Old thread dead time for some new hotness.
Excerpt from a comic just heard about looks pretty gay.http://whatifthecomic.tumblr.com/archive
For the anon keeping tabs on my Amberpricefield fic, updated:
It's incredibly good and can't wait for whenever the next update happens. Still wonder what this spooky photo means.
It's only her nightmare if she's not in charge of the harem!
...Ignoring that's AU for shame in not saving Kate or Chloe for shame.
Actually all three can potentially die by your uncaring hands.
Rachel is the only one that 100% canonically dies, Kate dies if you suck as a friend and don't talk her down, Victoria dies if you "warn" her about Nathan, and Chloe dies if you decide to stick your fingers in your ears and let her bleed out on the bathroom floor (or OD her, or tell her to shoot the bumper of an old car, or don't stop a train from squishing her, or... you get the picture).
Damn forgot about the Victoria death, even though I role played Max as a nice girl thinking warning Victoria was a good thing.
Relatively enjoyable smut fic that's fairly in-character at times. Pretty sure everybody here's read it? I'm not liking what it does with Nathan and Frank, still hoping it gets updated though.
Loved the imagery. Amberpricefield nature camping and hotdog-roasting, guitar-playing bonfires is exactly the type of stuff I've signed up for with this roadtrip premise.
I'm genuinely excited for how you'll let things develop here. As of now the dynamic feels pleasantly authentic to me, if a bit muted. But then everything still very much is in the tentative figuring-out phase between them, and especially for Chloe the trip represents that of course.
chasefield reporting in
Awesome, glad you're still enjoying it. The road trip shenanigans are so fun to write, I love how they all play off each other.
> if a bit muted
Noted, I'll be more careful of that in the future. I tried to rationalize Chloe's relative calmness with her having figured out about Frank and already been dealing with the idea of Rachel with someone else for a few weeks now, but. This fucking ship, sticking to >not!angst is a struggle.
Really appreciate the feedback, cheers.
This fandom has a ton of solid fics. What characters/ships are you interested in? Do you have a preference for tone/subject matter/length?
I like these two Pricefield ones a lot, both are oneshots:
http://archiveofourown.org/works/5542766 - My favorite post game fic, through Chloe's eyes, about her and Max driving across the country.
http://archiveofourown.org/works/3704613 - Pricefield fluff/smut. It was written before all the episodes were out so it's an AU.
I tend not to read long form stuff unfortunately.
http://archiveofourown.org/works/4489719/chapters/10206723 - Amberpice drama, it's about Chloe's life in the years Max was away. It looks like it's on indefinite hiatus, but what's there is good.
>sticking to >not!angst is a struggle
I bet. But I believe in you! Like you said, Rachel with her no-bullshit attitude will find a way to make things click in a non-angst-ridden way.
That said, precisely because there is so much (constructive and destructive) energy in this relationship dynamic, I kind of like the muted tone because it allows for the "road trip shenanigans" to continue without having everyone too aware of their own and each other's thoughts, i. e. without having even only the idea of the "triangle of doom" casting much of a shadow on their adventures. And you did say your fic concentrates on the formation of the pairing; I would read another 5 chapters of oblivious road trip fun, so don't take this as me trying to make you rush them into their feelings.
Do /u/ see yourself more of a Max or a Chloe? Do /u/ have a SO or crush that resemble either of the two? Which out of all girls would you bang?
Max is too much like me that I feel absolutely neutral towards her. And I have a friend who's kind of like Chloe though I have no idea how we got mixed up at the first place. We aren't really that good friends anyhow.
There was a girl like Vic in high school who obviously had a thing for me for some reason. But I was too busy being into some other nice and qt
In Kate's defense different bibles are worded differently maybe she read one that used the word man as a catch all for humanity or some biz.
Are you talking about Romans 1:26-27? It is by no means clear Paul is talking about lesbianism, and the earlier church fathers tended to interpret it as a condemnation of non-procreative het sex.
the original council that decided what books went into the bible threw out several tales that encouraged women to be celebate from men as a virtue. theyre pretty much against lesbianism. at least the christianity before modernity.
abrahamic religions are the only ones that are against homosexuality, every other religion and culture in the world/history before abrahamic religions took over was very tolerant and accepting of homosexuality.
