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Why doesn't anyone want to play the new Unreal Tourname
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Why doesn't anyone want to play the new Unreal Tournament? What happened to ArenaFPS masterrace?

https://www.youtube.com/watch?v=k_qxgDQdNVI
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I do, but it isn't finished.
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>>318234209
The player base is still laughable for an alpha. I don't expect it to grow much. When Tribes: Ascend was in alpha, people were dying to get invited. UT is open access and no one even cares.
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It looks like shit famtbh
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>>318233887
I was wondering this a month ago. The response I got in game from one of the players was "because no one wants to make anything" as in no players are creating content.

the real answer is who knows
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It's f2p

Damn fucking shame
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>>318233887
Because only one level has good graphics.

Because it's filled with Russians.

Because the gameplay sucks and has no depth.
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>>318236391
it's free

>>318236434
more than one map looks nice
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>van den Bos not doing music for it because Epic won't pay him
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>>318234430
Tribes: Ascend alpha had something to play

UT4 alpha barely has 1 1/2 maps
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>>318233887
Because we're busy playing Quake Live.
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>>318233887
graphics look like 2002 lmao
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>>318236517
>it's free

Yes. And it's quality will suffer, like always.
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I'm all for arena shooters but I don't get how this is any different from UT2k4 right now other than the shield and armor powerups being from UT3

at least they're smart enough to put deck and rankin in there
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>playing early access
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>>318237118
The only reason to play a UT that isn't 99 or 2k4 is muh graphix
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I want to but I'm afraid my skill level is too low
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>>318234430
It's in pre-alpha. Alpha would have more completed maps and weapons. UT4, however, has incomplete maps and a few weapons with placeholders from UT3.
>>
The dodging doesn't look very impressive. I'll stick to 2004.
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>>318236243
>"because no one wants to make anything"
Not true, go to forums and you'll see people making content. Someone from the community already released Assault.
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>>318237106
free to play games are fine
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>>318237575
are people still playing it?
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>>318233887
Arena shooters are dead.
I know it's hard for Unreal and the oldsters who can't even play at a semi competitive level anymore to accept. But..that's how it is.
It's shallow yet punishing gameplay that very few can play and even fewer can continue to play years later.
I think they have to wake up and realize that the entire genre only thrived because of a unique combination of factors that will never happen again ever.
Kind of like how CS is basically dead now too.
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>>318237861
doom is coming out next year how is it a dead genre?
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>>318233887
>ftp
>no old UT-style, high-level play because movement was neutered
>no single player tournament mode
>no cohesive teams
>necris are still stupid corporate-owned techno-zombies
>no juggernauts
>no robots
>no real skaarj
If you wanted a high-level competitive arena FPS then you played Quake 3. If you wanted a fun shooter to play with friends or random people that also had competitive play but still had a fun solo mode then you played UT99/2k4. This game has none of that, and barely resembles anything from the Unreal games people actually liked. Why SHOULD I play it?
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>>318233887
The times are changing; and that doesn't mean consumers don't like arena shooters.

There were a few missteps with the new UT's release. There was little advertisment aside from the word-of-mouth; which usually would of been enough on it's own. From a certain consumer POV the new UT was too obvious as a moneygrab attempt on a niche; It was announced that paid mods would be implemented far before screenshots and gameplay was even circulating. There was also a few other arena shooters that were advertising itself around the time it came out. Also the F2P craze is still happening. As a result there's so much of a contest to retain people's attention in one product that the overall retention rate across all games is dropping hard. When it comes to F2P's you can either play one at a time or look keep no commitment whatsoever.

TLDR:
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>>318237945
Because you're an idiot that responds to obvious b8.
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>>318237945
Call of Duty is a better arena shooter than the new Doom.
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>>318238131
>weapon limit
>iron sights
>regenerating health
not with these mechanics
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>>318233887

Market oversaturation

Remember how everyone complained about how many Platformers there were back in the day?

