>land of the gand
300C-0000-0102-9B89
>plight of the flight
A212 -0000-00FC-946A
I'll play levels from this thread and giving feedback, starting with your levels OP.
I'm looking for a guy that's able to make a webm or two from a couple of my levels, anyone with a capture card here?
>>318341914
Quick tip: Put blocks to support pipes, it looks weird otherwise.
>auto insanity mario
683A-0000-00B0-CB33
>auto insanity mario 2
14CB-0000-0102-8D49
>kaizo kastle
F5B8-0000-00AD-355E
A hard level, shillin
>>318344615
forgot this one
>the spook house
C96E-0000-0103-1640
Not a big fan of the whole ending to your level OP. Felt too random. Having to go back to try the random floating pipes to find one that lead to the ending isn't very fun. Plight of the Flight was better, but I already played it in a previous thread.
>>318344615
Your turn now.
SafeSpace (281E-0000-0104-81A1)
Cursed Mansion: No Escape (EF97-0000-00FD-D316)
Mario the Treasure Hunter (7B8C-0000-00FA-E9E5)
[][][][][][][][][][][][][][][][] (4249-0000-0102-3099)
bumping while I try to beat the ghost house
1-1: 0334-0000-00EB-3291
1-2: 0E10-0000-00EB-4D93
1-3: E476-0000-00F0-7F79
1-4: 868A-0000-00F2-D509
2-1: 7E16-0000-00F5-96AD
2-2: 36F9-0000-00F7-E8EE
2-3: 58D3-0000-00FA-08FE
2-4: 769C-0000-0102-A1ED
>>318344615
>>318344731
those sure were automatic stages with annoying sound effects, are you secretly japanese? In all seriousness, the ghost house was fun. Creative use of pow blocks to create paths.
>>318345118
I'll try SafeSpace
>>318345118
That wall is super #rude, since I was forced to die there after going the reality way. Dunno if that was the message.
Very fun concept nonetheless, the wigglers can glitch you through the side springs but if you keep them out with a helmet bounce there's nothing to worry about.
>>318347208
You're next.
Evening folks, new level.
6-1: Giga-Guppy Grotto 4351-0000-0104-A410
Max Immersion Tunes:
https://www.youtube.com/watch?v=cTl0ky4DcHA
(one of my favorites)
Enjoy, gonna sift through the thread a bit.
>>318347208
You're doing a fantastic job at keeping that classic SMB feel, I starred up to 2-1.Getting too close to my turf there friend, you better watch your back.
>>318348646
Told myself I wouldn't play your levels any more until I was done with the dreaded NSMB world, but I'll make an exception since I love Dire Dire Docks. When was the last time you saw the anon who created webms for these threads?
>>318348646
Very nice. The cheep cheep patterns were good looking and fun to avoid.
>>318348930
Lol don't try to fight it, just let it happen. What about NSMB is giving you so much trouble? How much of mine have you played? >>318348646
>>318349452
Thank you, my goal with World 6 is to make people not hate water levels so much.
>>318349461
I just dislike NSMB compared to the rest, visually and mechanically. The air spin means there's little reason to attempt to make precise jumps. My goal with Two Twins Travel Through Time is to make a quick campaign with 4 worlds corresponding to each game, and then 4 later worlds which are more gimmicky/story based.That story is why I'm looking for video footage of my levels, actually. Otherwise I'm stuck with that kind of quality: https://www.youtube.com/watch?v=UbRh1DY0OH8
I had played 1-1 for both BC1 and BC2 in a previous thread, with the 1-1 for BC2 being one of my favorite Mario Maker stages. Told myself I'd wait until I was done with the classic stages before giving your levels a go, but this time it was safe since I don't plan on making a water NSMB level.
>>318349575
That's not hard for me, I enjoy water levels in usual. Rayman Origins has some of my favorite water levels ever, have you played that game?
>follow so many level makers that now i don't check them that tab at all
whoops
Gonna drop my kinda difficult levels with links to videos.
CapeGOAT - https://www.youtube.com/watch?v=KEmyIf5_Vls
Swift - https://www.youtube.com/watch?v=n7LDTuoNkdI
How about a nice platformer level, not too hard but not too easy.
How about helping Rosalina (or Mario on a drag) on his/her journey to nowhere through the most dangerous route possible?
Rosalina´s Simple Adventure.
