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How can Beth dumb it down even more?
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How can Beth dumb it down even more?
>>
they remove race selection
>>
Remove perk trees and skills and just make 3 attributes: Combat, Stealth, and Magic
>>
They can make it a mobile f2p game
>>
Pick a class at the beginning
>>
>>317738729
this plus voiced protagonist with predetermined backstory
>>
mods for braindead peasants
>>
No dialogue options, just press X to advance the conversation.

Remove health bars, instead switch to CoD-style jelly-on-the-screen that regenerates when you find cover.

F2P microtransactions to quick-complete quests.

Mobile game type timer-bar quests. Press the button and wait for it to finish.

This is literally already confirmed.
>>
>>317738514
three types of repeating guild quests only
>>
>>317738514
Fuse all melee weapons into one skill
>>
I think Elder Scrolls is something that's very precious to Todd, while Fallout is just the useless whore that got peddled on the App Store for some extra dosh
>>
HATE BANDITS
>>
>>317738960
But classes actually contributed to the RPG element
>>
I HAVE TO FIND MY GAY SON WHOSE FUCKING AN ELF

EITHER I KILL HIM OR TALOS IS OUTLAWED FOREVER
>>
>>317738514
Elder Scrolls 6? Fuck that. Give me Skyrim 2 please.
>>
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>It'll be voiced
>They won't hire multiple people for different races
>Either you'll only pick from human races or the beast races will sound the same as humans
L O L
O
L
>>
They should just remove the rpg elements from the series and make a large open world fun fp action game similar to dark messiah
>>
>DRAGONS?
>[Shout Him]
>Accept Quest
>Sarcastic
>>
>>317738514
Voiced protagonist + dialogue wheel
Human races only
No skills, just perks
Remove Alteration and Illusion magic
>>
- merchants/crafters no longer have schedules and always occupy easily recognizable spaces in the middle of each town.
- they never run out of gold
- far less items in the world/smaller inventory
- as a consequence, items no longer weigh anything
- ingredients are automatically transformed into a generic alchemic substance that is used to craft potions after gaining the recipes.
- game no longer takes place in a single country, but in sections of 3-4 separate countries, limiting exploration but creating room for more visual variety and narrative potential
>>
You walk forward and win QTE battles. You can't even lose at the QTE battles since the game will wait for you to push the button before moving on to the next button.

That's it.
>>
>>317739598
But you got Fallout 4 already,
>>
>>317738961
I wouldn't mind voiced protag as long as there is multiple voices to choose from and the option for no voice. Having the option for a voice that goes with my character could be really cool as long as it sounds right.
>>
>>317739034
I could actually see them doing the blood jelly
>>
Fallout 4 with swords
>>
HATE BLACK HORSE COURIER
>>
>>317739819
>HATE DRAUGR
>>
By making it an MMO :^)
>>
Finally a sequel to the brave new ip skyrim.
>>
You get Daedric Armor at the start of the game but it's now powered by soul gems
>>
>>317740431
Why am I thinking of "Skyrim, but Madoka Magica" now
>>
>>317740431
And you are going to fight a dragon in the 2nd quest :^)
>>
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>>317738514
They're going to make a really decent game in a really good amazing new engine that utilizes up to 8 cores at maximum efficiency and uses Vulkan so it runs butter smooth on even toasters with incredible graphics.

Then they will make it so mods are tied to DRM and can only be purchased on Bethesdanet using their new Bethesdanet client because the game will not release on steam. If it detects anything that could be anti-DRM stuff it will instantly permanently ban your whole bethesdanet account and you can't appeal it. The ban will be tied to your IP address.
>>
>>317740110
I think it's about time they throw their ill gotten jew gold into development of good voice synthesis. If they make that work, there can be a lot more spoken dialogue with much less taken disk space. They could make Morrowind-level writing again, and each character would be able to say more than 2 sentences.
>>
>>317740584
Because that sting of words is more creative than Todd could ever be.
>>
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>>317738514
Nobody knows for sure. But they'll manage. They always manage.
>>
>>317738961
I honestly think the Fallout series benefitted from having a voiced MC because, let's face it, all the Fallout protagonists in the past have sucked.

>In 1 and 2 all you know about the main guy is that he's either a vault dweller or cave man depending on which game.
>In New vegas they give you no back story about the courier and when they finally did they stuffed it in a dlc so you have to pay to find out

Fallout 3 was the only one that wasn't horrible IMO, but even then they never explain why he's always an asshole to people.
>>
Yes
No
(remain silent)
Hate scrolls
>>
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>>317740431
>>
4 skill trees
>combat
>magic
>stealth
>crafting

Have atleast 1 NPC escort you everywhere while it can kill practically everything solo telling you where to go alongside the HUD giving you a fat fucking GO HERE arrow

Any merchant will buy any item for full price including stolen goods

Merchants no longer lock up shop or go to sleep all the while having unlimited gold

