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Castlevania
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Castlevania thread.

>favorite games
>waifus
>classicvania vs metroidvania vs 3dvania
>implying you can't enjoy all of them
>>
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My job here is done.
>>
CV3 is best castlevania
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Why haven't anyone told me about this gem before?
>>
>>286264946
64, CotM, LoI, HD
Carrie
I like them all
>>
>>286264946
List of games I've played:
64
LoS:MoF
2
DoS
AoS

Currently Playing:
SoN
HoD

What should I play?
>>
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>>286264946
Cotm>AoS>>>>HoD
>>
>>286267118
Cotm was probably the worst
>>
>>286267223
Well that's like totally your opinion man.
>>
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>>286265559
Do you live under a rock or something?

Seriously, though, best version of Bloody Tears, right there.
>>
Rondo of Blood>Bloodlines>III>I>IV
>>>>>>>>>>>SotN and up
>>
We need a sequel to Harmony of Despair with a level builder and a more expansive cast of characters.
>>
>>286267449
>Seriously, though, best version of Bloody Tears, right there.
Too bad it's too short.
>>
>>286266842
Rondo.
>>
>>286268076
Hands down the best game in the series.
Don't play that shitty fucking remake, though.
>>
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>>286268153
>Hands down the best game in the series.
I love it but I wouldn't say it's "hands down the best."
>>
>>286264946
Personally:
SotN>Rondo>Portrait of Ruin>Order of Ecclesia>Aria of Sorrow
>>
>>286269431
Have you not played any of the other Classicvanias?
>>
>>286265559
I didn't like it honestly. Some of the new music was good but all of the animations felt really slow which really affected the pacing of the game. I usually just play the original Rondo of Blood instead when I'm in the mood
>>
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>No 1999 game still
>Julius is your favorite Belmont with your favorite theme song, and he still doesn't even have his own game

Suffering
>>
>>286269495
Yup. Rondo, 1, 3, 4 and Bloodlines.
I like them, but they're not my favorites.
>>
>>286269665
That shit's just backstory, man.
>>286270054
I don't like your taste.
>>
>>286267118
HoD > AoS > CotM
>>
Aria of Sorrow for me, thanks.
http://youtu.be/cavfTuPV3bI
>>classicvania vs metroidvania
I like metroid more because I like sequence breaking. But hey man, they are bot fucking fun.
On a related note, I really enjoyed portrait of ruin and Charlotte is a top tier waifu
>>
>>286270207
>That shit's just backstory, man.

You know what else was backstory, BIG FUCKING BOSS.
>>
I like Lords of Shadow trilogy.
I think despite LoS2's shortcomings it's still a much better game than LoI or CoD.

Alucard DLC was in many ways better than the main game.
>>
>>286270535
And he should have stayed that way.
>>
>>286270674
B-but muh nuclear
>>
>>286270750
No thanks.

I liked MGS3, but MGS3 was more than enough.
>>
Best classic is 3. Best Metroid is SotN. My personal favorite is CotM.

Is there any news about even the newer GoW-knock off sequel? I fear the series is finally dwad after LoS2, not that that's an entirely bad thing.
>>
>>286271157
The devs were fired and the Konami UK manager quit the company.
Take a guess.
>>
>tfw probably the only person on the planet who liked Portrait of Ruin

I found DoS, PoR, and OoE at a garage sale for like $5 each with the boxes. It was the best buy ever.
>>
Can anyone who's good with composers tell me if this could've been composed by Michiru Yamane?
https://www.youtube.com/watch?v=pfpJKXb8D_w
Definitely sounds like her.
Doesn't help that Bamco refuses to reveal who composed music for the game other than the fact it was "multiple artists".
>>
>>286271323
What's wrong with PoR?
>>
>>286271651
Duality companions, dogshit art style, second half of the game is a palette swap of the first half.
>>
>>286271651

People whine about the anime art style. I prefer a more classic Kojima approach in the art department, but it's nothing that would kill me.