Yeah well there are far more FPS games on the market than there ever were platform games. The market is so fucking divided. Everyone and their mother made a fucking shooter game.
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>>318237695

>he actually believes this

Yeah, Warframe sure is fine, anon.
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>>318238669
>he uses memes
the free to play model isn't inherently bad just look at path of the exile
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>>318237861
>CS is basically dead now too
>multimillion dollar tournaments several times a year
>people like Mark Cuban expressing interest in buying and sponsoring teams

holy shit, kiddo, how fucking mad can you be?
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>Unreal Engine 3 or 4
Yeah fuck you, I'll stick with 2k4.
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>>318238669
hawken is fine
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>>318237106
All the stuff that Epic has put out so far has been pretty high quality. They quality will be high because Epic wants to use UT to market UE4. Whether UT was the right game for that, however, remains to be seen.

https://www.youtube.com/watch?v=xDB3LyTynns
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>>318233887
because Reflex
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>>318239070
Have fun playing with bots

>>318239342
Dead game whose graphics have only gotten worse with ever patch.
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>>318238831

It's not for me, really. Most F2P games are cancer and you should know it

>he uses memes

oh come off it

>>318239145

Hawken is actually pretty legit, I'll give you that. I actually play it. It's pretty much my exception to the rule, really.
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>>318239659

Hawken sucks cock fuck off.
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>>318240124
Eat a dick Mechwarnigger.
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Concept art for the new unreal
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>>318240124
>>318240316
girlies
ladies
ma-ams.

You're tastes are both shit.
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>>318240564
>You're
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>>318237825
Does the pope shit in the woods?
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>>318240834
I don't think so
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>>318240834
Depends if anyone is around to taste it.
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>>318240834
if it is the will of god.
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>>318233887
because arenafps were always shit. it's just /v/ trying to be cool and old school.
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I want to but my PC is too shitty now. Planning to upgrade in 2016 depending on whether Star Citizen and Doom 4 turn out to be decent.
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>>318240508
that map is finished, actually.
The game is getting better all the time.
I think epic just isn't shilling very hard for it atm
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>>318241246
Doom will be shit. I work for id, trust me.
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>>318241293
needs ranks, matchmaking, and skinz to bring in all the kids
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>>318241390
Wish Machine Games worked on Doom 4 instead of ID. As soon as I get new hardware I'm immediately replaying New Order.
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I love UT, so whatever you want. But, I did get an invite to Fortnite last week, with 2 guest invites, invited two of my best mates and it's all I've played this last week, goddamn is this game fun,wish there wasn't an NDA still but whatever. It plays so much better than it looks and a lot better with good friends.The level up and crafting system has crazy depth. Anyone else been playin it? wanna add and play?
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>>318240508
Reminds me of that iPhone tech demo they made for mobile unreal engine
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>>318233887
not enough advertisement
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>>318241097
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>>318241246
As one of the first people to play the new Doom at Quakecon this year, I suggest you keep your hype in check for that one.
It was fine visually, but the gameplay is very far removed from what you'd expect of a PC arena shooter. It was more closely comparable to a Halo game than anything else.
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>>318233887
It's not on linux.
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>>318233887
It's fun as shit and runs wonderfully even with everything maxed out, but I'll wait until Epic pushes the game into beta and actually starts advertising it, 'cause nobody plays it otherwise.
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>>318237861
>Arena shooters are dead.
Pretty much, people keep saying they're getting a revival, but these new games keep dying. Let's look at the games
>Toxikk
fucking died, literally zero players, not even a couple servers are populated, devs are being slow at adding 1v1 mode too, they could have at least a tiny community if they did that but instead they have no community
>Reflex
>very low amount of players, is pretty much a playground for arena shooter 1v1 veterans anyway which is a difficult scene to get into
>new UT
have no idea, I'd imagine it'd end up like the others, anyone want to fill me in?
>Lawbreakers
Turns out it's not an arena shooter, I'm pretty good at predicting these things I guess
>Quake Live
CA CA CA FFA CA CA and some duel, and technically CA is the least arena shooter type of mode available in QL anyway because of no item pickups

DOOM is actually the best chance the genre has because it mixes arena style with modern things. People who want to get competitive and grab the megahealth and armors or whatever can do so, but at the same time the noobs who wouldn't appreciate being spawnfragged all the time (and can't be bothered to actually learn the game) get to spawn with their favorite guns, as well as climb up the progression system, something that people seem to love doing nowadays. It'll probably drop in population heavily unless it wildly enough does something incredibly well, but it'll be far more active than any other new arena shooter
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>>318241645
Anyone who isn't a fucking shill would not give two fucks about an NDA.
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What if Epic Games owned the Doom IP? Quake IP?

