. The Zora swimming change was really dumb, and making you have to gain momentum as a deku scrub is a baffling decision that I'll never understand.

The new save system is pretty bad too. I understand that it's a portable game so the save system needed changing, but the way they did it was dumb. They should have made it so you can always quick save from the pause menu so you can stop playing whenever. You should only be able to save when going back in time so it would maintain that sense of urgency when you're low on time and can't load a previous save. I think it's better in every other way though.
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>>321538146
I'm glad I played it on the 3DS because the original looks like trash.
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>>321539949
I looked, but I guess I'm an idiot.
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>>321539641

>Stun locking the first boss, making him laughably easy
>Having to wait five forevers to do a quest
>Third boss was a literal pain in the ass

The swim change and fourth boss was kinda stupid, unless the latter was something they had planned but never could do it in the original.
>>
>>321540238
Also I didn't bring up the lighting because it looks fine. Fight me nerds
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>>321536452
Nothing at all. It's objectively superior to the N64 version in every way.
>>
>>321540274
press start in game
go to options
turn off motion control
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>>321540292
>>321540238
it's even shit like having the HMS give you the bomber's notebook.
It's such a minor and unnecessary change, why change it at all?
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>>321540238
>The Zora swimming change was really dumb
God damn that made doing the great bay temple 10x longer than it should have
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>>321540238
>>321540421

Forgot to mention the bosses though. Giving every boss a giant eye was pretty dumb, but I actually like the changes they made with the exception of twinmold who I found more frustrating than anything.
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>original
Cloudy day

>remake
The fucking apocalypses happening right now
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>>321540579
It was to make it so you don't have to find those kids twice anymore which is a change I approve of 100%. But it's weird that the hms gives it to you though.
>>
>>321536704
No it isn't. I can see why some people might prefer the visuals (or at least the coloring) of the original Ocarina of Time, but OoT3D is largely the same. TTS is a butchered mess.
>>321536792
>better in every regard
It's inferior in every way but polygon count.
>>
>>321540873
lighting on ganon's face in the remake is worse though. its not ominous anymore.
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>>321537320

The town now matches the feeling of its denizens. If the old style was deliberate for a reason other than hardware limitations then it wasn't a very good choice.
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My older bro who is getting married gave me his 3ds xl with ocarina of time and link between worlds for xmas. Said he hadnt touched them in a a year and with the marriage, probably even less so.

>MFW
>>
>>321540579
>>321540895
I thought that the dialogue in that bit seemed kind of jarring and out of character. "It appears to be one of those fancy notebooks the local brats carry around" doesn't really sound right for the happy mask salesman.
>>
People who hate on the 3DS remake are those who used glitches to speed run through the original.
>>
>>321540873
He looks spookier in the old one there though.
>>
honestly the only drawback is that you cant play on a bigger screen.

is the gamecube Master Quest version anything at all like the 3ds version? or is it missing features?
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>>321541302
didn't they keep a lot of glitches intact though?

I know for Star Fox 64 3D they did
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>>321541346
It's exactly the same as n64. The GameCube version wasn't a remake
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>>321541346
master quest is the same sans mirrored world and double damage
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>>321539382
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>>321541434
I know they fixed the well glitch.
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>>321540238

I'm playing through MM3D right now and besides all the changes I'm noticing a LOT of FPS drops, accompanied by actual huge gameplay slowdowns. It happens too often in a game that doesn't look particularly amazing in the first place, and it doesn't even make use of the New 3DS hardware.
>>
>>321541729
>FPS drops
Bullshit, I have the O3DS version and I know of specific instances where the frame drops, but almost all of it is butter-smooth 30FPS
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>>321541638
The remake fixed and added glitches. Is recommended watching some oot3ds speedrun tricks. You can still get in the well early pretty easily. Don't watch a whole speedrun though. Oot3ds speed runs suck because they just get to dodongos cavern and warp to the credits
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>>321541729
The original game ran at 20fps though
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>>321539641

