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Sprites thread
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 255
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Lets have a good sprites thread, .webm and .gif are welcome
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>>257120302
Can you even call what she's wearing clothes?
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>>257121662
That's adorable
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I wonder, are many of these sprites hand-drawn and scanned in for coloring/digitization, or do many of the artists have tablets or really, really good mouse handling?

Asking because I'm trying to get not shit at this stuff.
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>>257122232
This was my first videogame ever.
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>>257120074
>Sprites
>.webm welcomed

Holy fuck, why don't we just post .jpegs while we're at it? webmovies are great for 3D titles, but when it comes to pixel art, it's fucking garbage.
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>>257122506

Most sprites are either drawn by hand on paper and then clean up on the computer with photoshop, or they're 3D renders that are traced after they're positioned into each pose, then cleaned up in photoshop.
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>>257122506

i think you can hand draw, then scan, i thing the easier thing would be a program that convert the image to a certain resolution sprite, most bigger ones are drawn by mouse
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top sprite
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>>257123325

can we increase the resolution? or would make it look bad?
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I think this one is pretty cool
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>>257123790
>>257123905
SNK cheated to draw the sprites for kofXIII though.
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>>257123790
>>257123302
>>257123178

Not sprites
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>>257124071

how did they make them?
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>>257124248
3D Model > Rotoscopy > Increase pixel size
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>>257124248
Rotoscoping 3D models.
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>>257122813
That's what I suspected (minus the Photoshop part), going pure pixel-art seems really, really difficult for anything past a fairly small resolution.

Now, how was PC-98 shit like pic related done? I've been told Deluxe Paint (I have Grafx2, which is a clone), but what kind of wizard could pull that off?
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>>257124465
Still looks good. Its not quite "cheating" on the level of GG Xrd.
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>>257124248
It's 3D models.
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>>257124465
Well, if that's wrong, I don't want them to go back to the "Right" way. KoF13's sprites are pure sex.
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>>257120831
>>257121001
>>257121153

more 2hu pls
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>>257124561
Not really, In Xrd at least they are honest with them being 3D models.
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>>257124561
GG Xrd is more Anime styled rather than Sprite styled. Kof is the one that pixelates the characters to make them look like if they were sprites.
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>>257124923
I'd say though Arc did a terrific job to literally make them literally look like sprites. If they kept everything at the side, and NOT rotated in the reveal trailer, everyone would've though "OH THEY'RE KEEPING SPRITES!"
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Dumping sprites for the game I'm developing with 4 other guys

They're not made by me, they're made by one of our other guys on the team. I think they're pretty good, what about you?
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>>257125415
Here's his overworld sprite
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>>257125415
You need a gif to show us.

A good sprite can be easily terrible if th engine its moving on si shitty or if the animation is bad.
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>>257125598
>>257125415

I feel like a bit of detail on the outside of his folded wing would be good, but it looks okay.

Does he switch hands when he changes direction?
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>>257125415
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>>257125947
what is this from?
looks familiar
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>>257125415

The shading style is too simplistic, it looks unfinished. Also, that axe swing is atrocious. Tell him he can't take the lazy way out if he wants a quality animation.
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>>257126061
That's me, alright.

A lot of people thought the face on Donkey Kong is a picture of me. It's actually not (it's some bitch named Patricia Hernandez).

I'm glad I have a fan!
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>>257126084
gendumb
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>>257125415
>>257125598
Poses look stiff and lazy. Colouring isnt very interesting either.
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>>257126267
Lol, hey man good luck in your game please make posts here every now and then on the progress.
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>>257126202
Well, we're extremely early in developement. The game's barely anything but an idea and a physics engine at this point. Quality spritework isn't that important a priority at this point.

This sprite actually was made by me. I'm very proud of it.
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>>257125415
The pose is very static. Assuming that is an enemy and it is in a battle situation, it's pose would definitively not be "standing straight while stretching my arm foward and holding this axe perpendiculary".

Outside of that, the palettes are fine (besides the third one, which could use a bit of darknening), and the shading, while fine in some areas such as the wings, seens randomly selective (no shading in the head or in most of the axe, for example).
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>>257126426
I'll be attention-whoring the shit out of my game, don't you worry.