>>286271734

Also this. The second half is the same pallets, but with a slightly different map layout. I still enjoyed it though, especially the wacky circus levels.
>>
>>286271835
It's not the same palette.
Original pyramid was during day, the revisit is at night and so on.
>>
>>286264946
>Favorite games
- Bloodlines
- III
- Dracula X Chronicles

>Waifus
Sonia.

>Classicvania vs Metroidvania vs 3Dvania
Classicvania.

>Implying you can't enjoy all of them
Only 3Dvania I enjoyed was Lament of Innocence.
>>
>>286264946
Rondo of Blood is my favorite Classicvania, Portrait of Ruin is my favorite Metroidvania.
SHAROTTO is best girl.


Harmony of Despair 2 never. :(
>>
>>286271651
The split nature of it doesn't mean twice the content, it just means each character only gets half as much. Lots of rehashing from DoS, the final areas are just palette swaps, the portraits are dry and boring, while ruining the overall size and fun of the regular castle, etc.
>>
>>286266842
Order of Ecclesia
Portrait of Ruin
Castlevania 3
>>
Hey guys, whats up?
>>
>>286273084
Underrated game.
>>
>>286273084
If LoS didn't have a carbon clone combat system, and some levels weren't fucking "go fetch this item" or "chase around this fucker who stole your items", it's an alright game. I really love the levels where there's a big grand building in it, like the level where you go from castle to castle on a chain. Those levels were fucking comfy and beautiful.
>>
>>286273084

Shit on me if you want, but I thought Mirror of Fate (PC, not the laggy 3DS version) and LoS1/2 were alright. Nothing amazing mind you, but they were alright.
>>
>>286273084
LoD2 was underwhelming.
I really liked LoD1 and Mirrors Of Fate.

If other Castlevania games were ported to PC it would be very nice, other vice I would not bother.

Also, how do hardcore Castlevvania felt about Mirrors Of Fate? It was 3D only in terms of visuals.
>>
I liked lament of innocence i wish there was a pc port for it.
>>
>>286273490
LoS2 was a pretty bad game, even if you liked LoS1.
>>
>>286273575
>LoD
Please off yourself.

>>286273586
It's called PCSX2 you inbred retard.
>>
>>286273084
you let me down after that 3ds game Gabe
LoS2 had so much potential
y u do dis
>>
>>286273634
Aww, did hurt your whore feelings?
>>
>>286273602
It really wasn't.
Gameplay was an improvement in every single way.
Music was an improvement.
Camera was an improvement.
Graphics were an improvement.
Only Level design (modern city part) was worse as was the story.
>>
>>286273634
U mad nigger emulation is a joke ive learned that after years of doing it its a fuckin joke theres always bugs in some manner or form and its never the same as playing it on console its more work gettin it to work.

fuck emulation.
>>
>>286273778
Get back to me once you learn to use the English language.

>>286273801
So you're a nigger that's too stupid to emulate. Even better.

Let me laugh harder.
>>
>>286273781
The stealth segments ruined it for me, and I found just about everything to be lackluster.

Next time it's on sale on Steam, I'm gonna grab it so I can play it through again with 60FPS and shit.
>>
>>286273801
>always
kek

What's the matter, grandpa?
Can't get that game to run?
>>
>>286273781
>Gameplay was an improvement in every single way.
Except for retarded 'stealth' sections and even more retarded logic behind travelling between locations. Also, LoS bosses are way better than LoS2 ones.
Even after you regain powers.
>>
>>286273781
Boss fights were a improvement too.
>>
>>286273898
ive done emulation on mostly everything from Nes to ps2 faggot suck my dick.

