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http://www.gameskinny.com/824z2/how-fallout-4-sabotaged-its-own-replay-value

>Bethesda has managed to deliver what might be the most linear open-world game we've ever seen, which puts its players at an unfortunate crossroads once they start getting the urge to create a new character. The mechanics are ready to bring you back, but the story and your character's personality will unfailingly remain the same.

Are they right, /v/?
>>
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Of course they a-
>The mechanics are ready to bring you back
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>>318468293
100% correct.

You can make him an asshole or a goody nice guy, but it's always the same guy.
>>
>>318468510
But anon, Fallout 4 is fun
>>
what a surprise, articles heavily critical of the triple-A flavor of the month come out well after they'd be useful to consumers
>>
>>318468814
People have been shitting on the game since release
>>
>>318468510
I hate the fact the game isn't an RPG, but the gunplay is solid.

In fact with some mods to cut down the amount of loot in the game and more light roleplay and expansion of the settlement system it might make a decent post apoc survival game
>>
>>318468984
I think the gunplay is really the only thing I like about it. I'm hoping the mod ideas you wrote help the game somewhat, but eh
>>
>>318468510
The builds are all the game has going for it. If the gameplay was what it is and there was no stupid fucking dialogue wheel, everyone would be happy.
>>
What stops me from continuing after the end is the shallow barely-existant character development.

It's the same bullshit that made Skyrim so boring for me, but the thing is, Skyrim got more hours of play out of me. FO4 got around 50 hours before I got bored completely.
>>
>>318469709
I think what makes Skyrim different is the fact that you can pretty much have a different adventure every time. So many different cities and towns in every direction.
>>
>>318469918

Probably.

Ultimately, what kept me away after 200 hours was the fact that the RPG mechanics and guilds were so damn shallow.

Guilds were my favorite part of Oblivion and Morrowind. They were hubs for specific character builds to strengthen, train stats, and assist in growing your character. In Skyrim, they were these comically dramatic clubhouses that praised you as Jesus for compelting menial fucking tasks, and showered you in praise and glory after doing a few hours work. There was no climbing ranks, no stat gates, nothing. You could walk into the fucking Mages College knowing nothing but how to spit a fucking dinky fireball, and within 3 hours become the leader of the entire college.

Shit was ridiculous. The more they continue making the player this huge messiah, the worse their games get.
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One day someone will do a dialogue overhaul, and just completely cut out the PC voice acting.

Fallout 4 is absolute shit in a lot of aspects. Literally every fun part of building your character has been stripped away, the mechanics are fucking nonsensical (enemies still act like massive bullet sponges, but now will actually try to dodge bullets. Ghouls move insanely fast now), but the dialogue is what totally ruins any chance of multiple playthroughs

New Vegas had a speech challenge for pretty much every major skill in the very first mission.

I don't think I encountered a single speech challenge that was effected by a perk, or even anything other than Charisma. I could be wrong, but the UI is so fucking terrible, I had no idea what the fuck was affecting my speech, which is almost as bad.

I feel very fucking filthy for buying this game
>>
>>318468984
If you want good postapoc shooting just play Rage.
Shooting in Fallout 4 is like some floaty MMO in comparison.
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>>318470238

God forbid the general audience has to deal with the consequences of their character's limitations through their stat / class allocation choices.

God forbid they can't walk through every single tiny aspect of what the game offers on a single character, rather than learn how to play different characters different ways that offer unique game experiences depending on the character you choose.

God forbid the general audience even has to make a fucking choice that requires them to fire off even half a fucking brain cell, lest their whole fucking mind just collapses in upon itself, and their entire body is sucked into itself and into a dark hapless void in which they cease to exist.

God fucking forbid God dammit.
>>
>>318470263
>or even anything other than Charisma

I found this out pretty early on. I maxed out Charisma and what pathetic amount of checks I've gotten (mainly "gib moniez" or flirt checks with companions), I haven't failed a single one. I haven't even had to savescum, there just may as well not be any speech checks at all.
>>
>>318470474

>RAGE
>good

The bullet sponge enemies in RAGE were worse than in fucking Fallout 4.

I'd be out of ammo for every fucking weapon every time I came back from one single mission on Hard because enemies took so much God damn damage before they died.

Fuck RAGE and fuck you.
>>
>>318470703
>the only good thing speech does is give you more caps
WHO THOUGHT THIS WAS A GOOD IDEA
>>
>>318468293

The mechanics don't lend to replay either.

The perks are so rigidly ranked in usefulness that the only difference will really be what weapon specialization you put some points into first.

Everything else is pretty much locked down to progress the same for every character.
>>
>>318470872

I'm really hoping that after FO4's DLC comes out, in a year or two down the line, we get another subtitled Fallout game by Obsidian or some other more competent developer.

While I got my enjoyment out of FO4, there's no denying how painfully bare bones it is in so many ways than should be acceptable. It's even more shallow than Skyrim was, while also offering far less in every single similar aspect.

Of course no one will talk about this because every site is on the corporate payroll, and the hype train is still rolling, so everyone is still on that release high.
>>
>>318471223
Is there really any going back from voiced protags in Fallout? I feel like Beth will just keep pushing it now that they already did it. Would they even let obsidian do a subtitled MC?
>>
>>318471361

The next step is just making them cutscenes with extra currency rewards based on charisma.

That is really where they almost are already.
>>
>>318471361

I think so.

A lot of reviewers agreed that it added nothing at all to the game. If you take out the voice acting, most choices are the exact same with a slightly different reaction from the NPC that all railroad into the same end response.