You can also check the blog here:

pastebin Tghay1mD
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>>257125947
looks like firefall inspired that
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>>257124071
Are you gonna say Jordan Mechner cheated for Prince of Persia next?
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>>257124465
>>257124519
>>257124653

did their kof 98, 02 sprite artist resing or just got lazy?
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I always love seeing these threads, because I can usually find something I haven't seen before.
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>>257126645
The sprite in the post you replied to is just gonna be his menu icon. You know, like the picture they show on his dialogue boxes when he's talking.
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>>257126743
Art of Fighting 3 is actually the first SNK game that used rotoscoped 3D models, they just talked about it more for KoF13
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>>257126446
Oh, you're that autist. Your game will be shit and you need a lot of work. Trust me my dad works at nintendo.
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>>257126985
u avin a giggle m8
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Anyone have high quality sprites of lenneth from valkyrie profile?
The animation in that game was really smooth, at least in the platforming segments in between fights.
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>>257126828
3d model
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>>257123629
she's a tiny background character, would be hard to make it look good
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>>257120302
So bouncy.
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>>257127413
>>257126321
>>257120736

do you have idle of the other girls?
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metal slug animations make me hard
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>>257127413
Bouncy is good.
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>>257127226
>not playing a traditional snare
>not playing traditional grip
>not having a strap
>not supporting it with right leg

0/10
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>>257125942
>Does he switch hands when he changes direction?
Don't be silly, anon. The executioner is right-handed.
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>>257127506
A few.
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>>257127642
It's witch craft, an explanation is not required.
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>>257127642
are you really questioning magic?
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>>257127661
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>>257126446
Oh hey, I remember that blob.

Welp, if we are posting our own sprites, I might as well throw this piece of shit back up.
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>>257127661
>>257127793
It's so disappointing that this game doesn't have online. What a waste.
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>>257127769
>>257127781

Its gay, and you know it
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>>257127829
It's not shit, anon. It's really good. Part of me tells me you know that and are just fishing for compliments.
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>>257122232
nigga ballin'
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>>257126743
It's the same artist under different industry standards. It's much faster to work this way, and it's all about time, getting shit done as quickly as possible.

Blazblue does this, so does Dragon's Crown and the likes of those ultra HD sprites. It makes for more accurate animation and still looks pretty.

Many artists actually feel this was a godsend because they can now create absolutely stunning AND fluid animation without blowing up all their nerves. It's not cheating, it's using tools. 3D models are a tool.
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>>257127905
I seem to recall reading they were working on it, but I dont know whether they just gave up on that or what.
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>>257127793
>wearing a skirt
>skirts aren't supposed to be tight up against the skin
> skirt is skin tight down to pussy so it gets defined
> frilly and loose after

Muh dick
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>>257127226
I'd beat her drum and blow her trumpet if you know what I mean.
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>>257127905
It does, unless you're a casual
http://wiki.mizuumi.net/w/Vanguard_Princess/Netplay
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>>257128235
I dont think its tight, just see-through. You can trace her mound of venus all the way down.
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>>257128234
they tired to kickstart it for a pitiful sum but no one donated.
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>>257127960
I'm speaking relatively.

For an amateur who was fucking around, sure, I guess it ain't bad, but in the grand scene of things, my spriting and animating ability leaves a lot to be desired.

At least, that is the way I see it.
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>>257128235
I dunno about you but if I were a crazy mad competent pixel artist I'd draw pixelated pussy lines all the time.
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>>257127551
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>>257128234
>>257128451
>try to Google image search these
>getting monochrome background results
So where are these from?
>>
Man I miss sprites being so dominant in games.
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>>257129151
Vanguard Princess.
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>>257128624
See, that's how YOU see it.

There are two kinds of artists: those who are overly critical of themselves and never see themselves as good enough (like you) and then there are people who aren't critical enough and just shrug and say "ehh, that's okay" (like me).

