[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Video games thread
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /mlp/ - My Little Pony

Thread replies: 221
Thread images: 34
File: 1445277697801.gif (73 KB, 640x480) Image search: [Google]
1445277697801.gif
73 KB, 640x480
Video games thread
>>
I don't understand wasting time in a 2D game if you don't have any unique ideas for it.
>>
>>25338307
Yeah, I don't get the attraction of TFH either. Hell, it's not even pony.
>>
>>25338130
>>25338307
What's that game?
>>
>>25338130
Banned in Equestria
>>
File: u wot.jpg (35 KB, 280x483) Image search: [Google]
u wot.jpg
35 KB, 280x483
>>25338321
>>
File: milkshake.webm (127 KB, 538x500) Image search: [Google]
milkshake.webm
127 KB, 538x500
>>
File: Cloptopia.png (383 KB, 1412x795) Image search: [Google]
Cloptopia.png
383 KB, 1412x795
>>
>>25338416
Fighting game based around animals. Started life as an MLP fangame called "Fighting is Magic". Got C&D'd by Hasbro, Lauren felt bad for them and joined their team, the Skullgirls staff gave them their engine, and they crowdfunded an original game.
>>
>>25338307
I agree, but what unique ideas are there even left (that are actually fun)?
>>
>>25338579
However, there's a tribute edition that is fully functional and has all the mane 6, complete with move list and animations. Not sure if it's ever updated anymore, but it's available out there. Just lurk
>>
>>25338494
update NEVER

at least $2 a month doesn't affect me
>>
Legends of Equestria is already in alpha
http://forum.legendsofequestria.com/index.php?topic=15302
>>
What about this gaem?
>>
File: maxresdefault.jpg (76 KB, 1280x720) Image search: [Google]
maxresdefault.jpg
76 KB, 1280x720
Can't forget Fallout Memequesria
>>
>>25338653
wut
>>
File: g187.jpg (195 KB, 667x665) Image search: [Google]
g187.jpg
195 KB, 667x665
>>25338651
You've earned this
>>
>>25338653
>tfw I personally know people who want this
>>
>>25338657
http://theovermare.com/

>>25338663
Fuck man I'd play it. I mean I don't think it will get anywhere close to finished but it looks bearable and I'm an autist who likes the story
>>
>>25338579
>>25338662
>Let's pretend to reply to wrong posts to shill my shitty not pony related game
>>
>>25338675
You alright there friendo
>>
>>25338462
>>25338476
Oh look, generic farm animals with no personality.
>>
>>25338681
Jesus shit, this is Equestria Girls-level bias.
>>
>>25338681
but anon, you are baaah
thanks to Faust and her baaah ideas such as baaaaaaaaaaaaaaaaaaaaaaaah and baaaaaaaaaaaaaaaaaaaaaah this game will be so baaaaaaaaah
baaaaaah
>>
>>25338691
At least EQG made Twilight visit another world and had human-like clones of them. This shit game has nothing.
>>
>>25338681

but muh lore that is just generic fighting game backstory 29382938923 by BASED FAUST that can't even do entry-level prose for her lore entries
>>
>>25338651
Can't play it, still on windows 8
>>25338130
I would play the shit out of a game like that, but of course, THOSE are never done.
>>
>>25338691
>Jesus shit, this is anti Equestria Girls-level bias.
>>
>>25338681
>>25338681
They got the same personalities as the pony characters they are based on.
>>
>>25338752
Oh, so absolutely zero originality on that too. Damn, they really aren't trying with farm fighter.
>>
File: celestia2.png (81 KB, 640x480) Image search: [Google]
celestia2.png
81 KB, 640x480
>>25338307
>unique ideas
>implying there's anything new under the sun
>not understanding it's the execution that matters not the concept
>>
>>25338764
No, it just means >>25338681 is flat out wrong and a massive autist
>>
>>25338807
>calling someone an autist
>on 4chan
Pot, meet kettle.
>>
Not enough hentai
>>
>>25338817
desu senpai
>>
>>25338307
Because pony looks awful in 3D
>>
>>25338653
How is this terrible headcanon popular enough to make a game for it? Weird.
>>
>>25339159
The same way Naruto is popular.
And, to be honest, FO:E is just mildly bad. The OTHER FoE is the canser.
>>
Fighting is Magic
>Wow it looks so amazing such smooth animations the moves are really creative I bet this is going to EVO Rarity is my main

TFH
>Shit unoriginal lame characters suck and 2d fighting games are shit anyway who'd want to play this crap I bet the balancing is ass
>>
File: sisyphus.png (41 KB, 626x515) Image search: [Google]
sisyphus.png
41 KB, 626x515
>>25338653
>tfw working on this game
>>
>>25339198
Most people don't give a crap about fighters anyways.
>>
>>25339198
I was never interested in FiM. I don't have any qualms with TFH, but it's annoying to see it be allowed to advertise here because at one point it was MLP related
>>
>>25339231
well get to slave
>>
>>25339198
I lost interest in TFH as soon as it got the skull girls engine
>>
>>25339296
Not ponies = not for /mlp/
>>
>>25339231
You working on this?

