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Where did it all go wrong?
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You are currently reading a thread in /v/ - Video Games

Thread replies: 26
Thread images: 7
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Where did it all go wrong?
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It all started 2 years and 3 months ago...
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>>319577606
Inafune.
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>>319577606
the game actually looks good though.... what more can I say? games cost a lot of money to develop and the final product looks really good for the money they had available...
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>>319577606
"community manager" who was the gatekeeper of all backer input
>>
This game fell to obscurity quick.
And it's not even out yet.
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>>319578036
HAHAHAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHA
>>
Its already been forgotten and is still not released
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>>319578036
>product looks really good for the money they had available...

Someone post that image
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>>319577796
how the fuck did this get approval?
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>>319577606

probably when they based the specs on 3DS
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>>319578036

>the game actually looks good though

not really

GRAFIX aside, the aesthetics of the stages are very dull and boring. No. 2's stage is backgrounds that are literally just a plain blue wall. Enemies are very easy to kill with the buster due to the whole absorption gimmick (which isn't even used to its fullest potential). The only time you'll ever probably die is when the game pulls out some "gotcha" instant death bullshit. The voice acting ranges from bad cheesy and straight up bad, and no one ever shuts up.

Etc.

The game isn't going to be completely awful, but there's a lot of squandered potential, which is terrible for a game that touted itself as the successor of Megaman.
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>>319577606
I will enjoy pirating this. and that other manga bitch castlevania ripoff
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>>319578754
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>>319578036
Inafune your english is pretty good!
>>
Making an exact carbon copy of Mega Man without even attempting to have original ideas or designs.
Comcept's idea guy tier retardation.
Pissing away budget for voice acting.
Empty promises
3D instead of 2D drawn sprites (which clearly Inti Creates excels better in)
Unreal Engine
>>
An art guy thought he could make a game.

Does inafune even know how to program?
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It started the moment Dina got hired. Not necessarily because of anything she did, but because that was when opinion first shifted away from it, bringing us to where we are now.
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>>319579478
>valdis story

yo i gotta play that again, that game was dope
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>>319581937
artificial difficulty
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I'm glad people lost interest in it. Inafune is a hack and everybody else who didn't realize it at first are starting to realize it now and all that's left are the delusional drones.

I want him to release Call E's design back to Hideki Ishikawa.
>>
I liked the demo, it's gonna be a game I'm gonna enjoy
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Trailers on YouTube don't even break 700k views now.
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>>319577606
People payed for the idea of the game, but got something different.

I should know, I gave those fucks $20 that I could have used to get six actual megaman games on steam. But at least we showed capcom right? Yea, we showed them that we are a bunch of gullible idiots.
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>>319579478
>serious Sam
>$500,000
This doesn't include the development of the engine, does it?
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>>319577796
your theme:

https://www.youtube.com/watch?v=cgGq1WVUEP0
Thread replies: 26
Thread images: 7

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