Obviously, people like you make much better artists.
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>>257128515
But the game has netplay though. Only the steam version doesn't have it
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>>257128515
>no one donated

you kidding
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>>257128994
What, source?
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>>257129226
Thanks for that. I didn't recognize the characters and so couldn't tell.
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>>257124091
Technically they are. Sprites don't have to be pixel art, they just have to be a single small figure. According to their definition, at least.
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>>257120074

someone has the source of this game?
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>>257124546
Pixel Art in general is pretty difficult. I love classically animating, but animating pixel art is just so damn tedious.
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>>257128994

FUCKER PRESS DOWN ALREADY
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>>257126146
I bet she could give birth to at least 50 goblins before dying.
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>>257129695
Inma no Ken
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>>257130413
It is some sort of Super Robot Wars game, from what I recall. I don't recall the name, though.
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>>257120302
>>257127413
>>257127551
>>257127661
>>257126321
>>257127793
and now I need to fap, great. what fucking game is this?

>>257129804
also this? I imagine this is just some artwork and isn't from an actual game.
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>>257130880
Super Robot Taisen OG Saga: Endless Frontier
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>>257120074
>>257130413
>>257130880
Found it. It's a character from Super Robot Taisen OG Saga Endless Frontier.
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>>257131160
>also this? I imagine this is just some artwork and isn't from an actual game.
It's a character from Red Earth, a Capcom fighting game.
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>>257131381
its a shame that the artwork in that game is comparable to low budget 90's anime.
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>>257130880
>>257131375
>>257131381

Thanks a lot

>>257131160
Vanguard Princess, also fighting games has the sexiest sprite gilrs
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>>257131560
wow neat, just looked it up.

>>257130880
What about this?
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>>257131838
>What about this?
Deviantart image, just check out the filename.
>>
Any H-games with GOOD sprite animations, preferably in game and not after you lose
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>>257131962
Check out
>>257128994
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>>257131956
I figured. Funny, last time I checked this was /v/. Why bother posting sprites if its just from some neckbeards deviantart?
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>>257131962
kurovadis, it's low-res and you have to get knocked over to trigger them but you don't have to die/lose.
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>>257127272
it's a sprite, actually.
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>>257127793
Oh shit it's best girl
Shame Vanguard Princess doesn't have online
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>>257127226
>that stick grip
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>>257132434
>Kuromaru animations
HERE WE GO
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>>257131962
LAB: Still Alive
Onesyota, Kariyume
Parasite in City
Marionette of the Labyrinth
Kurovadis, Eroico
Girl vs Girl

There are some others as well which are less interesting to play, like Taimashi Rio 3 or ??????2.
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>>257132156
>Why bother posting sprites if its just from some neckbeards deviantart?
Probably the same reason that >>257121153 >>257123075 >>257123325 gets posted.
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>>257132795
I don't see the correlation between /v/'s loli fetish and Neckbeards.
Also >>257132890
Stop posting porn, damnit. There's a board for animated porn already.
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>>257126743

>Lazy

I don't give a motherfuck what technique SNK used for KoF13 sprites, they are amazing looking and there's still a ton of effort and craft that goes into making it.
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>>257133154
>>257132890
>>257132705
it begins
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>>257125084

Those ARE 2D sprites. Do you not understand how rotoscoping works?
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>80% of the images in this thread are just womyn and porn
Why do straightfags feel the need to force their sexuality on everyone else? Seriously, it's fucking disgusting.
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>>257123656
source?
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>>257133876
>straightfags

*tips AIDS*
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>>257133876
if you have any gay animated sprites, feel free to post em bud.
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>>257133912
WHY ARE THERE SO MANY SPRITES OF INGRID FUCKING BUGS
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>>257134105
beats me, I didn't make em
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>>257133876
I'm gay, but women in general are just funner to animate than men.
That said, we don't need all the damn porn. This is the first Sprite/Pixel Art thread we've had in weeks, and the porn just puts it at risk of deletion.
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>>257134035
I really hope there is a lot more than just spitroasting for double-teams the final game.
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>>257134249
>first sprite/pixel art thread in weeks
so then why don't you make these threads more often instead of whining about specific content that you don't like?
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>>257134035
What's this?
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>>257134513
source? It looks familiar
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>>257134542
Who says I don't like them? Some of them are well animated. But there's a board already for that.
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>>257134660
Demon's Sperm
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>>257134660
demon's sperm, only a demo is out right now I believe. Not sure when the full release is.
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>>257134792
>Not sure when the full release is.