Adorableness aside looks like Chloe finally got some meat on her bones and it looks good on her.
why the fuck does their toddler have green hair
From the looks of things it is based off of a fanfic, haven't read it so can't answer beyond that.
>abrahamic religions are the only ones that are against homosexuality, every other religion and culture in the world/history before abrahamic religions took over was very tolerant and accepting of homosexuality.
Except that's what you said. While it was certainly more prevalent in Rome for example, it was in no way "accepted".
>While it was certainly more prevalent in Rome for example, it was in no way "accepted".
Beside, it was male homosexuality, not lesbianism. Ancient Rome was quite hostile toward lesbianism, Ancient Greece was no better, and China's views on it are lost to time because while they spoke of gay male lovers in neutral terms they never talked about lesbianism. For that matter, ancient cultures barely ever talked about female sexuality in general. You have to look at (some) African or pre-Colombian American cultures to find places where lesbian relationships were acceptable.
Any good Pricefield fics? I'd like to read some.
>ancient cultures barely ever talked about female sexuality in general
In Talmudic literature, the Ancient Egyptians are known for their liberal sexual lifestyles,Maimonides refers to lesbianism as "the acts of Egypt".
Maimonides was born something like a millenia after the Egypt he's referirng to in "acts of Egypt" ended, and he referred to male and female homosexuality as well as polyandry with this phrase. His source for attributing those sexual mores to Egypt was said Talmudic literature, but once again it was compiled at a time when Egypt had already been Christianized.
Actual sources from Ancient Egypt are scarce, and while there are some stuffs alluding to male homosexuality there's pretty much nothing about female homosexuality. It's not clear either whether it was accepted or not.
I never expected to learn this much about ancient perceptions of homosexuality in a Life is Strange thread on 4chan.
>Max's lesbian harem edition
Shame that the servers are down. Hopefully they come back up, that was a quality gif.
I'm more of a mix, but for the most part, I'm Chloe.
I'm neither and would both. Victoria is delicious too.
100th for Maximum Victory.
Creepy eyes, creepy mouths.
I have seen way worse. In SFM terms, this is pretty good.
I'm just a little mad about the way Max's eyes moving in such smooth, slow and rhythmic manner. Well, her whole face too. And Chloe's left shoulder looking like it's glitching in some way.
Cover Max's eyes or her face and it's better. And imagine YOUR face in there instead!
I've found default SFM to look plenty creepy. And then try making an animation look authentic.
I agree of course: surpassing the cringy shit SFM "artists" throw together in a couple of hours is not saying much. I was just positively surprised by that one; gotta have low standards in this niche of a niche.
This youngechosugar person is good. Won't be doing lewds though I'm sure.
>Won't be doing lewds though I'm sure.
You say that as if it's a bad thing.
He does it in Maya+Vray iirc, that's why it looks a cut above the rest. There are still small cloth simulation instabilities if you look closely though, but it's done at a fairly high resolution so I'm sure it takes forever already.
>You say that as if it's a bad thing.
B- But we're here for the lewds!
Nah, I also like the stuff he does now more than I would lewds. I just said that because I thought we were talking strictly in the context of the quality of NSFW renders. Which is a niche of an already niche-y game (and then you have to ingore all the ridiculous het shit too). And in that context >>2072016 is refreshingly "good".
Yeah Chloe would do that and then immediately get flustered when Max turns the tables.
They ran out of budget by the time they got to episode five. They originally wanted more endings.
Even a happy ending where Max dies... but is revived. This comic is based off of that.
Besides it'd be really weird if they were making out while their town is destroyed.
Here's a quote from the artist;
Based on the idea that there was going to be a third ending where Max sacrificed herself for Chloe and ended up in the hospital.
I'm too lazy to go look for any official confirmation at the moment but if it means so much to you I'd suggest you give it a gander.
That last bit wasn't part of the quote... just to clarify.
Someone will tell you that it wouldn't have resulted in Jefferson getting caught, or that Chloe dying that exact microsecond is what's needed for the storm not to happen, or a thousand other explanation and excuses that contradict each other, but I think that's total bullshit.
"It was needed for the plot" is the best explanation you can get.