Huh. Go you, I guess.

>>25339296
>advertising

Isn't the fact that people keep talking about it even after the crowdfund is over a testament to the circumstance that many people here are genuinely excited for it. Say what you will 99% of people who are into it are pony fans, for truly inexplicable reasons seeing how it's obviously in no way "pony related", so much so that the devs have to have a legal disclaimer reminding everyone on their website. In any case to say that it's not /mlp/ material is kinda silly.
>>
>>25338691
Are you saying we don't have a reason to hate generic Monster High characters?
>>
>>25338795
Pretty much this

I hate how people will bash things for being un-original, sure I prefer original ideas, but it's not like having an original idea instantly makes it good. I mean, there have been lots of movies with original ideas that fell flat on their ass, and a couple un-original ideas executed pretty well.

Of course, you have shitty animated cartoon to live action adaptations, but those movies have far worse problems than un-originality
>>
>>25339360
Why is that? It shouldn't become too similar to SG in the process. And it's one hell of an upgrade from FM2K
>>
>>25339411
If anything, that was probably the best part about the C&D. fighter maker is ass and for every vanguard princess, there's a million shitty newgrounds kof (featuring ryu) ports.
>>
>>25338321
/mlp/ (and most of the fandom) just likes shitty, talentless games with little effort put into them. Why? I can't say. But it's like everyone gets a pat on the back for doing even something really terrible, and it's treated the same as something with actual effort (very rare.)
>>
>>25340284
While they enjoy and keep wanting the lowest hanging fruit for autistic reasons, I must point out that they will never be satisfied, happy, interested till they don't have a 3D high quality game.

Because quality is objective. Despite how much this generation of idiots keep yelling that they want more rebooted shit and justin bieber.
>>
>all this salt for TFH

Stay classy /mlp/, just fuck off and enjoy your 22 minutes commercial.
>>
>>25340314
Not to mention, their attention spans are really short. They obsess over one thing for a bit, it's the greatest thing ever, and then it's forgotten about once the next thing comes out.

It's not even just with MLP games, but several indie games in general.
>>
File: 1370566908501.gif (4 MB, 396x327) Image search: [Google]
1370566908501.gif
4 MB, 396x327
>>25338307
>>25338321
>>25338681
>>25338693
>>25338711
>>25338725
>>25338764
>>25339198
>>25340284

How about if you have no interest in talking about pony game and just want to shit on everything in sight, get the fuck out of this thread and be a miserable faggot on his period somewhere else?
>>
>>25340350
>If you don't like the games, why don't you stop posting here!!!!
>I need a hugbox where everyone likes what I like and no one says anything mean!

>>25339198
I never thought Fighting is Magic was anything special either. Though you have to find some humor in Fighting is Magic was supposed to be free, but now they're charging for Fighting Herds.
>>
>MLP fangames threads
>want to talk about MLP fangames
>TFH faggot appear and derail the thread

Every fucking time

Underworld cello is out?
>>
Kuk
you keks need to chill desu
It's not like your little mlp shit is any more original than tfh
heck senpai mlp is pretty much carebears ripoff.
TFH on the other hand is much more original senpai
>>
File: 1426905522444.png (73 KB, 618x618) Image search: [Google]
1426905522444.png
73 KB, 618x618
>>25340409
>>
File: 1443337217826.jpg (23 KB, 220x220) Image search: [Google]
1443337217826.jpg
23 KB, 220x220
>>25340386
>derailing a thread just to talk about shit you don't like and wasting everyone's time
Fucking go to their general and bitch them out if you want to talk about it so bad.
>>
>>25340409
I find fighting games useless compared to Brawlers which are just fighting games with level design.

Anyway did someone check out clockwork stallions? I play it myself for the secrets rather than the gameplay.

