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Competitive melee
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Thread replies: 16
Thread images: 3
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>Armada wins lol
It's not funny how much better he is than everybody else.
>>
>Competitive
>Melee
>>
>>316487240
Yeah there has been a competitive melee scene ever since 2002-2003.
>>
Pretty sure Leffen has a positive record against him in 2015. Also, Mang0 is learning the Falco vs. Peach match up.

We'll see how everything goes at Dreamhack.
>>
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>>316487075
>Competitive melee
>>
>>316487075
>competitive party game
>>
Is there even any hope left for PP at this point
>>
melee died last year

sincerely, a huge melee fan

sorry
>>
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FUCK THIS GRINDING!
ARTIFICIAL TIMING IS FUCKIGN RETARDED
I SHOULD BE RIGHT TO ASSUME THAT WHEN MY CHARACTER STANDS I WILL HAVE FULL CONTROL!
>NUH UH YOU STILL GOTTA WAIT FOR THE INVISIBLE TIMER TO LET YOU GO WHICH YOU CAN ONLY KNOW BY PLAYING THE GAME FOR YEARS

FUCK OOOFFF
>>
>>316490560
What the fuck are you sperging about?
>>
durr hurr hurp durr i am smrt melee iz dumb
>>
>>316490709
In my fifth month of playing competetive Falcon

When I up-B and land I can't dashgrab, only grab, even though he is standing still.
I hate that Melee has those background animations that aren't visually represented.

You can only know the perfect framewindow after playing over and over again with no brain
>>
>>316491026
>When I up-B and land I can't dashgrab
What are you even doing trying to land out of up-B? You should be either grabbing the ledge or landing far enough away from that fucker that dashgrabbing is irrelevant.
>>
>>316487075
>Competitive
>Parties
>>
>>316491026
wtf thats something you could learn in 2 weeks tops do you have no fucking sense of rythym?
>>
>>316491979
That's only one example of much unnessecary hassle which I only was aware of today

>rhythm
Melee has such a irregular timings which don't make sense that you can barely call that rhythm.
Most of your inputs dont match up what's on screen
Thread replies: 16
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