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/srwg/ Super Robot Wars General #811
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Previous Thread:
>>13752429

If you need help with any game try checking Akurasu for help:
http://akurasu.net/wiki/Super_Robot_Wars

Current status of the games availability in the English language as of the end of August 2014:
http://pastebin.com/Y1ND2asB

Detailed Version of Game Availability in English as of Late August 2015:
http://pastebin.com/crZFqXVk

Music Pastebin:
http://pastebin.com/sBUG6USX

Bring Stabity's Quick Guide to Katakana:
http://pastebin.com/x6FmxFGk

Game Modification Pastebin
http://pastebin.com/BpnabbiH

Translated Plot Pastebin
http://pastebin.com/mXTM5K5z

Art Pastebin
http://pastebin.com/FpW9zx0P

SRC Pastebin:
http://pastebin.com/NcDjhZjG

Make your own SRW character Pastebin
http://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: [email protected]
You may also reach them in IRC at #SRWEternity on Rizon.

You can also visit their website at: http://srw.eternitychan.org/
>>
First for OG3
>>
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X-Omega, akurasu, Done 1 to 20 http://akurasu.net/wiki/Super_Robot_Wars/X-Omega/Challenge_Stages

What's the 3rd Requirement?
1st is fast time
2nd is Win without any allies getting shot down.

Cheer's.
>>
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So much for having more space for names!
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>>13757978
>Alice
>Sunflower
>>
>>13756965
Posted this at the end of last thread because great timing

Top Left, Top Right, Bot Left, Bot Right
13 Children - allows both Vifam unit to specifically Support each other an infinite amount of times (y'know, in case you wanted to use Enable on them???)

Armour Lv2 - Reduces final damage by Lv*5%

Support Lv4

"Trust Correction" Lv 4 - Vifam and Neofam gains +12 Morale when adjacent to each other (for the purpose of damage calculation only, doesn't affect unlocked attacks)
>>
>>13757966
Looks like winning with a team of four attackers? Not totally sure.
>>
>>13757993
Hey, cheers for the assist, friend! Hopefully other interesting abilities can be cataloged in the future. (Probably not, but I can dream for as long as I remained obsessed!)


>(y'know, in case you wanted to use Enable on them???)

Or if they were getting ganged up on, suppose. Lots of support defending.

I wonder if the +12 morale exceeds the limit of 150 for damage calculation or not.
>>
>>13757991
What's the joke?
>>
>>13758018
She's an ammo-based character, I think?

>>13757991
Maybe he was doing it to test and see what item names fit and not because he actually thought Alice needed it.
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>>13757993
>>13758009
>Or if they were getting ganged up on, suppose. Lots of support defending.
Actually, I need to correct myself for grossly interpreting the "13 Children" ability... I think - it's actually a "disadvantage" ability - Vifam and Neofam can ONLY support each other with their Support actions - they can receive Support Attack/Defends from other units, but they won't give a shit about chipping in themselves.
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>>13758090
Oh, I see. Well, that's...odd for an ability, but I guess there'd be a reason for that. It's not exactly something that would seem to be a little more than a nuisance anyway. Though I'm assuming that means the supports are limited in number as well as recipient, then.

Speaking of odd abilities, I've actually kind of grown to like this guy.
>>
>Can't get the last item in the Event Attacker Mission
Godfuckingdammit. I just want to get Drop Complete because I'm an OCD faggot and the game won't let me.
>>
>>13758100
Seems like that ability is there to make up for the fact the Vifam/Neofam's pilots get a huge number of Support Levels - they hit Support Level 4 really fast when most characters top out at level 1.
>>
>>13758123
You friends with the Arbalest man? Spam him as much as you can.
>>
>>13757936
no ttgl no hope
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>>13758171
Yeah, it's just...the game fucking hates me, man.
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>>13758180
>>13758123
You don't have to get all the drops do you? Also does the SR Noriko have that ability?
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>>13758195
>You don't have to get all the drops do you?
I don't, but I want to.