I take heart in tearing the photo that Mark gets caught anyway...Sure Nathan dies instead of getting psychological help, but I like to take into account that Max isn't a perfect being. She is selfish, and thinks about her own happiness, thus is willing to go that far for Chloe..if you play her that way anyway.
It's about two teenage girls inching towards a relationship.
It's not particularly *sexual*, no. But the fanart isn't exactly pulling stuff from thin air either.
>my two OTPs consist of one girl dying over and over and the other going back in time trying to save her ass without success.
I'm starting to believe I have a fetish
probably should've posted these in the right order
You know, say what you will about the ending, but it's really satisfying to see Max go through everything the last episode throws in her face and emerge as single-mindedly devoted to saving Chloe.
I thought the alternate timeline where Chloe ends up paraplegic was where Max showed the most intense, moving devotion to her. Would have been cool if you could have had a choice to continue in that timeline.
But the point was that Max would never let Chloe become like this. That's why she goes back and throws away the life of Chloe's father that she just saved with no second thoughts.
Besides the way they wrote it, Chloe would die soon anyway.
Max's intense devotion to Chloe is what made her go back in time and let William die, so that Chloe never ends up paralyzed. That just goes to show how much Max does love Chloe, which she'll do again during the ending.
Some boards call it stupidly selfish. I call it being human. We aren't perfect paragons of humanity with that mentality of "The needs of the many outweigh the needs of the few." We are selfish, we have our own wants, needs desires. Why should Max be the virtuous one? She never asked for the power. It came into being through her love of Chloe. She didn't know it at the time of course, but i did indeed come into being for her. Max wants what she wants, and she wants Chloe.
>still working the Price case which should have ended a few days ago in the Restroom
>Come to work late today. Forgot to throw suit in the wash, dirty as fuck.
>Go to office and sit down, begin working out new death orders.
>Decides to get foot caught in railroad tracks should do it
>The mortal female Caulfield uses time powers boss gave her to stop it
>Decide to shake it off and continue onward
>Mortal female Caulfield still messes with every attempt on the Price Female’s life
> “Fuck this bitch!” I audibly cry.
>QT Secretary stares at me oddly
>Shit…looked back at my computer screen and pretend nothing happens.
>The two mortals head to junk yard at night.
>The Serial killer kills Price
>Prepare to close the case
>See the Caulfield mortal about to die
>Check upcoming files to look for her next on the list
>She’s not there
>Times passes and the time ways are fucked.
>Now Hell bent on killing the Price mortal because fuck all that paper work the Tornado deaths will bring
>About to place next Death Orders in
>Get phone call from higher up
>Shrug it off and pick up the phone
>”Hello, Sir..Yes sir..I know she’s still alive, Sir...With all due respect, Sir if you never gave the Time powers to the Caulfield mortal, this wouldn’t be—Yes, sir…I know sir…Mysterious ways and all that…Okay…So keep trying to kill her then?......Wait…are you saying if she tears up the photo just chalk it up as a closed case?! Hundreds! If not thousands of people die in that storm! You have any idea the forms that I have to go through?! Just smite the punk girl and be done with it!....No sir....sorry for the outburst sir...okay sir..If she tears the photo I'll close the case...No that will be it all sir...Yes, I know...work on Christmas as well, scare that old banker as always...Bye sir..."
>Slouch in chair, grab bottle of scotch from under the table
>mfw God’s been punking me this whole time…
Does anyone have a link to a fanfic titled "Life is Stranger"? Its not the fix where Chloe gets Max's powers. It's a Google doc and a multi part fic. Starts off at the final choice of the game.
A problem with the 'let the town be destroyed' ending though is that logically, this is going to haunt both Max and Chloe. I can't really see them living happily ever after; the fact they (well, Max) let an unknown number of people die in exchange for one life is going to stay with them. That's some suicide inducing emotional baggage right there.
Unless the characters are literally sociopaths, which we obviously know they aren't.
Apparently the original plans for Episode 5 were very different and your past decisions were going to actually impact the ending, instead of it boiling down to a single A or B choice. But Square Enix reduced the developers funding so instead we got what we got.
>let an unknown number of people die
I like to think people know better than to stand around and wait in a tornado. As far as I'm concerned only that twat with a camera died.
