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There's a need to address the common misconceptions man
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There's a need to address the common misconceptions many people hold about Bloodborne.

>1. It's just a Demons'/Dark Souls rehash.
Clearly not true, the gameplay underwent several changes and improvements. There are no shields in the game, it focuses on dual-wielding and also has guns available to the player. The new health regain system makes the combat way more aggressive. The multiplayer aspect also underwent several changes with PvP being emphasized. And the new Chalice Dungeon adds random generation elements to the game - something previous entries completely lacked.

>2. It runs at sub-20 FPS, that's unacceptable, I want 60!
First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action game like Bloodborne. It makes every hit feel like it matters, allows the player to truly feel each swing's arc and makes sure you need to think before each attack or dodge. It also allows the graphics to be much better than if the game ran at 60 FPS. And above all, From Software themselves confirmed that 30 FPS is better.
http://www.vg247.com/2014/10/27/bloodborne-dev-targeting-30fps-because-its-the-best-for-action-games/

>3. But the graphics are still pretty bad, watch the gameplay videos, most of the enviroment doesn't even cast shadows.
So? That's hardly a problem. Bloodborne's aesthetic and atmosphere needs to be appreciated holistically. The overall feeling of the game is what matters and the lights and shadows Bloodborne has convey it well enough.

>4. And now it's getting delayed. Something is clearly wrong. I bet they can't even hold stable 30 FPS.
First of all, the evident FPS drops in the alpha happened because it's an alpha. They'll fix it. Second, just because the game is getting delayed doesn't mean there are major problem. Sony said the delay exists to make the game better and Sony doesn't lie to gamers.
http://www.ign.com/articles/2014/11/13/fret-not-bloodbornes-delay-is-a-good-thing

Now you can safely be hyped for Bloodborne, /v/!
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>>275527387
nice. contradicting yourself with point 2,3 and 4
>>
PC port when?
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>>275527387
>30 FPS is better for...
stopped reading, kill yourself
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Who are you quoting you annoyed, little fuccboi?
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>>275528239
I know right !? If a game doesn't run at 120 fps I don't even bother
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It's been a while since I've read such a shit post. Good job OP, your faggotry has reached new heights.
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>Bloodborne's aesthetic and atmosphere needs to be appreciated holistically
>it's an alpha. They'll fix it
>it's an alpha. They'll fix it
>it's an alpha. They'll fix it
>>
>>275528187
Its coming out right after the Demon's Souls PC port, in other words: never, since its co- developed/published by Sony
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>>275528687
It's true.
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>>275527387
>Bloodborne

Shit, you managed to ruin your own thread in the first sentence, try talking about another game, you can't talk about this here on Nintendogaf. Maybe start another thread for Zelda?
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>>275528750
Sony is going under though, so their IPs are inevitably moving to PC.
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>>275529086
>from releases 3 games on the same platform and they all fluctuate from 18fps to 25 most of the times
even knowing the system wont make from a reliable developer
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>>275527387
Damn this is some stale pasta. Stillborne posters need to get some new material.
>>
>new gameplay has even more humanoid enemies and recycled bosses than DS2 did

G-g... greatness awaits... Purchase a PlayStation 4 today... Please...
>>
I almost thought you weren't shit posting

thanks for wasting everyones time
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>>275527387
>1. The gameplay underwent several deterioration. There are no shields in the game, it focuses on spamming R1 and also has reskinned crossbows available to the player. The new health regain system makes the combat way more idiotic, since From went full retard mode and started ignoring the basics of realistic combat(see: magically healing wounds by hitting enemies). And the new Chalice Dungeon adds one PARTIALLY randomly generated small location to the game.
>2. First, it runs at stable shit. But From Software themselves confirmed that shit is better.
>3. The graphics are bad, especially for a "next-gen" console. Aesthetic won't save it.
>4. The evident FPS drops in the alpha happened because it's an alpha. And they won't fix it. Not a single dev did during this period of time.
I'm a bit mad
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>>275527387
Haven't seen this copypasta in a long time, if I didn't know any better I'd think you were shilling.
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>>275527387
>this whole post
>>
>Fromsoft said 30 FPS is better

Maximum overshill
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>Bloodborne still not wortfiltered to petitionriceassdevastation

B R A V O M O O T
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>>275527387
I've been ignoring everything I've heard about bloodborne since it's exclusive shit but everything you said makes me happy i dont even have to consider trying to play it
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>Second, 30 FPS is better for a slow-paced action game like Bloodborne. It makes every hit feel like it matters, allows the player to truly feel each swing's arc and makes sure you need to think before each attack or dodge.
>And above all, From Software themselves confirmed that 30 FPS is better.

Look, I'm fine with Bloodbourne being 30fps, really I am. It's the same framerate as every other souls game. But you are trying way too hard to rationalize it. Just stop.
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>>275529428
>Stillborne
I like it
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>>275527387
>http://www.vg247.com/2014/10/27/bloodborne-dev-targeting-30fps-because-its-the-best-for-action-games/
I know this post is b8, but they went back on this saying 30 fps was because the ps4 was too weak
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>>275531392
I don't think that needed clarification. Everyone knew it.
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>>275527387
>"Second, 30 FPS is better for a slow-paced action game like Bloodborne."
>being this gullible
"Hey, the ps4 can't run our game at 60. Will people be mad?"
"Nah, just tell them that 30 fps is the optimal experience or some shit. These retards will believe anything! lol rofl".