0 consequences for breaking the law

Make the enemy level scaling even more pathetic

Just off the top of my head
>>
>>317740657
You missed the joke
>>
TES VI: AkaVIr

You are a Tsaesci (an honorable human specializing with the art of the sword folded over 9000 times you baka)
>>
>>317740631
>Vulkan
>implying Bethesda isn't choking on MS dick so hard that they will make it DX12 only
>>
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>>317740431
dope kuk
>>
>>317740683
Nigga do you even roleplay?
>>
>>317738961
That's already guaranteed.
>>317738514
Remove skills alltogether, when you level up you just choose health/magicka/stamina and that determines what abilites you can use.
>>
>>317740590
Heh, to be fair, most people just wandered around the land getting up to lots of other bullshit before working on the main quest
>>
it's really scary to read these and constantly think "that could actually happen", even when these ideas are obviously retarded
>>
>>317740969
Like Cloud in Smash, per say.
>>
By adding tentacles in the main game
>>
>>317740969
Well, if someone posted on /v/ that Fallout 4 would have a voiced player character who has a clear pre-defined back story and personality, I'd probably think that would be retarded
>>
>>317741056
> per say
Rosbif
>>
>>317740110
Fuck off. Voiced protag is horrible.
>>
>>317741216
Eh, shut the fuck up. I'm tired.
>>
No matter what skill you use, all skills will increase a little, but not as much as the used skill
Cut down on all types of magic except destruction
No requirements what so ever to increase guild ranks, you can become guild master after the first quest
Include useless gimmick
>>
>>317740683
Ok, but now here's my question on 4.

Can I make a retarded do-gooder who's literally incapable of speaking correctly and uses his fists to beat down everything in the waste?

Can I make a dastardly villain who's favorite past times include planting c4 on random strangers and ruining the lives of as many people he can find?

Can I make a slaver?

Can I make an anti-slaver?

Can I go work for some shitty chink city in the middle of nowhere?

Can I do a multitude of other things, including siding with the main villain?

Oh wait, I can't do any of that because FO4 is a shitty RPG.

>nah senpai, I know I'm completely immune to radiation and all but you gotta be the one to go in their and put the chip in cause we need our shitty self-sacrifice story
>>
>>317740820

>implying Todd can ever end his love affair with Gamebryo
>>
Only 3 skills will be sword, bow, and fireball.
>>
Make it Skyrim 2 but with even better mod support. Tout how great the game will integrate mods. It sounds great but really you're just outsourcing making the game to the fans.
>>
>>317740110
When you're dubbing lines for your MC, you gotta make economy of dialogue. You can't possibly hope for the long, articulated dialogue trees you would have with a silent MC in a world as big as that of TES, especially with the idea of multiple voices for different races. A work that vast would arguably require more time than that which goes to final script to launch day.

So what do you do? You cut dialog trees to 4 static options, all of which are basically positive/negative/mixed/inquire. Your MC now has a voice but no personalily. I.e. another step from thoughtful content to gimmicky casualbait.

If they ever go full Fallout 4 on TES VI and they will the result will be much worse than we're already seeing and it will

Also quests features in mods are now awkward as fuck because either
a) some amateur who doesn't even speak English as his first language is trying to dub the MC
b) MC is now suddenly mute
>>
>>317738514
>combat skip button(an improvement if it's skyrim tier tbqh, family)
>No skills, just perks unlocked through actions
>No levels. Stats now increase according to playtime. Enemies scale at half speed.
>>
>>317741364
Seriously I don't care how many times people say "gamebryo is a good engine they just don't use it well"

It has such an unbelievably disgusting reputation that they NEED to replace it because it immediately turns off people just by hearing the word.
>>
>>317741470
>It sounds great but really you're just outsourcing making the game to the fans.

As long as the price is minimal, I'm all for this. Give us a core game module and a fuckhuge toolkit to create a new game out of, and tell us to have at it. Just don't expect people to pay 60 bucks for it.

Make the game like 10-15 bucks, the game+dev kit like 40, and off you go.
>>
>>317738961
Your background in Skyrim and Oblivion were already predetermined. You were the chosen one who was either locked up in prison in Oblivion, and in Skyrim you were some guy who was captured along the border who happens to be the chosenborn.
>>
>>317740110

if they were going to make a voiced protag I wish they'd make it like baldurs gate and shit had it

Bunch of selections, but the voices only voice general shit, combat diologue, random comments, etc.

voicing the whole game, and/or making people deal with only 1 voice which may not fit how they want their character to be at all just isn't practical.
>>
>>317741340
But that's my point exactly.
In 4 you actually HAVE a personality. You're a prewar dad/mom searching for your son. You actually know who you're playing as.
In the past games you could possibly be one of those people you listed but you have no way of knowing because the protagonists has always been written so blankly.
>>
>>317741763
Neither of those are backstory. They are current events and fate. Backstory is why you were chucked in jail and why you were crossing the border.
>>
>>317738514
They're just gonna make a movie out of it.
>>
>>317741763
That's the thing you were just "some guy" who happened to be the chosen one, the rest of your backstory was up to you. You could have been a merchant, a thief, a knight, a wizard, whatever.
Fallout 4 is extremely stringent, you're a military vet and loving family man (or a lawyer and loving mom).
>>
>>317739578
>elf son
>banning Talos
HATE ELVES
>>
>>317741950
You missed MY point.

