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How is this not the best villain-monologue in movie history?
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How is this not the best villain-monologue in movie history?

https://youtu.be/vOsHoqhbUIU?t=46s
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Because it isn't Raul Julia's "Tuesday" speech from Street Fighter.
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>>62987845

That's not a monologue though.
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>>62987820
Actors/Actresses who came from stage acting are always better.
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It isn't even the best villain monologue by Frank Langella.

See:
https://www.youtube.com/watch?v=xUfYCfZsr9g
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>>62987924

>here is a worthless opinion with no evidence to back it up

Fag
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>>62987955
Op posted Frank Langella doing awesome acting. There's your proof.
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KNEEL!!

KNNNNNNNEEEEEEEEEEEEEEELLLLL!!!!!
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Monologue or not, we do need more villains with real presence and acting skills. Not the bland cookie cutter whipping boys we have now as villains.

https://www.youtube.com/watch?v=Ksk7wPX-MI4
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>>62987945
underrated movie
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https://www.youtube.com/watch?v=TQq4LjSF2rc

TENS OF THOUSANDS
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>>62987820
>That fucking Evil Lyn stare
UNF
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>>62988083
>>62987820

>this costume design

The fuck happened to movies mang. Even the wrinkled hook handed manlet troll doll is creepy as fuck.

>hurr MY PRECIOUS lol

Suck out.
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>>62987868

It's more powerful than any monologue, though.
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These villains were all just as great and memorable right guys?
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>>62987820
There's so much good stuff in this from Frank Langella's Skeletor to all the INSANE design work by Moebius for the characters and costumes, but sadly it's mostly wasted on a really cheap production cutting corners by setting most of its action on modern-day earth.
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>>62988219
oh man, I remember seeing that in the cinema

goosebumps
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>>62988356
Jean 'Moebius' Giraud, William Stout and several other legendary artists did tons of design work and key frames for the live-action MOTU movie.

Nowadays this would all be photocollaged by some hack like Feng Zhu or Maciej Kuciara and made to look as 'realistic' as possible because all they can do is make things out of photos of helicopters and military pouches with a chromatic aberration filter over the top.
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>>62988423
Red Skull maybe...And I'll never for get Frigga kicking Maleketh's ass.
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>>62988537
Why do we tolerate mediocrity
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>>62988537
all the costumes in the marvel movies look like the pleather shit people wore in the 90s hercules/xena tv shows
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>>62988219
I never noticed that tear rolling down Grima's cheek before.

Fuck.
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https://youtu.be/kC2m39OJK40
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>>62988579
Because it maintains low expectations.

Besides, for all the good parts of MotU, you've got two parts of [whocares] and [ohgodstop] running around 80s earth.
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>>62988579
Why indeed.

Pic related, Maciej Kuciara 'art'.
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>>62988537

Thumbnail looks like he has a big golden dong.

KNEEL
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>>62988215
Extremely underrated, and Johnny Depp's most understated (and best) role.
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>>62988655
The full resolution image looks like he has a huge golden dong too.
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>>62988651
By contrast, He-Man key frame by Claudio Mazzoli.
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https://www.youtube.com/watch?v=Ryy5U2mNTJU
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>>62988713
More Mazzoli.
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>>62987945
Man, that is some damn good villaining, I haven't seen this in about 15 years, I'm about due.
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>>62987845
thats a great fucking moment in a terrible movie, very dark and menacing
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>>62988737
Moebius' vision of He-Man.

(supposedly the soulless, dead-behind-the-eyes cunts controlling the money for these films favour work like Kuciara and Zhu's because it looks more 'real' and allows them to 'better imagine what the final product will look like' - i.e. mediocre and the work of someone with no imagination or vision)
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>>62988792
or because you can't translate drawn images to real life unless they're already photorealistic.
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>>62988792
Did Moebius make "La quète de l'oiseau du temps" ?

That was a based as fuck comic book
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https://www.youtube.com/watch?v=LD0rU6-7sKs
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>>62988423
who?
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>>62988537
>Feng Zhu
This is also what killed the prequels.
Chinese american art directors who have not a single drop of soul to their art. It's all weirdly uncreative, bland and clean.
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>>62988055
>>62988655
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https://www.youtube.com/watch?v=FrlymHW0qU8
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>>62988651
Normies eat this shit up because it looks "super realistic" to them, when it's just autistically overpainted fotos with no depth or proper construction.
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>>62988713
>>62988737

Problem with those images is that they look pretty interesting and good on paper, but if you try to film >>62988713 it'll look as a cheap and retarded mid 80's movie with shiny plastic costumes and >>62988737 requires a level of CGI or practical set that production didn't have.
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>>62988817
It's the other way around.
Why do you think ikea instructions are not photorealistic airbrush drawings of traced over photos?
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>>62988878
>>62988537
That isn't what killed the stuff that was made from their concepts. It is the producers/directors that kill it. Their art is good. They just have direction for the stuff they do for movies instead of the movie directing itself from the art.
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>>62988995
To trick people into buying shit?
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>>62988965
>it'll look as a cheap and retarded mid 80's movie with shiny plastic costumes
>requires a level of CGI