That being said, 30 fps is fine, but dont bullshit me with 30 being better than 60 fps.
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>>275527387
>Sony doesn't lie to gamers
I'm a Sonydrone and I still cringed at this.

I am sure the game will be great, but one thing I really want from it is the Chalice Dungeon to be all I want it to be.
>>
>30 fps is better for anything

Fucking stop this shit. If that's all they can manage, that's fine, but stop trying to say it's better on any sense.
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>>275527387
Why are you getting so defensive? ITs not that rehashing things would be anything new to video games. Basically everyone does it sooner or later.
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>>275529320
>making games means you know the system
form knows nothing and you know it
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>>275527387
>Second, 30 FPS is better for a slow-paced action game like Bloodborne...

Don't do this. Just stop it.

I accept that limiting the FPS to 30 in order to increase detail in the environment, improve the lighting, textures, etc may at times be worth it, but the idea that - all things being equal - 30 FPS could ever be better than 60 is just ridiculous.
>>
Why can't anybody understand that input has nothing to do with output? If you're capable of pushing a button five times in one second, that doesn't change with frame rate. Humans aren't physically capable of it, but if you had to push a button 60 times in one second, you would be able to do this regardless of frame rate. You would not see every output because of the lower framerate, but the inputs are identical.
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>>275532830
The true tragedy of next gen is that even though they limit the FPS to 30, the games look meh at best and play the same as the last gen.

And in Sony and Sony's devs' specific case also how fucking cunty they are about it.

Follow this chain with me.

The Last of Us Remastered is coming out, in order to make people buy it once again, Naughty Dog praises 60FPS as the best thing ever.
> "But being able to compare apples to apples like we have now with The Last of Us, going back and playing the 30 Hz version feels, to quote some people in the office, 'broken.'
https://www.gamespot.com/articles/the-last-of-us-remastered-devs-discuss-making-60fp/1100-6421147/

Naughty Dog promises to push for 1080p and 60FPS in all their games.
>Naughty Dog is aiming for Uncharted 4: A Thief's End to run at 1080p resolution and 60 frames per second, a shared goal across all current and future PS4 projects.
http://www.computerandvideogames.com/471979/naughty-dog-aiming-for-1080p-60fps-for-all-future-ps4-games/

Even Uncharted 4 will be 60FPS.
>“That’s Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We’re targeting 60fps for Uncharted 4: A Thief’s End, and as you can see, the visual fidelity for our character models will reach new heights.
http://www.cinemablend.com/games/Uncharted-4-Thief-End-Targeting-1080p-60fps-PS4-64583.html

Upsie daisie, Uncharted 4 is at 30FPS.
> "Although we are still in the pre-alpha stage of development, everything you see in the video is in-game and in real-time running at 1080p and a stable 30hz. It's looking pretty spectacular already and we still have quite some time to optimize and refine our technology to make this the best looking and playing Uncharted game to date." said Eric.
http://www.gamepur.com/news/17232-uncharted-4-thiefs-end-psx-gameplay-running-1080p-stable-30fps-game-still.html
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>>275533896
add in this one too

http://www.eurogamer.net/articles/2013-10-17-naughty-dog-no-plans-for-the-last-of-us-on-ps4
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>>275527387
Why are you attempting to convince people of something they've already made their minds up about? Not to mention /v/ being full of nintenyearolds. All you're going to do is get a bunch of shitposting....

Oh, that was the point.
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>>275527387
>30 FPS is better for
Please die.
>>
/v/ then
>game x is such a fuckin good game, 500 hours played

/v/ now
>lol no 60fps fuck this shit
>>
>>275527387
>Second, 30 FPS is better

You lost me right about here
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>>275534159
Thanks, I didn't even catch that news when it came out.
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>>275534535
I recall news about From saying their biggest mistake was making demons souls exclusive too, would be nice if it had an article
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>>275534384
Yeah, it's terrible that people developed standards.
>>
>>275534384

Here's your reply.
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>>275527387
>The new health regain system makes the combat way more aggressive. The multiplayer aspect also underwent several changes with PvP being emphasized. And the new Chalice Dungeon adds random generation elements to the game - something previous entries completely lacked.
I haven't read too much about Bloodborne up till now even though I was a huge DeS/DaS fan and this sounds horrible. Focusing on PvP was what made DaS2 so much worse than DaS, random aspects shouldn't BE there since the games strength always was handcraftet leveldesign and more aggressive combat is absolutely NOT what I want from Souls, since it always focused on a more tactical and slow combat anyways.
It certainly sounds not like a rehash for sure, but it doesn't sound very good either.
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>>275527387
>Second, 30 FPS is better for a slow-paced action game like Bloodborne
>30 FPS is better
I know it's b8, but still this makes me so fucking mad.
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>>275527387
>30 FPS is better

30 FPS is never better.
>>
These problems wouldn't exist if they made it for PC
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>>275527387

>It's different

No and yes. It's a different IP but it's just a mix on what has already been established. It plays about the same, and the weapons don't differ greatly from Souls. Even guns aren't any different, and they instead have taken the route of getting rid of what has been seen as "broken" or "OP" instead of fixing it or working upon it. That's some pokemon shit.

>30 FPS is fine it makes your hits feel harder

No it doesn't. Both souls games have proven this, and this being a faster game than the previous iterations means it should have a faster framerate to match, since your reactions will probably be more required than that of the others. From never confirmed shit. They can say all they want but the ground line is 60 FPS will always be the better option. By your definition they should also add letterboxing since it will make you look around more due to less screen and possibly make the framerate more stable and graphics better.