Late August or September
>>
>>257134660

Demon's Sperm, the DeS/DkS of H-Games.
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>>257134671
It's from the same guy who did Risk of Rain.
hopooo.tumblr.com
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>>257134714
>already a board for that
yeah, and theres a board for retro video games, which this is likely better suited for. Nothing wrong with overlap, especially when /gif/ is just 3DPD.
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>>257134910
literally
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>>257135154
Wait, so is this just some demo thing or actually a game?
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>>257135154
is this some kinda army commander thing
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>>257135154
oh snap, thats why it looks so familiar and good. awesome. Didn't know that they were making a game like this. Aren't they also making a game similar to risk of rain but instead of being space/sci fi themed its going to be paranormal themed in a 1920's noir setting?
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>>257135273
I just looked it up, just follow the link in his post bro. Its an alpha of a game hes making apparently.
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back to posting worksafe content so you don't cry out of your puss I guess
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shame that quality like this is wasted on the background for the most boring of genres. Are there any adventure/platformer/metroidvanias with anything like this level of animation? Aside from maybe la mulana if you're being generous?
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>>257135742
her breasts are so aggressive
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>>257135742
ahh i liek u're ebin boob jiggles :-}
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>>257136047
Do you have a problem with aggressive breasts, Anon?
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>>257136047
just imagine, there was an executive somewhere that said "make sure we continue to make her breasts jiggle in each game we make"

how does one ascend to such a lofty career.
>>
>>257135926
Which KOF last stage was it?
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>>257135926
>calls other genres boring
>why isn't this in a platformer
yawn
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>>257136281
i have no idea what game the backgrounds are from, I just know only fighting games got this treatment.
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>>257136238
>That Mewtwo animation
Every time.
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>>257136281
2000, final round of the Zero fight.
>>
>>
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maximum comf
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>>257127226
Jeez that is a shitty grip on those sticks.
>>
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fuck modern "retro" designs like fez and shit like that, why doesn't somebody make a modern game using artwork and animations like this? I imagine the reason why these are relegated to only fighting game backgrounds is because those games barely took anything to run, its just a static stage with 2 variable fighters on screen. Why doesn't somebody use the technology we have now to create games using this artsyle in ways that they couldn't before due to technical limitations.
>>
>>257136493
>>257135926
Because fighting games don't have the screen scrolling for ages, and fighting games have pre-set screen sizes to just slam in the details.
>>
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>>257137228
see>>257137219
>>
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>>257124546
I remember seeing an artbook for one of those old H-games and they pretty much took a normal cel-painting and ran it through filters.
>>
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I'm running out of stuff to post btw, somebody else needs to pick up the slack in a few posts
>>
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>>257137219
Yeah that's why I'm kind of hesitant to play Shovel Knight. Looks like dogshit.
>>
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>>257137674
Should have made Ancient Japanese Vidya thread, I don't like posting PC-98 artwork in a sprite threads.
>>
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>>257137781
At least they actually did the retro style right. It isn't just something pixelized and shitty, it actually looks like an older game.
>>
>>257137747
This isn't used in game, is it?
>>
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>>257137792
That dick piston.
>>
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>>257137219
Aquaria, rayman, Braid. Those are what you'll get, ie non-grid but still with element reuse. Fighting game backgrounds can afford to be the way they are because they only need to cover small areas.
>>
>>257137796
this isnt even my thread, I saw it, said "neat" and started contributing like a good, little /v/irgin should.

Fuck whoever made it though, feel free to post any old style graphics, doesn't bother me. cool artwork is cool artwork.
>>
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>>257137832
Ahh is this one from garou?
I need to play that game again sometime.
>>
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>>257137674
I still have a giant folder of stuff, so I'm not worried.

>>257137219
It's too pricy. Good pixel art generally takes more work than good art by itself, because you need to start with the artwork and then translate it into animated pixels. It's easier just to animate a drawing in Flash or to go with a more basic pixel artstyle for the game.