Ive even done Mame and Neo Geo arcade shit so fuck off nigger you dont know shit about shit.
>>
>>286273490
MoF was pretty good, I felt that the bosses was little underwhelming, but still good.
>>
>>286273898
>putting effort into learning your soulless mongrel tongue
>>
>>286274030
no its just emulators are usally crap
>>
>>286274235
> im wrong ill just shitpost now to make up for it.

Yea get the fuck out kid you gotta be 18 to post here.
>>
>>286271306
Cool disinfo.
The devs were done after LoS2. That was the plan from the very beginning, as stated pretty much everywhere.
It's true the art director left halfway through LoS2 due to Enric Alvarez being a giant fucking cunt, though.

>>286274041
>LoS bosses are way better than LoS2 ones.
Care to state why?
Only thing that comes to mind that could be on par w/ your average LoS2 boss is Cornell, and that's the most fleshed out Lord fight.
Also, stealth in the castle was fine. Felt like you were in control at all times, and there was room to recover re: minor fuckups. It's the Golgoth Guards I had a lot of issues with.
>>
whats the best set up for pscx2?

bios and plugins and i think i should try opengl plugins d3d always work for shit.
>>
>>286273490
>>286274172
Mirror of Fate wasn't terrible. Even the 3DS version was okay. It's just largely a waste of potential, which you can say for all three Lords of Shadow games.

MoF in particular feels somewhat unfinished. I did like it, though. I won't lie: I liked it more than Portrait of Ruin.
>>
I've been playing OoE and this game can be pretty fucking brutal out of nowhere. Some of these normal enemies are more annoying than the bosses.
>>
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>>286264946
>DS
3 Castlevania games
>3DS
1 game, with no more in close sight

GODDAMN YOU KONAMI WHERE ARE MY NEW GAMES
>>
Is 64 emulatable properly? I'm hoping I can refuckulate the controls to work on a ps3 pad.
>>
>>286275004
>GODDAMN YOU KONAMI WHERE ARE MY NEW GAMES
Do you really want more bland copy/paste games?

Fuck the Igavanias.
>>
>>286275004
Castlevania is a dead franchise, son. Konami wants bigbux out of everything now, thanks to Kojima, so they westernized it, shat out 3 LoS games, and took the money and ran.
>>
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>Love the interior design of the buildings, plenty of callbacks to spritework in past 2D games

>When you first see Castlevania city from afar, it gave this vibe of a cool ass Gothic/Modern architectural blend to it

>90% of the modern setting play area is a fucking industrial shitpile
>>
How long did it take you guys to beat dracula in the original castlevania? I think i'm just bad it took me like 2 days of trying.

savestate and emulator babies need not respond
>>
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Replayed SotN, and I have to say it has the best soundtrack of the series. However, it did have the weakest version of Bloody Tears and I wouldn't have minded 1 or 2 more older tracks to be in the game.
>>
>>286275630
I never got to the final boss as a kid, but when I got there about 5 years ago it didn't take much time at all.

Now 3, that took me like a goddamn week of trying. That boss is bullshit.
>>
>>286275630
>How long did it take you guys to beat dracula in the original castlevania?
Dracula's one of the easier bosses in the game. It's been years since I first played it, so I don't remember how long it took me the first time, but Death and Frankenstein's Monster are more frustrating.
>>
>>286275917
I didn't find either of those as difficult as dracula.

Death and FM were more frustrating though because you had to go back to the beginning of the level if you died.
>>
>>286276167
>I didn't find either of those as difficult as dracula.
Really? Weird.
>>
>>286274714
I really liked its lore. Everything fit together well, and it was cool how the castle had a lot of people running around, doing their own thing. Eg. the Toy Maker, the scaven dude, the Necromancer, the witches, et cetera.
I think PoR was pretty much the exact opposite in terms of quantity vs. coherency. It had the biggest bestiary in the whole series (bigger than SotN I believe?), but as a lot of stuff was recycled from different games, the end result was a mishmash of different designs (the DoS ones in particular look really out of place).