It was about as necessary as the dialogue wheel was.

Voiced protag resources could've gone to swapping up the tired ass and ancient lockpicking / hacking minigames and making them something interestingly different for once. It's been 8 years since FO3 god dammit. They even reused the lockpicking mechanic in fucking Skyrim. Come the fuck on man.
>>
>>318471361
Bethesda don't listen to criticism, they just rip off the most popular mods from the last game, paste them in and call it 'new and improved'.
>>
>>318468293
>play either as a father/mother that killed your baby that had any emotional baggage for the player
They're not definitely wrong
>>
>>318472032
What
>>
>>318468293
I'm pretty fucking mad that the main stories are so similar. How did they fuck up this badly?
>>
>>318472406
>are they right?
>they aren't wrong
is what he was saying
>>
>>318468293

Replayability doesn't create free marketing for games.

Having thousands of autists make Minecraft-style youtube videos about their fortress building does.
>>
Article is spot on. You're always a parent who's only motivation is looking for their child who then travels to and blows up/joins the institute. Fallout 4 is a good game mechanically but Bethesda's insistence on railroading the player through it really drags it down.

Alternate start mods can't come soon enough.
>>
>>318472651
no you don't get it
it's like pottery
smart people do this stuff in books and shit all the time
>>
>>318472651
Because who cares about quality when you can join this weird cult of personality around bethesda and shame any legitimate criticism for it
>>
>>318472735
I like how the most realistic reaction to finding shaun completely breaks the main quest
>>
>>318468293
>Fallout 4 is MUH SON
Yep
>>
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>first gamebryo game with actual decent gameplay
>rpg elements entirely removed instead of using the new vegas system
>>
>>318472960
With Nate and Nora having predetermined backgrounds traits would have been a nice fit on them.
>>
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>>318468293

Maybe if they spent their money on the actual product instead of budgeting in "social chatter" in the R&D department we might have ended up with a better game.

But hey TODDPOSTING M I RITE??? xDDDD
>>
>>318468293
This is what I've found with 154 hours played. I made another account, but the dialogue is all the same and not worth grinding through just to get the extra 10 side quests from the faction I didn't choose in my first playthrough.
>>
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>>318468293
:^)
>>
>>318470263
>knows fallout4 is objectively shit
>it's worse than new vegas in almost every aspect
>still bought it full price, still gave Bethesda every cent

You don't even deserve to type your thoughts and opinions on the game. They mean nothing. You are a sheep and that's all Bethesda is ever going to see their consumers as.
>>
>>318473108
The problem isn't the background, really. The problem is the lack of choice in what to do about your background. I shit on NV a bunch sometimes because you're always a courier and the start of the game is pretty linear, and then there's that Lonesome Road bullshit. But at least NV definitely lets you deny you're who Ulysses claims you are, and allows you to focus on different motivations for WHY you're chasing Benny and the chip. No such luck in F4.
>>
>>318472735

It's a shame that the base structure of the game is so good, and has so much potential, but is brought down and dragged through the gutter by Bethesda's laziness and half-assed development ethic involving cutting as many corners possible.

Mods really will be this game's saving grace. We just have to wait 2 months for an utterly broken and barely functional GECK that just barely works like Skyrim's barely did. Shit would crash on me and fail to properly save so many fucking times that I gave up on modding.
>>
>>318472843
>Most realistic reaction
>Violently murdering a guy with no weapons in hand who could tell you how to get your son out
>>
>>318473456
>killing the bastard that kidnapped your son and got your wife killed isn't a justified response
>>
>>318468984
>>318468984
If you want a decent post apoc game, just play state of decay
>>
I made a melee/heavy weapons character to be an asshole and choose different paths, but yeah, everything feels practically the same. I just feel myself running through the game trying to reach the points that actually make a difference, by which point the playthrough would've been over and the different very slight anyway.
>>
>>318473670
>not getting information first

I didn't kill him though desu, soon as I found out he's my son. I fucked over the BoS.
>>
>>318473441

I still enjoy shitting all over Ulysses every time we talked and then not even letting him try to do the entire point of his existence at the end.
>>
>>318468984
>games not an RPG
>monsters drop randomized loot with special characters like extra damage to gouls

This is the most RPG fallout
>>
>>318469487

So you want the game to just be yet another generic FPS?
>>
>>318474178
3/10
>>
>>318473456
>Violence isnt the answer to a man who murdered half the commonwealth to get to his son
Does anyone else find it ironic that the only dialog options we have is to be a nice guy, when you are infact a murdering psychopath?
>>
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>>318472735

Same can be said about Skyrim and Oblivion.

... you're also the person who's Dragonborn or the one who defeated Mahrunes Dagon.

After I leave the vault on my new charcter in FO4 I just pretend none of that ever happened. I imagine that i'm simply a vault dweller who emerged and that's it... my back story is still up to me because I have an imagination.
>>
>>318474507

You are a raider in Fallout 4.
>>
>>318474547
I'll be very interested to see how modders react when they get the tools to do shit like alternate starts.
>>
>>318471657

They did it because Bioware games do it, but it makes more sense in those games because they place a big emphasis on the relationships between your character and their companions, and your character being voiced can help with that aspect, plus Bioware games are generally much more linear in that they point you to a goal at the start and encourage you to move towards it, so deciding who your character is for you to some extent is appropriate.

Bethesda games, on the other hand, are very much *not* about forming relationships with other characters to the point where you don't even have to recruit most/all of your party members, let alone actually use them (shit, FO4 even adds a perk for it) and are generally infamous for the fact that you can completely blow off the main story and spend hours dicking around in side content. Imposing more than the bare minimum level of personality/direction on the player character in a Bethesda game is completely unnecessary.