Do you think they would be able to do either series any justice?
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>>318244714
No, just look at UT. Quake needs Valve.
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>>318243943
>DOOM is actually the best chance the genre has
On paper. You wouldn't say this if you've actually played it. I know this might come as a shock, but the movement system and weapons are made for controller users first and keyboard + mouse second. During the dev talk at Quakecon, the developers were constantly alluding to this, even going so far as making controller motions with their hands when discussing gameplay. The game really isn't fast enough to live up to the type of movement people expect from a PC arena FPS.
Another thing worth mentioning is that the Revenant power up as it is currently implemented is game-breakingly OP. In the time I had to play the game, I could barely have 2-3 encounters before the Revenant would swoop in and either put an end to me or my opponents immediately.
The game is great visually, and a lot of the weapons feel really unique and enjoyable to use, but the game did not feel like what I was expecting from the footage at all.
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My aim isn't good enough, otherwise I'd really enjoy arena shooters. I have enough game sense in FPS games to reasonably predict opponent movement and such, but my aim can't keep up.

I'd aim prac more but it's really fucking boring.
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>>318246813
I played it, we just disagree. The movement speed is the smallest thing I care about when looking for a competitive arena shooter, unless it is godawful slow. DOOM is fast enough for me but you can expect a movement speed bump unless the devs are really stubborn.

What I will say about the revenant powerup is that I wouldn't mind how powerful it is if it didn't have a shitty spawning system decided by RNG. These powerups in arena shooters are generally "OP", but at least in a game like Quake Live the quad damage spawns on a consistent basis in one spot, so you can know when and where it will spawn through skills such as tracking respawn time in your head, and fight for it. Revenant will almost definitely be nerfed (make that shit thirty seconds, not sixty, what the fuck man) but I fear there's a possibility that the devs would rather make fun casual "everyone gets to be the demon" party game with RNG garbage rather than something actually competitive
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>>318249260
Sorry, but this looks just horrible

https://www.youtube.com/watch?v=JTfe7V-_3r0
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>>318233887
I don't actually like to play arena shooters seriously. I don't like the whole powerup thing and the gameplay around it.

I played ut99 casually and that was awesome but that's it. Probably not gonna spend much time on thenew one.
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>>318241484
Has all of that already.
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>>318250142
Well, by the looks of it DOOM might be actually popular on consoles.
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>>318233887
tried it
was boring as shit
shallow twitch gameplay and no progression makes me feel im just too old for this shit

also people didnt talk for shit, even on a social level its fucked
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>>318243943
>DOOM is actually the best chance the genre has because it mixes arena style with modern things.
I would say the same thing until i saw the game in action.
Lets get real here, it looked bad, like very very bad. like dead in a week bad.
Also dosnt help its made 100% for controller and unless they somehow menage to pull off this generations halo/cod i doubt it will even make a blip on the console market.
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>>318236862
>2002 was 3 years from now

Damn I feel old
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>>318233887
I played it but it was too strung together and duct taped to be fully enjoyable. I'm not complaining or blaming them, I understand it's a very early work in progress, that's why I'll wait.
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Never liked arena shooters to begin with and always played MoH:AA and RtCW.
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>>318233887
The problem with UT4 is a mix of things, the first being that the games doesn't change much from its predecessors. It's like the Madden games: Nothing gets removed, only additions. If you just add to a game, no one will buy it, because it feels more like a standalone expansion to a previous game rather than a game in its own right. This is why Fallout 4 is successful: It has enough things removed to feel different to a general audience. People wouldn't buy Fallout 4 if it had all the mechanics from previous Fallouts. You would just continue modding away Fallout 3 and Fallout NV.

The second problem is development. At this point, they need people to help with UT4, but they don't have enough content to attract more people to UT4. What they are doing to get the word out is helping, but it is still laughable how small the player base is.

Regardless, this game deserves love. It's the only arena shooter out there that is not normie trash or quake (Because seriously, do we need more games that are trying to recreate the quake experience?).

>>318243943
>Arena shooters are dead.
Not really. TF2 and Overwatch are ridiculously popular and are considered arena shooters. The biggest problem is the fact that these games exist as they are. They are too popular for any good arena shooters to come out of the woodwork.

>DOOM is actually the best chance the genre has
Well shit. We're fucked. Time to abandon ship!