My point was that you could be any of those things.

FO4 forces you to be what Bethesda tells you to be.
>>
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>>317740431
>>
>They remove argonians and khajits from the character customization
>Voiced protag - One per gender
>You get a VATS CHOSEN ONE mode that gives you easy kills and crits
>HATE DAEDRA
>>
>>317740683
people like you are the reason FO4 isnt an RPG. fuck you teenagers that need a story spoonfed to you
>>
>>317741758
Except that Mario Maker has shown you can charge full price for this sort of shit anyway.
>>
>>317742382
>you COULD BE any of those things
Yeah and I guess Nathan Drake is also a space alien because the game never says he isn't, huh?
>>
>>317742805

>I'm literally retarded and have no idea what RPG games are
>>
My thoughts on how they could make the game as annoying as possible

> You have to feed every NPC in the game or they die
> No "wait" function, but NPCs constantly require you to "come back tomorrow evening"
> Dungeons are full of puzzles requiring complex interaction with your companion
> Companions never shut up
> Boss fights usually have several death traps that instakill the enemy, but he tends to trigger them himself by accident
>Alchemy now requires 7 rare tools that degrade quickly
>Guards will be suspicious when you carry too much, forcing you to smuggle your stuff into town.
>MC spouts one-liners in fights
> Soundtrack has 1 electronic track (not enough to make you turn off music altogether, but enough to annoy you every 30 minutes)
> Butterflies are now obstacles
>>
>>317742678
I don't need to be spoonfed the story. I just need there to BE a story. In every other fallout game the player character doesn't get any character development.
>>
>>317742979
>Alchemy now requires 7 rare tools that degrade quickly
>Guards will be suspicious when you carry too much, forcing you to smuggle your stuff into town.
That actually sounds pretty cool.

> You have to feed every NPC in the game or they die
What were you even thinking?
>>
>>317738514
Not sure, but one thing that's already certain is that it will run on Gamebryo.
>>
>>317738514
Remove skills. No distinction between light and heavy armor, and only 3 types of attacks, melee, magic and ranged.
>>
>>317742876
>it's an RPG so lack of content is okay
I bet you also think using you're imagination in games is fine too. If I wanted to use my imagination I wouldn't be spending money on a fucking video game. I'd just sit in a room and imagine one.
>>
>>317738514

2 swords, 1 bow, but infinite weapon mods
>>
>>317742979
>Butterflies are now obstacles
This. Would have to bump the spawn rate up by a lot to make it worth it.
>>
>>317742979
I think the smuggling thing would be interesting at first, but do your head in eventually making it some kinda of meta bait
>>
I can't wait for Oblivion with guns with swords with guns with swords
>>
>>317742876
Not him but you're missing the point
Old protags were such blank slates that they had no personality and the f4 protag has more personality
F4 in a way has a mix between a wrpg and jrpg protag
I wish they would have gone with full jrpg protag with a set look and personality along with a story driven game with player input regarding only a few critical decisions
The narrative would have benefitted
>>
>>317742382
The thing is, is that you're not supposed to be those things in fallout. Nobody wants you to, including bethesda. You're supposed to plow through the game the way they intended you to do so, and that is following the story that they wrote out.
>>
>>317739487
No they limit freedom
Skyrim allows you to not only be a jack of all trades but a master of them all too
And I loved that
>>
>>317738514
Skills? Gone.

Resources? Gone. You only have health.

Races? Gone. You can only make the race of whatever province they decide to put the game in. It'll probably be one of the human ones.

Armor? Only two slots. One for your body, one for your head.

Dialogue? Gone. You get a wheel.
>>
>>317739263
Then explain Skyrim.
>>
>>317743591
The problem with this line of argumentation is that you always ALWAYS end up at the point where you just have to go "video games are not a good medium for true RPGs" because the story is pre-made and cannot be customized while you're playing
>>
>>317743578
Your post caused me physical pain, anon. I hope you're happy.
>>
>>317743750
You can just mod the main story though.
>>
>>317743717
You're making it way too complicated. The only playable race will be Imperial
>>
Remember when Cyrodiil was supposed to be a jungle?
;_;
(X) HATE MISTRANSLATION
>>
>>317744017
it doesn't really make sense for the seat of an empire to be in a jungle anyway desu lad
>>
>>317744017
If you really wanted it to be a jungle, you'd just bend reality to your whim
http://uesp.net/wiki/Lore:Subtropical_Cyrodiil:_A_Speculation
>>
>>317743664
An RPG should allow you to choose your strengths and weaknesses. Your choices should have consequences. Otherwise, it's just a bland, samey experience, exactly like Skyrim (and now Fallout 4) was.
It means limiting the game based on the player's choices, but that adds depth to the experience.
>>
>>317743840
I didn't mean it
But think about it, nobody remembers the blank slate character, everyone always remembers the jrpg protag or predefined character
Which wrpg characters are remembered? Commander Shepard? He has a VA and a canon appearance along with a set race
Gerat of Rivia? VA, preset unmodifiable appearance, and set race and origin
And many jrpg protags are remembered because they're memorable and that's caused by their personality and appearance and well everything being predetermined
>>
Realisticly though, they'll probably have a voiced protag, but this time with more voice options, like one for each race. Spellcrafting will probably be back because of the "fucking ePiC!" customization aspect of it, but there will probably be less spells.
>>
>>317743750
That's why a good RPG will add a lot of branching and choices to the story. Compare NV to 3. Obviously, there's only so many story paths you can make for a game, but NV had a ton of choices that all effected how the story played out. 3 had a small handful, and there were really only 2 or 3 that changed the ending.
>>
>>317744484
Who gives a fuck about what people remember, it's supposed to be a personal experience.
>>
>>317744017
It's funny that the real reason Cyrodil is a grassland is that Bethesda didn't want to create all the assets required for a jungle terrain.