>>286275341
To be fair, only the Bioquimek labs really fit your description. The other modern interiors are stuff you could realistically find in an European city- the library, the apartment building, the nuthouse... They may look boring, but it's not the industrial kind of boring, yeah?
"Industrial" could apply to some of the outdoors setpieces (the area outside Zobek's HQ comes to mind), but those looked great for the most part. If Castlevania City had been only outdoors sections, I don't think there'd have been nearly as much complaining.
>>
>>
>>286276379
>I really liked its lore. Everything fit together well, and it was cool how the castle had a lot of people running around, doing their own thing. Eg. the Toy Maker, the scaven dude, the Necromancer, the witches, et cetera.
Agreed. Some of the bosses are neat in concept, too. Like the Nightwatchman.
>>
>>286274041
>Except for retarded 'stealth' sections
They were retarded but they were very short and easy.
Nowhere near as painful as long and primitive platforming that was shoved down out throats in every single LoS1 mission.
>Also, LoS bosses are way better than LoS2 ones
Is this a fucking joke?
Half of LoS1 bosses are a SotC "climb the golem"-style boredom fest.
LoS2 has much better fleshed out bosses who require you to use full arsenal of your abilities.
>>
>>286276379
All I fucking wanted was a new set of worlds. Imagine my dissapointment when going into the last canvas room and entering the portraits.
>>
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>yfw Lords of Shadows 2 flop so hard that MercurySteam is probably going under
>Dave Cox career is down the drain
>Castlevania can die in peace
>Contra reboot is scrap
>>
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>>286276420
>so weak that Dracula just spends the entire battle laughing and kicking her
>>
>>286267534
I'd take another expansion pack like the good goy I am too
>>
>>286276743
Konami now is just what Kojima is doing. Konami just doesnt understand that they don't have to put big budgets into things to get big returns. I'm sure more than enough fans would download a $20 3DS eShop 2D Metroidvania to easy make up the difference of development. But companies just don't understand this, it's like every game has to give them 7-8 digits in returns or it's just not worth doing.

Konami: We pretty much only do MGS now (tm)
>>
>>286276978
>I'm sure more than enough fans would download a $20 3DS eShop 2D Metroidvania to easy make up the difference of development
Maybe, but I think the series needs to move on.

The DS games weren't very good and felt pretty bland--even Order of Ecclesia, which is the "favorite."
>>
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>>286276743
>yfw los2 still sold better than any igavanias, david cox left konami to head up mercury steam, konami refiled the trademark for the lords of shadow series, and the contra reboot is probably still coming

suck it
>>
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>his playstyle makes the entire game look like some kind of a fucking curhayzee with him warping all over the screen and i-framing through the enemy attacks with flame kick
>tfw we will never see a full game about him
>>
Though it looks like shit, do you think Bloodborne will satisfy a Castlevania itch?
>>
>>286277157
It moved on and failed, the DSvanias sold consistently near a million copies, which for a 2D pixel art game with tons of re-used assets is great.

There was a fanbase for them. The fanbase of LoS was dudebros would grew tired of the first game halfway through.
>>
>>286276673
I genuinely thought I was close to the end, so it was the good kind of surprise for me.
It kinda wore out its welcome by the time I had to go through the circus level all over again, though.

>>286276743
>yfw Lords of Shadows 2 flop so hard that MercurySteam is probably going under
Did it, though? Sounds like wishful thinking more than anything.
I recall Cocks saying it sold less than the first LoS, but that's it.
The LoS trademark was also recently renewed. Perhaps Konami is still pondering a current-gen rerelease, since that's what all cool kids are doing these days.
>>
>>286277320
No.
>>
>>286277320
Of course not, it looks like a Shadow Tower Abyss rehash with some dark souls mechanics, nothing remotely close to Castlevania.
>>
>>286277219
ALBUS FUCK YEA

seriously that game is fucking amazing, normal and Albus mode.

and Albus's theme is this, its fucking badass

https://www.youtube.com/watch?v=-PnuYnnrT-Q
>>
>>286277486
>a rehash of their own game series

>it was already a continuation of King's Field/Shadow Tower Abyss anyways

I do not comprehend
>>
>>286277379
The DSvanias were also mostly shit.