>>318238131
Spotted the babby
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>>318233887
shit internet here: did they work a bit on the bot ai atleast?it was awful till not so long ago
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>>318253434
>TF2 and Overwatch

These game don't have map powerups that gives you an enormous advantage and are team/objectives based games.

An experienced player will constantly spawn kill noobs while having 2 or 3 times more health and the best weapons in classic arena shooters.
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>>318233887
>Why nobody cares about my game?
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>>318253843
But they are considered arena due to other qualities. They still (at least in TF2's case) feature similar map control tactics and they feature similar tactics in weapon priority. In military games like COD and CSGO, what sets weapons apart are mostly damage and recoil (or spray pattern is CSGO's case). There is no point buying a pistol in CSGO if you already had a decent rifle you are good with, unless you are planning to not use it for some odd reason. In UT, you cannot choose one weapon to main, because all weapons have pros and cons that make them better or worse than other guns in some situations. Same for TF2's (and maybe Overwatch's) case. A sniper is just as valuable as a medic in some situations.
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>>318236862
Good shitpost. Keep it up faggot.
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>>318254350
Oh yeah they're arena shooter, I was just pointing out why they're way more successful
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>>318253434
>Well shit. We're fucked.
No shit we're fucked, we've got an asshole here who thinks TF2 and Overwatch count as arena shooters, this genre is done for
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>>318253434
>TF2 and Overwatch are ridiculously popular and are considered arena shooters
Since when?

As far as removing features, UT3 removed dodge jumping and it alienated a lot of UT2k4 fans. This new UT will continue that trend. Also, I don't really see that as a legitimate point. People play CSGO and Dota.
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>>318239416
>Have fun playing with bots
ut2k4 has more players than ut4, lol
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>>318254728
Not to mention that most of the target audience probably has no experience with one of UT's predecessors.
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>>318254728
I honestly forgot UT3 existed.

>Since when?
What are you referring to in my sentence? The arena shooter part, or the popularity part? In context, I didn't mean that it was popularly considered an arena shooter.

>This new UT will continue this trend.
How? They are trying to port content from UT2k4 in. It may be with their own style (Dodging works differently), but they are trying to port stuff over to UT4.

>>318254614
Why isn't it an arena shooter. I stated some of my reasons why it is an arena shooter >>318254350
Why isn't it an arena shooter?
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>>318233887
>2015
>Arena shooter

Just let a dead genre die.
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>>318254079
Haha, le epic shill meme. Haha, it is epic isn't it?

You do realize it is a free game, not free to play but 100% free?
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>>318255368
I consider pickups to be fundamental to an arena shooter. Weapons and health/armor spawn around the map and controlling these spawns in integral to map control. TF2 and Overwatch lack this feature and the maps don't feel like an arena. They're just team-based shooters with classes. Your point about a medic being as valuable as a sniper, I don't see how this qualifies TF2 as an arena shooter.
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>>318233887
I've been playing it, It's just recently I've been playing some overwatch instead. It's the same with a few of the big UT guys since I've ran into them a few times. But I'd play UT4 every day if I had some people on a similar skill level to play against.

I like it a lot. It just needs more stuff and to be generally finished. Plus I'm very worried that modern gamers won't play it because they're shitter babies.

Also I'm a bit concerned that the unbelievably autistic fanbase will bitch and moan, choosing to stick to their literally 10+ year old games instead of moving when this is the only chance they'll ever get to keep UT from dying in the not so distant future.
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>>318254728
>Since when?
Occasionally you'll find some people who call TF2 and Overwatch arena shooters, I think it's a load of shit, I mean just look at QuakeWorld, the original arena shooter. In 4v4 pro tdm, teams try to obtain the weapons and armors and deny the enemy team the quad damage, because they know that doing that will give them an advantage and make them more likely to win, that's how the TDM is played. That's also how it is in Quake 3/Live TDM, and while I was never a fan of UT, I imagine that's how UT plays as well due to how similar it is to Quake 3.

TF2 on the other hand is about picking your class and completing the objective, whether it's capturing a point or pushing a cart. There are health and ammo pickup spawns but you don't "control" them, controlling them wouldn't get you the direct major advantage that will get your team to victory. Overwatch is basically the same shit, pick your class (or hero) and do the objective, and if I'm not mistaken the gamemodes are the exact same as TF2. Technically CTF in Quake 3 could be considered an objective mode but that mode has armors and a powerup to be fought over, just like in TDM.