Any news on 3D anon?
>>
File: 1445302397197.png (115 KB, 264x240) Image search: [Google]
1445302397197.png
115 KB, 264x240
>>25340624
>Derailing a thread
But... the thread IS about video games, isn't it? The OP set no guidelines about anything.
>>
>>25338653
What about.... legends of memequestria?
>>
>>25338494
I'd like a game like this, but featuring Hasbro and bronies
>>
>>25340734
but it's a porn game
>>
>>25339242
No, /mlp/ doesn't give a shit about fighters.
>>
>>25340719
video games(s), not a second tfh general.
>>
>>25340746
With economy strategy empire-building? Weird mix for a hentai game
>>
>>25338130
what game is this
>>
>>25340786
Just a mockup. It's not real.
>>
File: 1396323312394.jpg (140 KB, 1280x720) Image search: [Google]
1396323312394.jpg
140 KB, 1280x720
>>25340800
They're not real anon, none of them are real
>>
>>25338681
>banjo starts playing in the background
>>
>>25340824
but I'm not real either
>>
File: Todd.jpg (117 KB, 800x1200) Image search: [Google]
Todd.jpg
117 KB, 800x1200
>>25338653
But you will, Anon! All you have to do is buy FO4
>>
File: celestia beer.jpg (256 KB, 1280x720) Image search: [Google]
celestia beer.jpg
256 KB, 1280x720
>>25338653
I always sort of giggle when seeing characters modded into games they don't fit into
>>
File: falloutNV 2015-10-20 23-09-13-21.jpg (586 KB, 1920x1080) Image search: [Google]
falloutNV 2015-10-20 23-09-13-21.jpg
586 KB, 1920x1080
Am i doing good?
>>
>>25342792
See >>25340860
>>
File: 1446423178132.png (58 KB, 645x773) Image search: [Google]
1446423178132.png
58 KB, 645x773
Let me just be honest here as one of the actual thinking anons that I really did want a RPG game in RPGMaker to be based around the first season, but I immediately stopped that thought knowing it'd be canned by a C&D for "Thievery/Tarnishing of Intellectual Property, Pursuable by DMCA enforcement."
I mean hell, I'd have honestly loved to have created a classic Turn-based RPG game, such as the classics (FF IV, VI, because V lacked some story. Chrono Trigger, etc.) and I could never fucking find the time for finding the texturs/creating them, working the game and it's system, making a specified battle system including enemy-matched leveling, etc. And I eventually trashed it but I always wanted to have it as a story... And yet, I never got started on it...
>Sigh
The desiring really don't see much in their favor do they Anon?
>>
>>25342822
>Only talk about it in /mlp/
>Upload it as a torrent, let the anons upload it to mega and shit
Done. You are untouchable.
>>
File: 1446453263582.jpg (47 KB, 640x480) Image search: [Google]
1446453263582.jpg
47 KB, 640x480
>>25342851
Ahem...
No team, being one person is hard work. Taking on a multiple-job project will kill. My poor ass would be in the dirt by day ten.
No powerful machinery for me. I've been so damn limited due to the comraddery of my room mates, and they've ended up demolishing a perfect Workstation Desktop on a drunken accident that I saved 1129 Dollars on for the tower itself. I've been limited to a Pentium 2.7 GHZ And 4 GB of ram for a year now. It's bugged me since day one.
Finally, it's the sad fact, but it's being an actual plebian. Having a family that calls on you every single moment, and the sad part, we can't even afford a fucking meg bandwidth. I've been trying, believe me. I wanted to sit there at my chair and talk about story, plot, (Not ass) interaction with characters, and I couldn't find the time.
That and all the people around me hate tiny horses, so I'm the only horse loving plebian within 100 miles of my home.
Fuck me, anon.
>>
>>25343053
>Pentium 2.7 GHZ And 4 GB
I have a unknown model AMD with 1 GB of ram.
> we can't even afford a fucking meg bandwidth
My max download speed is 70 kbps
>Fuck me, anon.
If you say so...
But seriously tho, you may not have a cutting edge PC but you still have a decent piece of hardware.
>>
>>25340751
I don't visit those generals for a reason. Why would I walk into a group of people that I know will have a completely opposite opinion and blindly defend a shitty game? I rather talk here where it's more mixed. If you love the game so much, go visit their general. TFH has such little effort put into it that it's not even funny. Half the people got on board because Barren Faust's name was on it. The other half were guilt tripped into it by them stating, "If we don't reach the goal, it's your fault. We'll drop it entirely and won't bother because you didn't want it. You'll make Lauren cry."
>>
>>25343126
>I'd rather talk here where my opinions won't be blown out of the water for the umpteenth time
fixd
>>
>>25343158
More like I rather not try talking to retards that won't listen when one view contradicts their own.
>>
>>25343090
Anon, My job is writing the story, directing the path.
I am incapable of doing anything else except going on the pirates harbor in Sweden to get programs which I will rarely ever use. I have no clue how, I mean, look at all these anonymous horse fuckers.
We all know what we'd want, but shit, what would I deliver that others have not? If it was to be merely me, it'd be a shitty fighting game or some 10 minute RPG adventure no one would ever like.
The whole thing I lack, Anon, is a team.
I'm one guy. I can't just take their notes.
I want them on the job with me, and not doing all the work, but us all sharing an equal responsibility.
I'm sorry if I seem like the whining little feg I am, but I do it because I lack the talents these guys have,
I'm merely a writer.
I can't do some fancy arts,
I can't bring music to life and make a heart cry by tapping on strings,
So what would I do by myself?
Anon, I'm only saying I want a team, and my craptacular hardware rarely holds up to standards. Hell, the MMC console lags when I need to view my processor speeds.
But I'm more than willing to blow this undead puppy up again for a game I will probably never see reach the public of horsefuckers like us...
>>
>>25343180
Calling the kettle black while high on pot, there.
>>
An isometric hack n slash or a top-down turn-based MMORPG game is perfectly doable even for 1 person.
I guess this fandom is just too autistic and lazy to get even the simplest things out.
>>
>>25343236
I'm willing to listen. Why do you support a bad 2d fighter that we've all seen before?
>>
>>25343490
Not him, but I'd pay for any game with that good of a dynamic music generator. The previews wwere god tier.
>>
>>25343516
A dynamic music generator? How so?
>>
>>25343538
>Talks shit about a game
>Doesn't know shit about the game
Hah.
>>
>>25343554
>willing to listen
>"He don't no stoof guise!"