A762-0000-0104-1463
>>318350285
Playing your stages now, did you record the vids yourself?
>follow some japanese map maker
>every time I beat his only level he deletes it and reuploads a more difficult version
>white devil go home
>>318350285
I am wayy too tired to do that saw jump correctly, unfortunately. The little I've seen of Swift was fun though, I might come back to it to defeat it another day.
>>318350692
Playing yours now.
>>318350013
Interesting, I had similar feelings towards NSMB at first, but I've come to quite like they way they look, and when I make a stage using it I take into account the added mobility options as I sculpt the terrain, so while the air spin gives more wiggle room, it won't detract from the overall difficulty. That is, unless you have it mastered. Same with triple and wall jumps.
That said, I fucking hate NSMB's water music. So bland.
I'm playing through your campaign right now, almost through world 1 and I like what I see so far. Haven't seem webm guy for ages, he was a pretty cool dude.
Glad you liked 1-1, no shame in playing the others, it may give you a bunch of ideas you can use later. If you start with BC1 you'll be able to see how I progressed in terms of making stuff.
I own all the Rayman games, one of my favorite series actually. Origins was awesome though 2 is still my favorite.
https://www.youtube.com/watch?v=I6TUtX5akXY&index=37&list=PL7A8B0A89B4F0DDD2
>>318350692
Fun and fast-paced stage, can't think of anything bad to say.
>>318351164
What's the level like? Give me details.
>>318351971
Glad to hear you enjoy it, it's a bit rough around the edges but I'll be reuploading the whole campaign in order eventually so it'll be a good occasion to fix mistakes.
Very nice taste in Rayman games by the way.
>>318352583
Hey glad you like it, as you say there is nothing much to say, hence the "simple".
>>318351971
Fuck those bubble eating piranhas.
>>318348646
A water level that didn't make me consider suicide 10/10 great job
Deus Ex Magikoopa: Check & Point
4E69-0000-00D8-78B4
This course has four pseudo-checkpoint doors in the first half and two real checkpoints in the second half. It's a long journey, but there are no cheap deaths and plenty of item generators. It plays more like a Metroid game than Mario.
As always, if anyone can beat this course, I'll play everything you've made. I'm done for tonight, but I'll check my notifications tomorrow.
This will probably be my last time pitching this one before I release the sequel. I'm going to sleep on it one more night and run through it another half dozen times before uploading.
>>318350123
I keep forgetting to check them myself. I think I'm following about 40 people now. Does anyone know if it starts pruning after 100 like it does with starred courses? I hate that.
>>318352583
Ok, finished up to 2-2. I'm gonna finish them up tomorrow. 1-4 has a piranha plant before a spike pit that you could probably axe, makes the jump really narrow unless that was intentional. I loved 2-1 but it felt a bit extreme for something so early. Other than that it seems solid so far. Nice work. Following.
>>318353256
Agreed, but what ya gonna do, them bubbles taste great.
Also glad you enjoyed it, not all of World 6 is gonna be underwater, I don't want it to be over saturated so there will be variety at least.
>>318353573
Killer, can't wait.
>>318354732
>Killer, can't wait.
I'll share the eye catch with you as a preview. The title will be Deus Ex Magikoopa 2: Fire & Ice.
HOW THE FUCK DON'T YOU IDIOTS KNOW FROG SUIT IS NOW PLAYABLE???
https://www.youtube.com/watch?v=XJ8zAQ0GTA8
This means basically ANY SUIT is possible now!
>>318355398
Very funny. Frog Mario Costume does not equal Frog Suit. I'm still hoping for the real suits, though.
>>318355148
Shit looks dope as fuck. Saving the image for a wallpaper.
>>318355398
Too bad its just a knockoff and not the real thing. Don't get me wrong, I won't say no to more costumes, but I want the actual power up goddammit. I feel like its a bad omen.
>>318354732
I'll check out the piranha plant in question tomorrow, it's time for bed.Don't worry, I take notes.
Bump?
Bowser Jr's Fortress Checkpoint
6821-0000-00F5-B296
6 challenge sections, with a checkpoint right before the 4th (hardest) challenge.
I've posted it before, but here's my latest level if anyone wants to try it. It's a puzzle level centered around angry wigglers and their movement patterns.
Angry Wiggler Wrangler
ID: 18FA-0000-00FA-309A