>appreciate it holistically

Kill yourself. The many features and bits of these games are what make it a decent product. If there's shit that's bad, it's bad. Just because some other things can be appreciated doesn't mean anything.

>It's an alpha, they're fixing it

Sony is easy to abandon products they don't see profitable. The Vita (which I own) has proved that. This game is no different. I really doubt they're going to truly fix anything.
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>>275534692
graphics > gameplay right guyz?
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>>275527387
>>2. It runs at sub-20 FPS, that's unacceptable, I want 60!
>First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action game like Bloodborne. It makes every hit feel like it matters, allows the player to truly feel each swing's arc and makes sure you need to think before each attack or dodge. It also allows the graphics to be much better than if the game ran at 60 FPS. And above all, From Software themselves confirmed that 30 FPS is better.
>http://www.vg247.com/2014/10/27/bloodborne-dev-targeting-30fps-because-its-the-best-for-action-games/
>>3. But the graphics are still pretty bad, watch the gameplay videos, most of the enviroment doesn't even cast shadows.
>So? That's hardly a problem. Bloodborne's aesthetic and atmosphere needs to be appreciated holistically. The overall feeling of the game is what matters and the lights and shadows Bloodborne has convey it well enough.
>>4. And now it's getting delayed. Something is clearly wrong. I bet they can't even hold stable 30 FPS.
>First of all, the evident FPS drops in the alpha happened because it's an alpha. They'll fix it. Second, just because the game is getting delayed doesn't mean there are major problem. Sony said the delay exists to make the game better and Sony doesn't lie to gamers.
>http://www.ign.com/articles/2014/11/13/fret-not-bloodbornes-delay-is-a-good-thing

So you have nothing but justification why it's downgraded. Nice.
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>>275535380
Yeah, but Sony gave us a bonus check and said they loved us, and that that time they hit us, they didn't mean it.
>>
Still doesn't change my mind about not buying it. I'll let my friend throw himself to the wind and see if its even worth it after he's had it more than a month.
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>>275527387
>30 fps makes the game feel heavier

go fucking kill yourself
>>
I don't believe there are many shills on /v/, but this is an exception.
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>>275533896
to be fair 30fps for console shooters is fine since no one can even play fast enough with analog sticks for 60fps to make a gameplay difference. itd just be visuals
btw mustard racer here, this post is intended to shit on consoles in every way
>>
>Vaguely Victorian England setting
>Monster Hunter like switch weapons
>No gameplay trailer has shown a female player character
>Van Hellsing the game
Yeah I'm not interested, ever. FROM won't be getting my money for this shit.
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>>275534384
guess what? game x ran at 60 fps then
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>>275535824
It's only good in slow shooters like Halo, consoles can have fast shooters too. I remember getting eye cancer from the frame drops and low res on cod on ps3 though, jesus fuck consolefaggots are sickening
>>
>It's run at a stable 30FPS!
>Actually it's getting drops BUT THEY'LL FIX IT!

>Miyazaki even said don't be too harsh when it comes to the FPS

I seems you're doing this on purpose but I fail to see why. What a faggot.
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>>275527387
>Second, 30 FPS is better for a slow-paced action game like Bloodborne. It makes every hit feel like it matters, allows the player to truly feel each swing's arc and makes sure you need to think before each attack or dodge. It also allows the graphics to be much better than if the game ran at 60 FPS. And above all, From Software themselves confirmed that 30 FPS is better.


Alright I really don't give a shit about this whole 30fps vs 60fps deal but 60fps without a doubt is better for video games.
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>>275534384
X was multiplat

Y is exclusive
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>>275535450
Nah, the opposite.

Framerate has everything to do with gameplay. And the only reason framerate is so low in console games are the graphics.
>>
Those comments about faster inputs made me want to kill myself.

>30fps
>33.3 ms per frame
>input takes 200ms
>233.3ms until you see a frame showing output
>7th frame
>16.6ms per frame
>input takes 200ms
>216.6ms until you see a frame showing output
>13th frame
>people actually think this means the game is more responsive

Action is completed in the same amount of time (200ms). You just don't see it at the same time because there are fewer frames being shown. That difference in time is negligible, or else players playing at 30fps would have a harder time playing. The slower the game, the less meaningful each unit of time is. For the speed of their game, they think 30fps works. And based on past experiences with souls games, I'm inclined to agree.
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>>275527387
>Clearly not true, the gameplay underwent several changes and improvements. There are no shields in the game
ok never touching that
>>
>>275527387
>30fps doesnt matter, plus its makes the graphics better
>though the graphics arent even that good, but who cares about graphics its all about aesthetics
OP Im excited for bloodborne too but cmon
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>>275527387
This is some pretty bad shilling.
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>>275527387
>First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action game like Bloodborne
Autism
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>>275527387

>First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action game like Bloodborne.

After reading through point 2 i felt like you're one of those people whose life's best option is to just kill themself.

You disgusting nigger faggot
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>>275535824
You do realize most console FPS games run at 60fps don't you?
>>
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>>275527387
>30 fps is good! Trust us! You need to walk in shit to understand it!
lel,consolefags
>>
>>275536385
>can't recognize false flagging
>>
>>275536309
>less time until you see the output is not more responsive
???
>>
>>275527387
>Clearly not true, the gameplay underwent several changes and improvements. There are no shields in the game, it focuses on dual-wielding and also has guns available to the player.