If 6 takes place in Elsweyr there will be another "mistranslation."
>>
>Game has a companion app on smart phones/tablets and you are forced to use it to progress
>Game has integrated social media support which you are forced into. Expect Facebook pop ups constantly
>Ads and product tie ins for real world products.
>You can buy EXP and gold DLC
>There is a golden trail of bread crumbs leading you everywhere, with clear footpaths to show you where to go.
>Invisible walls everywhere
>You start as a pre-made character, Tumblr and SJW approved.
>>
>>317744484
I think you're looking at this wrong
When you're talking about which characters are generally remembered, that means characters who are remembered by loads of people
But the blank slates vary from person to person so of course there's no consensus in remembering them
>>317744645
Exactly this
>>
Everything is replaced with perks. Also your character has only two dialogue options now.
>>
>TES 6
>Not TES: AkaVIr
>>
>>317741950


Atleast in Fallout:NV you could basically end the game however you wanted
>>
>>317744484
There's a place for predetermined characters, and there's a place for blank slates. Not every game should have predetermined characters, and not every game should contain blank slates.
Not to mention the Fallout series usually has really strong factions and NPCs, things which have suffered when they've changed focus to the player character.
It's a game series about the consequences of people's actions in the past that created a harsh wasteland, and 3 and 4 have practically removed consequence from it. It's an action game painted in Fallout colours, but it doesn't even begin to understand what Fallout is about.
>>
>>317744698
Maybe they can at least borrow some from Zeni.
>>
>>317744351
This is all i wanted, the lore actually explaining why it's not a jungle anymore. To say it was just a translation error felt kinda insulting
>>
>>317744613
I agree, I prefer games that give you branching storylines as well
I'm just saying there will always be some guy who isn't satisfied, no matter how many branches you put in
>>
>>317738960
>>317743664
>if i cant do everything and be viable at everything all at once right at the start then the game is dumbed down.

Neo /v/ everyone.
>>
>>317743578
I would much rather have nothing and be able to assign a personality to a character myself IN A FUCKING ROLE-PLAYING GAME than have a really shitty backstory and personality made up for me by developers who couldn't make a polished game to save their lives that I'm forced to stick with for the entire game whether I like it or not.
>>
>>317738961
This will probably happen
>>
>>317744698
You fucking with me right?
>>
>>317744989
What does that have to do with wanted a fully developed player character?
>>
>>317738514
When you stop pressing buttons your character runs towards the nearest objective, the ai will handle any fights you get into and pick up all loot. It will then finish your quest and autopilot you back to the questgiver for a reward.
>>
>>317744698
Yes because its impossible for a MAGICAL empire to sprout up in a tropical area even though tropical kingdoms/empires have happened on earth without the aid of MAGIC
>>
>>317738514

Press a button to win
>>
>>317745587
b8
>>
Wow, I don't know wether to be mad or just give up in gaming until an actual rpg comes out. People actually agreeing with a voiced protagonist that has a backstory that can be made up in 30 seconds. I'm ex military and super nice but sarcastic sometimes. Have you seen Shaun? I miss him lots. Hates protagonist. I tried to make a skinny old mental man that eats people after killing them but couldn't because the voice doesn't match. Fucking idiots. Most of you.
>>
>>317744420
>>317745217
You are limited for the first 50 hours
If you decide to be a dumb melee greatsword wielder you won't become a good archer until you decide to git gud at archery
I love Skyrim's system because it doesn't arbitrarily lock you out of stuff you might want to do later in the game
I can understand for example dragon age locking you out of magic because you simply weren't a mage but why can't I become a master of everything afterwards?
I'm gonna fight the archdemon right, I wanna become great in everything combat related to fight him but I can't because the game doesn't allow me to
>>
>>317745587

it atleast gives you the option to role-play the narrative however you want

you can create any character you want and role-play that character and make decisions accordingly

Most other RPG's have a pre-determined story ending

I havent played Fallout4 yet so I'll take your word for it but compare it to Witcher 3: Witcher has a pre-determined story ending where the only real choices the player makes was based on a series of rather innocuous dialogue options that popped up throughout the game.
>>
>>317745778
>anything I don't like is bait
I'd love to say this is the notorious "neo-/v/" I've heard so much about but unfortunately people like you have been around since 2014
>>
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Can't wait for an updated version
>>
>>317745873
You do realize there's lots of actual rpgs coming out right? Probably more than ever before do the increasing number of indie devs...you seem gross and uneducated.
>>
>>317745963
>this shit again
See >>317743459
>>
You gain XP "from every action"
Each level up you get one skill point and one attribute point.

