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You are currently reading a thread in /mlp/ - My Little Pony

Thread replies: 255
Thread images: 233
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Go here
http://www.yugiohcardmaker.net/
Make a card, post results in this thread

Keep it pony
>>
>>25795047
>Keep it pony
Too bad you didn't follow your own rule.
RIGHT INTO THE DANGER ZONE
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>>25795076
>implying /mlp/ would keep it pony related anyway
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>>25795120
Yeah, so danger zone.
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>>25795047
Fine, have my autism.
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>>25795047
I'm too autistic.
I'd end up making the card with a realistic effect.
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>>25795257
Do it, I would love to play Yu Gi Oh with ponies
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>>25795270
But there's already a pony card game.
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here have another.
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>>25795325
nice
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>>25795047
What if I told you that I prefer magic?
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>>25795047
Eh.
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>>25795505
>>25795488
>>25795451
>>25795325
>>25795238
>>25795047
>>
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>>25795488
>magic players
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>>25795451
Should be called "Princess of Friendship - Twilight Sparkle" and have it count as an "Element of Magic" card by its own effect.

>>25795488
I like this, but the wording is off. Let me make a suggestion and tune it up:

Change the casting cost to hybrid U/W

"Target opponent may choose to counter a spell that they control. If they do not counter that spell, put a 1/1 white pegasus creature token with flying and haste onto the battlefield.
>>
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>>25795514
>The text next to the copyright

My fucking sides are just GONE. Banished to the moon for a thousand years.
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>>25795543
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I tried to make this as serious as possible which may not have been a good thing.

God it's been years since I've played it.
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>>25795567
I summon man eater bug on nyxfag.
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>>25795603
>6 stars
That's quite a mediocre card, sir.
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>>25795567
Imagine the argument this would cause with Equestria Girls cards.
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Lol
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>>25795637
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>>25795641
Bullshit card m8.
>Banned from every single tournament forever
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This is a pretty nice Deck. Bump
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>>25795505
>Effect Monster
>yellow background

You suck at this, but who drew that titty monster Celestia?
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>>25795716
http://yugioh.wikia.com/wiki/LAUGH

You got beat to it, my man.
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>>25796549
I haven't played YuGiOh since 2009.
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Guys, which Patrick Bateman is better?
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>>25796639
He has more abilities because he's level 11, yo. Check that.
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>>25796666
>6666
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>>25796666
>1999
>gets 6666
like poetry
>>
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>>25796700
can't argue with those dubs
>>
I'll post my share of autism when I wake up, providing this thread isn't kill.

Try to keep it bumped, faggots.
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>>25796811
^:) good double
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>>25796666
>>25796700
>>25796811
>>
>>25796811
>Fusion
>doesn't show material cards needed

bravo nolan
>>
I'd make some cards if I remembered anything about yugioh
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last one for now.
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updated since >>25797740 and >>25797748 had the same serial number
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I could do better but ehh
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>>25798682
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>>25796739
Making good on my claims; namefagging because I don't trust you fuckers to not claim these as your own elsewhere.

Anyway: Twilight's effect allows her to support her friends, even when they're taking up all the Monster Zones. Used Unicorn Twilight because Princess Twilight will be a completely different card.
>>
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>>25799893
Continuing the autism train with the rest of the mane 6.

Rainbow Dash seems like the kind of pony that would dropkick the opposing duelist as she was summoned; searching for a friend if she's alone was supposed to be a tie to her Element of Loyalty, especially given you have the option to summon it immediately after adding it to your hand.
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>>25800028
>Redoing Pinkie Pie because serial number was the same as RD's.
>Essentially, she laughs off Battle Damage once per turn and can take a turn off of attacking to spread merriment to another Monster, making them either stronger or weaker, depending on what suits her.
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1/4
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2/4
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>>25800210
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3/4
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4/4
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>>25796666
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>>25800161
Switched Fluttershy's effect with Rarity's who's up next.

I figured a "discard and draw" effect is more akin to Kindness than a simple healing effect each time you put a card in your Hand. And speaking of which...
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>>25800317
Almost done, just this and Applejack left.

Rarity's effects are simple, and gives a nice effect to both players. The advantage here is, you can put cards like Bad Reaction to Simochi in your deck to turn the blessing into a curse for your opponent.
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5/4

Just to wrap up the the six ponies.