Yeah, because not willing to listen will certainly get you far.
>>
>>25343538
https://www.youtube.com/watch?v=-2PhpyZBjao
Depending on which characters fight and who is in the lead, the stage music varies according to the character's theme. The dynamic music can also be turned off if some players don't want it.
>>
>>25343126
It's not about loving the game, it's about not wanting to centralize the whole thread about the game when there is already a general for it.

I'm personally sick of seeing it right now. It's cool they got their funding, but I probably won't care again until it's actually out and available and I can play it for myself to see if I'll still enjoy it.
>>
File: velvet.png (170 KB, 241x366) Image search: [Google]
velvet.png
170 KB, 241x366
>>25343618
smugdeer is best deer
>>
>>25343618
I could see that being somewhat interesting, but to me it seems a bit pointless. I don't care much for fighters since they don't offer much between each one. When I do play one, the music is the last thing I really seem to notice or care about. If others like it, cool. I just can't see a point in it, personally.
>>
>>25343651
Yeah, I absolutely love her expression of "I fucked you and you know it"
>>
>>25343668
Understandable - to each their own. I agree that after hearing it for the nth time, even the most kickass theme loses its impact.

I'm not a fan of fighting games myself, but FiM/TFH is very simple and beginnerfriendly compared to most games of this genre, so it quickly grew on me and I ended up getting the $12 perk that gets me the game once it's out. I'm looking forward to it, but I understand why a lot of people have no interest in it as well.
>>
>>25343816
I do wish it would be locked to /v/ since there really is no reason for it to be here. I don't care if Lauren 'worked' on it or anything. It has zero to do with MLP. It kind of opens up a whole can of worms that blur rules at this point. A lot of, "Well, this one person that did this was in it, so it's okay" comes up.

I also just can't enjoy a fighter half of the time. Probably the most repetitive style of game there is other than a racer. I get that various combos and whatnot can be used, but there's so little room for creativity or doing something different that it leaves it feeling lackluster after a small bit of playing.
>>
If there were a pony game, I'd want it to play like Undertale.
Or developed Obsidian.
>>
did anyone write a genuinely detailed game doc analyzing how a game could be made and how it's mechanics could work in practice?
>>
>>25343882
>/v/
They would've spent all day erry day sperging about MUH BOARD PURITY or some shit.
Silly them, /v/ is like the Ankh River. Vomiting in it makes it proportionally cleaner.
>>
File: 1428361032906.webm (398 KB, 800x750) Image search: [Google]
1428361032906.webm
398 KB, 800x750
>>25338978
>Because pony looks awful in 3D
>>
>>25343938
>Those fucking lips
>>
File: 4.png (110 KB, 278x296) Image search: [Google]
4.png
110 KB, 278x296
>>25343882
>It has zero to do with MLP.
you know what else doesn't have anything to do with MLP?
>>
>>25343955
MY MOOOOMYYYYY!
>>
>>25343920
True. Maybe /vg/ then. They seem chill enough. Plus, it would be helping for their generals they make. As much as I don't care about the game and think it's really bland, I do want people to enjoy it if they like it. For that to happen, people need to keep the community going and that won't happen if this place is the only area a general for it is allowed. Nobody from /vg/ will know or possibly want to visit here for it. You know a chunk of people will get annihilated online and stop getting on there. It won't last long if it has nobody to keep it supported and playing.
>>
>>25343981
It'd be the same.
And the game would be drowned completely, even worst than the Dwarf Fortress general.
>>
File: what's going on in this thread.png (652 KB, 846x473) Image search: [Google]
what's going on in this thread.png
652 KB, 846x473
>>25343965
>>
>>25343882
Agreed in both points. Most people in the TFH general (myself included) want it to be on /vg/, but mods have spoken and kept deleting any threads that were started on other boards.

>but there's so little room for creativity or doing something different
Exactly the reason why I'm not a big fan of them either. I prefer RTS and genres like that, that allow me to catch opponents off guard by experimenting with new strategies and play crazy, stupid tactics from time to time if I feel like it. What genres or specific game would you say encourage creativity while also being competitive?