Skills are battle, Infiltration, and arcane.
Infiltration is pick pocket, sneak, archery, speach. warrior is all the typical melee combat and smithing stuff, arcane is mage stuff.
Putting a point in the warrior skill makes you better able to use and craft all melee weapons and armor. No more having to micro manage different perk trees or separate skills for the same theme.

You also get a point for your attributes. health which determines stamina and hit points, or intelligence which determines magicka. each point raises your attribute by ten points.
>>
>>317745659
That actually wouldn't be that bad if it were optional because then I'd be able to play and still go to work.
>>
>>317746012
The Wolf Queen quest in Skyrim was pretty based
>>
>>317745910
>I love Skyrim's system because it doesn't arbitrarily lock you out of stuff you might want to do later in the game
Except to my knowledge none of the games did this. Having a lack of classes doesnt suddenly mean you cant use other skills. was skyrim honestly your first elder scrolls game?
>>
>>317746086

It's a AAA+ game you fuckhead. Creating divergent story paths is very expensive and simply isn't cost-effective.

If you want to play a game which gives you a complete narrative sandbox then go play one of the shitty Indie RPG's that are developed on a budget of $5 because you're never going to get a AAA+ game like that.
>>
>>317746423
>I have never heard of New Vegas
>>
>>317746398
started saying something then went in another direction i mean t to say: having classes in the game doesnt suddenly mean you cant use other skills
>>
>>317744645
>>317744861
>>317744993
Did you guys miss the part about player input at critical moments?
Instead of having a samey narrative tied loosely around 10000 dialog options that ultimately don't matter, you get a narrative and world that are very heavily influenced by 10 choices
>>
>>317746534

read the thread you imbecile
>>
Would any TES protagonist be able to defeat a mage Eternal Champion?
>>
>>317746032
I am actually very handsome and highly educated. That's why I like to play games with freedom that let me be a gross dumb cannibal....because it's a game. I don't want to live vicariously through some ex military fuck to try and feel bad ass. I want to do dumb shit that I can't do anywhere else.
>>
>>317746398
I was comparing it to dragon age actually
>>
>>317746423
I think you should re-read my post.
>>
>>317745910
You can make a new character if you want to explore different builds. RPGS are about choices and consequences, and letting the player do whatever they want without consequence makes it a dull experience.
>>
>>317746086
You really don't get the point of a role playing game, do you.

In a role playing game,you create a character. Their traits, personality and parts of their history are up to you. That's the entire point.

>>317739646
>>
>>317740431

Don't give them ideas
>>
Main story focuses on you allying with a faction and you can't choose sides. Cool factions are enemies; guilds don't exist so you build them yourself but they are radiant quest only without any ranks(because you build it in the first place) so it's more of a "choose what radiant quest type you like more". A lot of focus on building guilds but you can't build anything else without DLC. No more daedra quests, you get artifacts if you pray at the temple with low karma so farm travelers.
>>
Just make it like Fallout 4
>>
>>317746697
Then use your education to find rpgs that give you that freedom. They exist and are still being released every once in a while.
You seem really ignorant about vidya, of course a modern AAA rpg isn't going to cater to your niche desire.
>>
>>317743137
Thats because their RPGs which, SUPRISE SPRISE, REQUIRE YOU TO ROLEPLAY!
Go play last of us, Im sure youll enjoy that as much as you did 4.
>>
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>>317740683
That only works if the story is good, or if the choices they give you are worthwhile, bethesda gives you neither.

Honestly, I wish they'd just include a version where you get the objectives and go kill shit, nobody plays these games for the story.

Pic related.
>>
>>317746601
But the little choices are what makes your character
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>>317746423
>You can't get this thing that costs a lot of money to implement in a game with a massive budget, but you can get it a game with a shoestring budget
>>
>>317746990

Jesus Christ.
Fuck this game.
>>
>>317746804
Not really. You create you're face in mass effect and saints row that doesn't make it you. Same with Link. You name him. Is he you? No.

Same goes with Fallout. Don't think that just because you design them that they're your characters. In New Vegas you are the courier. Not you. Not anyone else.
>>
>>317746778
What if I don't want to start from scratch again?
Why does the game lock me out of stuff?
Dragon age origins has various different origin stories to motivate multiple playthroughs you don't need to gimp my characters
>>
>>317746990
That mod seemed like such a good idea in theory.
>>
>>317746601
>Instead of having a samey narrative tied loosely around 10000 dialog options that ultimately don't matter,
But they do matter, that's the point. Each choice usually effects something else, from minor to extreme ways. Also, what >>317746997
said.