The fact that I made the all these cards to have fun with thread makes me wanna slightly die a little.
>>25795238
>>25795325
>>25795451
>>25795564
>>25795606
>>25795716
>>25795771
>>25795849
>>25797731
>>25797748
>>25797753
>>25797765
>>25800206
>>25800210
>>25800226
>>25800236
>>
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>>25800355
Last one for now

Should be pretty straightforward; both players get to peek at every card on the field and in their opponent's hand.
>>
bampu
>>
You shitheads shouldn't give an anon this much power.
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>>25802716
>forgot pic
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>>25802733
You owe me new sides
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>>25802845
But wait! There's more!
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>>25798630
>not 666/666
One job
>>
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>>25802942
>>
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No regrets now.
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And one more.
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I went full autism and made a realistic card.
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What the fuck am I doing?
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>>25795047
>http://www.yugiohcardmaker.net/
>>
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I summon autism in attack mode.
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>>25803063
Why's it an effect monster if there's no effect?
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>>25803077
Here, fixed.
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>>25803134
10/10
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>>25796666
fucking cadence!
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Alright, I did a redo of >>25795451 I made earlier and took a portion of the info from >>25795539

We slightly better now.
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>>25803312
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>>25803327
Had some fun with these. I might do more if the thread is still up tomorrow.
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>>25795627
In other words, it would fit in quite nicely with a lot of other gen.1 cards.
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>>25803020
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I'm sorry for my edge, but I figured I might as well do it.
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>>25803631
Kek of the top variety.
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What am I doing with my life?
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>>25803790
nice meme
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>>25803390
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>>25803935
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>>25795047
>>
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>>25804223
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>>25804732
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Why did I read every one
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>>25796666
NO. Accidentally my whole super nintendo instead. R.I.P. Mr. Iwata
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>>25805042
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>>25795047
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>>25805509
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>>25805339
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>>25803631
>>25802811
>>25802733
>>25798630
>>25796666
>>25796596
>>25795637
i'm dying
>>25803790
Nice maymay
>>
I think a yugioh deck most faithful to the source material would be kind of like the Six Samurai.
Each of the mane 6 would have a "If 'mane 6 pony' with a different name is selected as an attack target, you can make this card the attack target instead".
In addition, each would have an effect that increases incrementally with each mane 6 pony of a different name. For example, Fluttershy would increase your life points by 100 for each additional mane 6 pony with a different name, each turn.
Applejack is Honesty, so I'm thinking that with more ponies you have, she'll get an additional Effect, allowing you to see one randomly selected card from your opponent's hand, all the way to being able to see the opponent's set cards, with enough other ponies.
Rainbow Dash is Loyalty, so I'm thinking she would have an effect that lets her survive more lethal attack the more other ponies there are.
Pinkie's laughter would give the team morale, enabling them to fight stronger opponents, raising the attack of each pony the more there are.
Rarity's Generosity would...shit. Give your ponies more defense? Or maybe she would give herself, becoming an equip card. Maybe a draw effect.
And then we have Magic herself, Twilight Sparkle. With four other ponies, every turn, she can take a spell card from the grave and shuffle it into the deck. Or maybe search one. With each different pony on the field, she can, once per game, negate an opponent's spell card.
Support cards would revolve around special summoning or searching the mane 6.
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>>25805761
Card text cause its too small to read:

Must first be Special Summoned (from your Extra Deck) by sending a "Pinkie Pie - Earth Pony" you control into the Graveyard during your End Phase while you control another "Pony" monster. You can only control 1 "Rainbow Power" monster. When this card is Special Summoned: Target 1 "Pony" spell or trap card in your Graveyard; Set it on your side of the field, you cannot activate it until the end of your opponent's next turn. Once per turn, during your opponent's Standby Phase or Battle Phase: Return this card to your Extra Deck; Select 3 "Pony" cards from your Deck and place them on the top of your Deck (in any order). If you control exactly 3 "Pony" cards after this effect resolves: Immediately draw 1 card.
>>
Someone please print these, make a deck, and meetup to duel the most autistic duel in public.
>>
>>25806045
I guess ponies could be an archetype, with a few different ways to build it. In addition to the above mane 6 focus, there could be branches that have heavier support for background ponies or other major characters, like the royal sisters or the villains.
King Sombra would distort the battlefield with his crystals, lowering the enemy's attack and boosting your defense.
Discord would have some off the wall gimmicky effect most people wouldn't use, likely involving coin flips and dice rolls.
Celestia or Luna could summon guard tokens, and tribute them for effects.
Chrysalis could summon weak changeling tokens to the enemy's field, unable to be tributed, basically clogging their field with terrible monsters. In addition, you steal a small amount of Life points for each changeling token on their field.
Non-token changelings would either have a similar effect that doesn't require Chrysalis for the life point gain, or an effect that transforms them into copies of other cards.
Parasprites would summon another copy of themselves each turn.
Hydra has high attack and can attack multiple times.
Glim Glam could have a skill drain effect