Are you legit fucking retarded?
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>>62988995
Because its cheaper.
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>>62987955
>Needing evidence to think someone who has honed a craft in a live theater dynamic is objectively better than someone discovered at a gym

Enjoy your Hollywood movies, faggot
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>>62988999
Because they are soulless sellouts with no creative vision. Basically corporate photoshopping machines.They will never reach the heights of a moebius, despite their smoke&mirrors mastery because they just lack the creative soul of a true creator.
They are machines.
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>>62989040

That looks good but is nothing like what you posted.
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>>62989040
Diamonds
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>>62988537
>Maciej Kuciara
That guy basically slaps together stock photos and then paints over them with rough photoshop brushes and applies ca filters to make it look more messy and "raw"
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Because it's not this.

https://www.youtube.com/watch?v=GyacyKOx390#t=1m40s
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>>62988817
Yet fashion design thrives on just that, and is applied practically on hundreds of thousands of clothes every day.
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>>62987820
First movie I ever saw in the theater. Good times.
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>>62989062
I don't know man, Feng Zhu's art is fucking amazing. But, it is so-so for creativity that stretches the imagination.

Give me a movie based around the works of Zdzislaw Beksinski.
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This would be so fucking perfect if it was Doctor Doom with an Infinity Gauntlet. Skeletor never really spoke like this but its epic on its own despite epic being turned into a meme word.
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ITT bitter middle age men on a website meant for 18-24 year olds
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>>62989076
>That looks good but is nothing like what you posted.
I'm not the guy posting the concept art, you brainddead underage faggot.
Practical effects and matte paintings on glas are what make 80s movie still look so fucking comfy and meaty looking, compared to everything since the mid 90s when neckbearded hacks like the guys who work at ILM ruined the industry.
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>>62989062
Since the advent of photoshop, basic drawing skills have been forsaken in favor of clean and sterile premade brush and texture rendering. dan Luvisi made a career off this shit.
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>>62989254
>on a website meant for 18-24 year olds
on a website meant for 18-24 year olds in 2004.
Now sod off you underage nigglet faggot.
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>>62989252
I would kill to see this happen in a movie.
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>>62989293
>dan Luvisi
Shit looks terrible, but at least he still paints over some parts.
I've been to a "illustration" seminar at my university and it was literally just taking photos of cars and models and building "cyborgs" what a bunch of dogshit. No composition, construction or anything. Just slapping together shit with no coherent vision until something accidentally looks "cool" and then run with it.
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>>62989264
This. Anyone with a PC and pirated software can slap together shit now. Some great, most shit, and the ones who get paid to do it have oversight that fucks shit up constantly.

>>62989294
>>62989254
We were 18-24yo when we first came to 4chan in 2004.

You'll never leave here, anon.

https://www.youtube.com/watch?v=Ksk7wPX-MI4
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>>62988423
Abomination and Red Skull are really cool and had great moments. They were wasted but I like them
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>>62988931
It just looks like a really good cosplay photo, which isn't a compliment.
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Based Nix
https://www.youtube.com/watch?v=Vbqz_PW-Rhw
https://www.youtube.com/watch?v=k8a1wofBOX4
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>>62989264
> comfy and meaty looking
... that image looks meaty because there is literal meat glued to tim curry's face.

In the actual movie it looks kinda silly, as the only parts that move are his mouth and his eyes.
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>>62988423
Obadiah Stane was good, especially when I remembered it was Jeff Bridges about halfway through the movie and imagined him as a cleaned-up Dude who'd gone corporate.
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>>62989342
Someone in GD showed me their portfolio site the other day. It was literally just that.

I at least hand draw everything including the textures I'll be using before scanning it and porting it into Photoshop.
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>>62987820