>Also does the SR Noriko have that ability?
Don't know. Never went back and checked.
>>
>>13758202
No wait apparently she doesn't. I coulda swore one of my other units had that ability.
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>>13758180
Yeah, I know. I've had to replay missions upwards of twenty times to obtain all the items to fuel my OCD before.

>>13758195
Who aside from the Arbalest DOES?
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>>13758267
I've spent at least 250 AP on this stage and I've yet to get the 4th item.
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>>13758280
Is it a daily stage? I never bother with dailies, they give too little reward for it.
>>
I'm starting to think all the menu icons are in the .exe or something, because I looked through all 17 .dats and didn't find any images for SAVE, LOAD, or whatever. And straight up blanking out the text file that handled menu stuff in FMW2 didn't even touch the icons either.

At this rate the game's script will be in english but all of its menus will be in japanese, which is like the exact opposite of the typical SRW patch.
>>
>>13758325
It's the special attacker event where all the item drops are exp pinatas for attacker units. You get upgrade materials from drop complete so I figured I might as well do it. And also just the whole thing about me liking to get drop complete.
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>>13758378
Ah. Yeah, I haven't gotten a good chance to look at those.
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Cute girl.
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>>13758413
what is that under Blue Frame?
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>>13758420
I think it's the unit from Cross Ange
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>>13758325
little reward... an SR XP is well worth it.
Will take you the entire day, but still worth it.
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>>13758420
>>13758432

Believe so, yeah.
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>>13758443
Part of it is that I still haven't finished all the story missions.
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>>13758346
Yeah at this point, I'm calling it. Unless somebody manages to crack the .exe and tell us how the hell the menu icons are being displayed, we won't be able to translate the menus.

...Not that this should even be an issue, since presumably if you're playing FMW3 you played the first two games and should know how the menus work by now.
>>
>>13758446
Does her song from the show play when she uses her map? Because she shouldn't be able to use it without the song.
>>
>>13758490
>if you're playing FMW3 you played the first two games and should know how the menus work by now.
Pretty much, I guess.
>>
>>13758346
You can't even examine the EXE with a resource viewer?
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>>13758446
I wonder if she has a combo with Salako.
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>>13758501
I'd have to check the data to see whether or not her Map attack is supposed to have unique music.

...According to the in-game database, the songs Cross Ange is supposed to have are it's first opening, it's second opening, and ."Eternal Story (Light)." If that answers any questions.

>>13758528
She's the only Cross Ange unit, so I'd say not.
>>
>>13758607
It's more like "Eternal Recitation ~Song of Light~". And yeah, that's the name of the song she sings to use the shoulder beams.
>>
An enemy with low health an armor, but can only be injured by crits or damage boosting Spirits.

Good idea or is it too reliant on RNG to be anything other than obnoxious?
>>
>>13758648
Depends on how easy you make it to crit - if it's a modern game where you can have normal characters hit +50 crit chance easily, ok, but if it's GC where getting crits is like pulling teeth sometimes then fuck it - but in general I'd say that's a bit too much RNGwork.
>>
>>13758630
I was just going off of what the English used for the appropriate midi file was as listed in the game's sound test.

Considering the game gives you an entire list of music that's supposed to correspond to the units within the game, I really wish it was easier to find said midis. All the options I've used didn't work out and/or have become lost as I've forgotten what I tried. I just remember using a 21-part file set that had a handful of songs that the game said were supposed to be used, and the rest were unrelated stuff like Fire Emblem and other RPG songs.


Speaking of SRC, there's another update just recently released. Can't really decipher much of what's going on, but at least one thing has something to do with KOS-MOS.

[2016.1.17] Ver10.16
レベルボーナス【大】の効果が下がりました。
特定のユニットがいると出撃画面でゲームが止まることがある不具合を直しました。
KOS‐MOSを換装したときに第1パイロットがシオンになってしまうことがある不具合を直しました。
>>
>>13758668
Oh, okay. The Japanese title is 永遠語り~光ノ歌~, you might be able to use the version from the OST if the game lets you load MP3/FLAC. If it forces MIDI, then there's no point in trying to find it anyway as the whole point of that song is Nana singing.
>>
>>13758668
>KOS‐MOSを換装したときに第1パイロットがシオンになってしまうことがある不具合を直しました。
Basically, there was a bug where Shion would sometmes become the main pilot instead of KOS-MOS and now it's fixed
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>>13758648
What is this, Shedinja as a grunt?
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>>13758707
Now if only someone could point out the bug that makes Genesic GaoGaiGar and Burglarydog completely inaccessible.