>But Square Enix reduced the developers funding
Nobody really knows what happened because dontnod's explanations are flighty like a flag in a gale, but they probably had a fixed budget from the start.
It's yuri if you choose the play it as yuri. There's also a guy friend character you can romance instead, in which case the female potential love interest is 'downgraded' to best friend/virtual sister role. If you choose the yuri route you also have the option of hooking the guy up with an appropriate girl, so no one loses out. Well, until the final episode anyway...
Definitely more than worth the 10 bucks I spent during the sale. It's not flawless by any means, especially the final chapter, but it still managed to be one of the most emotionally affecting video games I've ever played. And it's actually compelling and genuinely good outside of the yuri aspects, which is frankly more than can be said about a lot of /u/ material.
Also the choices generally matter a lot more and have ramifications greater than in most of the Telltale games. Since Dontnod's goal was to raise the bar for these kinds of episodic adventure games, I'd say they mostly succeeded.
You can save a few people, but I remember there being at least one dead body lying in the street. It's ambiguous whether the people in the diner survive or not, but I can't imagine literally everyone in the town got to safety.
It doesn't help that the writers themselves don't seem to have been clear on what the tornado even is. Is it the universe seeking a death (or deaths, apparently) to balance Chloe surviving, or is it the result of Max repeatedly fucking with time? I tend toward the latter, since the weird behavior escalates over the week, getting more extreme the more you time travel. But the final choice seems instance that Chloe must die to prevent the tornado (and all the other times in between events conspire to kill Chloe). If it's just that Max needs to be prevented from fucking with time in the first place that starts events off, surely there are multiple ways to stop Nathan and Jefferson, Kate's suicide etc, without letting Chloe die.
And yeah, it could just have been a Mass Effect 3 situation where they simply overextended themselves: too many variables to realistically give each of them the amount of attention they needed. But still, having the ending be reduced to a single binary choice (almost) completely detached from every previous decision was very disappointing. Games like S.T.A.L.K.E.R. and The Witcher 3 have successfully done endings where the outcome directly flows from the sum of your previous actions.
All Max needs to do is look at her Chloe to realize she made the right decision.
>If it's just that Max needs to be prevented from fucking with time in the first place that starts events off, surely there are multiple ways to stop Nathan and Jefferson, Kate's suicide etc, without letting Chloe die.
Remember the very beginning of the game, where Max only uses her powers after Nathan shoots Chloe. Doing anything different is fucking with time.
Making the ending depend on a single choice was fine. This wasn't Mass Effect, where your choices over three games and more than a hundred hours have shaped the galaxy. The game was always about Max making binary choices, so ending the game on one felt only proper.
Broadly speaking ancient cultures seem mostly have have only cared about regulating sex in regards to procreation. Since, anthropologically speaking, the fundamental purpose of marriage is to further family lines and continuity of ownership of property, things like adultery are a big problem because if it happens you can't be sure who the father of any resulting children is, and that can really crew up the inheritance process.
If it's male-on-male and thus pregnancy isn't an issue there seems to have been generally a lot of leeway given. With the Greeks especially it seems like the dudes were fucking each other constantly, in a variety of relationships including pederasty. Female-on-female almost never comes up in ancient historical material, probably because stuff regarding women at all seldom crops up. Their primary function was to produce sons to continue the family line, outside of things related to that role no one really bothered to record much.
Sappho gets a lot of attention, but it's not at all clear if she was giving voice to something that was commonplace or not. There's just not enough information to build on. Really you could look at the lack of evidence two ways: lesbian relationships were as commonplace as male because there was no risk of pregnancy and we just don't have record of it because things related to women weren't felt important enough to record, or it wasn't accepted because women were tightly regulated in general. You could make an argument either way.
But imagining any ancient society as some kind of gay wonderland is wrongheaded from the beginning, since no one at the time would have defined themselves or others sexually like we do today. The dynamics and mindsets are just too different. If you went back in time and only had relationships with others of the same sex but never bothered to produce a kid at some point you would almost certainly have been viewed as a weirdo.
Also, not gay related, but the ancient Sumerians took active pride in prostitution and viewed it as a hallmark of civilization. In the Epic of Gilgamesh the wild man Enkidu is 'tamed' by the temple prostitute Shamhat fucking him nonstop for a week straight. As far as I know the earliest recorded instance of mind break. So there's that.