Wow so much change!

>The new health regain

Now is even more casual than DaS2, amazing.

Why is anyone hyped about this shit again?
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>>275536513
You do realize that's wrong right?
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>>275536323
>PLAYED DARK SOULS WITH A SHIELD
>REFUSES TO PLAY SEQUEL BECAUSE THEYRE REMOVED
HAH
WAAW
I BET YOU USED MAGIC TOO

Holy shit magic-fags, turtle-fags, twinkfags and Pcfags are all getting BTFO by one single game i dont know how this could get any better
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>>275536604
What is Killzone, Battlefield 4, and every CoD game ever?
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>>275536613
>removing features is a good thing
uh
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>>275536652
Two ames with frame drops and not the majority of console games? One game that runs at 30fps or with frame drops?
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>>275536652
>Killzone, Battlefield 4, and every CoD game ever?
>most console games
>>
Why can't they just say "we compromised on 30fps because the hardware is not good enough for 60"? Who the fuck would ever actually believe 30fps is better than 60 for anything?
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>>275535890
Actually that's a good point. Why haven't female characters been shown? They don't even have any female enemies.
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>>275527387
But it is just another Souls game. No matter if there were improvements made to combat, or issues were fixed.
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>>275527387
believed it all until you said Sony doesn't lie to gamers.
you had me there for a second m8
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>>275536784
They realised that the consolefags were 14 year old kids who would bite onto the most retarded excuse, and since it worked, they're still going with it.
>>
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>>275527387
>30 FPS is better for a slow-paced action game like Bloodborne. It makes every hit feel like it matters
10/10 bait even sonyggers got mad
EVEN the developer said that they could give reasons for 30FPS but it would be nothing but excuses.
>>
Oh man I can't wait to play DmC Souls! SSSICKDARK!
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>>275536587

Responsiveness deals with inputs, not outputs. Both actions take 200ms to complete regardless of output. Human reaction time is not fast enough to take that ~14ms difference and turn it into another input. Higher frame rates look super smooth but it really is just a placebo. It's a really hard placebo to deny because of how jarring the smoothness is. Many people who play at 60fps claim to now be incapable of tolerating 30fps. I wouldn't care if they would just admit it's grafix. There's nothing wrong with grafix. Just stop fucking lying about how it changes gameplay, because it literally can't.
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>>275536784
most consolefags believe this shit
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>>275527387
>They'll fix it

ayy lmao
>>
Less FPS in interactive media will never be better than more FPS. Stop making up stupid shit.
>>
>People seriously defending 30fps
framerate>graphics
>>
>>275536993
>1080p 30fps is better than 720p 60fps
absolutely true
>>
>>275527387
>people still fall for this pasta
This is how you know newfags and underage are a problem
>>
>>275537016

http://www.eurogamer.net/articles/digitalfoundry-2014-frame-rate-vs-frame-pacing
>>
>>275527387
>Gameplay underwent several changes
>Health system
>minor pvp changes
No gameplay is the same the mechanics surrounding or influencing are minorly different

>runs at 30 fps but that's cool
not if you want accurate hit detection and not "Shockwaves"

>Bloodborne looks like shit why is that a problem
agreed if the gameplay has you expecting anything from this game you are far too delusional

>The frame drop happened because it's an alpha
if the alpha had the most enemies we'd see in the game on screen at one time I'd agree, but even if they improve the starting area later areas with effects and moor enemies will suffer from this problem even more

>Now you can safely be hyped
Get Hyped
>>
>>275536784
It isn't even what they actually said. Game journalists just realized that it'd make an excellent clickbait. Which it does.
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>>275527387
>30 FPS is better for a slow-paced action game like Bloodborne
>slow-paced action

Are you seriously shilling a game you don't know anything about?
>>
>30 FPS is better

stopped reading there
>>
>>275536961
Frame rates and inputs don't always work the same. Shit fucking tons of games produce inputs faster at higher frame rates.

The perfect example is, you know, Dark Souls 2 or even Valkyria Chronicles. Asscreed or Skyrim as well. The camera and UI move faster at higher frame rates. There are also underlying changes involving interception fire, durability, and some other things.
>>
>>275536784
Seriously, I'd rather have them say something like:
The scale and graphics of this game are too great that even the "power" of the PS4 can't handle it at 60 frames per second
Hell, that shit would get most console babbies and it wouldnt be lying
>>
>health regain system

so glad my interest in this series stopped after dark souls.
>>
>>275537074

It's not just because it's interactive, it's because it's fully digitally rendered.

The reason film can look fine with frame rates on the order of 24 or 30 frames per second is because real cameras capture light over a non-zero time period for each frame. This creates a natural and real motion blur, because each frame contains information over the entire time period that that frame accounts for.

In a digital render, each frame is an instantaneous depiction of one single instant. Therefore increasing the frame rate will increase the level at which the rendered animation resembles actual movement, albeit with diminishing returns.
>>
>>275536857
Because they were inspired by Final Fantasy XV trailers, I mean all the leather, and men its pretty clear why there are no females in Bloodborne. They wanted an all male atmosphere.
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>>275527387
>30 FPS is better
You're a fucking retard.
30 FPS is more ACCEPTABLE with slower paced game, that doesn't mean it's better.
>>
>>275537192

Looks pretty slow to me

https://www.youtube.com/watch?v=-bsegacfptc
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>>275537423
But it makes the game more action packed like Halo anon
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>>275537510
>30 FPS
>ACCEPTABLE
pick one
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>>275537660

thanks, but i'll have to pass. enjoy your game though.
>>
wow...
30 fps...
the best..........
i guess the ps4 really is the best console..........
>>
>>275537423
Yeah, because it wasn't possible to regain your health in previous titles. Learn to read.
>>
>>275536993
That first article is really hypocritical to make fun of fanboys for doing. Everything else is laughable.
Do you know how many people settle for 4k 30 fps when playing Witcher 2 or Skyrim?
>>
>>275537358

That's because mouse is more responsive than thumbsticks. Has absolutely nothing to do with outputs.