its about the only good thing about that movie, everyone else was horrendous, fucking guy didn't even speak english which is why he has like five lines the whole movie
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>>62989374
Thats meaningless. The design is good, what materials would make it look official in your mind
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>>62988537
>Maciej Kuciara
When he tries to freehand stuff he ends up with terrible anatomy and proportions, stiff poses and sloppy perspective.
Which is more proof that he is just a photo tracer with overreliance on brushes and textures but no understanding of how they work in the first place.
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>>62989473
Looks a lot like that shit art from Peter Chung. God I fucking hate Aeon Flux art style.
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>>62989443
>The design is good
What "design"? Nothing there is coherently designed. It's just a bunch of photos cropped and slapped together like frankenstein. There is no vision in the "design" aspect, just a bunch of stylistic accidents that end up making a finished piece.
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>>62989517
At least it's charming in it's incompetence.
When he goes full on photo-tracing mode you end up with people in halloween costumes sitting on contemporary furniture with wacky colors.
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>>62989589
I'd rather have Jean Giraud doing the art if that is the criteria.
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>>62989443
It's not really the costume or set materials, it's mostly what I assume is a high pass filter used on this photo. It's like he's going for this crisp sci-fi look with all these subtle contrasts but it just makes it look cheap and amateurish, to me at least.
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>>62989519
>>62989654
>>62989443
>>62989374
>>62988931
>>62988651
If you compare the kuciara piece with the syd mead concept art for blade runner you immediately see the difference.
Mead doesn't show off any fancy photoshop filters, brushes or collages of hookers he payed to dress up in a bathing suit and a trashbag but he constructs something with proper perspective.
From a concept art design standpoint mead's concept art is much more usefull than some faux-porn pinup with cheap and tacky aesthetics you'd expect on the side of a truck like the shit kuciara did.
QED blade runner visually still looks better than any of the shit kuciara was involved with.
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>>62989653
The problem with mobeius' art is translating it to live action. This doesn't mean it's bad art, it just means you can't build a real prop straight from a watercolor concept piece.
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>>62989206
>>62988999
Technically amazing, creatively dead.

I wouldn't mind but Feng literally opened a school dedicated to churning out autistic clones of himself and uses his Hollywood connections to ensure they all get jobs in the industry.

Mad Max: Fury Road is the only significant recent movie to break this trend, by hiring the likes of Brendan McCarthy (ex-2000AD artist) and unsurprisingly that turned out to be one of the most visually awe-inspiring and creative mainstream films we've had in the better part of a decade.

>>62989149
I've seen him work and the worst part is the sheer, incomprehensible amount of time and effort expended to cheat his way to an overrendered pseudo-photography. Those images pass through maybe half a dozen separate programs besides Photoshop to get to that stage. Just fucking learn to draw.

>>62989076
Not the same guy, but that's the point you fucking retard. Using images that actually are drawings and paintings gives some leeway in what the finished product will look like. Instead of having to conform to the 'vision' of some photobashing hack, the director, cinematographer, matte painters, set makers, etc can all reach a consensus based on their skills and experience to make an interpretation of the image that they know will look amazing on film.

This is why so many 70's and 80's movies bulldoze what you see today visually. Just look at something like Robocop.
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>>62989855
You can't build a real prop straight from some photoshopped buffoonery either, you mongoloid.

>>62989654
It's literally Frankenstein's laboratory with this guy. He just stitches together all kinds of stock photos he got on his computer. Not a single original thing is in his "art".
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>>62989908
>I've seen him work and the worst part is the sheer, incomprehensible amount of time and effort expended to cheat his way to an overrendered pseudo-photography. Those images pass through maybe half a dozen separate programs besides Photoshop to get to that stage. Just fucking learn to draw.
His "tutorials" are a fucking joke. I saw he's selling videos of himself tracing photos for more than thirty bucks a piece.

This guy is a snake oil salesman.
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>>62989589
Christ this is so bad. Even for him.

>>62989820
Unlike today's Photoshop kiddies Mead had an education and career in industrial and automotive design, and had worked in advertising before coming to film. He understood how to construct an image from scratch and basically SELL a concept to the viewer in such a way you buy into the reality of it.

It'll be a sad day for the world when he passes away.
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>>62989855
You can do it. It just takes talent. You need real good artists to make art from art concepts and make them look as good or better than the concept art. There are a few movies where the final product is pretty good yet the art involved is bizarre. Like The Cell, What Dreams May Come, The Fall, etc.
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>someone died in a car crash so some medicore hack could use the photo of his wreck for some teenage-horny "cyberpunk" meme photobash overpaint
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>>62989855
Yes, you can construct props straight from analog art.
Which is exactly what cameron did with his own concept art for terminator and millions of other talented filmmakers throughout history too.
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>>62989855

What this guy - >>62989941 and this guy - >>62990008 said. In fact it's better for the prop makers to have a less defined concept, as people who build shit every single day for a living they usually have a better understanding of what works best in three dimensions and on camera than someone who just draws for a living.

These 'photo-realistic' concepts are really bad for them because they have to stick rigidly to a design that only looks good in a still image thanks to contrived lighting scenarios and a load of chroma-key and grit filters applied in Photoshop.
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posting some glorious old school FX work
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>>62989166
Based Charles Dance.
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Best thread derailment in recent memory.
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>>62990090
The actual terminator didn't look anything like that, and was mostly stan winston doing his thing.

