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Think of a unique ability for a metroidvania that hasn't
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Think of a unique ability for a metroidvania that hasn't been seen before or Needs to be seen more.

More devs need to think outside the box. i'm getting tired of doublejump, high jump and swimming/waterbreathing
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Mind control
Shadow clones
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>>321197160

> metroidvania

I want this term to die.

There hasn't been a decent Metroid or Castlevania game in over 10 years.
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>>321197935
It's time for VATROIDMANIA
:(
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double sided vacuum rooms
fear barriers
tick based survival
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Has there been one where you control elements of the environment? Growing plants, moving rock platforms, that sort of thing?
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Jetpacks, tunneling, grappel ropes, batman wings, stretchy limbs, zero friction.
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>>321197839

>Shadow clones

This guy knows what's up.
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>>321197160
Metroid + S.T.A.L.K.E.R.
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>>321197935
>A widely recognized ter describing a very specific subgenre of 2D action adventure games with a collectible-defined progression through a map with interconnected levels

>NO DON'T SAY IT BECAUSE MY AUTISM SAYS IT'S ONLY FOR CASTLEVANIA
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>>321197160
ditch 2d platforming
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DoS had some okay ones.
>Puppet that switches places with you
>Going into mirror worlds
>Stopping and resuming time
Pity neither were explored very well.
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Anyone been playing Shadow Complex on PC recently?
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>there are metroidvanias that are better metroidvanias than Metroid and Castlevania
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