As for background ponies, I don't know.
Just some basic support.
Lyra and Bon Bon have the same effect, letting you special summon one of you normal summon the other.
Bulk Biceps: A powerful normal monster with high attack.
Time Turner: pay a cost to have another battle phase/main phase/more normal summons/skip a standby phase/end the opponent's battle phase or something.
Amethyst Star: Some sort of reload effect. Either put your hand in your deck, shuffle it, and redraw, or discard cards to draw the same amount.
Derpy: Her clumsiness destroys your own cards, but even more of the opponent's.
Everything else I can think of would just have generic effects. Big Mac would be another high attacker, Shining Armor with an attack negation effect, ect.
>>
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>>25806183
Card text

Must first be Special Summoned (from your Extra Deck) by sending a "Rainbow Dash - Pegasus Pony" you control into the Graveyard during your Main Phase 1 while you control another "Pony" monster. You can only control 1 "Rainbow Power" monster. When this card is Special Summoned: Target 1 monster on the field; Send it to the Graveyard. Once per turn, during your opponent's Main Phase: Return this card to your Extra Deck; Add 1 "Pony" spell or trap card from your deck to your hand and choose to either send 1 "Pony" monster from your deck to the Graveyard or Banish 1 "Pony" monster from your deck.
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>>25806420
Card text

Must first be Special Summoned (from your Extra Deck) by Banishing a "Rarity - Unicorn Pony" you control during your Main Phase 2 while you control another "Pony" monster. You can only control 1 "Rainbow Power" monster. When this card is Special Summoned: Target 1 card on the field; Return it to its owner's hand. Once per turn, during your opponent's Main Phase 1: Return this card to your Extra Deck and target 1 Banished "Pony" monster and 1 "Pony" monster in your Graveyard; Special Summon them.
>>
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Thought I'd give it a whirl. I doubt the girls would like being considered part of the Beast type monsters very much, but eh, unless they make a magical creature type, that's pretty much what they're limited to.
>>
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>>25806875
and have a Pinkie
>>
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>>25807016
Have a Fluttershy.
>>
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>>25806646
Card text

Must first be Special Summoned (from your Extra Deck) by Banishing a "Applejack - Earth Pony" you control during your Main Phase 1 while you control another "Pony" monster. You can only control 1 "Rainbow Power" monster. When this card is Special Summoned: Target 1 spell or trap card on the field; Send it to the Graveyard. Once per turn, during your opponent's Main Phase: Return this card to your Extra Deck; Add 1 "Pony" monster card from your deck to your hand and choose to either send 1 "Pony" spell or trap card from your deck to the Graveyard or Banish 1 "Pony" spell or trap card from your Deck or Graveyard.
>>
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>>25795127
>>
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>>25807112
up next is Rarity
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Meh
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>>25807271
And last but not least, we have Applejack.
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>>25807338
fuck, forgot RD.
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>>25795637
>>
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>>25807345
Fuck it, have a dark Moon Horse.
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>>25798705

>to lazy
>>
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Do you like this one?
>>
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>>25807338
>4 stars
>2000 attack
>>
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>>25808038
There are plenty of those. Where have you been living?
>>
>>25807338
Most of that effect is redundant in my opinion. You'd have to back that card up with equip and traps.
>>
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>>25808053
The third generation/release of cards was the last time I played.

So I guess they keep inflating the power of new cards to get people to buy them. Shame.