The point you (and >>62990120, >>62990008, >>62989941) are having trouble grasping is all that matters is the talent of the guy making the actual prop. Sure Mobieus can scratch out some watercolors at breakneck speed, but that means dick if the person making the actual prop doesn't have any talent. Which is to the point the person making the actual prop doesn't need someone like Mobieus, he just needs a quick and dirty mockup to send him on his way.
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>>62990120
>These 'photo-realistic' concepts are really bad for them because they have to stick rigidly to a design that only looks good in a still image thanks to contrived lighting scenarios and a load of chroma-key and grit filters applied in Photoshop.
Not to mention that all of Maciej Kuciara's art is just cropped photos of porn actresses he spanks it to with garrish makeup and no real "costume design", because all they wear is hotpants and either clear garbage bags or motorcycle parts he photobashed.
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>>62990290
No that is exactly what >>62990008 is saying.

What we are saying is that the concept art sucks from the get-go. It has no redeeming artistic quality in the fundamental design of the characters and/or environments..
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>>62990290
>The actual terminator didn't look anything like that, and was mostly stan winston doing his thing.
No, that's the actual concept art that cameron drew for terminator, you dipshit.

>>62990290
>trouble grasping
The only one having trouble grasping stuff is you.
Because a fucking photobash with a billion different filters applied to it gives no indication how to design the props to the prop makers in the first place, when all they see is lense flares.
The concept art needs to give the production crew an idea of the weight and material of the costumes and props they need to build and not eye cancer from too many high contrast filters.
You know so fucking little about the production process of movies that I fear you might be someone who wants to get involved in the industry and already got the right amount of ignorance to fit right into modern hollywood.

I also don't know what your obsession with watercolor is.
Posting some moebius.
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>>62990290
>Mostly Stan Winston doing his thing

Here, have a link: http://www.jamescamerononline.com/TerminatorArtwork.htm

You may also notice in the post you're replying to all the design elements are the same as the film prop except the head. If you read the book 'The Winston Effect', Winston and his team would often trick Cameron into revising their work as he was a better draftsman than anyone on their team.

Also I'd rather see a prop maker create something from a beautiful, imaginative Moebius watercolour than a 'quick and dirty mockup' by some digital hack.
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>>62990462
>>62990357
>still determined to miss the point

Concept art died because it doesn't matter, at all. All that matters are the people building the props.
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>>62990526
wow I didn't realize the live action terminator was a drawing in terminator.

oh wait it fucking wasn't

jesus christ are you stupid or just pretending to be?
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>>62990290
>muh watercolors
If anything he probably used aquarelle markers or copics for his concept art. Like everyone else did back then.
Are you going to criticize moebius for not photobashing with photoshop before it was invented?
What the fuck is even your point nigger?

Spoilers:
Concept art needs to be FUNCTIONAL and constructed not a bunch of instagram filters stacked on top of stock photos from google where no real concept was done in the first place.

Pic related some of your dreaded analog concept art.
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>>62990540
>>62990561
This isn't a concept art vs prop building debate. This is one concept art style vs another concept art style. Pay attention when you are trying to troll. Read the thread.
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>>62989820
>>62990002
One thing I always loved about Syd Mead is that his concepts are never just floating in space. He's said he hates doing that kind of art, with a concept for, say, a vehicle just sitting on white paper.
He not only comes up with the design for what he's working on, he also designs a whole scene and world in which it can exist.
We'll all be poorer in the world of sci-fi art when he passes.
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>>62990540
>All that matters are the people building the props

Jesus fuck I hope someone as creatively bankrupt as you never, ever gets involved in filmmaking.
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>>62990561
>>62990540
Are you legit mongoloid?
Like, do you have brain damage?
Before you BUILD A PROP you should have an idea of what it is going to look like, for reference. If you want it to look a certain way you hire an artist to create CONCEPT work to conceptualize, shape and form ideas.

It feels like you are either mentally handicapped or trolling at this point 2bh.
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>>62990540
Congratulations! You've managed to out-hack Prequels-era George Lucas!
>>
I love this. You have this guy making concept art using 3D shit and then doing the final concept over it

Here's the final product:

https://www.youtube.com/watch?v=PN_CP4SuoTU

And here is how he made it:

https://www.youtube.com/watch?v=X0taAlZ_MxA

Just this one thing has a lot better stuff in it done in a particular style than most of the things being made today by the actual film industry.
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>>62990672
Oh god.

Oh GOD.

MY EYES. IT HURTS.

Who fucking drew this abomination?
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>>62990682
>otaking
back to /m/ you go.
I have to admit his tie fighter short is something I would have immensely enjoyed as a teenager and it was probably a lot of work, but it's otaking a tripfag so autistic and annoying even /a/ and /v/ showed him the door.
>>
>>62990672
>>62990700
I noticed that a lot of the problems in the prequels actually come from piss-poor art direction.
So ILM is just as much to blame as lucas for hiring absolute shit-tier artists with no ideas how composition works and the cinematographers were also shit
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>>62987820
Acting and costumes beats marvel movies 100-0
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>>62990600
Mead, Cobb, etc are all really great concept artists.
>>62989908
>This is why so many 70's and 80's movies bulldoze what you see today visually. Just look at something like Robocop.
I recently watched the making-of on my bluray.
The interviewed the guy who did the matte paintings on glass for robocop, he was really sad when he said that he didn't get any phonecalls anymore as soon as any intern was able to photoshop.
>>
>>62990682
The crazy thing about this is, as close as it looks to old anime, the guys making what inspired this would have done EVERYTHING, including the really complicated animations of intricate mechanics with lots of moving parts, and the scenes of hundreds of ships flying around, with nothing more than pencil and paper.