As an aside, while I continue my obsessive cataloging, how's this cutie and her beloved in X-O?
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>>13758726
I dunno, Mattman has her as the leader I think.
>>
>>13758726
There was some mention of Imber recording Haruka's performance at an event, I believe.
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>>13758697
>you might be able to use the version from the OST if the game lets you load MP3/FLAC
The engine loads MP3s even if you change the filename to .mid, tested it myself

Now FLAC, I want to say "probably no" because Japanese coding
>>
>>13758726
>As an aside, while I continue my obsessive cataloging, how's this cutie and her beloved in X-O?
Bizarrely-low maximum stats for an SSR due to the fact that it's not a gasha unit (event reward), but it has three offensive passives despite being a Defender.
>>
Anyone recognize these four songs?
http://www.mediafire.com/download/vg495vdnqz9kg0w/STRM_M18_32K.flac
http://www.mediafire.com/download/hii0o2fl08ebiq2/STRM_M19_32K.flac
http://www.mediafire.com/download/w8vlu9om1l7bf15/STRM_M20_32K.flac
http://www.mediafire.com/download/vg495vdnqz9kg0w/STRM_M18_32K.flac
>>
>>13758726
They're not terrible because you could easily get 5 of them, and FUBing a single unit is almost always better than a non-FUB'd unit that's supposed to be stronger - and it's fucking cheap for an SSR, only costs 15 I think, so it can fit into your team easier.

Problem is, its actual strength is lower to compensate for the weight, and it's a Defender, and most people don't use Defender teams. I made her my leader though, since she's still going to be better than Exia (as soon as I get enough upgrade materials for her, at least.)

>>13758771
It was also absolutely no effort to get five copies of her.
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>>13758780
first and fourth are the UX remake of Into the Blue Sky from Virua On

and the same song
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>>13758780
In the Blue Sky as sung by Miku, followed by non-vocal and vocal (by Miku) versions of Love 14, Virtual-On songs.

Assuming that was a serious question.
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>>13758789
>It was also absolutely no effort to get five copies of her.
The last stage in that event was bullshit due to the too-sturdy shooter enemies with the insane knockback. I did it once and that was it. Fuck it, I don't care that my Imber's only going to hit 75. I really, really don't care.
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OE made me like the little RyuKnight here. Interesting tidbit, besides getting one more combo attack than Neo/OE gave him (and letting him keep them after switching to RyuPaladin), Zephyr gets the SRC equivalent of voice clips whenever you cast a spirit with him.
>>
>>13758823
You know how you can make that completely invalid? You use Defenders. They have no knockback and maul any Shooters.

Which was, I'm pretty sure, the point of the event. Introducing enemies that actually make Defenders something worth using, and giving you a decent Defender to use to fight them.
>>
>>13758792
>Assuming that was a serious question.
It was a serious question.
>>
>>13758836
Happy to have been of service, then.
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>>13758831
>that face

WHAT THE FUCK HAPPENED TO YOU, ADIEU?

>Buro Ga Ruun

...Yeah, I can't think of what that last attack is meant to be. Probably because I haven't seen Ryu night in ages, though.
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>>13758846
Given Magidora's naming scheme, I want to make an assumption it'll have something to do with wind, but I've seen nothing of Ryuknight, so you'd know better than I. Unless it's meant to be dipping into the odd bit of side-material like a voice drama or a manga adaptation or something.
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Now that I've added in like 2 Battleships, I should do a "Custom Units Only" run
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>>13758850
>Given Magidora's naming scheme, I want to make an assumption it'll have something to do with wind

Zephyr has a few vaguely wind related things - like its name - but I dunno about that.

Magidora has all sorts of spells. I can remember a fire, wind, and ice spell off the top of my head, though I think it had lightning too? That was more Steru's thing though.