What's funny is that the biggest flaw of Bioware's last game (DA:I) was that it tried to go for a more open world-ey design- in other words, it tried to be more like a Bethesda game. They're both textbook examples of how trying to incorporate elements from popular games without any regard for if they work for *your* game can fuck you over.
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>>318468293
This mostly sounds pretty spot on and it's a real pity. That said it doesn't affect me that much, since I don't have the patience to try multiple playthroughs of open world games since I like to explore every nook and cranny. If I do get the itch again I'll mod it so heavily it will be unrecognizable. Likely just cut out the story and make it a pure survival sim.
>>
>>318474547
You can pretend all you want but at a certain point the guy is going to bring up his dumbass kid at some point

"Oh i know what its like to lose a child, you will never believe it but i too have lost a child" Is like the 3 dialog option besides yes and no
>>
>>318474547
And both of them didn't tried to bait you with a baby for plot and muh feels
>>
>>318470796
>I'd be out of ammo for every fucking weapon every time I came back from one single mission on Hard because enemies took so much God damn damage before they died.
how?
i played the hardest (at release) difficulty and that was never a problem for me
did you try shooting at the head?
even bodyshots with the shotgun would do it
the difficulty setting really didn't even make enemies take that many more bullets for some reason, it makes your weapons less accurate, which is a super weird way to do difficulty settings

fallout 4 is definitely a game full of bullet sponge enemies
on hardest mode, or even on a standard one, those fucking mudcrabs are going to take all god damn day with a melee weapon, and still a significant amount of time with guns
>>
I hope in FO5 we'll have the choice to either begin the game as a vault dweller... or choose one of 4 other starting areas in the wasteland.

Maybe in one you were raised by ghouls, or another you're living with a trader outpost.
>>
>>318468293
>clickbait article
>/v/ agreeing with it
This place is literally Reddit now
>>
>>318473431
you cant criticize a game without playing it, faggot
>>
You know what I hate about Bethesda games which goes all the way back to Oblivion? The main quests always have a strong sense of urgency that, if you act like a real person following their primary motivation, don't give you a chance to do anything but follow them.

Fallout 4 was the worst for this, I felt ridiculous for doing anything other than chasing my son.
>>
>>318474547
>get to Benny, the man who shot you in the head and left you for dead, in New Vegas
>given various options on how to deal with the situation including teaming up with the guy

>get to Kellog, the man who shot your wife and stole your baby, in Fallout 4
>given various dialog choices that all amount to "GIVE ME MY FUCKING SON"

Good luck roleplaying, friend.
>>
>>318474507
>the only dialog options we have is to be a nice guy
Yeah, you're either a nice guy, a sarcastic nice guy, a reluctant nice guy, or a nice guy who asks a lot of questions.
>>
>>318475080
It's not like he linked Shitaku or something.
>>
>>318475080
> If its an article than it has to be lies from those kek sjws
Fuck off, it being clickbait doesnt make it any less true
>>
>>318474547
>I leave the vault on my new charcter in FO4 I just pretend none of that ever happened. I imagine that i'm simply a vault dweller who emerged and that's it... my back story is still up to me because I have an imagination.
>try to talk to anyone relevant on the map
>MUH BABY PRESS X TO SHAWN
>>
>>318473108
Not a bad idea, actually.
Once the GECK comes out, I want to play around with introducing Traits somehow.
>Activating pair of glasses on your dresser table enables Four Eyes
All I've got so far, but it could add some replay value.
>>
>>318474547
>I just pretend none of that ever happened
Until you talk to almost any NPC, where 3 of the 4 dialogue options will always be some variation of 'muh Shaun'.
>>
>>318475163
It was pretty jarring going from Skyrim to Morrowind and having Caius essentially giving you money to fuck around so you can improve yourself until you feel like you're ready to tackle the next main quest.
>>
>>318468293
That's pretty much everything that pissed me off in the game.
>>
>>318475163
Yeah. Morrowind? You actually are told you've got time to train and explore.

NV? It's your own revenge, you set your pace. (i'm being generous to be honest, i felt like i had to hurry up)

But 3/4?

Your dads trail is growing cold and your son might be in danger. Its awful.
>>
>>318474547
>or the one who defeated Mahrunes Dagon.
no you aren't, martin septim is
you're just his bodyguard
>>
>Bethesda doing anything wrong

Just admit they perfectedthe formula. Why put depthor detail in a sandbox game when the ausience just wants a prettier version of second life they can waste time in?
>>
>>318475293
You can tell the game is fucked from the very first mission where you can tell Preston to fuck off, but your only option is still to take the power armor and fight the death claw.
>>
>>318475251
Im still pissed that i cant team up with kellog
The dude is the most relateable chill character who doesnt even care that you murdered half his bots.
Fuck nick, cait, piper etc i wana roam with him
>>
>>318470238
You just defined the cancer
>>
>>318475293
SUPPORT KINDNESS
HATE KINDNESS
KINDNESS?
SARCASTIC (KINDLY)
>>
>>318475429
So why are you in town, ma'am?

>I'm looking for MUH BABY
>I'm looking for a young child
>I'm looking for someone
>None of your business
>Pick "None of your business"
>NUH UH I DON'T THINK SO TELL ME WHY YOU'RE REALLY HERE
>>
>>318475571
What happens if you just walk off?
>>
>>318475494
After you take out Benny any urgency the main story has goes out the window
>>
>>318475163
>>318475456
I feel that's a problem in most RPG's, to be honest. New Vegas felt like that a lot during the first half of the game, I feel the start of F3 outside the vault is a good bit more relaxed (but still flawed in the same way).

