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Why is quake less popular than CS while Counter Strike is the
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Why is quake less popular than CS while Counter Strike is the harder game? I fucking can't get into cs cause I just want to sit back and have fun like I do in quake where the slightest mistake doesn't cost me my life. I literally wasted my money buying csgo since all my friends were playing it and told me it was a "fun" game. Whats the trick that makes CS fun?
>>
>Counter Strike is the harder game

nice bait
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Cs isn't fun, keep playing quake. Tryhards just play CS cause "muh skills".
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>>319767730
It is for me, I've been playing Quake since 2008 and you can make a lot of mistakes and not die instantly like you would in counter strike
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>>319767370
Team-based competitive games are more popular.
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>>319767948
>you can make a lot of mistakes and not die instantly
That doesn't indicate difficulty, its just the mechanics of the game. Taking 20 damage in a 1v1 may not seem like a big deal, but it can set you back enough to where you end up losing the match. Whereas in CS you can die every round while doing shitall for the team and still come out the winner.
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>>319768217
there is team deathmatch in Quake
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>>319768384
TDM requires no co-ordination though.
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cs firstly appeals to the realism and action film aesthetic which sells a lot better than abstract space robot battles.
it has rounds like ca so you always have a clean slate and don't have to worry about a mistake 10 minutes ago causing problems the same way as in for example 1v1.
objective based games are simple with binary outcomes.
its a team-based game and built for "tactics" at that so it makes people feel cleverer than they actually are and you can offload any negative responsibility onto your team.
random and fast time to kill people make it easy for new players to feel good even though they're playing like retards against equally retarded players.
modern skinner box mmo shit such as skins, levels, missions like every multiplayer/f2p game is what holds most sway over people though.
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>>319768368
When playing duel that might be the case, but not dying instantly means more chances for a comeback. Plus people that play clan arena, which most resembles CS because it's round based don't really care about the win, only of they did well themselves which is pretty easy to do if you have good tracking aim while CS you have to have really good reflexes muscle memory of spray patterns which isn't obvious on the screen as it is in Quake
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In addition to what everyone else is saying, Quake's old.

The last decent Quake title came out in 1999, and after that every Quake was either just a mod of Quake 3 or complete shit. Comparatively, Counter Strike has seen multiple new releases since the last good Quake title, which has kept the competitive community larger for longer.
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>>319769360
>plus people play clan arena
only fucking retards play CA
Duel and CTF are the only things worth playing
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>>319767370
bumping bait thread
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>>319768368
You can also play Tdm like a retard and get carried by your team in quake.
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>>319769669
That you Vixterra?
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>>319769669
Nice try grandpa, now show me the version of the webm that isn't being played back at x4 speed.
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>>319769923
no

>>319769925
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>>319769925
https://www.youtube.com/watch?v=_P6RZfSnu7E
you dirty nigger
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>>319769669
>>319769925
OP here, notice that it's Hal's knowledge of spawns not lightning fast reflexes and muscle memory that's getting him the kills?
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looks stupid
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>>319770271
anon here, notice that OP doesnt know anything about quake.
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>>319769925
Notice the name. HAL is the AI from Star Trek or something. It's a bot.
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>>319767370
>all my friends were playing it and told me it was a "fun" game
what is wrong with you and what the hell is "fun"?
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>>319770361
Hey I was 1800 ELO duel at one point beating semi pros like mortal1 and rey_
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>>319769360
Not necessarily. FPSes with "slower" deaths become less about "was I aiming in the right spot at the right time" and more about "have I made the right decision to engage here / relocate / etc." Usually you (and the team) are still hosed after bad tactical decisions even if it takes a second or two longer on the time to kill.
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>>319770108
This looks retarded.
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>>319770481
They told me it was fun and that I should play with them. I did and it wasn't fun
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>>319770627
It's easier to not aim correctly than it is to make the wrong decision. If you lose all your reflexes you automatically become bad at CS
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>>319769669
>>319770240


omfg all thisyears i tought quake was like a fast game but it was just a 4x speed on the videos lol

i got literally mind blown now, quake isn't even that fast how i thought it was
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>>319767370
Play arms race
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Quake is shallow which is why people got bored of it so quickly and arena shooters died. There's not much depth to it, all it is is twitch reactions.
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>>319770240
>>>/pol/
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Counter-strike adds a bit of RNG so retards can get rewarded even if they're missing a brain stem, unfortunately it punishes good players
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>>319767370
While wrestling with random spread could be considered 'hard', it doesn't serve to raise the skill ceiling because an algorithm ultimately decides the outcome of all shots. and to a heavy degree.

The true challenge of course comes from playing against challenging opponents that are mostly unhindered from artificial clamps on player ability such as the many that plague CS.

Times have changed. Today's modern gamer plays casual games competitively (CSGO, Hearthstone, MOBAs etc). Today's casual player falsely attributes game popularity to skill required for said games.
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>>319771913
>CS
>Depth

Quake is like a game of chess
Counter Strike is like a game of checkers
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They're fundamentally different.