>you get a narrative and world that are very heavily influenced by 10 choices
You get 4 narratives that don't interact with each other until the very end
>>
>>317746086
Holy Christ you are dumb as a rock.

It's a roleplaying game, you moron. Where player choice and concequence rule supreme. You fill in the empty blanks yourself, having been allowed the freedom to be a variety of different characters with differing personalities, traits and decisions. You know, actually role playing.
>>
>>317740636
Development of "good voice synthesis"? Nigga you have any idea how hard voice synthesis is? Even Microsoft + Google + IBM + 1,000,000,000$$$ wouldn't be able to manage "good voice synthesis"
>>
Is there a single time in FO4 where a quest's direction is influenced by actual character interaction?
For example, someone getting pissed because you didn't say the right thing and not giving you the information you need
Instead of your character deciding what to do
>>
Guys.
Hey, guys.

The Elder Scrolls V-2 Skyrim.
>>
>>317738514
release it on nintendo
>>
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Why not?
>>
>>317747138
Do you actually have autism? I'm not even joking I genuinely want to know.

You're either autistic, underage or actually retarded.
>>
>>317747285
There is a bunch of chances to fail persuasion checks and a few "pick a side" quests where you usually get to choose who dies.
>>
>>317746720
Skyrim and Dragon Age aren't really comparable aside from them both being RPGs and the high-fantasy elements.
>>
>>317747139
If you don't like that feature of an RPG, then don't play them. Games don't have to appeal to everyone.
What I'm saying is that choices having consequences is a feature that RPGs can excel at, and removing it makes the experience weaker.
>>
>>317747142
Now you know why they had that phrase system instead of the whole line. Even casuals would realise half the dialogue is pointless.
>>
>>317746921
What I am saying is because of the voiced protagonist you cannot be an evil dick. In past fallout games you could. The voice was in your head and your dialogue options were greater. I know there are other rpgs out there that I can choose to play and I do play them. It's just jarring to only have one voice. They didn't even bother to have different voice options or the option to turn it off.
>>
>>317747417
>to fail persuasion checks
do those actually influence anything besides getting less of a reward or something?
> "pick a side" quests
yeah that's exactly what I meant by your character just deciding shit without any real interaction
>>
>>317741763
Maybe I was a skooma smuggler who got caught one too many times, maybe I was a homosexual who got caught and imprisoned for my degeneracy, maybe I was wrongfully imprisoned having been framed for murder, or maybe I was a legendary monster hunter who fell on hard times and resorted to thievery. Who knows, I could be anything.
>>
>>317746997
>>317747149
No the little choices ruin the character
If I blow up Megaton it means I am a fucking ruthless bastard and I can't make up for that by doing some fucking charity and stealing the money back from the guy I just donated to
Small choices don't work because there are workarounds every fucking time
>>
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>>317746990
>>
>>317747285
In the main quests, there are some areas like that. Like saving Danse, or Kent during the Silver Shroud quest.
But mostly, nothing you say matters, or only changes quest rewards.
>>
>>317743137
You aren't supposed to be given character development.
It's role playing and creating your own story for yourself.
You really don't get the concept of an rpg do you man
>>
>>317747285
>Trying to talk to this lady who is convinced she is snyth
>Careful not to trigger her as she might shoot me
>I fail all speech checks, thinking I'll have to kill her
>"You're stupid, don't get in my way."
>She ignores me and that's that
>You can still convince her to join by reading her unguarded terminal and then talking to her again

What's the fucking point?
>>
>>317746593
That's literally the case. Classes add lore which in a way restricts your character, you're an idiot.
>>
>>317747661
Either play 4 for what it is or reject it. personally I'm fine with it because canon is more important to me than headcanon. FYI no you couldn't be an evil dick in previous fallouts, nobody treated you like you were a old psycho cannibal in Arroyo, Vault 101, Vault 13....now perhaps the Courier was an evil psychopath before getting shot in the head....but I doubt it.
>>
>>317747790
RPG can mean roleplaying as a predesigned character too pal
>>
>>317747756
Big choices in 3 didn't matter. I blew up megaton, killed the Tenpenny ghouls, completed all the slaver quests, routinely killed innocent NPCs, and the main questline still gave me enough good karma to become a good guy again.