Quake/UT and TF2/Overwatch play so wildly differently that I will never consider them all arena shooters, it doesn't make sense to put them all under the same label. To me TF2/Overwatch are class based team objective shooters; recent terms that have been coined to describe Overwatch are "hero shooter", and "MOBA FPS"
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>>318255368
See my post here
>>318256219
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>>318256219
I agree with this guy. TF2 and Overwatch are fine, but they're most definitely not arena shooters.
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>>318237861
>remove modding
>remove private servers
>add cash shoppuru
>LOL UR GENRE IS DED BECAUSE OF REASONS

its dead because of jews, and brain damaged children like you raised on mobile and flash 'games'.
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>>318233887
>its require skill
>its require good computer and minimal 60 FPS to git guud
>Unreal dev more busy promoting engine instead game
>it cant compete with TF2 that can drop 8$ crate
>game in unmerciful to newbss,
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>>318256043
>TF2 and Overwatch lack this feature.
My brain is drawing a blank on Overwatch, but TF2 has ammo and health pickups. Control of these may be downplayed, but it's still there. It's like saying UT2k4 isn't a arena shooter when you play Assault.

>I don't see how this qualifies
It qualifies because weapon importance, but you are right, I did give a shit example. A better example would be how the soldier's shotgun is good against fast enemies and pyros.

>>318256219
The problem with this is that you are comparing it to quake specifically. UT2k4 is very similar to TF2/Overwatch if you dabble in certain game-types, such as Assault. Regardless of game-type, UT2k4 share a great number of similarities to TF2/Overwatch. But you are right, TF2 isn't like quake: It's like UT
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>>318237294
And "muh players" because nobody plays those damn things anymore.

I'd like a fresh take on the old games. Meanwhile, you're free to jack off to the supposed skill you have while shooting novice bots.
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>>318257031
I think what I said still stands, and it's not a stretch to say that Quake 1v1/TDM is the standard for arena shooter style gameplay and it's not a stretch to say that gamemodes like Assault (which I never played but apparently it's like TF2) can just be considered non-arena-shooter gametypes for a game that is otherwise an arena shooter. There's the game mode Domination in Quake Live, there's nothing arena style about that mode, but it's in an arena shooter. Personally I played a bit of 1v1 and TDM in ut2k4 and it was like Quake to me, nothing about UT particularly reminded me of TF2.
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>>318257727
With the many similarities TF2/Overwatch has downplayed to hell, I can understand why most consider it in a separate genre, but I believe otherwise. I also understand your point about how game-modes changing the rules a bit, but all those modes do is just downplay the arena shooter elements. There are still pickups to control. That is not the main focus though, but is still has arena shooter qualities. That is why I believe TF2/Overwatch is an arena shooter. They has many arena shooter qualities that are downplayed but existent.
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>>318233887
Can only run it at minimum graphics.
Everyone is better than me.
Australian lobbies only ever have 6 people or so in it.
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>>318258216
>Everyone is better than me.

You need to contract Gittis Guddis and shut up.
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>>318233887
Because I don't want to download a 5 GB patch everytime I pick it up.
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>>318233887
I might when it reaches Alpha
I definitely will when it reaches Beta

I don't have much time to play next to work, so when I do have time, I'd rather play something that isn't basically a tech demo
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I did want to play, but I'm old now and my reaction times aren't up to snuff, I can't get above 3rd place. I'll just stick to slower RTS 4x and RPGs now. Twitch shooters are a young mans game. ; ;7
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Does quake live get players in australia? Is that casual mode still a thing?
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>>318258298
Well then you're in luck, because the fuckers release roughly one significant patch per millenia
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>>318258127
I think we simply disagree about the characteristics that really define what an arena shooter is. Some people have different ideas about it. A few guys I've seen here and there think cod advanced warfare is an arena shooter (it's not), I'd imagine it's because you move "fast" (you don't) and can run on walls. I think people who think COD is an arena shooter are completely clueless about what makes arena shooters so great in their competitive gameplay. When I think about arena shooter qualities, as you mentioned, I don't think of a whole lot, I just think about the core gameplay that made Quake and UT play like they do competitively and what sets them apart from other FPS games: controlling the weapons, armors, and powerups so you can get the key advantage that can bring you the victory, and that's not how TF2 and Overwatch play. I think don't think there's anything wrong with TF2/Overwatch not being arena shooters, but yeah I can't consider them to be arena shooters.
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>>318250142
god watching controller fps gameplay makes me want to vomit
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>>318237424