CS is team based multiplayer, Quake isn't. CS is slower, tactical modern, reality based.

Quake is fantasy, loops and missiles, rocket jumps, crazy fast paced, powerups and shit like that. They really can't be compared.

They both do have insanely high skill ceiling though.
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>>319767370
>where the slightest mistake doesn't cost me my life

you obviously don't rail
I've seen niggas rail other niggas from 300 yds
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>>319773082
>tfw average 75% rail shots
the amount of hack accusations I get
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>>319773082
Most people pick up armor really quick so a rail isn't really a one shot, and only map that's really good for rail is dm17
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>>319772282
leave
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i used to hate cs
then i guess i watched some streams, wanted to actually get good, not just dick around.

i practiced aim pretty much every day, you know, death matching, the orange aim map that friburger uses etc.

now im global and its all good nigg
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>killing faster is more skilled
I know it's bait, but I still want this logic to go away. If you think about skill like percentages then it's not the faster deaths that lead to more skill but the slower ones. It's harder to be right many times in a row than it is to be right once.
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>34 replies and 2 images omitted. Click here to view.
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>>319773436
still does the same amount of damage as a direct rocket, but it's hitscan and rewards perfect aim, if you never use railgun you're gimping yourself big time
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>>319772886
>CS
>insanely high skill ceiling
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>>319773813
this
>cs
>two people pop around a corner
>roll dice
>looks like guy 1's rng bullet spread hit guy 2 in the face, guy 1 wins

>quake
>two guys jump around a corner
>guys one shoots a rocket at guy 2
>guy 2 rails guy 1
>guy 1 pins guy 2 to the wall with lightning gun using his superior aim and weapon choice then wins
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>>319773649
>global elite

Can't tell you how many GE scrubs I completely shit on in Black Ops 3.

Ya know, for how casual of a game CoD is supposed to be, CS players sure are terrible at it.

Kind of makes you wonder about the CS = skill meme.
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>>319773813
>>319774273
These guys get it

CS memesters can go home now.
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>>319774453
>rolling dice
>esport

This type of thinking is what turned Hearthstone into an esport.

It's fucking sad. It seemed like esports turned into a giant fucking raffle overnight.
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>>319773979
I used to play against this guy in Quake that would wait on corners with rail and hit every time on the hubsters map along with timing items to the second. It was 50/50 matches though but his playstyle was very clever
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>>319774453

I too enjoy responsible controls. They are a good role model for other, less fortunate controls.
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>>319772886
>CS
>high skill ceiling.
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>>319774714
waiting around corners with the gauntlet is even more fun
>guys pulls around the corner
>HUMILIATION
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>>319774443
realistically, FPS should be able to adapt to ANY FPS with ease. i know i did, because i've played practically every FPS online from the 90's to now and do well in all of them
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>>319775207
Exactly.

Problem with most CS players is that CS is all they play. You can't transfer any skill over to other shooters when you play the lowest skill ceiling FPS on the market.
>>
To be honest dude CS is just one of those games where most of the playerbase has just invested so much time they're unwilling to change, or see that their game's core mechanics are exactly the same (warts and all) as they were literally more than 2 decades ago. If you fixed the problems CS:GO carried over from the older games you would have legions of shitter shattered fanboys who have played the game so long they don't even recognize them as problems. It's fine for them, but from an outsider perspective it's pretty funny.

Also Quake, UT, and other arena shooters generally speaking come far more down to individual skill rather than teamplay and communication, something which (parodoxically) allows for shitters to get carried or blame the team both protecting and stroking their own egos. It's also why MOBAs are popular as shit.
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>>319772886
>CS
>Tactical
>>
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>>319767370
>while Counter Strike is the harder game?

Not exactly, it's the whole skill floor vs. skill ceiling thing. Quake is pretty much the quintessential "Easy to learn, hard to master" game. There's very little to learn in it, after you've figured out what each weapon and item does you can start shooting things and have at least SOME impact on the game.

However in CS you'd at least need a basic understanding of recoil, bullet spread, choke points, positioning, timings and items before you can consider yourself competent. Noobs in CS will just run and spray everywhere without being able to hit a thing, they'll rush down B tunnels and get deleted before they even saw the enemy.

But that doesn't mean that CS is the "harder" game, Quake has a much higher skill ceiling - the point at which you're essentially a bot and can't improve at the game. After you're out of the skill basement there's not as much to learn in CS outside of practicing aim and strats, the timings are all relatively simple and the maps often play out in very similar ways each time. In Quake though there's movement which alone can put you above many people if you've mastered it, timing items to the second is incredibly difficult, aiming also involves projectile and hitscan weapons against fast moving opponents and there's also a large degree of strategy involved. Arguably CS is more demanding in the strategy area but overall you'd plateau in CS much earlier than you would in Quake.

