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Why isn't Souls more like Zelda?
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Why isn't Souls more like Zelda?
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Umm... like specifically Zelda II?
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Why is this shit game so hard?
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because souls is a good series
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Why isn't Zelda more like Souls?
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>>321359101
You mean why isn't zelda more like souls
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Because Legend of Zelda sucks in 3d
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Best game ever
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>>321359101
relevancy?
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>>321359597
Hahaha.
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I genuinely love Zelda 2, and have since I as 4 years old.

And no, it's not nostalgia. I've returned and played it more than 5 times over my life, once every couple of years and it's sill just as great.

Obscure shit, sure, that does hold it back, but I figured it out somehow while young and just remember all of it now.
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>>321360007
I played it for the first time last year and I loved it. It's really fun. Don't know why people hate it so much. I know it was liked when it came out tough so it's mostly younger players I think.

>>321359101
Actually modern Zelda games should take some inspiration from God Hand. Zelda already has dodges like God Hand dodges, except it has blocking instead of ducking. Add more enemies with attacks that you can't block and need to sidestep or backflip and add a Just Guard system like in Soul Calibur.
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I wish the sense of adventure and exploration would come back to the serie, Aonuma needs to die.
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>>321360558
Aonuma's Zeldas had more exploration than the ones before it.
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>>321359586
>it's shit because it's hard
you're the reason everything can be beaten blindfolded these days
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>>321360692
he didn't say it was shit because it was hard

lrn2read
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>>321360691

>_>
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I didn't like Zelda 2 when I was a kid, it was too difficult for me. But I played it again a few years back and I loved it. I can see why Nintendo doesn't make games like this anymore
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Zelda 2 was an interesting take on the series, but Zelda doesn't work with leveling elements and sidescrolling like a platformer.
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>>321360691
Modern Zelda games are fucking corridors
The old games were open world
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>>321360939
They don't make hard games anymore because reviewer and gayman journalists can't handle it. I mean, even Super Mario Galaxy 2 was critcized for "being too hard" by some sites.
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>>321360795
>this game is shit
>why is it so hard btw
Yeah right. Who gives a fuck if you think the game is shit, isn't it irrelevant at that point whether it's hard or not? It only makes sense if you think it's shit because it's hard
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>>321361172
>The old games were open world

top kek

You say that in a Zelda 2 thread? That game is linear as fuck. ESPECIALLY at the beginning. LBW is more open world than Zelda 2.
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>>321361156
>doesn't work
What is that even supposed to mean
Zelda 2 "works" perfectly well
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>>321359101
Because it's actually good
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>>321361223
Some games are shit and hard at the same time. But I'm dropping this because you're turning into Captain Buthurt with Autism over your favorite childhood game.
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>>321361270
Zelda 1 and LttP were open world
OoT was open world with linearity
Then they kept on making it more and more linear
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>>321361549
Except LBW which was very open. And possibly Zelda Wii U, if they stick to what they said.
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>>321361549
LttP was not open world.
And what the heck does "open world with linearity" supposed to mean?
>Then they kept on making it more and more linear
ALBW is the first open world Zelda since the first one. And Zelda U will be the second.
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The first one is still the best. The sense of being lost, and not really knowing where to go first was amazing.

LBW sorta had that open world going, but it still held your hand and pushed you in the right direction. I hope Zelda U fixes that.
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>>321361719
>>321361741
LBW is an exception.
How is LttP not open world? You can go almost anywhere after you finish the intro, only some paths are blocked because you need some items.

>And what the heck does "open world with linearity" supposed to mean?
Basically the game's world is mostly open but the game still wants you to proceed in a certain order. Like you can go to Kakariko village right away but you can't access Death Mountain until you get the letter. Or you can go to Lake Hylia but there's nothing to do.
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>>321362070
>I hope Zelda U fixes that.
Your sword makes a beam of light that points you to your next destination.
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>>321360453
I wish modern Zelda bosses tested your ability in fighting, rather than your ability to go "I just got this dungeon item, I wonder what eyeball to use it on".
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>>321359489
- Why doesn't Souls allow you do accumulate more abilities over the source of the game which allow you to interact with the environment in ways that are otherwise not possible?

-Why does Souls have such a delay on its inputs?

- Why doesn't Souls have quest puzzles that can be figured out through anything but trial and error?
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>>321361741
No game is truly openworld so stop being a fag about it. There's always something blocking your path. In albw you can't just fight the final boss. Xcx wouldn't be open world since the fame limits you by level or mecha
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>>321362683
Because Souls games are...Souls games, whereas this is Zelda.

Also, there is no input delay in souls. Your attacks just take time to come out, because it's Souls, and not Devil May Cry.
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>>321362343
You mean SOTC
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>>321362851
>No game is truly openworld so stop being a fag about it. There's always something blocking your path.

Excuse me.

See also: Saints Row series.
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It seems that on /v/, a lot of people have a...well, let's just say a "thing" for Link.