Why don't you just play with friends?
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How the fuck does this only require 4.1 GB to download?
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>>318259518
2 finished maps only
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>>318259278
I've heard worse reasons to consider some games arena shooters:
>CS is an arena shooter because movement is critical
>Never mind the guns, ammo, and armor. It's all about the sound-whoring!

Eventually, we are going to hear:
>Halo is an arena shooter because it is similar to Doom 4
I dread this day
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>>318259550
The only ones people would ever play anyway: deck16 and facing worlds.
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>>318259921
Halo actually is an arena shooter, though.
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>>318260105
I suck at context, and writing.
>>318259921 meant to be the other way around, and I was complaining how that parallel exists and will become everything everyone says.
Also, the botnet knows my shenanigans, giving me obvious captchas. I will still get them wrong and they will still let me post with it being obviously wrong
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>>318258798
This post is really deperssing.
>>
Arena shooter is simply an FPS game centered around multiplayer and complete equality among players (everyone spawns with the same stuff and has access to the same stuff by pick-ups).

TF, Battlefield and so on are class based shooters, where the game has asymmetrical gameplay depending on which class you choose and if done right, a team can only be successful utilizing all of them.
>>
>>318243943
The problem with copying quake is quake while it had very good fundamentals there's just too big a gap between new players and veterans. You have no chance of beating them starting out. Another problem is that quake is a game built around DM which doesn't lend itself to competitive very well outside of duels because there's no team strategy or coordination. Something I think TF2 made the right choice on is limiting just how strong a player can be. Sure you can still carry but there will be many times you will be forced to take risks and eat damage which isn't true in quake.
>>
>>318261359
Ideally yes but in reality that isn't the case.
A team of 7 soldiers and 3 meds will win any pub there is no counter.
>>
Well because all of these stupid little Ignorant niggers want to play Call of Duty like a bunch of autistic retards, Reason why PC Gaming is so shitty now days, now that the console fags are here on our system now. ( The true golden years of PC gaming were back in the 1990s and early 2000s.)
>>
>UT
>masterrace of anything

lol

Also arena shooters are pretty fucking dead, maybe they'll revive a bit when 2gd finishes his game
>>
I thought the Unreal devs stopped wasting their time on making games and focused exclusively on making the Unreal engine now, which they can license out and make MAD DOSH without having to do a single fucking thing (sort of like how Valve stopped making video games to focus on Steam)
>>
I'm going to say fuck you to the new shooters and go back into time and buy a lot of the classic shooters, www.Gog.com or where ever sells the classics.
>>
>>318258798
That's BS. Of course you're not going to get above the 3rd place when you don't practice against people who play the game religiously.
With said practice, you'll quite easily match even a 13 y'old's reaction times.

And there's only one RTS 4X game in existence.
>>
Devs suck now days.
>>
Is thunder crash back at least?
>>
>>318233887
Why would I play a shitty version of the original UT when I can just play quake live which not only plays better, but also has server mods that go over the extent of what UT3 ever offered?
>>
>>318261771
that's true, UT4 is mostly made by enthusiasts and fans, it's just they have close contact with Epic regarding the engine
>>
>>318237106
>what is Xonotic
>>
>>318258798
>shit reactions
>always last place in call of duty and csgo
>play quake
>ranked into upper pro bracket with RL/RG accuracy of 85%
>play against guys with 7000 hours in quake
>always first or second place

I can't explain it.
>>
>>318262557
It's not.
All of the weapons, UI and maps are done by Epic employees.
Fans provide feedback and basic stuff like concepts but it's the Epic guys who model and implement all that stuff.
>>
>>318261821
>And there's only one RTS 4X game in existence.
I missed a comma
RTS, 4X
But I do have Sins witch is a RTS 4X isn't it?
>>
>>318262908
i must have heard wrong then, thanks
>>
>>318262908
From what I recall, weren't half the weapons done by fans though? Since Epic has a system where you can offer them assets and if they decide to use yours, you get royalties.
>>
>>318262932
Yeah, Sins is the RTS game I was talking about.

