Think of a unique ability for a metroidvania that hasn't been seen before or Needs to be seen more.
More devs need to think outside the box. i'm getting tired of doublejump, high jump and swimming/waterbreathing
Mind control
Shadow clones
>>321197160
> metroidvania
I want this term to die.
There hasn't been a decent Metroid or Castlevania game in over 10 years.
>>321197935
It's time for VATROIDMANIA
:(
double sided vacuum rooms
fear barriers
tick based survival
Has there been one where you control elements of the environment? Growing plants, moving rock platforms, that sort of thing?
Jetpacks, tunneling, grappel ropes, batman wings, stretchy limbs, zero friction.
>>321197839
>Shadow clones
This guy knows what's up.
>>321197160
Metroid + S.T.A.L.K.E.R.
>>321197935
>A widely recognized ter describing a very specific subgenre of 2D action adventure games with a collectible-defined progression through a map with interconnected levels
>NO DON'T SAY IT BECAUSE MY AUTISM SAYS IT'S ONLY FOR CASTLEVANIA
>>321197160
ditch 2d platforming
DoS had some okay ones.
>Puppet that switches places with you
>Going into mirror worlds
>Stopping and resuming time
Pity neither were explored very well.
Anyone been playing Shadow Complex on PC recently?
>there are metroidvanias that are better metroidvanias than Metroid and Castlevania