I'll probably play TFH a lot once it's out, but after 1-2 months it'll just be the kind of game I play for a bit if I'm waiting for a pizza delivery or something.
>>
>>25344007
>What genres or specific game would you say encourage creativity while also being competitive?
I've always wanted to make a Diablo-style pony game.
Not Diablo 2 or Torchlight, mind you-- Diablo 1 with magitek elements like chaotic crystal miniguns. I love that gothic mood, and feel than the contrast could be used well by someone with enough knowledge. Something like Equestria seeing the suffering of another word and sending a champion to end it.
>>
>>25344054
So basically an oldschool hack and slay with ponies? That does sound like a fun game to play with other horsefuckers. I don't think we have a hack and slay with ponies in general, but it needs to be made.
>>
>>25344007
>What genres or specific game would you say encourage creativity while also being competitive?

As you said, RTS is a good one. Turn based can also be really good for it while being able to plan out things while also trying to anticipate what may change next turn. Shooters aren't as much so, but they can lead to some creative things like going full out, balls to the wall run and gun or maybe tricking the enemy into thinking you're using smoke as cover while you go around instead.

Fighters just don't offer as much change or variation as I like. Hell, even in racers I can just opt to go in the opposite direction for mindless fun or try blocking the track if I get bored enough.
>>
>>25343918
I kind of did once. I was writing down ideas for a top down western RPG that plays sort of like Zelda. I had a whole bunch of shit written down
>>
>>25344120
Yeah, pretty much. Some fallouty SCIENCE! vibe of straping nuclear bateries to see what happens for the lore, but straight up Diablo gameplay (Updated with things like gold auto pick up and toogleable pvp tho) mouse mashing, where you know that if you go gun-ho just like that you'll die quickly.
>>
>>25344142
Do you actively play some RTS games currently (maybe looking forward to LotV)? Which ones are your favorite? I loved the shit out of Warcraft 3 back in the days and played SC2 for quite some time as well.
>>
>>25344242
None currently. I did play a chunk of Rise of Nations not long ago, though. For turn based, I'm looking forward to XCOM 2. I played a lot of SC way back in the day. Enjoyed some Company of Heroes a good deal as well.
>>
Zelda was impressive when they added jumping mechanics for top-down view.

Are there anymore top-down games with jumping, hack n slash and other stuff you'd normally find in a 3D game or a platformer?
>>
>>25344297
>XCOM
That one could be so much fun if it weren't for the hit% chance. Losing missions because you miss a 90% chance three times in a row or something silly like that was frustrating. It's the same aspect that annoyed me in FF tactics. I know there's almost always a bit of RNG in strategy games, but in those specifically it kind of ruined the experience for me. I know you could technically reload until that unit lands the hit, but if I'm gonna do that every time, I might as well play something different.

As far as turn-based strategy goes, I love HoMM 3 (always hated the Ubisoft HoMMs) and King's Bounty.
>>
http://www.equestriagaming.com/2013/10/lyras-list-16.html?m=1
>>
>>25344417
I understand, and yeah, it needed a tiny tweak. I still enjoyed the hell out of it. I'm hoping they fixed it for the sequel. I doubt they didn't hear about it.
>>
Rape
>>
>>25344417
V basically got fixed up to about a modern III
>>
>>25344417
>Losing missions because you miss a 90% chance three times in a row or something silly like that
I used to get mad at this, too, until I looked up "confirmation bias".
>>
>>25345984
I just made a team full of assaul troops instead.
I didn't get very far but it was funny going in with Lighting reflexes and then the rest of the squad would clean up.
>>
fun
>>
>>25338321
This. They remind me of that one pone pokemon.
>>
File: 1355354078026.gif (235 KB, 272x213) Image search: [Google]
1355354078026.gif
235 KB, 272x213
I just want to play a decently made pony retro rpg. You would think with all the fan projects out there that this wouldn't be hard to find.
>>
>>25348423
Keep waiting. Keep the faith.

https://www.youtube.com/watch?v=Wqan6cFbnHM
>>
>>25343938
Never before have I wanted to fuck a cartoon horse so badly.
>>
>>25348466
Lunarbolts is older than my dead grandma.
I remember about it back in 2011 together with the Eartbound and Harvest Moon pony game.

Anyway if shitty rpg maker games is what you're looking for... you have Elements of Harmony, War of Harmony, Bonds of Friendship and Super Lesbian Horse RPG.

http://steamcommunity.com/groups/MLPRPGElementsofHarmony#announcements
http://war-of-harmony.tumblr.com
http://gamejolt.com/games/my-little-pony-friendship-is-magic-the-bonds-of-friendship/18209#close
http://ponett.tumblr.com/post/71565106624

There's some more, way more if you just google and youtube MLP RPG. But as you can see what is the point if it's just singleplayer? What's the point if it's not coded in C++ to allow for more content, multiplayer support and eventually turn it into a 2d mmorpg?