I still think 4-stars 1900 shouldn't exist, unless it has some other drawback.
>>
>>25808087
I still play here and there. not as much since the release of Xyz Summons. Picked back up on Yu-Gi-Oh when Synchro Summons first came around. It brought a fresh new experience to the table for me. Now with "Pendulum" summons the whole game is just about ridiculous.
>>
pendulum when
>>
>>25808261
Fuck those gay cards.
>>
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>>25795451
^:)
>>
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>>25807117
Card text

Must first be Special Summoned (from your Extra Deck) by Banishing a "Fluttershy - Pegasus Pony" you control during your Standby Phase or Battle Phase while you control another "Pony" monster. You can only control 1 "Rainbow Power" monster. This card on the field cannot be targeted by card effects, except by "Pony" card effects. This card cannot destroyed by battle, except by battle with a "Pony" monster. When this card is Special Summoned: Target 1 "Pony" monster in your Graveyard or 1 Banished "Pony" monster; Add it to your hand. Once per turn, during your opponent's End Phase: Return this card to the Extra Deck and shuffle up to 3 other "Pony" cards you control (Min:1) into the Deck; Draw the same number of cards you shuffled into your Deck.
>>
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>>25808965
Wrong image
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>>25808834
Card text

Must first be Special Summoned (from your Extra Deck) during either player's Main Phase 1 by Banishing a "Princess Twilight Sparkle - Alicorn Pony" you control and sending 1 other "Pony" monster you control to Graveyard while you control 3 or more "Pony" monsters with different names. You can only control 1 "Rainbow Power" monster. When this card is Special Summoned: You can make your opponent Banish 1 monster from their hand or their side of the field (their choice). During the End Phase: You must Shuffle this face-up card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all monsters you control into the deck; Special Summon 2 "Pony" monsters from your deck with different names, but you must choose 1 of them, its original ATK becomes 0 and its effects are negated.
>>
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>>25809428
Card text

Each time a "Pony" card(s) is Shuffled into the Deck: Place 1 Harmony Counter on this card for each (Max: 6). You can send this card to the Graveyard; Special Summon 1 "Pony" monster from your Hand, Deck, Graveyard, or Banished cards whose level is equal to or less than the number of counters that were on this card (ignoring summoning conditions). You can banish this card from your Graveyard; reveal 3 "Pony" Cards from your Deck with different names, your opponent picks 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Tree of Harmony" once per turn.
>>
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>>25809921
Card text

Each time a "Rainbow Power" monster(s) is returned to or is shuffled into the Extra Deck: Place 1 Harmony Counter on this card for each (Max: 6). This card gains effects based on the number of Harmony Counters on your side of the field. ● 1 or more: Once per turn, this card cannot be destroyed by a card effect. ● 2 or more: All "Pony" monsters you control gain 200 ATK and 500 DEF. ● 3 or more: Once per turn during either player's turn: You can halve the Battle Damage you take from the next battle this turn. ● 4 or more: If 1 "Pony" monster would be destroyed you can remove 2 Harmony Counters from your side of the field instead. ● 5 or more: Remove 2 Harmony Counters from your side of the field; add 1 "Spike" monster from your deck to your hand. ● 6 or more: Remove 3 Harmony Counters from the field; Shuffle 1 "Pony" monster from your side of the field into the deck and Special Summon 1 "Pony" monster from your Extra Deck with the same attribute.
>>
>>25810551

>not getting a 666 get with this

>you wasted a perfect oppertunity!
>>
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>>25811035
>>
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>>25807406
And I'm back again, with tall sunhorse.
>>
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>>25812095
And not as tall moon horse.
>>
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>>25812120
And now, have a Princess Lovebutt.
>>
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>>25811552
Card text

Banish 1 "Pony" monster from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand. During your Main Phase, except the turn this card was placed in the Graveyard: You can pay 1000 LP and Banish this card from your Graveyard; Banish 1 "Pony" spell or trap card from your Graveyard. During your Main Phase, except the turn this card was Banished: You can pay 1000 LP return this Banished card to your Graveyard; Return 1 Banished "Pony" spell or trap card to the Graveyard. You can only use each effect of "Pony Magic - Mystery Box of Harmony" once per turn and only once that turn.
>>
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>>25812137
Have some Elements of Deus ex Machina.
>>
>>25812306

use with >>25812137

stall.