Also
>implying small choices don't build character
Christ, RPGs aren't for you anon
>>
>>317746990
This shit here makes me really sad senpai :/
>>
>>317747664
You can use persuasion to talk your way out of a few fights, but not many. It is mostly for getting more caps or to listen to someone's back-story.
>>
>>317747485
JRPGs don't have this and nobody complains
I've seen tons of complaints about
>fallout 4 has a preset military or lawyer background, role playing is dead
Meanwhile it's not like people complain about Noctis having royal origins and no way to avoid that
>>
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>>317740945
ok todd
>>
>>317747909
I'm not talking about before what you do. I'm talking about what you do in the game. Blowing up megaton is evil. Before that you could meet some bitch and steal her caps, shoot her for her caps, agree with her and not take caps or keep a secret and keep half the caps. This was in the first five minutes after walking out of vault 101.
>>
>>317748240
>series known for open ended protags and allowing roleplay
>people bitch when 3 and 4 force characters on you and limit choices
Gee I wonder why, anon. I bet you wonder why all the complaints about CoD don't apply to HL2
>>
I would actually like to see marksman get changed from a stealth skill to a combat skill and stealth gets athletics or hand-to-hand or some such in return
>>
>>317748240
Maybe because they are not the same fucking fanbase? Come on anon, take your pills.
>>
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>>317745910
you stink at roleplaying
>>
>>317747390
What about that post was autistic? Or are you just spouting buzzwords?
>>317747790
You don't get the concept of Fallout. You've always had a predetermined character. They have just always been too underwritten for you to notice.
>>
>>317747138
>You are the courier, not you
>You are not you
>But you are the courier

Who the fuck is the courier then, if I'm not me, but I'm the courier?
>>
>>317748479
Stealth will affect the power of the grappling hook you will get.
>>
>>317748768
don't trigger me anon
>>
>>317748479
>adding new skills back in
Never ever. If we're lucky skills won't get cut completely
>>
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>>317739263
Then why does he react like this?
>>
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>>317744613
>>
>>317747963
The small choices are the problem
Deciding to help the slavers is a big choice, blowing megaton is a big choice but they're dwarfed by a bunch of meaningless small choices that the game unfortunately takes into consideration
It's like if Stalin said thank you to the guy who brought him coffee every morning for the 20+ years he was leader of the USSR
How many +1 karma points is that?
Small choices break games because of this
I'm actually glad they got rid of that abomination for f4
>Codsworth hated that
Oh yeah
Why is Bethesda so incompetent?
>>
>>317747138
Anyone can be a courier, for all we know your guy was just doing a random side quest.
>>
>>317748762
He means your playing as the Courier, you cant roleplay as anythign else but as the Courier because you play as them.
I think.
>>
>>317748762
The courier is himself. You play as him. You are not Mario (unless your name is Mario but I have no way of knowing). You are not Sneaky Snake. You just play as them?
>>
>>317748638
>You've always had a predetermined character.

Next level bait right here.
>>
>>317748812
There will be a grappling hook

There will be a companion app

There will be the option to drop in and out of TESO, similar to GTAV

There will be QTEs for the first time in an Elder Scrolls game
>>
>>317749057
So I am the courier then?
>>
>>317748987
This is somewhat true. Morrowind and oblivion just started you without a predetermined character. Skyrim too now that I think about it. Just border hopping.
>>
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>>317746423
>fuckyou
>>
>>317749201
>everything is bait
Thanks neo-/v/
Just kidding, this place has been like that since 2013
>>
>>317749353
>There will be QTEs for the first time in an Elder Scrolls game
They're not that stupid

Just kidding, QTE is the solution to thier shit house combat system!
>>
>>317748489
>the fanbases of fallout and final fantasy are completely separate and don't share common fans
Unlikely
>>
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I really REALLY hope next TES game won't be in swamps or desert.
I would be satisfied if it was just Skyrim 2.0 with more locations.

I cannot even express what a feeling it is, when there's a storm outside and you sit by your computer in warmth, looking at gorgeous Skyrim mountains, sipping your hot cocoa and pillaging corpses.
All those green hills around you, all those deep forrests with creatures you can hunt, accompanied by your trusty dog, then going back to your small hut for a goodnight sleep and nice hot steaming stew from Ysolda.

And then again, after a hard day of killing dragons and draugers, you go to a small pub and you make jokes about dwarves, while drinking honey mead, breathing in the damp air of wood and smoke.

Goddamn I love Skyrim.
>>
>>317749406
Their trying to compare the vague backstory you get at the start of NV to the two character you choose from in 4.
>>
>>317749549
>They're not QTEs, they're epic finishers
>>
Press a button=you win the game!
>>
>>317749353
anon please I'm already dead
>>
>>317749687
I don't even know what they're trying to say, I just know I disagree with it.

Spellchecker pls
>>
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>>317748638
>stop liking what i dont like!
>>
>>317749464
No, fuck off, Im just trying to make sense of your ramblings.The fact that Courier is delivering shit and gets shot in a specific location in no way compares to the veteran/lawyer who loses their wife/husband and baby and go onto save/kill him.
>>
>>317749406
We may be "lost in translation" here. When you play smash do you consider yourself Samus or are you just playing as him?
>>
>>317748942
apply this to fallout 4
>>
>>317749652
I could see someone living in a city liking that shit. I'm surrounded by cold and mountains so I like oblivions atmosphere. Warm and cheesy looking. Skyrim had good atmosphere too but I wish the cities were a lot bigger. Like ten times the size they are now but judging fallout 4 and it's city....nope.
>>
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>>317750004
>>
>>317747859
it helps if you have played the games that are center to the discussion "idiot".