Still, if you can play RTS games online you most definitely have the dexterity required to compete in an arena shooter.
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>>318261509
>Another problem is that quake is a game built around DM which doesn't lend itself to competitive very well outside of duels because there's no team strategy or coordination.
this is embarrassing, you have never seen organised tdm played let alone played it. don't pretend you know anything.
>>
>>318262982
That system is not in yet, anon.
Eventually, it should look like that (hence why you can see so many models accompanying the concept art on their weapon art forum) but they're currently only using community's concept art for everything aside from the Flak, which was drawn and mostly (the animations and VFX are still Epic's, they also did the finishing touches on the model) done by a community guy IIRC.
>>
Arena shooters just aren't popular anymore, the same games that interested us years ago are still available now in shit like quake live or shootmania, a new coat of paint won't make them intriguing to a generation of casuals raised on far far simpler games.
>>
>>318261741
>when 2gd finishes his game
hows 2012 treating you?
>>
>>318263468
Well he did show off some neat stuff earlier this summer

I don't think there's any other chance of arena shooters being revived though
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I'm just happy they're actually doing decent progress on the Chaos mod.
>>
Because the game isn't out yet?
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>>318263436
>Arena shooters just aren't popular anymore
how many arena shooters have been made since q4 in 2005? ut3, some recent indie ones maybe. arena fps isn't popular because there isn't a massive publisher like valve to market them. you have to be retarded to think people play dotashit because they like it, or csgo going from deader-than-css to 2nd most popular game because there was some revived interest in an incompetent remake of a bad sourceport. its a function of mmo-style skinner box, marketing, and gambling.
>quake live
literally a q3 source port
also
>shitmania

>>318263670
hes been talking about that pile since 2011 at least, showed the alpha build several years ago. hes the case study of an "ideas guy" who comes up with inane shit while managing to not do anything, just drum interest because people like his personality. hes like molyneux except his ideas are bad. last i saw a few weeks ago they had hardly progressed from a consumer standpoint. that said i hope it never makes it out because its full of really poorly thought out gimmicky shit because his brain has been addled by dota
>>
The game has a hard chace of becoming popular, not because it's not good but because there is a lot of different options around.

People with buffed machines are not the norm in games like Quake Live, a lot of people stay there because it can be played in their cheap laptop, ask around a lot of players only play that game and nothing else on their PC and people with good PCs often goes to play modern shooter crap.
>>
>>318237861
>Kind of like how CS is basically dead now too.

this amount of cognitive dissonance is absolutely staggering
>>
>>318263049
I'm not saying I never did. I was really big into Quake 3 and UT Tournament. It's just been so long since I've played a shooter, and I've had some pretty serious hand/arm injuries through work, I don't think I can attain the level of skill I had then, which was good, but not great. I'm not overly worried about it. You guys can play them, and I'm happy to see them come back, don't get me wrong, anything to swim against the GoW Halo CoD stream.

I'll play Serious Sam if I need a fix, at least then I can win.
>>
I'm the only one who thinks Unreal 3 would have a better chance of becoming popular than UT4 these days
>open world, exploration shooter where anyone can create their custom mission packs which can be played on coop as well.
>>
>>318236536
what the fuck epic?
>>
>>318264614
After U2 and GeoW I'm 99% sure first unreal was a fluke, or just people that worked on it left soon after.
>>
>>318264614

I would love to play UT3 again if there were more people. Look, i have never played GoW games, so UT3 style is fine by me. Unfortunately, for too many folks UT3 stinks of GoW, which is most likely the issue. Otherwise? There are none.
>>
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>>318265241
I meant Unreal 3 as a continuation for the single player unreal series.

Is the game that started it all, and little to no credit to it.
>>
All the kids play cs these days.
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>>318265462
>you now manually remember the first time you fought a Skaarj
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>>318265605
>can dodge your projectiles and tell difference from hitscan and projectile weapons
>fake dead
>knew when to deploy shields to deflect projectile damage

Skaaj were probably the fuckers with most advanced A.I. around those years.
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>>318240834
I already told you, man. I don't know.
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>>318265932
and watch out for those ice skaarj!
Thread replies: 159
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