profit
>>
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>>25812306
Next up is short slave-lizard.
>>
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Fixed some cards from yesterday and added more.
>>
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>>25812617
>>
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>>25812625
>>
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>>25812643
>>
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>>25812656
>>
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>>25812529
And have a brother horse.
>>
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>>25812666
>>
>>25812643
>2300 DEF

Should be a 5 star instead of a 4 wouldn't you think? Would make better sense with the special summon effect and it's stats.
>>
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>>25812678
>>
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>>25812687
>>
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>>25812695
>>
>>25812679
For that matter why is Dash's DEF higher than her attack of all ponies?
>>
>>25808816
This would work better as a flip effect so it's not horribly broken
>>
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>>25812702
Celestia can be found here >>25803333
>>
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>>25812709
>>
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>>25812719
>>
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>>25812728

>>25812679
>>25812703
I made Dash's defense so high because she's consistently crashing into things or being crushed by things and walks away relatively fine. Looking back, there are plenty of problems with these cards still, but I don't have an account with that site so none of them are saved, which would mean making them all over again. I'll leave them as is.
>>
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>>25812677
And have a baconhair pone
>>
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>>25812150
Card text

Equip only to a non-fusion "Pony" monster. It gains 700 ATK and DEF. If this card is sent to the Graveyard because the equipped monster was shuffled into the deck: You can add 1 "Pony" monster from your deck to your hand during the next turn's Draw Phase. During either player's Battle Phase, except the turn this card was sent to the Graveyard: You can Banish this card from your Graveyard, target 1 face-up monster on the field, reduce its ATK by 700. You can only activate each effect of "Pony Magic - Big Crown Thingy" once per turn.
>>
>not having a glimmer card that literally equalizes its attack/defense with another monster in play, by adding up its, and the targets, stats, and then distributing them evenly
>>
>>25813107
Fuck, that's a great idea

Is there a way to actually upload these somehwere? Like a online custom Yu Gi Oh game where we could play with ponies?
>>
>>25803790
>Defense M.A.
>>
>>25813139

>no changeling card that lets you use it in place of another monster for fusion material and/or as a target for cards that only effect specific cards
>>
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>>25812991
and suddenly, Nightmare Star out of nowhere.
>>
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Here you go
>>
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>>25813225
This isn't what you asked for but it is a changeling card I made a long time back.

Card text

2 Level 4 DARK monsters
If your opponent has less than 6 monsters in their Graveyard and this card is in your Graveyard; this card cannot be affected by card effects. Once per turn: You can detach one XYZ material from this card to equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): Target 1 monster on your opponent's side of the field or in their Graveyard; in addition to this card's name(s), attribute(s), monster type(s), and effects, this card gains that monster's name, attribute, monster type, and effect(s)(max:2 monsters)(if you target any more monsters the oldest targets will be removed),any effects that specify a specific monster type are changed to specify Insect-Type. While this card is equipped to a monster: that monster's original ATK becomes 2400 and that monster can activate this card's effects as if they were its effects, If the monster this card is equipped card is an Inzektor monster it cannot activate any of its effects that require an equip card equipped to it to be sent to the graveyard unless they are this card's effects.
>>
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>>25813257
>>
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>>25813248
And another twalot.
>>
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Would you use it Anons?
>>
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>>25813675
and the requisite Ritual Card.
>>
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>>25813816
>Trap card
>>
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>>25813828
and a surprise Nightmarity.
>>
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>>25813067
>>
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>>25814883
Card text

Activate only when a card or effect that targets 1 player is activated while you control a face-up "Pony" monster: Pay 1000 LP; The effect of that card or effect is applied to the other player instead. During your opponent's turn, except the turn this card was sent to the Graveyard, when two or more monsters are Special Summoned to your opponent's side of the field at the same time: Banish this card from your Graveyard and 1 "Pony" monster you control; send those monsters to the Graveyard.
>>
>>25796549
>>25796627
>Razgriz

M Y N I G G A
Y

N
I
G
G
A
>>
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>>25815407
Card text