Gonna have to ask this guy to release his unfinished game
http://ponycivilwar.blogspot.ca
>>
http://www.legendsofequestria.com/home
>>
I found it, I found the metroid boss secret. It's hidden at the end in the underground temple level. At 34:32 just jump through the wall. To finish the level you press X when at the door next to the wall, that near invisible wall.
https://www.youtube.com/watch?v=zo9W9XfwsxA
>>
>>25345984
Yeah, I know about this. It's just the general system of hit/miss chance in turn-based games I dislike. I don't mind RNG like damage rolls, but to have the entire hit be decided by chance is something I always found silly.
>>
>>25348925
I,m making a D&D3.5esque pony rpg in java, but honestly I don't see the point of adding multiplayer.
It would just make a large project even larger, without adding anything of particular value to the game.
>>
>>25349547
Would you want music?
>>
>>25349547
I am working in a pony P&P, if you want ideas for worldbuilding just ask. I am in the fimfiction thread all days.
>>
File: WP.png (34 KB, 1285x454) Image search: [Google]
WP.png
34 KB, 1285x454
>>25350067
Oh, and I have some ideas for the gameplay but right now I am working into consolidating the "Wouldn't it be cool if-" ideas into something logic and reasonable within P&P. Pic related would be an early beta of the weapons system, since I dislike being able to use spears but being shit with staffs.
>>
File: rainbow_front_right.png (717 B, 32x32) Image search: [Google]
rainbow_front_right.png
717 B, 32x32
What would you guys like to see in a mlp rpg?
>>
>>25350229
I know what I would like not to see
and that's wingblades and mouth-held guns with recoil.
>>
>>25350053
Absolutely, but it's still too early to properly add sound.
I'm currently working on the game engine when I have the time, and the earliest date that I would start to get others to help would be ~March/April 2016.

I have already started collecting music that I thought might fit though.
In particular I'm still looking for a fitting menu theme, something like TES4 or maybe WoW if it sounded less threatening:
https://www.youtube.com/watch?v=E3kV1QqQIDM
https://www.youtube.com/watch?v=eE5oaOOwInE
I would want a theme that's not already associated with another game because I'd like my game to have it's own personality.

>>25350067
>>25350081
I already have concrete ideas for game mechanics and world building.
My focus is more on the magical part of the game rather than the mundane part.
This does not exclude classes without spellcasting abilities since they would gain access to magic through itemization.
>>
>>25350229
Cute ponies doing cute things
>>
>>25350229
Maybe one done with 3D character models on pre-rendered backdrops

Or maybe forget the RPG thing and just make it a roguelike
>>
and then bumps were had
>>
>>25349547
>but honestly I don't see the point of adding multiplayer.
DnD. A game exclusively played between players with a dungeon master capable of improvising and setting up long arching quests and missions to keep things fresh and dynamic.

An MMO. It's main appeal to having players interacting with you is really about measuring your e-peen through how much gold and achievements you can farm ad infinitum and make circlejerking groups of high leveled players.

If you finish a singleplayer game then there are no extra end-content and rewards to show off to the other players.
>>
http://www.dragon-mango.com/ponygame/
>>
>>25348466
Damn, that was really good. It's just a bit TOO folksy if you ask me
>>
How about a quick fap?

http://g.e-hentai.org/tag/artist%3Ascorpdk
>>
>>25350229
Something maybe top-down or isometric. Not turn based. I don't need deep mechanics. I'd rather have a game with rudimentary, yet functioning RPG mechanics than a bland RPG with a million, meaningless, combat options.
>>
>>25351069
I meant that I see no point in adding multiplayer for this particular game.
My vision would be something like sengoku rance where you can recruit the ponies and they have their little quests etc.
I'm only using the D&D system as a baseline for mechanics to save myself work and to ensure that the balancing isn't all over the place.

Adding multiplayer to this particular experience just isn't worth the effort in my opinion.
If you make it coop, all you'll do is split control of the characters since having two of each pony in the party would be kind of retarded.
I might add versus mode extremely far down the line if my game ever became reasonably popular, but still the single player experience is my top priority.
>>
>>25352243
Just curious, how far along are you on this project?
>>
File: grid.png (725 KB, 1272x714) Image search: [Google]
grid.png
725 KB, 1272x714
>>25352417
Engine-wise:
I have the non-combat part ~75% finished and for the combat it's a little hard to tell at this point. I'm currently adding interactions between the entities and two major hurdles yet to come will be randomizing dungeon generation and making an AI.

Story-wise:
I have plans, but I have not yet written them down.
Once I have finished the engine I will likely look for help with this part.
>>
>>25352479
Neat. Keep it up
>>
3D anon where are you
>>
File: ABSisyphus.jpg (43 KB, 400x394) Image search: [Google]
ABSisyphus.jpg
43 KB, 400x394
>>25339231
>>
Could someone flash decompile minty fresh adventure?
>>
File: ponyrl.png (119 KB, 961x657) Image search: [Google]
ponyrl.png
119 KB, 961x657
Anyone played "The Pony Roguelike"? http://ponyrl.com/
I just finished the tutorial and it seems kind of fun.
>>
>>25343938
I fucking love these high quality pone models. They somehow made them look more accurate than SFM models without making them look uncanny. Weren't they created by the 3D thread here?
>>
>>25356995
never heard before
>>
>>25357036
Yeah, 3Danon made them.