I'm curious: are those who jack off to him, say he's "cute cute cute", want him to come in their home after a long travel, and want to get on the bed with him near the fireplace and tug his boots off generally straight women, or pedophillic faggots?
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>>321361719
Considering albw blew is it really the right path to follow. I mean the rent system really gave you no reason to progress through the game
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>>321363117
>>>/trash/
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>>321363187
>I mean the rent system really gave you no reason to progress through the game

Except for exploring the game
Except for finishing the game

What are you talking about
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>>321363072
Gets boring in 2 seconds wow you proved me wrong
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>>321362249
>Or you can go to Lake Hylia but there's nothing to do.
You are free to fish from the get go. LttP is just as linear.
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>>321363117
>women on /v/
Hilarious
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>>321363296
>Gets boring in 2 seconds
What relevance does this have to anything? We were talking about open world games that didn't block you from parts of the map. I gave you a list.
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>>321363279
Why explore when everything is already given to you. The main reason why Zelda is broken because it's not an rpg. You can explore the world but no weapons, equipment, Stat progression, skills or any incentive to progress so why explore it
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>>321360691

Oh dear God, fuck no. With perhaps the debatable exception of Wind Waker Aonuma's Zeldas ain't got shit on the NES titles in terms of exploration. Zelda U could be a return to that form though or, far more likely, it could be Skyrim in Zelda form so I'm not gonna be too optimistic on that one.
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>>321363697
>Zelda would be better if it was an RPG

You are cancer.
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>>321363548
U gave me 1 series and a knock off series. You also don't get all the weapons and cars to start off with
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>>321363760
>With perhaps the debatable exception of Wind Waker Aonuma's Zeldas ain't got shit on the NES titles in terms of exploration.

LBW is up there with Zelda 1 in exploration and has more freedom than Zelda 2.

>>321363836
Keep moving that goalpost, son.
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>>321363810
Sotc had more interesting puzzles than zelda anyway. It's the better adventure game
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>>321359101
>Zelda 2
Isn't this super similar to Castlevania 2? I don't really care for the Zelda series, but will I like this?
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>>321364057
gr8 b8 m8
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>>321364242
Maybe. Zelda 2 is much better than CV2, though, because it doesn't intentionally mislead you.
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>>321364014

Okay, LBW does have Zelda 1-esque freedom once you hit the Lorule dungeons, which is probably the only glimmer of optimism I have for what we've seen of Zelda U. I do think you're selling Zelda II's design a bit short though - while it is conventionally linear its overworld progression is incredibly obtuse in spots and I don't think the dungeons have ever been so hands-off in a Zelda before or since. At least Zelda 1 was kind enough to give you dungeon maps.
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>>321363697
One of the most retarded things I've ever read. Having RPG elements doesn't make a game harder. Actually, the opposite happens, as Symphony of the Night proved.
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>>321364704
>Actually, the opposite happens, as Symphony of the Night proved.

Dark Souls is harder than all Zelda games and it IS an action RPG.

The only thing that determines difficulty is how the game is designed.
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>>321364870
>Dark Souls is harder than all Zelda games

Holy shit.
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>>321364870
>Dark Souls is harder than all Zelda games

top kek
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>>321364978
Well, they are. You don't actually think Zelda games are hard do you?
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>>321364978
>>321365081
Butthurt nintenyearolds who never played souls
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>>321364014
>LBW is up there with Zelda 1 in exploration and has more freedom than Zelda 2.

It's not exploration if you're "exploring" a world that you already know. Link Between Worlds also sucked shit because there was no sense of progression due to the item rental system.
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>>321365327
>It's not exploration if you're "exploring" a world that you already know.

I love it when someone reveals they haven't even played a game.
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>>321365327
>Link Between Worlds also sucked shit because there was no sense of progression due to the item rental system

So you only feel a sense of progression by finding dungeon items in a dungeon? Isn't the completion of a dungeon the actual thing that should matter?
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>>321365424
I 100%'d Link Between Worlds, anon.

Hyrule is almost identical to Hyrule from LttP. Lorule may have some differences from the Dark World in LttP, but all of the dungeons are still in the same places they were in LttP and the overall layout is still the same.

Go fuck yourself.
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>>321365590
>I 100%'d Link Between Worlds, anon.
sure you did
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>>321365587
Having access to pretty much every item from the start by renting means that your character never progresses. You never feel like more of a badass.

The Legend of Zelda did open world and non-linearity right by allowing you to go pretty much wherever you wanted, you just had to survive while you were doing it. You could do dungeons out of order and the items you found were character progression.
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>>321365101
>La all Zelda is completely casual meam
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>>321365963
I never said they were casual. But you are high if you think Zelda games are hard.

And I'm not a dipshit who thinks there's a correlation between difficulty and quality, so you can drop that shit right now.
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>>321366092
In what way is Dark Souls specifically harder than Zelda though?
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>>321359597
>roll
>attack
>run away
>repeat forever
Yeah, its fucking amazing
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>>321366294
DS forces you to at least learn enemy patterns and locations.

>>321366305
>Zelda
>Z-targeting
>press A at the right time
>kill enemy

Yeah, it's fucking amazing. See, I can be reductionist, too.
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>People actually think Soulsshit is harder than Zelda II
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>>321366628
Dark Souls may not be hard, but neither is Zelda II.

Also, Zelda II is the only game in the series that approaches difficult.
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>>321360691
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>>321365726
It's been about a year since I played, I guess I didn't 100% it.

99.9%. Still, beat the game.
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>>321366810
So I was wrong. Eh, happens.
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>>321367250
All good, anon.

I will give Link Between Worlds credit for being the first Zelda in over a decade to not completely suck dick, but I still think it was weak.
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