I really wish devs would implement questlines where the trail goes cold, and the player is forced to actually investigate, with multiple possible locations around the wasteland where ou can pick up the trail again.
>>
>>318475646
They sit there forever and you're not allowed to start the Minutemen questline until you save them.
>>
>>318475646
That is a choice in the same sense that turning off the game is a choice. What I'm saying is that you can do it, but it doesn't complete the quest; it doesn't count as an option.
>>
>>318475621
Shit, please tell me you're just exaggerating and that that doesn't actually happen in the game
>>
>>318474178
I feel this may be bait but for discussion:

The perk lists are seriously simplified and dumbed down.

There aren't any skill points now.

The dialogue for F4 is like a lobotomized 2 dimensional, more superficial version of mass effect's dialogue.
>>
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>>318475621
>Pick "None of your business"
>I'm looking for my son. He's missing, but I don't want to trouble you with my business

wtf todd?
>>
>>318475668
I think if anything the urgency comes *after* you kill him. That's when the whole hoover dam battle starts really being a thing
>>
>>318468293
>Tell Curie I'm not done yet
>"SORRY I MISHEARD THAT AS YES"
>Leaves
O-okay
>>
>>318475762
>>318475789
It happens when you go to Diamond City. The mayor asks you why you're there, and the options are pretty much as I described. If you refuse to tell him he'll force you to. The option will be grayed out and you'll be forced to pick one of the others.
>>
>>318475668
Which makes sense seeing as how getting to Benny is pretty much only the beginning of the game.
>>
Essential mods we need

>A New Start - start as a vault dweller, raider, traveler, merchant, resident in Diamond City or any settlement, or as part of the Brotherhood / Railroad / Institute
>Race mod - start as a human, ghoul or synth
>Remove player dialogue - along with the implementation of the original dialogue menu, also remove the player character dialogue and have the NPC simply react to your choice while cutting out all player-voiced segments
>Revision of legendary enchantments - scrap the garbage shit we get, and add things that are actually interesting. Scale back legendary drops as a chance drop instead of gaurunteed drop, and better balance the chances of what drops, so we get better variety than armor 9 out of 10 times
>Revision of the settlement item inventory - there's one or two, but a lot of items don't properly work correctly and simply require cloth instead of actual resources (doors mainly)
>Weapon variety mods - add new weapons that would preferably fit the game's art style, while also adding mods along with them
>proper ammo crafting with ammo components and recyclable casings

I'm actually planning on trying my hand at the weapons mods one after this semester ends. This week and next week are my finals week, so after that, I can start sketching up concepts. My goal is mainly to keep the aesthetic in line with the rest of the guns in FO4, while also making them similar to real world variants.

So far my initial choices are:
>G3
>AK
>Desert Eagle
>Chinese Pistol

I've worked in Blender a bunch, and a friend of mine who works in Maya a lot for school continues on insisting to me that modeling the weapons properly (which should be done in parts) and making them function is actually a lot easier than texturing them will be.
>>
>>318475738
Oh I know that, but I wasn't sure if they implemented some invisible wall or some other dumb bullshit that forced you to help.
I'm honestly going to skip that town all together on my next run.
>>
>>318475646
Nothing, of course.

Amusingly Preston and the Minutemen are the failsafe of the main quest. If you fuck up the other faction lines you can always "finish" the game with the Minutemen because Preston is invincible and doesn't understand the word "no".

It's sort of like Bethesda saw NV and Yes Man and though "we can do that!" but only accomplished it in a really cack-handed manner.
>>
>>318469918
Also, you aren't a predefined character. You are completely free to determine your character's motivations, personality, etc.

Fallout 4 the only character you are allowed to be is a grieving father or mother looking for their stolen child. There is zero meaningful choice in the game. You are railroaded into what the story demands no matter your choices. Dialogue mods make this extremely, depressingly apparent.
>>
>>318468293
Everyones saying its linear but on my playthrough I didnt see alot of the companions people post. I didnt join every faction like a mong though so theres that.
>>
>>318475735
But then people would bitch about getting stuck.

An alternate solution would be to have that happen then if you fail too hard at finding clues someone comes and tells you "HEY FAGGOT GO HERE" or some random NPC has a clue on their body after you kill them. Incidentally, these are both DM tricks I learned years ago.
>>
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>If you ever decide to do a Minutemen sidequest (of which there is an agonizing number), and approach one of the citizens in need of help, your choices range from: "How can I help?" to a sarcastic "Wow, you need my help? What can I do for you?"
I hate how true this is.
>>
>>318475991
>a black man doesn't understand the word "no."
fo4's a lot more realistic than I thought
>>
>>318475954
Chinese Assault Rifle. PLEASE.
It's my absolute favourite.

Those old Communist weapons have just got so much character.
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>>318475954
>Chinese Pistol
reee
>>
>>318476019
You're not even allowed to create a custom background for fuck's sake. Nora is always a lawyer and Nate is always a military vet. Anyone who would actually try to defend Fallout 4 as an RPG is either functionally retarded or twelve.
>>
>>318476145

It annoys me that they weren't in the game.

There was actually a mostly-finished Chinese rifle model in the game files, it just had no textures.

>>318476164

I know. I was mostly referencing some of my favorite guns from FO3.