They were working on a game using them built in Unity, but there hasn't been a new build for a while.
>>
>>25338651
I'm still working through cloudsdale. I rate this game rage/10, since I'm playing it on one difficulty above normal
>>
Official game that lets you play as any pony from the CMC to Derpy to Luna where you go around Equestria on adventures and helping anypony in need when? Please Hasbro, dammit.
>>
Seriously, a WoW of MLP would kick ass.
>>
>>25358942
Elaboration:

Build the terrain and towns of MLP. Add misc CPU characters with quests that turn into questlines with the M6. Add an economy and open chat. Add fighting, development of skills (like magic) and other shit.
>>
>>25358942
>>25358974
>yet another shitty MMO
Pls no. Anything but this. I'd slog through a ponified Pac-Man first.
>>
Bump for games.
>>
Picture the scene: it's a video game where you have a band of horse characters and you go off and fight monsters from the everfree forest or some shit to collect rewards to use in improving your home/town whatever etc. the catch is that the game get's it's data for the enemies from a database that everyone connects to at once. Every time a monster "defeats" a pony they become more powerful and that is updated accordingly in the database so other players can come along and fight that same monster, with the hope to defeat it and get better rewards because they had already defeated players before hand. Sound interesting?
>>
>>25360832
Not unless you explain precisely how it works.

>>25358942
No. A harry potter of mlp would kick ass. I'm still mad at blizzard for ruining the mmo genre.
>>
>>25338307
sometimes i like to start making games in 2d, especially in pixel art, simply because i think it looks aesthetically pleasing.
>>
Who do I request to make me some mockup pictures?
>>
>>25360712
>>
>>25360832
Seems like you would still need normal, randomly spawned high-level monsters (not ones promoted from lower level fights) unless you somehow put very tight controls on player leveling and fight outcomes. But even then, maybe you could have a way for people to seek out these "promoted" monsters for better loot?
>>
>>25362271
Yeah, of course the game would have to start with some high-level monsters already in the world (and maybe add new ones too if it was needed) but the joy of the game would come from defeating a monster that has defeated a bunch of players before you. The best way I can think of it would be like the nemesis system from Shadow of Mordor but with the roster of enemies being shared by every player in the world rather than being unique to you.
>>
>>25362768
>monster that has defeated a bunch of players before you
Not sure about the math on this one. If players win 90% of fights, then only 1% of monsters will defeat 2 or more players. Only 0.1% will defeat 3+, and so on.
>>
>>25363762
Yeah, the first player kill should be a huge power up to raise the chances of survival.
>>
bump for vidgya
>>
I sort of want to see a pony game that resembles the classic Alien Syndrome or something... or After Burner
>>
>>25366298
You'll get Gorf
>>
>>25356995
Thanks for posting this - I didn't know that one yet.

I really suck at it though. Took me 3 attempts to beat the normal game because I didn't realize how some of the mechanics work. The replay function also doesn't seem to work for me.
>>
File: 1446594697186.jpg (134 KB, 900x900) Image search: [Google]
1446594697186.jpg
134 KB, 900x900
>>25338436
>>
>>25368587
I've only played one normal game, and I eventually lost because I somehow got into a state where I no longer regenerated health or mana, and the refill on level up wasn't enough to keep me alive. Shit was pretty frustrating.
>>
>>25368587
>>25368668
Got it just now. Thought I was fucked (low HP, no more small enemies on the map) but there was a Twilight Juice (+5 XP) in the shop, which was just enough to get to level 10. After that I had no trouble with the boss changeling.
>>
Am I the only one who played that new ponyvania patch?
>>
>>25368961
Wait what?
>>
Are all MLP RPGs doomed to be turn based?
>>
>>25370008

Tales/Star Ocean-like combat systems aren't so easy to make, I imagine.
>>
>>25370008
It's pretty sad how most MLP fangame devs are pretty amateur and anything actually interesting either takes forever and eventually gets canned, or gets a C&D. I mean, the Sonic fanbase has pretty great fangames and romhacks that even surpass SEGA's recent stuff, but then again, SEGA is more more allowing of fan work than hasbro is.
>>
>>25370835

In the case of Fighting is Magic, part of it was the fans' fault. They wanted it put on EVO so badly and eventually it caught Hasbro's intention. If they just let the devs stay quiet we probably could have had the actual game now.

Fans gotta be careful in their excitement if they want their games to remain alive, I suppose.
>>
>>25370835

>the Sonic fanbase has pretty great fangames and romhacks that even surpass SEGA's recent stuff, but then again, SEGA is more more allowing of fan work than hasbro is.
>Sonic fanbase
>Sonic

That happend when a fandom come from a videogame
>>
>>25371380
Surely there's some crossover within the fandoms
>>
>>25371004
I could have sworn it was because they asked for money or something at one point around the time of the EVO shit.