Yeah but Warren plays like no role in it. They could've removed him from the game and nothing would have changed. He was really just shoehorned in as the alternative straight route for idiots who realize two people of the same sex can love each other. The only thing Warren does in the game is the photo in Episode 4/5, but even then it could have easily been written to be a different character Max knew like Dana or someone.
He also steps in for both Nathan confrontations. We don't know what would have happened without his interference. And he's there for Max after one of the (potentially) more tragic experiences Max goes through, and in the end again both for the photo and encouragement.
And if nothing else, as the "straight option" (despite never ~really~ being a romantic option), his existence alone serves to emphasize the "lesbian" romance; there is a boy, he is into Max, Max likes him - yet, romantically, she only has eyes for Chloe.
The supposed Warren romance basically comes across as Max being afraid of her feelings for Chloe and grabbing the nearest male for cover. All Max and Chloe's flirty and romantic scenes still play the same way, Max writes about wanting to kiss Chloe in her diary and she still has a nightmare of Victoria taking Chloe away from her.
>All Max needs to do is look at her Chloe to realize she made the right decision.
This seriously doesn't strike you as psychotic?
If I could know for sure the town was empty of people I would let it be destroyed in a heartbeat. I would trade any number of things to save one person. At worst I'm creating a bunch of insurance paperwork headaches. Okay, probably a bunch of small animals would be killed as well, which I would really like to avoid, but again, if forced to I would trade any number of animals for one human.
But people do die if you sacrifice the town, likely including the mother of your waifu. I just can't bring myself to accept this as an acceptable tradeoff. And I can't see Max and Chloe ultimately accepting it either.
That What If? fan fiction somewhat deals with this, but cops out with things like only Frank dying in the diner. Which feels real cheap; "oh well that one pretty asshole guy died, who cares".
Max was dealing with some cosmic level bullshit that the human mind is in no way capable of dealing with.
On top of the abuse she suffered through out the game that would break a lesser person.
And lastly I never subscribed to that needs of the many crap. Once you reduce human lives to math they become worthless.
Max saving Chloe is the right choice regardless of who did or did not die in the town.
It's clear that David and Joyce would rather die themselves than bury Chloe. It's unfortunate that people will have to die, but it's not Max's fault the universe gave her super powers without explaining how they worked. She is in no way morally responsible for their deaths.
>Once you reduce human lives to math they become worthless.
As opposed to all the people whose lives you would trade for one waifu. Clearly they matter so much to you.
>She is in no way morally responsible for their deaths.
She is though. That's literally the point of the final choice. Their lives or Chloe's, you can only pick one.
If you let Chloe kill Frank, Max says Chloe will never forgive herself for it. Letting the town die is the same thing, only writ large, for both characters. Chloe doesn't make the choice, Max does, but she is the cause of it.
Aside from Kate they really don't matter to me. I'm not going to pretend to be emotionally invested in the lives of a bunch of people I don't know.
As for Max reiterate she's put in a situation and has gone through things the human mind isn't equipped to deal with. Max shouldn't be faulted for saving someone she loves over the town especially given those circumstances.
>if I use meme words in a derogatory manner in my sentences, people will take what I say more seriously!!1!
yeah, that's not how it works. calling anyone who dares to disagree with you a waifufag doesn't help your argument.
>She is though. That's literally the point of the final choice. Their lives or Chloe's, you can only pick one.
Are you tormented by all the lives you could have saved if only you had chosen to go to medical school and join Doctors without Borders? I certainly hope not.
The reason Chloe wouldn't forgive herself for shooting Frank is because she would have been responsible for the action. While the tornado is caused by Max, she can't be held responsible for not foreseeing the result of her time manipulation.
This sort of feels as if I'm intruding, but I wanted to add something about the ending.
It's not purely about weighing 1 vs many. It's also about heroric sacrifice. Heroism, the concept of and the question of what makes a hero is a constant theme throughout the episodes. One of my favourite instances was when that nerdy guy keeps hitting the pchyco guy for way too long and afterwards he's basically saying how he doesn't feel heroic at all despite having just saved two maidens in distress, but I digress.