I picked G3 over the FN though. I prefer it's aesthetic.
>>
>>318476119
>But then people would bitch about getting stuck.
... yeah, you're probably right. Fuck those people.
>>
>>318476124
Good lord, the writing/choices are worse than those in the Virtual Date porn games I play.
>>
>>318475954
>Good
>Meme rifle
>Meme pistol
>Not meme but bad taste
FN FAL is anything desu
>>
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>>318476145
>visit Chinese submarine
>no one is armed with Chinese weapons
>>
It's the voice acting

Even if your character is a chem using raider, he will sound the same as a caring protector of the wastes
>>
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>>318472735

It seems so fucking weird to do be doing some petty side quest or caring about decorating your house while your son is missing.

>mfw I pick a speech option and the voice actor says the tone completely differently than I thought
>>
>>318476190
So did every other main fallout protag. Its just that you're practically given a clean slate in every other game except 4.
>>
>>318476124
This is absolutely disgusting.

>>318476190
Can't have the player derailing the EPIC storyline after all

Someone needs to take this IP away from Bethesda. But then again, they've already done irreparable damage to it, it's beyond salvation.

true spiritual successor when?
>>
>>318476164
>Attaching a stock to a pistol turns it into a rifle
Since fucking when
>>
>>318470263
>One day someone will do a dialogue overhaul, and just completely cut out the PC voice acting.
oh for fuck sake, no one repair Skyrim Civil war till this day. The core is already broken and impossible to 'fix' with DLC
>>
>>318476312
What the fuck is up with that throat texture
>>
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>>318476124
>>
>>318476282
>There was actually a mostly-finished Chinese rifle model in the game files, it just had no textures.
So.... DLC probably.
Eh, I can live with that.
>>
>>318476309

I'm trying to stick to typically recognizable choices and keep away from more vague weapons.

You have to remember - I'm gonna be sketching, sketching, and resketching many variants of them with the goal of giving them a more "Fallout" look, which means:
>pressed metal parts
>bits off working odds and ends external rather than internal
>looks like a pressed metal toy from the 50s while still being deadly
>>
>>318468984
>I hate the fact the game isn't an RPG

Then 90% of other RPGs aren't "real" RPGs according to your retarded logic.
>>
>>318476190
And the Courier is always a courier, and the Chosen one is always a stinking tribal in his teens.
>>
>>318476309
*if anything
My bad lol
>>
>>318475954
The number one fucking thing I want is for the town maker to not look like shit. You have fucking power tools sitting there, you can make better wood or at least un-bow it somewhat. Niggers with axes could make a log cabin and you can't with an electric drill and a chainsaw?
>>
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>>318470693
But that would take too much effort from a competent game studio like bethesda

Pic related.

They can't even decide what they want to do with the game, how are they gonna decide what choices players can make?
>>
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>>318476513
bethesdas shitty optimization
and a laptop
>>
>>318468984
>but the gunplay is solid.
How many fpss have you played?
>>
>>318476441
>true spiritual successor when?
Wasteland 2?
>>
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>>318476476
since always
>>
>>318473689
>State of Decay
>Decent

Is this a meme or something?
>>
>>318476586
>Chosen one is always a stinking tribal in his teens
Was it just FO1 that let you select age or did FO2 let you as well? I could have sworn both did.
>>
>>318476516
>>318476124
I'm so happy I didn't buy this piece of shit
>>
>>318476545

>take something out of the game
>repackage and resell it as DLC

I can't live with that.
>>
>>318476586
Yea but they are blank slates where as the other protags had entire lives that they lived and you are just hijacking the fallout bits.

Its harder to get immersed in a guy who is a dad(which im not) looking for a son that i couldnt give 2 shits about
>>
>>318468814
Wow it's almost like a real and informed opinion takes time to form, and rherefire may come out later than a kneejerk, EZ PZ love it or hate it review. If you buy any AAA on launch or pay attention to big reviews you're a dingus.
>>
>>318476476
that's a troll picture, but in that case it isn't trolling at all

Attach a stock to a pistol without telling the ATF and you've committed a crime.
>>
>>318476758
>cops have. 2.2 times more health than civvies

bull
>>
>>318476771
Fallout 2 did, but if you chose anything BUT a teen you were directly contradicting the background the story gave you. I mean, you could create and old man in F3, but it was retarded because you are canonically a teen as well.
>>
>>318476421
>hi, I'm looking for a Water Chip to save my Vault
>hi, I'm looking for a GECK to save my tribe (or OOGA BOOGA GIMME GECK if you're a low INT character)
>hi, I'm looking for my father/a GECK to finish my father's life's work
>hi, I'm looking for the guy who shot me, and this Ulysses guy hates me for something huge that happened I barely remember
>hi, I'm looking for my son

All Fallouts force you into a role. Most of them even lose immersion if you go and fuck around (and the first one even punishes you for going off the rails).
>>
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>>318476659
classic pete hines
>>
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>>318468293

Post your face when even gaming media dislikes fallout 4.
>>
>>318475954
Neat
>>
>>318471361
Honestly, I don't see them doing it. Even in the lead-up to fallout 4, NV wasn't even slightly mentioned. Admittedly, they didn't develop it, but they did publish it, so I would've thought that they would at least throw some sort of glancing reference to how good the game was.
>>
>>318476842
They're no more blank slates than F4's. The problem with F4 isn't the background, it's relatively open (more than 2's and 3's at least). The problem is the game itself does not allow you to ignore it or do anything but what they think YOU should do regarding your background, and that sucks. You're always after SHAWN and always forced to say so. In NV you're always after the chip, but you can say so, or not, or just focus on revenge, or whatever.
>>
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>>318470263
<New Vegas had this and that
Than go fucking play New Vegas
Nobody needs your biased opinion or your shitposting
>>
>>318476767
It's not bad and the survival focus on building a settlement is pretty good.
>>
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>>318476881
Just accept that your baby killers are going the way of the Dodo
>>
>>318476798
Hey, it's shitty, but it's not exactly unusual these days.
Besides, it's not like I paid money for this game.
>>
>>318476586