The reason that SNK and Capcom could get away with it was that they were re-using their artwork in multiple games, so that it eventually paid for itself.
>>
>>257137781
shovelknight is actually accurate to NES graphics, not indieretrodogshit. Of course its nothing like the stuff I'm posting, but it doesn't look like the stuff we're complaining about. I definitely recommend it, though it is a bit short.
>>
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>>257137796
I love this art direction..forgot what it was called when you have this dot-matrix shadows. Because if I recall correctly, that's the limitation of the style. But to me, it adds to it.
>>
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>>257138224
I was just about to post that
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>>257138281
Dithering.
>>
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>>257138020
I actually have aquaria on my wishlist. Fuck rayman and braid though. Those aren't what I'm talking about at all. Especially rayman, fuck the everloving shit out of that artstyle. I want pixels, not ultra smooth rounded corners on everything so it looks like a saturday morning cartoon.
>>
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>>257138336
>>257138224
That's Possessioner.
>>
>>257125138
Man, I remember the reveal trailer was so mind blowing. I was all like "oh, hey, that looks kinda weird for sprites. It looks very cartoony I wonder how it looks so flui-OH MY GOD"
>>
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>>257138418
That's a cute K.K.
Forgive the flashes on this one. I don't know what he was thinking.
>>
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>>257138470
Thanks, Anon. I always want to have the source on these but can't be bothered to spend hours using Google image search on them all.
>>
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>>257138464
Then play Adventures of Lomax, by Psygnosis. Looks beautiful in motion.
>>
>>257124653

I don't care how they did it, as long as it looks that good.
>>
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>>257138697
https://www.youtube.com/watch?v=P0kJbMqTPTM
obligatory
>>
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>>257138728
>mfw metal slug art
>>
>>257138224
I know literally nothing about animation/design/art at all, but is there really no way to make creating art like that easier in this day and age? I would imagine that there must have been SOME advancement in some way.
>>
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>>257138969
Well it's not like a lot of thought is being put into it since it's basically obsolete.
>>
>>257138969
>Advancement
Yes, into what you're seeing today, and you seem to hate that, so honestly you don't want 'advancement' as much as you keep harping on it.
>>
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Which one?
>>
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>>257133876
>>257134038
I have but one gay sprite for you two
>>
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>>257139083
well, I imagine it will be getting some thought put into it sometime soon, since every indie and their mother are going for retro graphics to be cool. Hopefully in another few years they will move on to better stuff like that and then maybe in another 5 years or so it will go to low poly 3D. Low poly stuff can look great too.
>>
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>>257138765
>>257138914
What is this?
>>
>>257139308
>this how you treat a nigger!
>>
>>257133876

tumblr pls leave
>>
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>>257138969
"Art like that" was created, because they could only use 16 colors; that's also why they used darker pixels to add shading. Now you can use 64 million colors, so dithering isn't needed, you just use the color you need.
>>
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BEATS AND BEATS AND BEATS
BEATS AND BEATS AND BEATS
BEATS AND BEATS AND BEATS
BEATS IN MY HEAD
>>
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>>257139250

That's like the stupidest weapon ever. It'd be easier to cut yourself than it would to hit someone else with it.
>>
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>>257139163
seems like what is being made today is completely different. Maybe its using the same techniques but the artstyle is completely different, which is defeating the purpose for people like me. A good example is la mulana, both the original and the updated one.
>>
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>>257139561
>Not wanting a weapon with maximum edge.

How are you gonna cut your enemies?
>>
>>257139452
horny 14 y/o pls go jerk off elsewhere
>>
>>257130326

Are those not 3D models
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>>257139412
Bread
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>>257139561
git gud
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>>257138418
He really is talented.

I find it a crying shame that he wastes most of his talent on big-breasted nude girls, the most generic thing ever to be sprited.

It would have had shock value back in the early vidya days, but now it's fucking boring. Draw more awesome shit, like dogs and robots.
>>
>>257139769
The correct response to someone telling you (and rightly so) to go back to tumblr isn't to post again, but to go back to tumblr.

Disgusting non-cis scum.
>>
>>257136301
when did Athena dyed her hair pink?
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