I see what you're saying, but surely Konami can do something better.
>>
>>286277174

>and the contra reboot is probably still coming

Let's be realistic.
>>
>>286276743
I want metroidvania back

it was the best the series ever got, and its just fucking over.

why
>>
>>286276743

The only good thing out of the death of Castlevania was the fact that Contra was spared of another shitty reboot

Especially after Dave Cocks started spewing that they were taking lots of queues from Call of Duty only because it sells a lot.

That and Enrico Alvaréz was humbled by the absolutely awful sale numbers of 2. That idiot singlehandedly destroyed what could have been a great game.
>>
>>286277610
DSvanias were fucking amazing what are you smoking anon holy shit.

OoE has brutal difficulty and remains fun even for +100 hours of gameplay. I recently started playing portrait of ruin and its been even more fun than OoE but just far easier. The weakest of the three is dawn of sorrow but i still had lots of fun in it as well.

9/10 they were all okaynearly perfect.
>>
>>286277610
The DSvanias were held back due to really small development times. The teams were forced to shit out one a year, which just isn't a lot of time to create something new and fresh, with new mechanics. The new games would do one gimmick, half-ass it, then move on to the next. It was 90% the fault of Konami for making it an annual series, and after OoE sold less than expected once again despite all the shit Konami did, the Japanese-end Castlevania was forever RIP.

I'd really like just a big multi-year dev time traditional 2Dvania in something along the lines of SotN. Maybe just SotN2, I don't know. I think it'd be great, and it'd be very possible to do on the 3DS. I wish the Vita wasn't dead, it'd be better on that.
>>
>>286277591
That's the Fromsoft for you.
They can't make anything original, they only can mix together different elements from their previous works.
Making DeS third person instead of first person was by far the largest gameplay change they've achieved in last 20 years.
Honestly at this point i don't care about series anymore. If BB is inspired by STA as much as it looks to be, the game will be fucking horrible.
>>
>>286277379
>The fanbase of LoS was dudebros would grew tired of the first game halfway through.
That's kind of a contradiction, though, isn't it. I don't know what you're trying to say here.

>>286277157
OoE was hardly bland. I think it's less of a quality issue, and more of an audience issue. Metroidvanias were further digging their own grave with each new iteration, as nobody cared about them except the fans, and the games themselves did little to gain new ones. There was also a complete lack of interest on Konami's part, both on the budget and the advertising side. (Not that giving IGA a bigger budget would have helped- Judgement docet.)
>>
>Iga leaves Konami because they left him making mobile games

>Mobile games end up being canceled since they weren't production line freemium shit

>Says that he started working on a design document for his greatest 2D action game, thinking of kikestarter

>Ended up joining a mobile company to make mobile crap cause he needed to support his family

Being IGA is suffering.
>>
>Favorite games
3 and 4
>Waifus
None
>Best kind
Classicvania, though the only Metroidvanias I've played are CoTM and PoR, so I can't be that conclusive about it
>>
>>286278015
Why not both systems? For a metroidvania, you don't really have to push out something too graphically amazing.
>>
>>286277971
>DSvanias were fucking amazing
Bleh.
>what are you smoking anon
I'm not smoking anything. Maybe I need to in order to get enjoyment out of those bland messes.
>>286278015
Yeah, maybe.

Symphony of the Night and Aria of Sorrow are the only Castlevania games in that style worth playing, in my opinion.

But I'd still rather have something fresh. A 2D game that developed the Classicvania design philosophy would be nice. I thought ReBirth was great, but I wish it experimented.
>>
>>286278054
and?

this is exactly what I want from them, and this is what they purposefully deliver to me, a diehard fan of theirs.

its all they care about, is pandering to the fans they've always had.