Kill yourself.
>>
>>317749940
What? They're the ones calling me autistic for saying anything?
>>
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Comparing Post-Oblivion to Morrowind is like comparing E.Y.E. to Deus Ex. Stop bitching about what was. It's not happening again.

Morrowind was shit anyway.
>>
>>317749406
The Autism is strong in this one, go sit in the corner when the adults are talking.
>>
>>317750234
hahahahahahahaha, nice ad hom. Took you 30 minutes to come up with that?
>>
Why the fuck did Bethesda remove having the skills necessary to advance in a guild?

I AM THE ARCHMAGE AND ALL MY MAGIC SKILLS ARE NOVICE
>>
>>317750373
i was doing other things then i saw this thread again and went in to see if any retards had replie to my post.

>you replied to an ad hom with an ad hom lololol
idiot.
>>
>>317750373
Nah he was just typing it out :)
>>
>>317750250
ARE YOU SAYING EYE IS SHIT?
I'LL FIGHT YOU IRL FUCKER
>>
>>317738514
No skills, no classes
One race
2 weapons, one sword one bow and arrow
3 magics, 1 ice, 1 fire, 1 lighting
Dialogue wheel + voiced protagonist
Railroad story
2 factions
1 ending with 2 color variations
Retconns in the lore
Health regeneration, bloody screen
Cosmetic mods, paid of course
No levels
No side quests
Cover mechanics
Quick time events
No open world
'On-rails' level progression
34 gender options
>>
>>317750437
>I am the College Archmage and I don't use magic at all
I actually think it's pretty funny.

>>317750515
I said they're two different games, and comparing the two is folly.
And no. But Morrowind is still shit.
>>
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>>317749616
Don't make me destroy you.
>>
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>>317738961
>muh roleplaying immersion!

Calm down, turbonerd.
>>
>>317750504
>implying you can reply to ad hom with anything but ad hom.

Approach my point seriously, I will refute it seriously, quite easily at that too.
>>
>>317750062
I mean, I get you with the city sizes.
I think the only reason for them not to make the population bigger, was because they would have to make (voice) more characters.
But, for example look at Witcher 3. Even the small villages were more populated than Skyrim towns, but you didn't have as many diverse characters.

But I agree with you, I want new TES game to be a masterpiece. Doesn't matter how long it takes, make big cities, make giant areas to explore, don't just copy paste shit. (Hire more voice actors than last time)
>>
>>317750437
They decided that most of the player base they wanted to market to didn't want to be forced with another playthrough to access different guilds or questlines.
>>
>>317748917
fuck todd is such a cunt
>>
>>317738729
yep this is the only way they could do the voiced protagonist. Bethesda aren't ones to fix their mistakes
>>
>>317750437
How well do you think that would sell?
The casual gamer would avoid that sort of hassle and complain.
>>
>>317750437
Role play better m8, I spread out my Mage's completion of the CoW so that it seemed realistic to become to Archmage
>>
>>317750515
Not that guy, but EYE is shit. It plays like a half finished mod or an early access game.
>>
They could expand the settlement stuff into a more dwarf fortress like thing and allow you to build your own town/fortress with more advanced inner workings
>>
>>317749652
I felt that way about Oblivion, to be honest
>>
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>>317750004
>metroid is a man
>>
>>317750437
>I run a country and my only experience is working at a company that collapsed

Art imitates life anon.
>>
Oh man, that accusation of Autism sure put me in my place anon. Off to the corner I go.
>>
the only good thing in FO4 is that you don't have to fucking trek through the mountains like in Skyrim
>hurr durr we put the path to your location on the other side, have fun either walking around the whole mountain or glitching your way up the geometry
>>
>>317750773
>>317750806
Bethesda games suffer because they want to let people do everything with one character. Letting a two-handed heavy armor with no magicka investment into the college is fucking stupid.
>>317750847
yeah sure.
>>
>>317750728
https://www.youtube.com/watch?v=3P4GV_nPSU8
>>
>>317750953
well I didn't know if we were going off of post or pre op
>>
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>>317740431
>You get Daedric Armor at the start of the game but it's now powered by soul gems
>>
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>>317749652
>>
>>317751085
(you)
>>
>>317751005
I'm sure whoever that was meant for got what was coming to them
>>
character of predetermined race/backstory
combat skills are dumbed down to magic, melee and ranged skills. Magic skill encompasses all magic
unlimited arrows
three signs: warrior mage and theif stones that just raise the corresponding abilities' proficiency
alchemy smithing and enchantment fused into one thing called 'upgrading'
can make health, mana or stamina potions. that's it
two equip slots for armour: head and body
INTRODUCING: DWEMER POWER ARMOUR (SO EPIC)
gain health back by doing EXECUTION finishers on enemies
thieves guild and db fused into one. now has ambiguous morals so that all characters can play it. generic magic and warrior questlines.
ma'iq just fucking laughs his ass off
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