Bait confirmed the moment you brought up vc. That's a glitch resulting from the fact that most people don't develop for pc, so when they port, stupid shit like that happens. Interception fire isn't a major mechanic in vc1 because there is only one defensive mission in the entire game and it's optional. None of the classes are designed for serious interception fire until the sequels introduced gunners and heavy scouts. The souls issues also resulted from shit programming.
>>
Everyone knows it will be shittier than DeS or DS but will still hype that game.

The whole campaign looks like it will be played in some grim spooky victorian era city, that's already a bad omen knowing that Dark Souls alone had marshes, forests, medieval looking cities, caves etc.
>>
>>275537960
They're giving up half their framerate for 4 times ther resolution, that's a completely different issue.
>>
>>275537971
Anyone who seriously responded to this thread has to be new
I refuse to believe you would bite the same copypasta over and over again.
Anyways is there anybody in Bloodborne who could defeat Madara Uchiha?
>>
>>275538043
But the sewers anon!!!! Not a single souls game so far had sewers in them!!! ITS GOING TO BE GOTY!!!!!
>>
>>275537971
I wasn't talking about the mouse retard. No shit a mouse is faster but all of those games I use with a controller. ACU especially scrolls through the UI faster at higher frame rates, that shit feels awful when its low.

When referring to VC I was also talking about the UI which is faster at higher frame rates.
>>
>>275536770
>>most console games
kill yourself you retard.
>>
>>275538091
And PS4 owners are giving up their framerate for enhanced lighting and fidelity. I'd argue they're similar trade offs
>>
>>275536961
Human reaction time isn't ~200ms. It's ~200ms ON AVERAGE.
You can bet your ass that for someone focused on a game, the "delay" that your CNS causes is much, much lower, not to mention that there are loads of other reasons to minimize delay.
>>
>>275527387
>30 fps
>acceptable
OH IM LAFFIN, DAT CINEMATIC EXPERIENCE
>>
Same animations, same sounds, same ragdoll, same reused assets, PvP was emphasized in DeS and DaS.
Surprise it's a rehash

>runs at stable 30 FPS
No it doesn't countless videos prove this otherwise, and knowing the history of FROM, they will significantly downgrade the game. The devs already said they're going for 30 FPS because of LIMITATIONS. Not because they want to have some sort of "cinematic" feel.

>Bloodborne's aesthetic and atmosphere needs to be appreciated holistically.
The game isn't even out, fuck off.

> the evident FPS drops in the alpha happened because it's an alpha.
Just like they fixed it in DeS, DaS, and DaS II ( oh that graphics downgrade, m'rite? )

>>>/fuckoffsonypony/
>>
Are fromdrones still a thing after the atrocity that DaS2 was?

I mean i still enjoyed the game but holy shit what a trainwreck I jut can't imagine anybody defending from anymore after that.
>>
>>275537960
You're just deflecting.

>Do you know how many people eat shit?
Yes, of course I do. That doesn't make it taste good.

And no, hardly anyone plays either of those games at 4k you fucking retard.
>>
>>275538219
It's still not, people playing games at 4k and 30 FPS have made the choice to do that. Personally, I prefer framerate to resolution and shiny post processing, but I don't get the option to do that.
>>
>>275537510
It can be dealt with in some games, but it's absolutely terrible for action games. Everything just happens with a delay, vsync becomes unusable and overall smoothness just suffers all around.
>>
>>275538043

Actually I would kill for them to just straight up make castlevania

But none of this gun and scripted critical hit shit. Just DaS/DeS. Maybe cut out stat and gear progression and have it just be pure combat mastery, and having finding new stuff just be adding to your pool of tools rather than finding stuff that's objectively better than your old stuff.
>>
>>275538308
They get out of that one by shouting "MUH B-TEAM!"
>>
>>275527387
>no guard mechanic
>casualized health regain mechanic
So they got even lazier since the last souls game? Good to know
>>
>>275538432
Only if I could be qt Sypha
>>
>>275538104

Fuck off shitposter. Anyone who seriously replies to pasta is a moron, but that doesn't mean pasta should just shit up a board. You are perfectly capable of hijacking a thread and making it a worthwhile discussion.

>>275538190

Who the fuck cares if the ui is smoother? Seriously it's fucking turn based. Oh man, I can view my units' potentials or select an order so much smoother now pc mustard race!