YOU come along with Dark souls and think you get to make demands out of them.

I will be glad when you faggots fuck off and leave FROM to do what they always do.
>>
>>286278158
>OoE was hardly bland
It was very bland. Its level design is terrible, though I did enjoy the boss fights.
>>
>>286278370
Dawn of Sorrow is far superior to Aria of Sorrow.

except for the character portraits, like they fucking matter
>>
>>286278539
>Dawn of Sorrow is far superior to Aria of Sorrow.
Not in any way that counts.
>>
>>286278519
i found the level design to be actually really pretty and the training hall & that cave were really sweet additions as well

it was a nice change from playing the entire game inside dracula's castle but portrait of ruin had better looking areas in the paintings i think
>>
Portrait of ruin has the best music, prove me wrong

>that name entry
>that version of bloodlines bequeathed
>Sand level music
>Final boss music
>Invitation to a Crazed Moon
>Overture

Also, last boss in PoR is awesome as fuck. I was super disappointed with Ecclesia's final boss being literally the same boss fight as tons of other Castlevania games.
>>
>>286278519
While I greatly enjoy OoE, I have to agree with this.
Those fucking corridor levels were underwhelming, they should've replaced them with some platforming sections.
That said, the training hall was pretty fun.
>>
>>286278625
graphically superior

items, weapons and abilites, superior

amount of bosses, and varied types of bosses, superior

amount of content, superior
>>
>>286278780
>literally the same boss fight
dude, Dracula fucking walks. That's a first as far as I know.
>>
>>286278426
>this is exactly what I want from them, and this is what they purposefully deliver to me, a diehard fan of theirs.
There's a special containment board for you diehard DS cocksuckers, please proceed there, away from the thread dedicated to actually good franchise.
>>
>>286276743

Mercurysteam is already working on a new game.
>>
>>286278780
that was the point of OoE's entire plot, it was a Semi-recreation of a classic Castlevania go-through with Metroidvania touches.
>>
>>286278952
uh, dark souls?

I'm a fan of FROM Software, Dark souls is just another good game for me.

it isn't even my favorite game of theirs, mines King's Field 4 and Armored Core For Answer.
>>
Classicvania is best vania.
CV2 reminds me why I don't care much for metroidvania. Tedious bullshit.
Still a decent enough concept.
>>286275630
About the same, would've taken less time if I hadn't been hardcore and beaten death with the cross instead of ez-mode holy water.
>>
If Simon Belmont was in Smash what would his final smash be?
A Triforce slash clone based on his special in Judgement?
>>
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>>286279030
I always thought OoE was the ideal Castlevania 2. Start in small town, then head out into the castle with RPG elements.
>>
>>286278196
He should have never made Judgement.
>>
>>286278780

>I was super disappointed with Ecclesia's final boss being literally the same boss fight as tons of other Castlevania games.

Except it wasn't. Fuck, just the fact that they focused only on his move set as normal Dracula as opposed to THIS ISN'T EVEN MY FINAL FORM. ENGANGE ELDER GOD DEMON OF THE NETHER VOID makes him stand out from the rest.
>>
>>286271323
Portrait of ruin was amazing, loved using the the whip, and dat richter mode
>>
>>286277842
>absolutely awful sale numbers of 2
Care to back up that claim? Only thing that seems to imply that AFAIK is VGChartz, and, yeah,
>VGChartz