Also god damn who do I have to kill for a full Star Wars film animated in this style?
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>>62987820
>Now I, Skeletor, am master of the universe
>Looks directly into the camera
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>>62990814
I recently rewatched gunbuster and was surprised how well it holds up, even in HD.

https://www.youtube.com/watch?v=Gv7cW_ijtQQ
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>>62990803
that painter sounds like a whiny bitch. Matte painting in photoshop is exactly the same thing, it takes SLIGHTLY less skill, but also different skills .
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>>62987820
imagine if Marvel had the rights to use Doctor Doom and went this over the top with him rather than having the heroes face a quipping villain that just uses a hoard of himself
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>>62990803
HOLY SHIT! THAT WAS A PAINTING!?!?

God That looks so much better than those 3d constructed background buildings now a days,
>>
>>62990728
I don't really care about an artist's personality really nor whatever tripfag drama goes on in another board I don't visit. I wouldn't want to brush elbows with H.R. Giger or Zdzislaw Beksinski either, they seem like seriously weird people, but I really like their art.

>>62990814
>with nothing more than pencil and paper.

Indeed. I was just thinking that. Also, the original ship design concepts are all already done decades before that short film.

>Also god damn who do I have to kill for a full Star Wars film animated in this style?

Petition Disney. I'll sign it. Even the characters in that short have more character than most of the shit in the new movies. I'm not sure how he pulled it off.

>>62990853
>>62990814
Give me LoGH in that style and I'll do just about anything.
>>
>>62989908
>Technically amazing, creatively dead.
>I wouldn't mind but Feng literally opened a school dedicated to churning out autistic clones of himself and uses his Hollywood connections to ensure they all get jobs in the industry.
>Mad Max: Fury Road is the only significant recent movie to break this trend, by hiring the likes of Brendan McCarthy (ex-2000AD artist) and unsurprisingly that turned out to be one of the most visually awe-inspiring and creative mainstream films we've had in the better part of a decade.

Chinks will infect western art, high or pop, with their inherent lack of creativity and genetic collectivism

It's happening before our eyes
>>
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>>62990913
>Give me LoGH in that style and I'll do just about anything.
LOGH had some beautiful art when it wanted to, but its point wasn't really spectacle. It was much more character-driven than bombastic action-sequence driven.
>>
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https://www.youtube.com/watch?v=u69DywBfLjA

I kind of got kicked in the gut when I heard Vincent lambasting Max because it kind of hit close to home
>>
>>62987820
that dude is more threatening than any of the recent villains in any superhero movie of the past decade
>>
>>62990871
He wasn't whinny, but sounded really melancholic.
Also you have no idea how matte painting worked.
>>62990896
You'd be surprised about how much of robocop's backgrounds are matte paintings.

also
>james cameron did the matte paintings for escape from new york
literal madman
>>
>>62987820

The really weird thing about the Skeletor in that movie is that he looks 95% like Jack Palance.

If it was a million dollar question and Langella was offered as one of the options for the answer and I knew fully well he played the character I'd still answer that it's Jack Palance in the role.
>>
>>62990853
Old hand-drawn animation gets a whole second life in HD.

Every old anime, Disney movie, etc I've watched in 1080p or 4k if available has been nothing shot of staggering to watch. I thought HD would have destroyed the illusion, but they actually look better that way - and in fact better than any modern digital animation I can think of.

>>62990896
Yes. Watch the making of Robocop sometime, it has some of the most incredible matte paintings I've ever seen. You'll be shocked at how much of that film was just painted on glass in front of the camera.
>>
>>62990952
Of course. I wouldn't have watched over 100 episodes on cool fight scenes alone. But, it really suffers from sliding glass plate art. You could really just change all the animation and keep all the dialog acting.
>>
>>62990972
It's an ad hominem, but... it's a great answer nonetheless.