They shouldn't have asked for money for this shit if they wanted to keep it a fangame, and now it's a game with pacas
>>
>>25348955
did those guys ever add anything new since last year?
>>
I'm still waiting for a pony game to actually be made from scratch, as in not made in Game Maker, Unity, Unreal or RPG maker, or fighter maker like FiM was at one point
>>
>>25372921
So, made without an engine? Wouldn't that be needlessly putting in more work?
>>
>>25352479
Do you have a project site or tumblr?
>>
>>25372921
Have you not read the thread? >>25356995
>>
>>25373019
I do not have any project site as of yet, mostly because I haven't yet made a final decision on the project name.
Originally I wanted to call my project Ponies & Parasprites, but since there's apparently already a project with that name out there, I'll probably call it something along the lines of 'Tartarus Unbound'
When I make a site, I'll create a paste on my pastebin: http://pastebin.com/u/Zauberelefant
>>
>>25372921
>>25372955
My Little Investigations was made from scratch, the guy who made it is a C++ developer so he wrote his own engine for it too.
>>
>>25356995
So what does the "flying" perk of pegasi do? I can't fly over walls and still trigger traps.
>>
>>25374558
Does it still have only one case?
>>
File: 122[1].png (25 KB, 635x298) Image search: [Google]
122[1].png
25 KB, 635x298
Hello everyone. A very long time ago I made a simple pony game in Game Maker. For me it was a simple test as even now I'm pretty crude at the code and program itself. It consists of five levels to which you progress by filling the "speed" bar. You can shoot by pressing space bar. If any of you wishes to play a simple and very short game I'd like to suggest this one, but as I said, there's not much to expect and there are a lot of things I could have had done better.

http://sandbox.yoyogames.com/games/168448-mlp-fim-the-way-home
>>
Post more games!
>>
10 page save rave
>>
>>25375175
You can see the outline of things from 2 spaces away.
>>
We could make vidya
>>
>>25378521
If we knew how and had the time and effort to dump into it.
>>
>>25378093
Isn't that just the +1 sight perk they have?
>>
>page 10
no
>>
>>25378521
Can you really organize a bunch of people on /mlp/ to make an actually competent game without any drama destroying the whole development?
>>
>>25381782
we failed multiple times
>>
>>25381782
>>25381802
Sadly, this. Has /mlp/ completed any serious project? All I can remember is stuff like Truth or Deer.
>>
>>25381816
You mean Do or Deer, the planned episode about the pony raised by deer, which got taken over by tumblrites and imploded due to drama?
>>
>>25381862
>Truth or Deer
>You mean Do or Deer
It had both names at some point. You can still find them in the archives.

And yes, it was the episode that Lauren wanted to make, but Hasbro didn't approve it, so /mlp/ set out to create it. Eventually it turned into an audio play because they realized it's too much work, just to be completely forgotten later.
>>
>>25381782
Probably not. I've been on a few projects that have fallen through, and it takes a lot of work, along with a clear vision from a leader with good communication skills, as well as a basic knowledge and understanding of all the moving parts. Also, the leader has to be open to discussing changes with his team if need be. People think it's easy to tell others what to do, then realize how difficult it is to hear from your coders that there's a problem continuously arising with a dialogue tree that causes issues in the game down the road, and now you have to go to your art and writing departments and tell them that something they've spent a lot of time working on has to get thrown out. These problems between departments happens more often than you'd think, meaning things get cut out, or you have to make really crude solutions, and your final product is held together by duck tape and plywood, covered in spray paint, and then you have to look your team in the eyes and say with a straight face "good job, guys." Trust me, it's not easy, and it's not fun
>>
File: 325325235.png (1 MB, 1493x1350) Image search: [Google]
325325235.png
1 MB, 1493x1350
Why haven't you guys backed a REAL pony game?

http://askblueblood.tumblr.com/post/132737014617/make-your-pledges
>>
>>25382003
>1 day ago
This guy is alive?
>>
>>25382024

Seems to be, I think he's the oldest ask still going at this point.
>>
If you guys seriously want a game, I'd get a really small team together, and for your first project, do a game so easy, it could have been made by a single person in a week during their spare time. I'm not kidding. Make something so stupidly simple, that anyone with a modicum of motivation could do. It's a good way to learn how a game comes together, and see what it's like to work with others on something like this.
>>
>>25382003
I get the strangest feeling that this isn't actually a real project. Call it a hunch.
>>
>>25382109

Shamefully so, I'd kill for a colorful pony RPG in the veins of the ML games.
>>
File: paradise lost.png (41 KB, 571x327) Image search: [Google]
paradise lost.png
41 KB, 571x327
>>25382230
We can but bream, anon.

We can but dream.
Thread replies: 221
Thread images: 34

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.