Like what?
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>>321542027
Like
>>321540238
>>
>>321541871

I'm definitely noticing it, though. It happens especially often when there are many particles on screen, like cut leaves. It doesn't happen at all camera angles, though, which is weird. One thing I noticed is that when you make the skeletons open one of the graves, it drops severely, but on the other night, on a different grave it doesn't, despite the cutscene looking identical.
>>
>>321542027
deku scrub can no longer use dash to gain momentum for water hops
fast swimming (at all) as the zora requires magic
every boss was changed
HMS gives you bomber's book
saving system is different
>>
>>321536906
this was my only issue with it, it made the last fight with ganon way less cinematic, in the original it was so dark that you could only see ganon's face when lightning struck in the background. shit was sick. but overall i prefer the remake
>>
>>321537320
>Tfw I only now realize the Happy Mask Shop already had a creepy-as-hell mask face on top of it in the old version too
Jesus that's some slow burn creep.
>>
>>321542312
>saving system is different

It's better.
>>
>>321542312
Don't forget, Tatl's not rude when describing enemies any more. That was one of the worst things.
>>
>>321542027
The beaver minigame is incredibly difficult. All the rings are now solid so you need to be very precise with your movements to not come to a standstill
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>>321543190
git gud, I had never played MM before and it was easy as fuck
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>>321543167
>Tatl's not rude
Man, I didn't even notice that but that's awful.
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>>321537320
The pre rendered backgrounds in OoT always looked bad. Based on the fact the beta versions didn't have them, they likely were added in at the last minute to meet a deadline. Or because of cartridges limited storage space.
>>
>>321543190
The rings were solid in the original too. Holy mother fuck is it impossible when emulated.
>>
>>321536452
Majora's Mask remake did everything on this much better, and this game was too bright. Made the ganon fight too anti-climatic. In addition, many of the blood spots from the N64 game were largely removed, which decreased how creepy the Well and Shadow Temple were.
>>
>>321536452
nothing really, i liked it
Is OoT Link the most handsome Link there is?
>>
>>321540873
That triforce... It's clipping right through his hand...
>>
>>321544359
it's light
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>>321544359
It's projecting out from his hand like light. He's summoning the power of the Triforce... of power.
>>
>>321543918
Actually the pre renders were done due to hardware constraints. Full 3d models in big areas like Hyrule Castle Town took up too much space on the cartridge.
>>
>>321536452
It does everything better except for the weird decision to remap the ocarina of time's < ^ > buttons to the equivalent of ^ > v for some fucking reason.
>>
Eh, it looks less shitty than those unreal engine remakes do.
>>
Ocarina remake is fine, fut Majora's Mask was fucked because it depended on the atmosphere.
>>
>>321539590
That's some real stretching and projecting you got there.
>>
>>321540658
Twinmold was definitely a frustrating fight, but at least it was an actual boss fight. Original Twinmold sucked dick, you just spammed sword until they died.
>>
I'm playing through it atm. and I had way more fun with WWHD than this
Maybe because I played WWHD on my TV in 60 FPS while I play this game on a poor handheld overpriced piece of shit garbage device. I'm kinda mad I bought my N3DS full price.
Even when I'm outside I'm more busy reading manga on my phone than playing games.

Wii U remake when
>>
>>321544989
WWHD is the real travesty of a remake. The fucking lighting engine they pasted over the original cel shading destroyed the absolutely perfect look of the game.