>>286278158
If you consider enemy placement and level design two separate points, then yes, OoE has perhaps the blandest level design in a Metroidvania game. Enemy placement is where OoE shines, though, especially in a Hard Mode run. Hard Mode Ruvas Forest, for example, takes a literal corridor and makes it into a pretty challenging (if unfair at times) obstacle course. It also helps that enemies can't be cheesed through like in most previous Metroidvanias, and that different strategies have to be made for different kinds of enemies.
The game still does have issues with copypasted environments and the utter lack of platforming before the later stages of the game, but to consider the whole game "bland" because of this would be doing it a massive disservice, I feel.
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>>286279403
old axe armor mode was the shit
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>>286279432
Meant to quote >>286278519, sorry.
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>>286279275
This. Outsourcing and Judgement killed the franchise
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>>286277320
Not at all, if DaS2 is anything to go off of.
I'm seriously just expecting them to have remade DaS2 with guns, which is a fucking shame since everything else about the game is interesting.
If only they'd drop the PvP bullshit and focus on making a PvE game that was actually finished.
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>>286279274
well ya, that is what its a reference to, afterall.
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I completed sotn and aria of sorrow for the first time last november. My God. What fucking incredible games. SOTN has the edge over aria, but not by much. Been trying to get every single room, missing 2, and have no idea where the fuck they are. Theres some reeally random hidden shit. Like the secret room in the arena, no cracks in the wall, no indication whatsoever there is something hidden there.. (unless i missed something.)

tldr: sotn.
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>>286279686
Same poster
forgot to mention, crystall tear drops is now one of my favourite videogame soundtracks. And holy shit, galamoth or whatever hes called scared teh shit out of me
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>>286279432
I don't consider throwing enemies in a corridor good enemy placement.

I agree that enemies in general are dealt with better in OoE than in other Metroidvanias, but it's still a total bore to navigate through the game, and combat in general still isn't all that interesting.
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>>286279202
Probably something like Mega Man's where it's a Belmont assault or something like HYDRO STORM!!!!!, though that's Richter's thing.

Simon deserves to be in Smash Bros. more than a large portion of the roster. Shame he's not in.
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>Rondo, SotN, SC4, AoS, PoR,CotM, DoS, OoE then the rest in any order

>Maria

>love all the cvs (except 64) before the reboot
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>>286279591
Iga's dull games in general killed the franchise.
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>>286279980
Simon's boring

we need Julius
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>>286279980
>Simon deserves to be in Smash Bros. more than a large portion of the roster. Shame he's not in.
this. Or any Belmont, really. Shame that even if there was a Konami representative, it would be Snake (not that I wouldn't be glad, but Castlevania holds a special place in my heart)
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>>286267223
I like CotM best because it was the most straightforward in Metroidvania business, and I still have a deep appreciation for the setting, which was mostly lost in the other titles.
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>>286280143
>>286280439
Simon's the most iconic Belmont, and he's the one that's most relevant to Nintendo.
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I finished Aria of Sorrow yesterday, since what I liked the most was all the different skills and loot you could gather, which Castlevania should I play next? I already know of Dawn of Sorrow but I'm looking for other titles.
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>>286280937
true that, but he also went through the most redesigns.
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>>286280937
maybe 15 fucking years ago.

Richter, Julius and Non-Belmonts are now far more beloved and "iconic" than Simon, who never got a truly great game since Super Castlevania 4.

and he's about as fleshed out and interesting as a rock.
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>>286281249
>and he's about as fleshed out and interesting as a rock.
None of the Belmonts are "fleshed out." Julius has amnesia and then didn't have amnesia. He is also middle-aged with facial hair. What a story. Richter I could maybe give you (though I wouldn't call him anymore interesting or iconic than Simon), but Julius? Iconic? lolno.

The Belmonts are all largely interchangeable, so it might as well be the one that played a significant role in Nintendo's history.
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>>286278780
It was a great soundtrack, but I think it was too over the top at times, even grating. I guess the LoS trilogy ruined my sense of taste, but right now I honestly prefer the OoE score, with its balance of atmospheric and catchy tunes. (LoI, SCIV and SotN as well, for the same reasons.)