Gonna watch that movie again. Thanks, anon.
>>
>>62990946
It also happened at capcom.
Akiman and Bengus, the original character designers for streetfighter were fired from capcom because some chinese-canadian company called "UDON" who started parading around as street fighter "fans" underbid them and got them fired.
The original street fighter art directors.
Now street fighter concept art is outsourced to 17 year old chinese kids from deviantart and akiman and bengus draw porn to make cash.
>>
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>>62991026
>Every old anime, Disney movie,
Not if Disney has anything to say about it.
Those rotten shitcunts royally fucked up Sword in the Stone.
>>
>>62990979
No shit. When I was a little kid watching it and he changed into all gold and was like "KNEEEELLLL!" I about shit myself. Even today, after my being all cynical and grumpy that scene still commands. Most villains don't' seem to have conviction. Even the maniacal ones.
>>
>>62990840
>Master of the universe

well, then he can do whatever the fuck he pleases, now can't he?
>>
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>>62991082
Oh God, how I wish these were fake.
>>
>>62990952

No, the point was that it wanted to be but couldn't due to budget restraints. If you pay attention, every couple of episodes the show would look great because it was the start of a new season and they had the budget to blow on a couple of action scenes. Then the rest of the season would look like shit because they had nothing left.

That said, for a character driven show LOGH was pretty devoid of good character moments. Most of it was just people standing around talking politics or acting stupid so that Yang and Reinhard could look good. Pretty overrated desu senpai and is a prime example of length=/=quality.
>>
>>62991107
>>62991082
Okay, that's not ENTIRELY fair. Aladdin looks fantastic.
I just don't understand their decision to fuck up Sword in the Stone like that.
>>
>>62989908
>Mad Max: Fury Road is the only significant recent movie to break this trend, by hiring the likes of Brendan McCarthy (ex-2000AD artist) and unsurprisingly that turned out to be one of the most visually awe-inspiring and creative mainstream films we've had in the better part of a decade.
This.
The school of feng is the worst thing that happened to hollwood.
Chinese conformity everywhere.
>>
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>>62991059
This can't be true, you're just fucking with me.
>>
>>62991140
Sleeping beauty looks really stunning.
>>
>>62991082
>>62991107
We live in an age where we can manually set the screen ratio of the movies we watch. We can choose to have black letter box bars or remove them. Just because everyone has widescreens now doesn't mean we want everything pre-edited for us with set aspect ratios. Especially if it cuts off shit like this.
>>
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>>62991156
Yeah, akiman is now a freelancer who does mostly porn.
Most ironic thing is that he was fired when inafune was in the management of capcom.
>>
>>62991107
That's fucking appalling. For shame, Disney.

>That awful, AWFUL smoothing and sharpening filter making it look like bad flash animation/Photoshop cutout filter
>>
>>62991233
Well inafune was a hack.
>>
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Matte paintings on glas make so much more sense.
If you wanna be a lucas, just add some sparkle to it in post, but don't do the whole fucking thing in post, it's more expensive and ends up looking worse.
>>
>>62991059
Then stuff like this happens:

https://www.youtube.com/watch?v=WRfUwnPVhas

Amazing movie for how well it sticks to the original game stuff.
>>
>>62991191
It's not just edited from its original 4:3, it's also scrubbed to fucking hell and back with so much dynamic noise reduction to reduce grain and other bullshit filters that it's just a blurry mess.
From what I understand, most of it was shot with 35mm film, the standard for animated movies, but some shots were done with 8mm. I don't know why, but that's what IMDB says.
Now 8mm blown up to HD resolution would look very grainy and not all that great.
But it still would have been better to keep the original 35mm look and accept that some shots just won't look as good. But they chose to make ALL shots look like shit to blend everything at an even level.
Such a shame.
>>
>>62991026
>Yes. Watch the making of Robocop sometime, it has some of the most incredible matte paintings I've ever seen. You'll be shocked at how much of that film was just painted on glass in front of the camera.
https://www.youtube.com/watch?v=6jr57D9ZYBs
There it is. Really amazing stuff they did with a tiny budget.
>>
>>62990803
That makes me mad and sad at the same time. I use an Intuos tablet and have swveral different programs but I still take the time to keep my drawing and painting skills sharp regardless of the materials I use.

The people who took his job probably don't even have the skills take the photos they're chopping. Just slap some vectors and filters over shit and call it a fucking day. Hacks, all of them.
>>
>>62991350
Oops, forgot I was going to make a point about Miyazaki's old movies being good examples of un-fucked-with 35mm remasters.
>>
>>62991245
>That awful, AWFUL smoothing and sharpening filter making it look like bad flash animation/Photoshop cutout filter

Well, actually it really probably is. They'd cut the subject out from the background and put it on another layer and redraw the entire thing in separate layers using selection tools. Then probably do some vectoring.
>>
>>62987945
>langella
we are truly the best at everything
>>
>>62991350
That graining looks beautiful though. Why would you want to lose it?

This is the problem I have with so many modern films, they clean all the grit out of them. Just look at the new Star Wars.
>>
>>62991396
They didn't redraw shit. They wrote a script in photoshop and called it a day.
>>
>>62991385
You did as implied with the screenshot.