As far as i Remember you were anywhere from 16 to 35 like in the first game.
>>
>>318477095
><New Vegas had this and that
>Than go fucking play New Vegas
>Nobody needs your biased opinion or your shitposting
stopped reading right there
>>
>>318476282
They almost added the Chinese Assault Rifle but they cut it. Somebody dug up a model for it. http://www.nexusmods.com/fallout4/mods/2455/?
>>
>>318474547
You weren't the chosen one at all in Oblivion. Martin Septim is the one who defeated Mehrunes Dagon and fulfilled all that prophecy shit.
>>
>>318471361
Bethesda is literally the last big RPG dev that used voiced protagonists. Even obsidian did them first, there hasn't been "going back" for years.

That said, the detriment of voiced protagonists is GREATLY overstated. This game isn't linear and limited because of the voiced protagonist, it's linear and limited because they couldn't be assed to make branching quests so despite actually having the actor record 4 different lines, they all say the same shit.
>>
>>318476758
>>318476164
Got any more of these?
>>
Fuck this, I'm gonna replay New Vegas instead.
What's an interesting unconventional build to try out?
>>
>>318468293
Do y'all think they are are going to rely on Modders to make quests for them?
>>
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>>318477117
>mfw they actually put this on their FB page until it got taken down a few hours later
>>
>>318477263
When did Obsidian do voiced MCs?
>>
>>318473215
>the poop dust in his fingers
gross
>>
>>318477171
IN the first game you can be any age.
In the second, it makes little sense to be anywhere far off from 18, you've never been on the wastes and are literally taking your manhood test to prove your chosen worth when the game begins.
>>
>>318476636
I'd be happy with a way to restore the houses in Sanctuary Cove to their pre-war state.

There's constant radiation storms, and yet I'm sleeping in a house with no windows and holes in the roof.
>>
>>318468293
Please don't make Todd angry. :^(
>>
>>318477314
>>>/vg/fog has a whole pastbin full of them.
>>
>>318476767
State of decay is the only thing close to being a realistic zombie survival game, and its zany as shit
>>
>>318475954
Now that mods are paid, does that mean you can't have real life weapon mods unless you get the license to use them?
>>
>>318477358
Timed voiced acted paraphrased literally worst dialog wheels ever: the game.

Alpha Protocol
>>
>>318477445
>Now that mods are paid
theyre not
>>
>get to The Molecular Level mission
>build all this shit lol
>drop game

Couldn't be fucked to be honest.
>>
>>318477095
>New Vegas had this and that
Than go fucking play New Vegas
Nobody needs your biased opinion or your shitposting
>>
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>>318477412
I'm not ang- I mean Todd's not angry. He's smart enough to ignore these haters
They're just too stupid to understand the beauty of m- I mean his creation.
>>
>>318473431
How the fuck are you supposed to know a game is "objectively shit" if you've never even played it, retard?
>>
>>318471361

It added absolutely nothing. In fact, it actively damaged the game's replayability and removed what little roleplaying was left.

There's a chance Bethesda will admit this, due to their love for money and ratings.
>>
its ok you guys bethesda isn't stupid they see this backlash to the dialogue and in the next DLC expansion for Fallout 4 I bet they will give more variety
>>
>>318477475
Oh yeaaahhh that game was a thing. I remember really hating those fucking dialogue choices. And the russian embassy level.
>>
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>>318477282
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>>318470263
seriously the dialog is so bad.

The reason why the dialog choices are just 'the gist' instead of the actual line is because all of these lines are pretty much the same exact thing.
>>
>>318477554
they should be tho
>>
>>318477263
You're misattributing the blame. The blame is most certainly on the voice acting. If you have two games with the same deep dialog, the one with the voiced dialog will always cost more and therefore they cannot and will not be assed to pay for the additional lines and instead cut all of the additional content because the draw of another Commander Shepard is too much.
>>
>>318477606
Christ, and I thought The Walking Dead's dialogue options were railroad-y
>>
>>318476190
>Nora is always a lawyer
Man they really fucked up hard with this one.

Your character was in the military? Big deal anyone can be in the fucking military. You're a courier? big fucking deal anyone can sign up to deliver a package. You're a tribal? Big deal you can still go on to be anyone, that's not restricting.

But a lawyer? No one just becomes a fucking lawyer. That's years of dedication you have to write into your character that you can't really just turn your head away from.
>>
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Speaking of FO4

Any word on the DLC yet?
>>
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>>318477674
>>
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>>318477384

They never really say when they do the tests, also your mother looks pretty damn old.

Her appearance and the time frame actually makes sense to have the chosen one be older.
Still any age in the range is not completely outside of possibility.
>>
>>318477773
no, good thing you bought it early, amirite :^)

thanks be sure to buy the season pass for fallout 5, we don't know when fallout 5 will come out, but you can reserve the dlc now
>>
>>318477624
It's definitely possible.
>>
>>318477606
Dose that mod cancel the voice?
If not is there a mod where that can do both?
>>
>>318477694
This pisses me off more than anything else. What is even the point of having choices if they all do the same thing?
>>
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>>318477776
>>
>>318477773
There's the inevitable meet your wife/husband again DLC where you can have them as a companion. DLC will probably take a lot longer to make now that there's a voiced protag.
>>
>>318477386

Everyone in Mass. during winter sleeps in the open air with t-shirts and no covers.
They are just trying to go for more realism.
>>
>>318477554
Console mods I meant
>>
>>318477738
>You're misattributing the blame
Nah, you are. Compare DAO to ME, Or DAO to DAO2. By the same company, added voice acting yet no noticeable decrease in dialog.