Pay 1000 LP and target up to 2 "Pony" monsters you control; shuffle those cards into the Deck, also, after that, shuffle monsters your opponent controls into the Deck, up to the number of "Pony" cards returned. If this card would be sent from the field to the Graveyard, it is Banished instead. During either player's turn, except the turn this card was Banished: You can return this Banished card to the Graveyard; Special Summon 1 "Pony" monster from your deck in attack position, but its original ATK and DEF become 0 and its card name is changed to "Humdrum".
>>
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>>25816119
Card text
Each time a "Pony" monster(s) is Normal or Special Summoned, place 2 Harmony Counters on this card (Max: 6). You can only control 1 "Pony Trap - Castle of the Two Sisters". Once per turn, you can remove Harmony Counters from this card to activate one of these effects counters on this card cannot be removed by other ways.
● 2 Counters: Target 1 "Pony" spell or trap card you control; Once per turn, during this turn, it cannot be destroyed by card effects.
● 4 Counters: Banish 1 spell or trap card from your Deck.
● 6 Counters: Distribute 6 Harmony Counters among face-up cards you control that can have Harmony Counters.
>>
>>25816771
In retrospect.
I should probably have made the 4 counter effect only able to be activated during your turn.
>>
Page 9? I think not.
>>
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qué?
>>
>>25796666
1 card allowed per gathering.
If played on any table, whole gathering is wiped out.
>>
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>>25803063
Being versed in yugioh, this card would be banned for being too good. Not lying. Absolutely broken. Also

Have a card I made
>>
Anyone got a good clear image of the time vortex from the Cutie Re-mark?
>>
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>>25816771
Card text

During your opponent's turn, when a Spell/Trap Card, or monster effect on the field, is activated while you control at least 1 "Pony" card, and all face-up monsters you control are "Pony" monsters (if any): Negate that activation, and if you do, shuffle it back into the deck. During your opponent's Standby Phase, except the turn this card was Banished: You can return this Banished card to the Graveyard; The next Phase becomes the Main Phase 2 of this turn. You can only activate each effect of "Pony Trap - Starlight Glimmer's Time Spell" once per turn and only once that turn.
>>
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>>25820908
Card text

This card can be used to Ritual Summon "Princess Celestia - Alicorn Pony", or "Princess Luna - Alicorn Pony". You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon. If you control a face-up "Pony Trap - Castle of the Two Sisters": You can send 1 "Pony" monster (of any level) from your deck to the Graveyard to Ritual Summon 1 "Princess Celestia - Alicorn Pony" from your hand or Banish 1 "Pony" monster (of any level) from your deck to Ritual Summon 1 "Princess Luna - Alicorn Pony" from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can Banish this card from your Graveyard; Add 1 "Pony" card from your deck to your hand.
>>
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>>25822487
Card text

You can Ritual Summon this card with "Pony Magic - End of the Cycle". Must be Ritual Summoned without using "Princess Luna - Alicorn Pony", and cannot be Special Summoned by other ways. You can only use each of these effects of "Princess Luna - Alicorn Pony" once per turn.
● You can discard this card; Send 1 "Pony" Spell/Trap Card from your Deck to your Graveyard.
● You can target 1 face-up "Pony" monster on the field; This turn, each time it destroys an opponent's monster by battle, it can make an additional attack in a row.
>>
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>>25823035
Card text

2 Level 6 DARK monsters
You can also Xyz Summon this card by using 1 "Princess Luna - Alicorn Pony" you control as the Xyz Material. You can only summon "Nightmare Moon - Nightmare Pony" this way once per duel. You can Detach all Xyz Materials from this card; Destroy all cards on the field, except face-up "Pony" cards. You can only use this effect of "Nightmare Moon - Nightmare Pony" once per turn.
>>
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>>25795451
>>25803247
>synchro

>>25807406
>>25823833
>>25813295
>xyz

Leave.
>>
I'm gunna go ahead and give this a shot, too. I've got a few of them made already.

1/?

>>25824011
>Not liking Synchro or Xyz

What are you, some kind of scrub?
>>
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>>25824031
2/?
>>
>>25824011
>not liking things that make the game more diverse
>actually liking cookie cutter formats
>>
>>25824041
3/?
>>
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>>25824066
4/?
>>
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>>25824089
5/?
>>
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>>25824106
6/?
>>
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>>25824148
7/?
>>
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>>
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>>25824198
8/?
>>
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>>25824275
9/?
>>
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>>25824303
10/?
>>
>>25824363
11/?