>>62991435
That's pretty much what I meant. Redrawing in Photoshop from stuff like that is just selecting it, cutting it, and filling it. Not hand drawing on a wacom or anything.
>>
>>62991354
>This entire film cost $20 million dollars and it has more action and awe-inspiring visuals than any modern $200 million+ movie

Just fucking kill me.
>>
>>62991434
My point exactly. It's sad that Japan has to lead the way in proper remasters.
>>62991501
Also better characters, direction, satire and a much, much better OST courtesy of BASED Poledouris.
https://www.youtube.com/watch?v=O_AkU8wJ1ZA
>>
>>62991501
You want a low budget movie with good effects? Try Hunter-Prey, but don't watch/read anything about it at all before you see it.

>Budget $425,000[1]
>>
>>62987820
I know this movie had huge budget problems and was because of that set on Earth, and that Lundgren is a fucking wooden plank of an actor, but damn if it isn't a great He-Man take.
Maybe unintentionally and despite having lots of non-cartoon characters it perfectly captures the campiness of the original while having some dark and serious moments.
When you see the wound Skeletor leaves in Courteney Cox's leg you think HOLY SHIT.
>>
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>>62988423
Tim Roth was cool before he turned into Hulk 2.0
Ronan had some cool moments and good presence.
All of the Captain America villains have been god tier: Red Skull, Zola, Winter Soldier, Robert Redford, and Rumlowe were all cool guys.
Everyone else is shit except for Kingsley, but he's not really the villain so I'm not counting him.
>>
>>62991538
Robocop is, no joke, my favourite film. I appreciate it's not Tarkovsky or Truffaut-tier, but unlike those kinds of films I can endless rewatch Robocop and always find something new in it. I'll never, ever get bored of that film. It's as close to perfect as movies get.

>>62991544
I've seen it. In fact, I followed the entire development of it after seeing Collora's Batman fan-film. Fantastic homage to Enemy Mine.

It's the biggest lie in Hollywood that practical is more expensive than digital. The producers just want the power to be able to go into a film and change everything about it to suit their chartered accountant-tier creative vision once the director's finished.
>>
>>62988423
It is sad that I have to think for a moment where these characters are from when I've seen all the movies. None of it is really any good. It all boils down to shaking car keys in front of a baby. Stuff that is pretty to look at but is ultimately forgettable and leaves you with nothing.
>>
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>>62991628
Oh I almost forgot Sam Rockwell in IM2. He was the only good part of the movie, besides the Tartakovsky choreographed fight scene.
>>
>>62991660
This. I'd forgotten literally everything that happened in Jurassic World less than five minutes after it finished.
>>
>>62991647
>Robocop is, no joke, my favourite film. I appreciate it's not Tarkovsky or Truffaut-tier, but unlike those kinds of films I can endless rewatch Robocop and always find something new in it. I'll never, ever get bored of that film. It's as close to perfect as movies get.
My favourite film is conan the barbarian.
Many people also dont get how fucking perfect that movie is. The art direction is also nothing short of superb. The approach they took was look at how real ancient architecture aged from 5000 BC or something to 500 AD and then de-age it. Thats why the movie is so grounded in reality with it's design and different than fantasy-schlock.
>>
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>>62991647
Very true. If I were a producer, I'd hire a tyrant of a director and not look in on him until it was going into theaters. If he needed more money I'd give it.
>>
>>62991754
Same and I've seen that movie twice. I can remember the kids repairing the jeep and that's about it. I remember pretty much every frame and sentence in the first movie though.
>>
>>62991767
I agree completely. It is well done.
>>
>>62988423
Loki is memorable simply because of his insufferable fanbase.
>>
>>62991779
That's actually exactly how Kelly's Heroes got made and that's an amazing film.
>>
Not a movie but this is probably the greatest monologue in Transformers ever.

https://www.youtube.com/watch?v=A9t7G_lHeiY
>>
>>62992405
I think a producer pays an artist to do the artist's art, not paying the artist to do the producer's art. More "Let's find a director who wants to do a __ movie" and less "Let's find a director to do our movie."
>>
>>62991779
>I'd hire a tyrant of a director
Only if that tyrant of a director has a history of making profitable films.
>>
>>62992455
Doesn't matter really. It is all a gamble.
>>
The difference is that they used to hire proven artists from their respective fields to work on movie production because of their talent.

Now they're recruiting inexperienced young people straight out of their game design/concept design "colleges" to basically slave away doing generic shit their hack teaches taught them step-by-step.

That's why everything looks bland and not memorable. Because some young guy isn't going to risk his job bringing something daring to the table, he's doing exactly they their expecting him to do.