Games with voice protagonists get budgeted for it. The problem is in the writing. You can have shit writing and limited trees, like in FO4, or you can have good shit like in Deus Ex HR or The WItcher series.
>>
>>318477928
because muh roleplaying.

>The line
>Rude version of the line
>Nice guy version of the line
>Repeat the last thing for me please
>>
>>318477932
>M1 Grand
That pisses me off more than anything else.
>>
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>>318477932
>>
>>318475954
>.45 ammo
>no 1911

see that gun? you can add it please
>>
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>>318470263
>buying a bethesda game

You have no one to blame but yourself. Bethesda games are worth $5 at best and even then, only after every expansion pack has been released and mods have fixed it.
>>
>>318477095

Kill yourself.
>>
>>318477767
It gets even worse when said lawyer starts popping people off with a rifle at 100+ yards like its no big deal.

>>318477862
>>318477384
All the default characters have left the village and traveled a little beforehand.

> In the course of her frequent journeys, Chitsa has learned to deal with the perils of traveling the Wastes.
>Since then Mingan has been the tribe's most accomplished scout. Mingan is one of the most experienced tribesmen.
>A mighty constitution, great endurance and lightning-fast reflexes, as well as an excellent knowledge of the Wasteland made him one of the best hunters of the tribe. He has no fear left for the perils or long journeys.

It wasn't a manhood test as much as it was a "how much of a badass are you because we had to write a tutorial in because we were told to do so?"
>>
>>318477862
She's not your mother, and if you're older, it's kind of retarded that they spent training you all your life to be the village chief while they never allowed you to exit because you hadn't taken your manhood test.
>>
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>>318478062
>>
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>>318476659
>That pic
>That face
>"Because I don't have the attention span for long dialogue"
He's just trolling, right?
>>
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>>318478123
You first
>>
>>318468293
How long until someone remakes New Vegas using the FO4 engine
>>
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>>318478161
>>
>>318478142

Did you even play the game?
>>
>>318477773

I hope there's memory den DLC to relive your life pre-war. The pre-war intro was so fucking rushed.
>>
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>>318478260
>>
>>318475571
I killed the deathclaw without power armor.
>>
>>318478291
>Operation: Anchorage 2
Fuck no.
>>
>>318478262
I did, but I was misremembering. My bad.

It's still a backstory that's as constraining as FO4's, if not more.
>>
>your character never even considers that shaun might be older now since you got frozen again after they took him
Did this piss anyone else off?
>>
>>318478371
Ah these are fucking hilarious
>>
>>318478291
Taken from Nora's POV it could be good if they could write it well enough. But this is Bethesda we're talking about....
>>
>tfw playing kotor 2 after fallout 4

the massive difference just makes me hate fo4 even more
>>
>>318478524
Well it's more of a bait-and-switch thing. You see the 8 year old kid and immediately latch onto that as him.
>>
>>318474178
Thank you for making me kek in the morning
>>
>>318468984
>gunplay is solid
How so? It feels extremely mediocre. Floaty light gunplay with very little recoil means you just mash M1 until the target goes down. This is also besides most of the weapons look like shit (institute guns look like massive nerf guns and more than half the guns you run across are pipe weapons.
>>
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>>318476659

How can one man be so bad a smiling?
>>
>>318478524
I was mildly bugged about it
I expected Shawn to be a teenager or at least middle aged not an old man tho
>>
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Daily reminder that claiming Fallout 4 not being an RPG retroactively changes the original Deus Ex from a good RPG to a shitty shooter with a decent story.

> Skills are basically an even more dumbed down version of Fallout 4's perk three
> Backstory even more established and important than the one given in Fallout 4
> The two dialogues everyone remember have absolutely zero input from the player character
https://www.youtube.com/watch?v=JKF0IYwhrjk
https://www.youtube.com/watch?v=1b-bijO3uEw
> Less endings than Fallout 4, and said endings got retconned into a single one in IW anyway.
>>
>>318478389

nah no fighting just exploring areas in the game before the bombs dropped

but this will never happen
>>
>>318478636
Once you start getting a decent sniper rifle you one or two shot things.
>>
I don't believe they're right because every time I replay Fallout 3 or New Vegas it feels exactly the same.

Just like New Vegas you don't really have to play a role at all until the final part of the game where you pick a side. You can decimate two major Legion camps before ever meeting Caesar and when you actually meet him all is forgiven
>>
>>318477928
To trick people into thinking you have choices. The system ensures they can always pretend to have at least four choices, and the fact that the UI only shows a summary of the four options lets them hide the fact that they're all the same. If the dialogue menu had shown the whole line from the beginning, everyone, even the fanboys, would criticize it.

I think it's the worst thing they've done with this game. At least the dumbing down stuff is obvious, but the dialogue thing is deliberate deception.
>>
>>318478761
>Let's flesh out the backstories more!

Fuck no. Fuck off with your awful ides.
>>
>>318478742
Desu Ex didn't target-H itself as an RPG. It target-H itself as a stealth shooter, which it was.
It just happened to have a good story.
>>
>>318478742
DX was also released before your time. It's allowed its faults on the fact that it was the first of its kind.
>>
>>318478291
It'd be interesting to see a pre-war DLC of some kind.
Doesn't have to be YOUR memory, but someone's would be cool. Maybe some poor bastard who didn't get selected for a Vault.