What makes the end sort of interesting is that Chloe is willing to take up the mantle of a hero. This contrasts he earlier shitty tendencies -yet isn't ooc for her - and Max's growing conviction of saving Chloe regardless of the cost. Where the ending fails in this regard is that the game isn't letting Chloe take her stance strongly enough to let the choice be between her and hers. Instead the choice feels too much just of a choice between two internal points of view of the player. Letting Chloe stand more for one and having Max stand more for the other would have made the choice more meaningful and profound for the players themselves. As it is, the ending feel too much as 'So which colour ending to you want, senpai?' instead of an introspective moment for the players and the definitive moment for the characters. I guess they were afraid of taking agency away from the player.
This doesn't mean that one choice is more valid than the other, just more heroic. And in a game with such relevant themes it's hardly unintentional.
>If you let Chloe kill Frank, Max says Chloe will never forgive herself for it.
>Letting the town die is the same thing
Not really. Killing someone by your own hand and being able to stop a magical mumbo jumbo tornado and not doing it out of self preservation is not the same.
It's like you kidnapped a person and forced them to choose a bunch of strangers or someone they love and tried to blame them for whatever they choose. It doesn't work that way, they did nothing wrong, the blame is entirely on you. In this case, the blame is on whatever granted her the powers. Neither Max nor Chloe did anything wrong at all. It's not wrong to want to live or want the person you love to live. You have no obligations to act in accordance to some society mandated standards of morality.
>I guess they were afraid of taking agency away from the player.
Well, consider how the scene would play out if Chloe really was set on dying and Max chose to save her. She would be taking Chloe's agency away, which could only result in their relationship breaking apart afterwards. It would have been the ending of The Last of Us all over again. Besides, it's more believable for Chloe, even in an otherwise heroic moment like that, to leave Max with the option of saving her. Dying is scary and she just isn't that heroic.
>You're taking this way too seriously
That is never an interesting addition to a discussion.
>That is never an interesting addition to a discussion.
They are right though. It's same old "hurrr greater good or happiness?" babby's first moral dilemma and the game does nothing interesting with it, doesn't even write it coherently. The tornado is literally forced into the story for tragedy points and makes little sense and the devs did in fact say at several points "well we dont know why this happens, lol just go with it and cry" which is borderline disrespectful for their audience
>You're taking this way too seriously
I don't get your point. Are you saying that some experiences are less valid since the devs didn't envision it or write it out in black&white?
>it's babbys first moral dilemma
I agree, as it is it's pretty underwhelming. Hence why this
>you'd be taking away Chloe's agency
would have been more interesting.
Our society revers self-sacrifice and this is echoed in games where often the player character commits a heroic sacrifice. Here, the devs had a chance play on this by utilising a little twist.
>start Max off as the hero who has to figure out how to save the day much as the player would expect
>start Chloe off as a sort of selfish and ignoble, someone who's out for revenge and herself first, relatably so
>have Max and by proxy the player gradually grow into wanting to save Chloe from her inevitable fate by any means necessary
>by contrast have Chloe slowly come to realise - thanks to Max no less - that there's still good in people and worth in Arcadia Bay
>have the final choice be the confrontation of an exasperated and angry Max, who's so mad at fate for not letting her save the most deserving person that she's willing to damn the whole bay
>and a Chloe who can't bear to weigh all those lives against her - in her eyes broken and certainly undeserving - self and doesn't hesitate to volunteer to sacrifice herself when she realises that it would save everyone
Now this leaves Max and the player in an impossible position. The heroine has arisen and the day can be saved, but against expectations it's not you. You'll lose everything you've come to care about and everything you've worked towards. Or you could deny Chloe her brightest moment, the culmination of her growth throughout the episodes and rage against the gods and the the narrative ingrained into us since the very first stories, embrace the true love and and take the chance to make something beautiful which you both undoubtedy deserve.
I don't think turning Max and Chloe into ideological opposites like that would have suited them. They're shaggy indie movie heroes, not figures in a philosophical thought experiment. Besides, that is hardly an impossible position. Forcing Chloe to survive against her will would have been both selfish and cruel.
Also, isn't that basically what happens in Madoka and The Last of Us already?