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How do we fix Metroid? Can it still be saved?
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How do we fix Metroid?

Can it still be saved?
>>
That isn't how the power suit works.
>>
why are the chests so high

it doesn't even look like she'd fit in either of those suits
>>
>>318079723
because it's stylized
>>
>>318079747
shit-ized you mean
>>
>>318079521
That's by the Skullgirls artist isn't it?
>>
>>318079670
Other M didn't happen
>>
>>318079884
You are right but prime 3 and zero mission did
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>>318079521
make samus more slutty.
>>
Put her back in the suit and don't take her out of it
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>>318079521
samus is built for rape.
>>
What would it take to convince Samus to slip into her blue sports bra and shorts?
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>>318080373
this family

zero suit is a blight

samus' tits should be reserved for speedrunners' eyes only
>>
>release a Metroid Maker game on the series anniversary so fans can makeup their own levels and metroidvania adventures
>let fans share their own maps, support it with some expansive dlc that features new content, maybe introduce light online multiplayer so folks can play with/against one another
>use the revitalized interest from that to make a new Metroid Prime

would it work, or crash and burn horribly?
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>>318079521
>still has the light suit even though she returns it at the end of Prime 2
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>>318080745
I don't see it being as effective as Mario Maker, good Metroidvania maps are probably much harder to make than good linear levels.
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>>318080745
Are you implying that Mario an Metroid games require same level design skills?
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>>318080745
it would be horrible

mario maker works because the levels are short bursts that are beaten in 1-3 minutes

metroid maps are enormous intertwining interlocking maze-like puzzles that require thoughtful design like putting power-ups in locations that let you loop back around or circumvent or break through etc etc

same reason zelda maker would be shit.
>>
>>318079521

Metroid has been a shit franchise since the first game
>>
>>318080745
I don't think it could work. Metroid games are one intricate thing. Mario maps are short several-minute long maps at best with temporary power ups.

Designing a Metroid map would take much longer, need to know how to properly design a world around power ups.
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