Or some poor bastard who did.
>>
>>318478742
What's up with you faggots and comparing a game that came out this year to games that came out +10 years ago, thinking they're good comparisons? Are you going to go "VtM was the same thing as Fo4 because they both sorta share the same shit that are part of the definition of an RPG"?
>>
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>>318478585
Mfw finish a game this n switch to another one with different controls and push the wrong keys and end up killing yourself
>>
>>318478742
But Deus Ex was not an RPG, it was a stealth fps, it just happened to have RPG elements.
>>
>>318479021
At least when VtM does time travel they let you establish your character well before it happens.
>>
>>318478742
Deus Ex was an FPS. It always was back in the late 90s.

Anachronox was the RPG.
>>
>>318478742
>a game has rpg elements so its an rpg
due sex was a shooter focusing on stealth, and was marketed as such
>>
>>318468984
lol wat. literally rooty tooty point & shooty. kill yourself
>>
The worst part is that FO4 is reused assets: the game and the worst offenders is recycling half of FO3's radio AND the fucking Giant Robot ending for BOS.
>>
>>318470263

Luckily I didn't buy it, but the shit that went down towards the end of the main story made me feel filthy for playing it in the first place.

I say this as a newcomer to the series, Fallout 4 was not the "amazing Fallout game" I was promised.
>>
>>318478031
lolwhat?
DA:O had 60k lines of dialogue; ME had 20k.
>>
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>be on guild VOIP.
>people are playing fallout 4.
>they try extremely hard to convince each other and themselves they didn't get tricked into buying a shitty game.
>I boot up new Vegas and just talk about all the cool shit I'm doing, all the skill checks, and quote Caesar's lines.
>it takes 20 minutes before they've all switched from fallout 4 to new Vegas.
>>
>>318478880
>Fuck no. Fuck off with your awful ides.
Not him, but they should have either made a complete character like geralt or left you more blank.

Know what would be ideal? You play a section of pre-war life in a role you select.

You're a scientist? You start in a research lab and get some background on CIT.

Still in the military? You're shooting the shit for a while talking about the war and when you get home, that's where you get your invite.

You're a lowlife thug? You're doing a job for that criminal you catch with Nick.

Then, as the game goes on you, you're playing say, as a scientist, but you choose your flavor of scientist. Absent minded...diabolical...professor like...a normal guy pretty smart and has a nack for physics...


I just want a satisfying alternate start mod where your RP can take place outside your head and in the game.
>>
>>318479467
Doing god's work, anon.
>>
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>>318479015
>>It'd be interesting to see a pre-war DLC of some kind
We don't need another Anchorage.
And before you say "well what makes you assume they would do that" look at fallout 4. Look at all the similarities to Fallout 3, all the recycled enemy choices, all the characters who originated and or emigrated from the capitol waste.
Now it probably won't be a carbon copy of anchorage, but it would b e something along the lines of "go to the memory den and relive this soldiers experience so you can find the codes to unlock this weapon cache."
>>
>>318468647
Fuck off with this fun meme
>>
>>318479021
Because if you compare it to previous Fallouts the choice, the dialogue, the skills, the mechanics, the story, the world falls short.
If you compare it technically to it's contemporaries the graphics, the stability, the animations also falls short.
So you have to cherry pick from anywhere and from anytime to make the game look good.
>>
What are the chances of Obsidian getting to make another Fallout game with 4 as the basis?

I'm not sure how this whole thing works.
>>
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>>318478742
Daily reminder that there's more divergence in a single level of Deus Ex than there is in the entire main quest of Fallout 4.

When it comes to RPGs people want

CHOICES

and

CONSEQUENCES

THERE IS NOTHING MORE INFURIATING TO AN RPG FAN THAN BEING PRESENTED WITH A FALSE CHOICE.

FUCKING NOTHING
>>
>>318468984
>gunplay is solid
Enjoy the hitbox around that car m8
and that wall
and everything you ever think of shooting around
>>
>>318479686
>Tell me more
>Sarcastic, but tell me more
>Yes tell me more
>No (but tell me anyways)
>>
>>318479701
The weapons don't have pinpoint accuracy, unless you're aiming.
>>
>>318479648

Zero.

Bethesda are still butthurt that new Vegas was a superior game to fallout 3. Obsidian are also busy with their F2P tank game, and will probably not make another actual game for quite some time.
>>
>>318479467

Really wish they did not have to cut so much legion stuff.

Caesar himself had some interesting things to say, but you did not have much reason to side with them in game, and most people never did on any playthrough.

https://www.youtube.com/watch?v=NyeTaXv6o4Y
>>
>>318479836
>>
>>318479546
>implying that's a bad thing if done well
Imagine something like the Survivalist from Honest Hearts. You're caught outside when the bombs hit, and you have to survive. Every time you complete a quest, the game skips forward a few years and the world goes more and more to shit, until eventually you end up in the fucking Glowing Sea and die.
Then the player travels to the Glowing Sea and gets his unique gear.

That could be pretty fun.
>>
>>318479840
No, the hitboxing on a lot of stuff is bullshit. There are several fences you can't shoot through, lightpoles that project a six-inch shield around themselves, and plenty of railings that your gun just can't quite seem to clear unless you're specifically using the game's awful cover system.
>>
>>318479878
That sucks man
>>
I just want to know what the fuck the character is going to say
Cant they pick the subtitles and put them in place of the vague choices we have?
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