>>275538225

Fuck off bait-kun. I said the action takes 200ms to complete, as in, you push the button and that's the inherent lag for the game. As in, no matter how fast or slow you push that button, you're not going to see an output until 200ms have passed since that button press. That's why it's stupid to go for 60fps in slow games, because 14ms is not a significant enough difference to actually impact gameplay.
>>
>>275527387
this pasta is stale and you still managed to booty bother all these people
>>
>>275527387
boy you sure are retarded if you think 30fps is good in any way shape or form for 2014

so much for all that PS4 super charged PC architecture you gullible fuck wits
>>
>>275527387
>Second, 30 FPS is better for a slow-paced action game like Bloodborne.

no. no it isn't. 30 is acceptable, not ideal

>Bloodborne's aesthetic and atmosphere needs to be appreciated holistically. The overall feeling of the game is what matters and the lights and shadows Bloodborne has convey it well enough.

if the environment isn't casting shadows then the shadows it isn't casting aren't conveying shit. Realistic graphics aren't something you appreciate holistically, that's something reserved for Killer 7 and the like
>>
>>275527387
>Slow-paced action game

Oh boy! I'll take 10!
>>
>>275538791
>everything must be how i say it should be
nice!
>>
>>275538219
>I'd argue they're similar trade offs
Not only were you deflection now you are comparing Bloodborne's forced sub30 fps to TW2 at 4k? Grasping hard.

>>275538593
So after you lose your argument you offer up a "who cares". Cry about it some more dipshit. When choosing your unit the transition from commander mode to 3D mode takes twice as long at 30fps compared to 60 and its even faster at higher resolutions. This affects gameplay a ton and feels great.

Lots of other games have shit like this too, you were completely wrong, face up to it.
>>
>>275538850
>devs get lazy again and give you a product thats not what it could/should be
>>
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>>275527387
>Second, 30 FPS is better
no it isnt... never
in NO GENRE
NOT EVEN MOFOCKING CARDGAMES ARE ALLOWED TO RUN SUB 60
>>
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>>275538593
>you push the button and that's the inherent lag for the game
The reason you got backstabbed so easily was because I disabled vsync and saved 33.3 milliseconds of my time getting there.
It's not even about reaction.
>>
>>275539008
30 FPS being fine != 30 FPS being better
>>
>>275538591

Yeah there could still be starting classes and shit, like maybe which of of a family of belmont you choose to use. Starting as a magic user gives you an extra spell slot or mana or whatever, starting as a warrior would give you extra strength and endurance, etc. Equipment could be used for specialization, IE, wizard robes let you use more magic, compared to heavy armor which lets you tank more damage.
>>
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>>275538873
>Not only were you deflection now you are comparing Bloodborne's forced sub30 fps to TW2 at 4k? Grasping hard.
Do you need glasses anon?
Where did I mention bloodborne in my post?
>>
>>275528478
>not 144 in the year of the lord

u poor m8?
>>
Tgey admitted guns were shields. They'll be used for interrupts parries and what not which means their damage is prob shite.
>>
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>>275539061
Read the OP, you fucking dipshit

>Second, 30 FPS is better

Is reading too hard?
>>
>>275539107
>And PS4 owners are giving up their framerate for enhanced lighting and fidelity.
>this in a bloodborne thread
>bloodborne trading 60fps for graphics
If not bloodborne any 30fps game then.
>>
>>275538378
>people playing games at 4k and 30 FPS have made the choice to do that
Yes and so are the people who switch to 30 fps in TLoU. I'm not sure what I'm confusing.
I know 4k res is plenty better than what consoles get.
>>
>>275539061
u even read OP post?
>>
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>it's an alpha. They'll fix it
Is this some elaborate bait?
>>
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>>275527387
>slow-paced action game
>30 FPS is better

You almost had me.
>>
>>275539264
>>275539268
>NOT EVEN MOFOCKING CARDGAMES ARE ALLOWED TO RUN SUB 60
Sounded like sarcasm making fun of people complaining about games not running at 60 FPS.
>>
I wonder if we've gotten to the point where most of /v/ actually believes 30 FPS superior to 60 FPS.
>>
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>>275539401
probably soon
>>
>>275539401

Try reading the thread and find out, dipshit
>>
>>275539375
but i mean it, not even for making fun but i really think 30 fps limits my experience in the smoothness overall.
>>
>>275527387
>Bloodborne's aesthetic and atmosphere needs to be appreciated holistically. The overall feeling of the game is what matters and the lights and shadows Bloodborne has convey it well enough.

Holy shit, sonyggers are mentally ill. I wish I was a jew executive at Sony so I could have an army of drooling retards who would believe every word that I say and eat up every turd that I throw at them. What a bunch of brain damaged children.
>>
>>275539401
There are way too many retards riding developer dick instead of holding them to higher standards so they make the best possible game they can.

Forget DLC, digital pre-orders or assholes shoving their politics into videogames. Morons being complacent with mediocrity is the worst thing to happen to the industry in recent years.
>>
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>>275539256
Ah so you actually cannot read.
Allow me to help you.
>>275536993
This has an article mentioning the 30 fps option in TLoU.
>>275537960
I called it hypocritical to make fun of an option that PC players have as well
Then you but in ignoring both of these posts.
Are you up to speed yet?
>>
>>275539639
You're having trouble keeping up to the big kids, aren't you? How about a time-out?
>>
>>275539401
>remember when people thought 30 fps was best?
>fucking idiots, 23 is best for the movie like experience
>>
>>275538850
Hey, why stop at 30? Why not make it 20? You'll be able to feel the weight of every swing even more so. Also
>Instead of talking about what makes our game 'good', let's talk about why it's 'not bad'
That's a pretty big warning sign to me.
>>
>>275539802
ur mom wants a time out
>>
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>>275527387
>working this hard to get called a faggot
>>
>FPS kids ITT
on a console the hardware is standardized. so devs have a choice, cut graphical intensity or cap at 30 fps. honestly a flat 30 is probably better than 60 with frequent dips.

i played dark souls on my shit PC at 10-20 fps
>>
To have it run 60fps with no dips they would have to throw out all modern technologies and put the game on Shader 2.0 mode. Those gooks are simply too retarded to be able to optimize the game properly.
>>
>>275536951
http://www.worldsfactory.net/2014/12/07/bloodborne-wont-run60fps-technical-limitations

Article where the dev says PS4 can't handle >30fps.
>>
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>>275540062
>>
>>275540062
>flat 30 is probably better than 60 with frequent dips.
Sure, but so fucking what? Your shit isn't gonna look better than a game made for PC anyway, at least make it run at a decent framerate. Stable 30 and shaky 60 aren't the only framerates possible.