See pic related: My shitty MSpaint representation of this.
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>>319775207
>>319775394
This is somewhat true, but CS and COD play extremely differently from each other
CS is headshots, tap fire
COD is spray, pray and quickscope
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Wait for Doom 4. It's multiplayer looks just like quake 3.
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>>319775646
Yeah man.

Smoke double doors and pick a bomb site. Toss a flashbang onto the site before you enter.

You can't get much deeper than that.
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>>319776795
HAHAHAHA

Played Alpha. It's shit.

Not only is it locked at 60 fps, but it plays like an even more boring Halo.
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>>319774243 >>319774858 >>319775646

Yeah. When newbies walk into CS, they get fucking wrecked. To get good requires a lot of practice.
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>>319777129
Was it really? The footage they gave out looked so promising. What was wrong with it?
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>>319774453
I loved ak's sound in 1.6.
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>>319777256

that's a skill floor
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>>319776795
>It's multiplayer looks just like quake
haha good joke
should have played it . its fucking cod with doom skin trying to be quake and failing at everything , i have more fun playing a weekend of mw3 than on that shit beta
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>>319777430

Well, not quite. It just means you're playing with people way above you.

It's a simple game to play.
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>>319767370
>how to make an "e-sport" that everyone plays
1. Be a team game, people love to blame teammates if they lose or to have spectators when theyre playing good
2. Be SLOW AS SHIT!!!! If a game gives you a frag every 10 seconds, it quickly stops being rewarding. LoL and CS have a pace thats enjoyable for most people.

Quake fails at both of those.
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>>319778661
>killing fast people 1 after another is not rewarding
most fun i got in the last years was bf3 . killing 5 players together with the knife
sorry you enjoy being slow
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CS isn't fun; it's almost entirely reaction times and tactics at even a decent skill level, but people enjoy overly-competitive shit. Quake seems to be dying outside of CA and duels, and fps genre seems fucked. Idk why
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>>319779584
>fps genre seems fucked. Idk why
because when you're bad and can't aim or hit anything for shit in an fps you can blatantly tell, where other types of games like mobas you can just ignorantly deny that you're a giant shitter and claim everyone else is a shitter
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>>319767730
for someone the relies more on their reflexes it is, CS requires you to know the maps to a T while you can still kick ass on brand new maps in Quake if you have good aim
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>>319767730
Good aim is not enough, you must learn coordination with team too.
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>>319781107
Patterns are not spread. Shows how much you know about a game you've probably dumped hundreds of hours into.
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>>319778661
3. Add a heavy amount of RNG to the core gameplay to give even the worst players a chance. Players will stop playing if they can never win. If players stop playing the game, they'll stop spending money on weapon skins.
4. Add collectables that can only be obtained through playing for a very long time or through money. It's a win-win for the developer/publisher because people will keep spending and playing, creating a snowball effect that will continuously attract new players.
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>>319776072
this guy is right
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>>319776072
You have no idea how graphs work, right?
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This "CS is RNG" meme needs to stop. RNG is only an issue if you're trying to pick pit to goose with an AK when the enemy has an awp, which is a fucking stupid thing to attempt.

The point is that different guns have different effective ranges, meaning you need to move tactically and use grenades (smoke, flash, frag) depending on the situation.

At what point did people start expecting every gun in every fps to be an effective sniper rifle?
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>>319785408
What's wrong with it?
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>>319785532
It basically tells you that at x skill level you will be 5 times as good at Quake than in CS, which implies that Quake requires very little skill investment.
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>>319785681
Well shit I never said it was perfectly acurate.
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>>319785787
That's exactly the opposite of what the text says.
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>>319785681
Wait no it doesn't. It says that you need to be 5x as skilled in CS to be at the same effectiveness in Quake, up until a certain point where it switches.

>>319785945
>My SHITTY MSpaint representation of this.
>>
>>319770641
In what universe, and how fucken old are you that you don't know that?

The fuck has this board become man
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ITT: One painfully sad faggot that plays CS:GO and for some reason has an inferiority complex
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>>319772886
>CS is team based multiplayer, Quake isn't

WHAT IS CAPTURE THE FLAG AND TEAM DEATH MATCH AND TEAM ARENA FOR 5 ah what the fuck you are a faggot anyway
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>>319782974
5. Punish people for being inactive. Don't want the goys to spend their shekels elsewhere.
6. Reward losing teams so they don't feel too bad about being shit at the game.
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>>319786293
Funfact: High lvl UT/Quake players play CS too for fun and rek everyones shit since 1.5
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>>319786293
Your graph is saying that at any skill level, you will have a much easier time in Quake than in CS.
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>>319767370
To have fun in CS you just have to have the drive to get good. The best moments are winning unwinnable situations. If you don't like it now just practice a bit more and get decent compared to the people you play against. If it still isn't enjoyable then the game probably isn't for you.
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>>319785681
Are your parents brother and sister?
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>>319769669
>people actually defend quake's respawn system
>>
You know that making shitty threads like these won't change the fact that ADD kiddies play the fuck they want and when it's gonna be the time even CS:GO will eclipse, right?
Thread replies: 94
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