And old-timey artist would go wild and give the whole movie a certain iconic look.
>>
Sorry, OP. You must've forgot about this:

https://www.youtube.com/watch?v=P_8O-iDvlmA
>>
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>>62992600
It's a generational difference.
That's why older Gen Y and younger Gen X despise the Gen Z mentality so much.
>>
>>62987845
m8 that's not even his best speech from the movie.

https://www.youtube.com/watch?v=PBc7yQXrP9c
>>
>>62991930
Loki is memorable because he was written well in his first movie, and Marvel's been riding on that ever since. His roles in Avengers and Thor 2 are much blander and superficial than what Branagh made him out to be.
>>
>>62988965
Imagine what they'd look like with modern CGI though. If you combined golden era art design with modern technology, movies would be more amazing than ever.
>>
>>62987945

Closest we got to a standard Lovecraft movie. Antiquarian investigator, cults, supernatural beings, travelling, spooky twist, etc.
>>
>>62990895
The Avengers was shit with its literal nameless army coming out of fucking nowhere but Ultron is actually supposed to make clones of himself and did it in his most well known and regarded arcs. They really missed his character too but I think its ok for him.
>>
>>62988083
The heaviest motherfucker of all time
>>
As someone who knows nothing about hollywood art designers, this is a cool thread, I'm enjoying hearing you guys talk about this shit.
>>
>>62994476
http://www.peterpound.com.au/mad-max-fury-road/concept-design/
>>
>>62987820
that movie is amazing. langella is a god.

c͏͏u͏͏c͏͏k t͏͏b͏͏h f͏͏a͏͏m ͏s͏m͏h

ctrl c and v and make sure it gets spread forever to subvert an hiro.
>>
>>62996232
>kek

How post dat?
>>
>>62987955
There are those things called logic, pattern recognition and deduction
>>
>>62990540
Intelligence and creativity died because of people like you.
>inb4 no argument
You were given a lot of great arguments, you just don't understand, people should stop wasting energy on people like yourself, it's throwing diamonds in front of pigs
>>
>>62987945
this movie was fucking ridiculous
>>
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>>62987820

I totally jizzed and did a back flip at the same time when that scene happened.

Fucking incredible Skeletor.
>>
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>>62991682

>that fucking pic
>>
>>62987820
Pretty faggy tbf senpai

Was that gay shit actually acceptable in the 80's?
>>
>>62991082
>Those rotten shitcunts royally fucked up Sword in the Stone.
Less picture to encode means less shekels to spend, goyim.
No one wants to have black bars on the left and right of the picture, goyim.
It's the current year.
>>
>>62988423

they serve a different purpose
quit posting nick jr. shit
>>
>>62990700

Assuming this is actual Prequel concept art? That is Ryan Church. He was one of the first Hollywood guys to take up the tablet, and that is why George used him on all three of the Prequel films. From there he's been able to parlay himself into a much larger career; which fucking sucks a cock because he has no idea what he's doing.
>>
>>62991682
>Tartakovsky fight scene
>mfw I did not know this until now

At least that explains why Rourke's character showed up decked out like he was a fucking robo-Daimyo.
>>
>>62990672
>>62990700
It looks fine to me. What's wrong with it? The artist just didn't paint everything in fine detail so that's why you see those big digital brush marks.
>>
>>62988878
Principal production designer for the prequels was Doug Chiang
>>
>>62988965
Its just a matter of your film stock, lighting, and colour pallet
They had that sort of vibrancy in Wizard of Oz
>>
>>62989264
As good as that was do you notice we only ever see a handful of full frame shots of him walking around?
Cause the hooves just didn't look good
>>
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There was a video on reddit earlier this year of some photoshop artists creating a photo realistic o'neil cylinder space habitat
and the whole process was taking real photos and manipulating them together and overlaying some extra art
cant find link sorry, anyone else remember it?
>>
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>>62988219
This right here f a m
>>
>>62991007
>>james cameron did the matte paintings for escape from new york
And the miniatures for Battle Beyond the Stars
>>
Is anime allowed?
https://www.youtube.com/watch?v=Gk2vrRKel6k
>>
>>62987820
thats word for word exactly how i felt when the acid begun to take hold
>>
>>62989342
Didn't they do that for some of the OT Star Wars props and costumes? But I think a lot of it did start as concept art, then when they made the actual costumes and props they used some existing objects and mashed them together.
>>
>>62989473
Jesus Christ. That right hand is so short, and the waistline is all kinds of fucked-up. It's too low to even seem remotely human.

And these sorts of 'artists' get paid hundreds of thousands for their shitty 'concepts'???
>>
>>62991434
>This is the problem I have with so many modern films, they clean all the grit out of them. Just look at the new Star Wars.
I can't agree with this enough.
>>
>>62988659
Johnny Depp's best role is easily Ed Wood
>>
>>62999478
When it came to building the props and sets yes they stuck to using a lot real world material
Solos blaster a C96 Broomhandle Mauser and stuff like that

As far as the art went, there was an emphasis on retro and old fashioned but I don't believe on using existing things
>>
>>62999503
What's his worst?
I'd say Sweeney Todd.
>>
>>62987820
The GOAT:
https://www.youtube.com/watch?v=jMIDpJ8H7H0
>>
>>62999545
everything in the 2010s
>>
>>62999545
Playing the mad hatter in that terrible alice in wonderland movie
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