And Bloodborne can't even manage sable 30 if the stuff we've seen and played is anything to go by.
>>
>>275537119
>graphics are more important than gameplay
>>
>>275527387

>30 fps better than 60

N o. Stop shouting this lie to the goddamned heavens, it isn't better for slower paced games at all. It's one thing to excuse this shit for 'cinematic' reasons, it's another to claim gameplay is better at 30 fps. it isn't.

If you'd said 'stable 30 FPS' it might be more understandable, but holy fuck are you wrong when stating the game's gameplay is better served by it.

EVERY GAME benefits from being 60 FPS.
>>
>>275527387
looks like a good post, I agree with you're sayi-

>Sony doesn't lie to gamers.

Dammit OP, you were so fucking close.
>>
See, /v/, there are shitters who agree that 30 FPS is better for "slow-paced action games" >>275540391
>>
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>>275527387
>>
>>275540352
45 fps is absolutely enough for any game. A perfect middle ground between 30 and 60. I think if all developers started to aim for stable 45 fps in their games, the industry would've become a lot better.
>>
>>275540540
I want neo/v/ to leave.
>>
>>275529945
>dark souls
>realistic combat
gonna have to stop you there bud, every single swing and attack in the game is highly unrealistic, it's way too slow and leaves you open for attack constantly
>>
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>>275527387
>First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action
>>
>>275539401
as someone who played with 30fps as my standard for a long time (with more being better), upgrading to solid 60fps at all times made it difficult to return to 30 (or god forbid sub 30). The same happens for my friends at 120, 144, etc, the downgrade is noticeable only if you've been able to play at high fps beforehand. It's kind of depressing to me that I actually lose enjoyment due to graphix when I didn't have this issue before.
>>
>>275540250
from has always been pretty bad at optimization. if they wanted the game to run at 60 fps they'd have to upscale from 720 with no AA and shit lighting.

devs these days are obsessed with graphics so they're more willing to compromise on fps. it's really not that big of a deal to me, 30 fps is fine for some games but shitty for others.
>>
>>275527387
>successful bait
you did good, anon
>>
>>275539996
Yeah what a dumb bitch
>>
>>275540679
>Source: Worked at Medieval Times for 10 years
>>
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>30 FPS is better for...
Wow, kill yourself cunt. Don't get me wrong, I'm excited for Bloodborne but it's faggots like you who perpetuate attitudes which make almost all games worse. If you want more people to play bloodborne, stop shilling for it since your idiotic opinions are more likely to drive people away.
>>
I browse /v/ at rock solid 144 fps.
Deal with it faggots.
>>
>>275540746
>devs these days are obsessed with graphics
I doubt that. The push for graphics over framerate comes more from marketing who want nice looking promotional shots and retards who don't know what's best for them than anything.
>>
>>275527387
30 fps?
0/10
>>
>>275540790
Thanks bro. I honed it over the last few months,
>>
>>275540250
>flat 30 is probably better than 60 with frequent dips.
>Sure

I don't know why people accept this oft repeated statement. It is complete shit. Higher fps is better regardless. Decent fps with drops to shitter fps is not worse than constantly shit fps.
>>
>>275540885
>not 120 with lightboost
It's like you WANT motion blur while scrolling, disgusting.
>>
>>275540953
Wrong, because the input latency variations are more noticeable if they constantly change and the stuttering effect created by framerate variation is far more noticeable than anything a locked 30FPS results in.
>>
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>>275540995
>browsing the internet with unstable 110-120 fps
and then there's this guy
>>
>>275541071
Wrong, you fucking retard.
>>
>>275541094
Try stable 120 with minimum pixel persistence thanks to backlight strobing, pleb.
>>
>>275540953
I'm all for higher framerates, but for some people the jittering/possible tearing involved with 60+dips is incredibly off putting. If I'm playing something on PC and can't find a way to get stable 60(which has just started happening now), I'll cap at 30.
>>
>>275541169
You have made a compelling case, I'll change my mind immediately.
>>
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>>275541176
How about you start eating shit you dumb fuck?
I bet you're not even browsing the world at 4k.
It's like you hate progress
>>
>>275527387
>Clearly not true,
circle strafing the whole time
shitty ai
grimdark corridors the whole time
autistic npcs
no proper cutscenes or story presentation between gameplay
trial and error
fog doors
most definitely same shitty crafting and level system
no music except bosses
iframes out the ass
terrible performance

it's pretty much a rehash and the same fucking shit as souls. that they also cpied ocarina's sidehopping now doesn't change that.
>>
>>275541340
4096x2160, not that sub-par 3840x2160 "Ultra High Definition" shit.
>>
>>275541474
>no proper cutscenes or story presentation between gameplay
oh my god
>>
>>275541474
/thread

Never understood people enjoying Souls games, they are so bad.
>>
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>>275541507
Do you even 3D faglord?
If we were counting on guys like you, America would still be left undiscovered.
>>
>it runs at stable 30 FPS

NO

IT

DOESN'T

They said they're TARGETING 30FPS. DaS 2 on PS3 targeted it too, guess what? It fucking missed. DaS also couldn't manage it half the time.