And this is the last of the ones I had finished. I'll try and come up with some other ones, probably some more Spells/Traps.
>>
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>>25824380
Whoops, forgot the card.
>>
>>25824395
Also, that card should read "You can discard 1 card", not "You can send 1 card".
>>
>>25824011

>>25807406 here.

I picked Xyz for NMM because not only was it aesthetically pleasing, but it nerfs its powerful ability by giving it a hard cap on how many times it can be done. Granted, it could probably do with some clarification in the card text; I was tired as fuck, then.
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>>25824031
>>25824057
>liking adding game breaking mechanics/options that destroy any previous generations without a fight
I understand the value of diversity, and synchro isnt as bad, but adding xyz to yugioh is like adding f1 cars to golf-cart races.
"Alright on my first turn I'm gonna play this card which does some shit and by the end of my turn i have three 4stars with 2000 attack that all have effects that destroyed all the monsters and spells you put down"
Oh fucking k
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12/?

>>25824669
>"Alright on my first turn I'm gonna play this card which does some shit and by the end of my turn i have three 4stars with 2000 attack that all have effects that destroyed all the monsters and spells you put down"

That's not exclusive to Synchro or Xyz, you know. Swarming the field with strong monsters can be done without needing to go to the extra deck just as easily.
>>
>>25824669
There isn't a single rank 4 spam deck I can think of right now that can actually do that.
Maybe Gadgets before Ultimate Offering was banned.
At most with a god hand they can summon 2, but even that is really rare.
That complaint fits pendulums more than it fits Xyzs or synchros.
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>>25824720
>just as easily
Sure m8 whatever you say but for the most part, pre synchro cards that could swarm the field would generally have effects such as: "summon another monster with __ in the name and 1500 atk or less"
Not "free raegeki your opponent, then summon another 2000 atk monster which has a free harpies feather duster, and then summons a 3rd with some other bullshit"
Sure xyz do bring diversity and interesting new effects, and it may be possible to achieve similar(ish) effects withoit them but xyzs are op as fuck conpared to previous generations you have to admit

"Oh but destroying the entire other side of the field isnt op because you can only do it twice" or whatever, you get the point doesnt count as balance
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>>25824871
Point to 1 rank 4 Xyz monster that has a free raegeki or harpies feather duster effect.
Besides, raegeki isn't banned anymore anyway.
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13/?

>>25824871
>pre synchro cards

And there's your problem. It's not with Synchros or Xyz monsters specifically, it's just that old cards aren't as good as new cards and are essentially phased out, for the most part.
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>>25824906
I bet he'd complain about fusions too if he sees what Shaddolls can do.
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>>25824906
14/?
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>>25824975
15/?
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>>25825004
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>>25824906
Literally the point i was making from the start - new monster types blow old ones out of the water

Im not saying celtic guardian should stand a chance against synchros or xyzs (he always sucked anyways), im saying if youre able to summon very powerdul cards basically for free, they shouldnt also have very strong effects that summon more powerful shit or deactivate opponents cards one way or another

But whatever, nerds will be nerds, im out
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>>25825029
17/?

>>25825042
If that's what you meant from the start, then don't say "synchros and xyz", say "the new cards are too OP".
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>>25823833
3 Level 5 LIGHT monsters

You can also Xyz Summon this card by using 1 "Rarity - Unicorn Pony" you control as the Xyz Material. You can only summon "Nightmare Rarity - Nightmare Pony" this way once per duel. During your Main Phase 1, you can detach all Xyz materials from this card; Draw 2 cards. If you activate this effect, all damage your opponent takes becomes 0 until the End Phase of their next turn.
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>>25825082
18/?

Also, in case anyone was wondering, the reason why all the Element Of equip spells are just the Mane 6 Lite is because the Mane 6 are supposed to be their element, and the objects themselves are just that, magical objects.

Also, it gives the player a chance to use the Mane 6's effects more than once per turn if you don't mind clogging your backrow.
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>>25825127
19/?

Also, a general theme I wanted to run with is the idea of recycling resources by having all the monsters have effects that make you discard, but lots of the spells let you get them back or shuffle them into the deck.
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