Fucking garbage bloom and plastic shading bullshit.
>>
One of the worst additions to OOT3D and MM3D are the gossip stones that give you "hints" (read: Show a video of how to get through every puzzle and challenge in the game). I know it's an optional addition and you don't ever need to interact with them, but the addition is just a poor choice in rewarding the player for not thinking
>>
>>321545621
Those things being there all the time made it kind of hard to take the Temple of Time and the clock tower seriously.
>>
>>321536452
The 3DS remake wants it to be what he wants
but he can't
>>
emulation master race wins again.
>>
>>321539876
It was nice seeing how each area was changed to be closer to the art. It also gave me a hard on remembering how it used to look like and seeing how much it has changed thanks to better hardware.
>>
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>>321538785
>implying the circle pad is even close to the N64 stick
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>>321537892
It's Nintendo. They're always aiming for 3 year olds.
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>>321537320
>over saturation
>>
The remake is better aside from still having censored blood, music, gerudo emblems.
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>>321546561
the n64 stick is shit, though
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>>321546891
We WRPG now?
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>>321547479
>Censored music and gerudo emblems
Wait what?
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>>321549997
Fire temple music changed to remove chanting that was reminiscent of islamic chanting.
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>>321549997
Not that guy, but in very early copies of the N64 OoT, the Fire Temple had stock music chanting that was similar to some religion chanting BS.
If you've got about 15. I highly recommend this video for the deets:
https://www.youtube.com/watch?v=U34MFcJdGCo

Blood was changed from red to green when fighting Ganondorf and Ganon.

Don't know about the Gerudo Emblems.
>>
>>321550596
The Gerudo emblem change wasn't in any of the 64 versions, it started in the Gamecube ports. The new symbol itself was used in Majora's Mask and the Oracle games previously, though.
>>
>>321550772
I'm guessing it was changed to match the canon or reference Majora's Mask and Oracles then?
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>>321550228
>>321550596
>mudslimes ruining things yet again

Trump was right
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There's nothing bad about it except a few minor nitpicks that they overlooked or messed up.
>>
>A game considered a timeless classic that redefined a genre
>The remake is for a weak handheld system
>>
>>321550596
>The four giants chanting in MM sounds like Gregorian monks chanting
>Don't remove christian references
>Sword is shaped like a cross
TRIGGERED
>>
>>321544929
Why didn't they make the Adult Link version colorful?

Because it wasn't supposed to be colorful.
>>
>>321550949
Probably because it looks like a symbol that's used by Islam, though it didn't originate as such. I guess they didn't decide on changing it until after they were done releasing revisions of Ocarina of Time on the 64. It may be that the crescent moon and star could have ended up being the one used in Majora's Mask and Oracles.
>>
I don't mind that they made the re-make colorful because I've had my fill and the old one is still there for people to enjoy.

I think the old one works better though. There is something spooky in OoT that is hard to put your finger on. They captured that perfectly in MM
>>
>>321551271
Oh I forgot, the shield. The crouch shielding is terrible on the 3DS. Changing the controls from inverted to non-inverted was a pro of OoT3D, but it came at a price because the shield uses the same controls (functions as if you're moving Link's head around, that's why he will be looking in whatever direction you were just pointing when you unshield).
>>
Nothing. It's as playable as the Nintendo 64 version. Super fun game.
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How's the ninja butt?
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>>321551829
Negative. The symbol was finished before the game was released according to the debug data. They had planned on switching it out but didn't have time.

Same with the blood. Miyamoto said in 1997 that there would only be green blood. But in 1.0 as we all know there was red.

http://www.zeldalegends.net/index.php?n=interviews&id=1997-11-26-famimaga-miya-oot&m=html
>>
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>>321540238
>The Zora swimming change was really dumb, and making you have to gain momentum as a deku scrub is a baffling decision that I'll never understand.
Yeah, I'll never understand why developers nerf shit in remakes/ports of single player games.

Banjo Kazooie's Xbox 360 release changed the Rat-a-tat Rap's effectiveness against shorter enemies. I kind of get it, because in the N64 version it was basically the go-to attack throughout the entire game, but it's nigh useless against anything that isn't in the air in the remake, which makes just playing the game awkward because the other attacks weren't buffed to make them more usable than they were in the original game.

>>321542290
Did you have the 3D on?
>>
>>321552206
It was barely even blood, though. It was more like an orange mist.
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