The alpha was not solid 30.

This is From Software, you can NOT say it's stable 30 unless you've played the whole game.

I am hyped as fuck for Bloodborne, bought a PS4 for it mainly, but don't fucking lie.

>they said it's better
Miyazaki himself came out and said that wasn't true, and you can fuck off with bullshit PR nonsense.
>>
>>275541696
>bought a PS4
nice falseflagging.
The more obvious the better
>>
>>275541474
all those things are actually good in the mind of soulsfags. they are extremely delusional.
>>
>>275541538
yeah, right. cutcsenes and a proper story automatically make games bad, see mgs.

how old are you, edge lord?
>>
Guys, what is your favourite Souls shitposting meme? Mine is "there was no shitposting in Souls threads before it got ported to PC."
>>
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>>275541664
>If we were counting on guys like you, America would still be left undiscovered.
>>275541664
People in the Americas already anon
>>
>>275541873
I like the artificial difficulty maymay a lot
>>
>>275541774
Falsflagging who?

PS4 owners? The fuck are you on about?

Bought it for Xrd, Type-0 HD, Bloodborne and whatever other multiplats don't hit PC.

Cry more faggot.
>>
>>275541696
Did DaS 2 really lag on consoles? It ran at solid 45 fps on my 8 year old PC with a whopping Core 2 Duo and 512 mb of vram.
>>
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>>275541873
30 fps best for action games
>>
>>275541950
Stay mad
>>
>>275541965
yes
>>
>>275527387
The only people mad at more souls games are the ones not getting them. See all PCtards before it hit their platform.
>>
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Relax guys, there will be an optional 60 FPS mode
>>
>>275541965
It ran like 22-25fps in the entire area leading to The Last Giant. It was a nightmare.

Then the PC version came out and all my weapons break quickly.
>>
>>275541474
All that needed to be said. Funniest part is those terrible From games are about timing and shit, yet they fail to maintain a constant framerate. This is so goddam amateurish, words can't describe it.
>>
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>>275541893
>people in america
>ever
>>
>>275542037
>le wacky randumb flase flag may may XD
>le u mad so mad

Sure, kid, you do that.
>>
>>275542143
>not keeping a gorillion of foot soldier swords to waste on mobs
>>
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>>275542205
>>
>>275542060
nah, already was annoyed by those overhyped souls shit games years ago.
>>
>>275542397
Well yeah, I quickly learned to do that.
>>
>putting fancy visuals over fluid gameplay

stillborne
>>
>>275527387
I don't care about this game (honestly, really really honestly), but for spitting shit about "30 fps are better" you will have to climb a wall of dicks while broken glass is showered on your from above.
>>
>First, it runs at stable 30 FPS. Second, 30 FPS is better for a slow-paced action game like Bloodborne.

this is where you gave it away.

try harder next time
>>
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>>275542262
>kid
>>
>>275540820
no, I am not skallagrim esque nerd with a sword collection, I can just assert logically that fighting like a character in dark souls would be energy inefficiant and many of the swings just leave your stomach to be cut open as you attack. miyazaki has never said his games were realistic, he just created dark souls to be weighty and balanced around careful movements and planned attacks.
>>
>>275542732
>falseflag
>>
>>275542138
well shit, now i want to play it in low poly
>>
>>275527387
If you're really trying to dehype, you're doing a damn fine job of it. I applaud you.
>>
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>>275542839
>greentext
>>
>>275542948
>greentext
>>
9/10 they fell for it hook line and sinker
>>
>>275542907
I hate to use the buzzword false flag, but OP really is just pretending to be a sony drone to make bloodborne look as bad as possible, probably a nintendo or MS fan.
>>
>>275527387
>Second, 30 FPS is better for a slow-paced action game like Bloodborne.

Oh, not this shit again.
>>
>>275543020
Another good one is to pretend you think Silent Hills is first person, claim that they showed a trailer at TGS.

Full fucking thread off butthurt retards.
>>
>2012 e3
All games will run 1080p 60fps, next gen bitches!
#4theplayers

>2013
30fps is the way it was always meant to be played, cinema runs 24, it's more responsive, feels better, looks solid.
Don't forget to preorder the game and a season pass! Unique preorder and publisher-exclusive DLC: alternative menu skins!
>>
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>>275527387
>Being hyped for future games
Who the fuck in their right mind does this? Wait for the game to come out, then get hyped. Remember Dark Souls 2? Did not live up to the Souls hype.
>>
The one thing that has be concerned is how it just looks like DaS2 mashing fest but now with 50% even more stunlocking.

And this is the problem with all souls games. You have no reason to not be a button mashing idiot when using a relatively quick weapon, because the system favors it over everything else.

So basically to me, it's worth playing just to see what they come up with in terms of enemies and atmosphere. I suspect everything else will be the same, with terrible PvP and fucked up connection.

I hate to be negative about it, but I don't want to get caught in the hype.
>>
>>275527387
>30 FPS is better for slow paced action games

No, you fucking faggot. 30fps is better for NOTHING.
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