>>286279835
Re:Ruvas Forest, it does force you to make some clutch decisions, for one. By that point you don't have the tools to immediately dispatch the flying octopus dudes, so you have to fight them on the spot, risking some hardcore Medusa Head facefucking, or just kinda let them be while you run on ahead, taking them out whenever (if) you have the chance to. And the Unes on the ground mean you have to look at your feet too from time to time, which adds to the challenge.
But yeah, while they synergize well, I figure it's still throwing enemies in a corridor in the end. It's evident it's far more thought out than enemy placements in previous Metroidvanias, but that was not your argument, so I'll yield.
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metroidvania

classics movement is a little stiff for my liking

3dvania may as well be god of war and I'll stick to DMC3/4 over LoS and GoW
Never played the n64 castlevania so no clue how it is though
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>>286281571
Julius at least had some motherfucking Dialogue.
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Lords of Shadow 2 had a good menu theme at least.

https://www.youtube.com/watch?v=g2-2MG52wog
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>>286281706
Who cares?

Samus has never had much dialogue. Link hasn't. Pac-Man's not known for dialogue. I don't recall Kirby talking. Why does having dialogue make a character more worthy of being in Smash Bros.?

Simon's been in better and more iconic games that are also more relevant to Nintendo and the general gist of Super Smash Bros. Sorry, that's just how it goes.

Besides, talking doesn't equate to characterization.
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This was some bullshit. I`m liking the game, but fuck whoever thought that this was a good idea.
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>>286282145
Kirby also has had 30 fucking years of games.

Simon has had 2 really.

and various alternate versions of himself that are superior to his actual self (except that fucking fighting game)
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>>286282428
what's so bad about it?
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>>286282479
>Castlevania
>Castlevania II
>Super Castlevania IV
>Castlevania X68k/Chronicles

Three of those are classic Nintendo games. Please, tell me why any other Belmont deserves to be in Smash Bros. more than Simon when they're all made in his image and aren't as relevant to Nintendo?
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>>286282953
Figuring out how to destroy the bridge to the abandoned mine, I guess.
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What's the deal with Juste? He's a Belmont, but he's also a spellcaster and resembles Alucard strongly. Did Al get it on at some point?
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>>286282953
The fact that you have to guide an enemy throught a corridor filled with frogs to make him throw his barrel in order to break a wooden barrier in the ground. Mostly because all the other barriers in the game are passed by getting power ups or exploring the castle to find another way to get there.
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>>286283318
>figuring out
come one when you activate the switch it shows you right off the bat what these apes do. Now luring the ape over to the bridge is a bit tedious, but not too bad.
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>>286281179
I believe Dawn of Sorrow, Symphony of the Night and Portrait of Ruin all fare pretty well in the skills and loot department.
Order of Ecclesia has a lot of different skills, but they also replace weapons entirely so it's kinda bad as far as loot is involved.
Curse of Darkness has tons of weapons and a forging system too, but it's an awful game otherwise. Not really worth the hassle.

>>286283497
HoD was IGA shamelessly aping SotN in many respects, and going the opposite way in others. To think that there are people on this planet that honestly enjoyed its soundtrack.
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>>286283497
He's albino.
>>286283951
The game over music was nice.
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Ecclesia would be the perfect Castlevania if the map design is a bit better. Everything else is spot on, combat, bosses, difficulty, and the battle system.
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>>286283531
But you never interact with the enemies in that way before. In fact, when I see an enemy, I kill them as fast as possible. I don`t mind one dumb part anyways. I mean, I raged a lot in another world when this happened, so this is like a little knock in the head.

I kind of want to game to become harder. It`s quite boring since I`m bulldozing everything on my way since the beginning
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>>286284352
the first time you walk through there is no skeleton ape, only after you trigger the switch (which also shows you how to break the bridge) he appears in that particular corridor.
Granted, when I first came there I tried different method to break it, nothing worked, so I went on and like two screens later there was the switch. I felt pretty stupid afterwards.
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>>286283497
Symphony of the Night wankery.
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