It might be from the OVAs. Fuck if I know, no one subbed those and they're apparently not very good. Or it might be from the show and I'm just forgetting it because I like to block most of the latter half of that show out, there's a lot of dumb shit from it.
>>
Next SRW will have Ginguiser, r-right?
>>
>>13758863
So is the Shield Liger capable of upgrading to the Blade Liger?

>>13758878
Na. But it has a chance to show up someday.
>>
State of UX: If anyone wants to dub it into English (or Italian for all I care), it can be done.
>>
>>13758834
Guess what the gacha doesn't ever want to give me? You guessed it: Defenders. At the time I only had two, and both were underlevelled. Right now, I have 5, but only two are usable (Imber and Psyco Gundam). The others are either not level-broken at all (Mao and Lockon), or something I absolutely refuse to use and will fuse it off the moment it hits level 40 (Getter-3).
>>
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>>13758878
>>13758880
Could SRW handle the glory of its transformation sequence, though?
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>>13758880
>So is the Shield Liger capable of upgrading to the Blade Liger?
Nah, too much trouble to implement.

I just gave it semi-OE style powers of being Getter Robo with the Command Wolf and Gustav.

Though the Command Wolf kind of blows so I guess it's more like (Insert Two-Form Unit here)
>>
>>13758893
I had NO Defenders at the time, aside from a level 1 guy and a fucking Getter 3. I still pulled out with all the Imbers, and with that, my level 1 guy, and a few Shooters, I pulled it off.

Super Inazuma Kick and Imber's finisher were very useful for killing everything in the event, since their finishers are so fucking powerful and hit a wide range of things.

>>13758903
It'd just be a permanent transformation, after... I dunno, Van gets 50 kills or something. Or hits level X.
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>>13758506
You reminded me it's possible to decompile Game Maker executables, which did confirm that FMW3 lists all of its menus in the executable file.

If we had all the extensions Sanbondo had we could edit that then recompile, but we don't so yeah. This seems like the kind of thing that might be fixable given enough time and effort but...

>>13758503
You really should know the menus by now, and the game script is more important anyway.

Did have fun decompiling the fmw4 trial .exe and re-finding all of those spoilers that got mentioned a while back though.

Game ends at stage 75, which would make the whole thing 90 stages total. 94 if you count Sakuya's gaiden.
>>
Apparently there are unused lines for Shin Getter in UX.

http://www.mediafire.com/download/t70ti7h7ea7759y/STRM_MF00_009.flac

I know that's not what he says.
>>
>>13758904
>It'd just be a permanent transformation, after... I dunno, Van gets 50 kills or something. Or hits level X.
I might think about it... though strangely, no one statted the Blade Liger in SRC
>>
>Finally get Drop Complete on the Attacker Event Stage
FUCKING THANK YOU. I've been trying to do this all goddamned day. Time to go back to farming upgrade mats.
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>>13758925
Wait, so they aren't doing updates?

Huh. I just tried to turn on X-O a few moments ago and got an error message, I thought it was updates.
>>
>>13758927
I guess it won't kick you out if you were still playing.
>>
So, I have access to all of the files referenced by this id file (it's just txt) that start with STRM. It's all the voice files plus those four songs I linked earlier.
http://www.mediafire.com/download/o3kk26dfbemut84/SRW_SOUND.csid
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Not a bad battleship in-game. One thing I noted while I played was that it could have a pretty lengthy sequence for it's strongest attack. I know that most battleship animations in SRW involve their strongest attack having a long sequence of getting the main cannons ready and whatnot, it makes me wonder just what kind of superior firepower Yamato's holding on to.
>>
>>13757978
I don't think anyone would complain if you just shortened it to Butterfly Fan.
>>
>>13758941
After "STRM_", there's a one or two character code that specified what series each block of entries is from.

BB: SD Gundam Sangokuden
DA: Aura Battler Dunbine
DB: Demonbane
DN: Dancouga Nova
FA: Fafner (and H&E)
HM: Heroman
LB: Linebarrels
LI: Wings of Rean
M: Virtual-On songs
MF: Macross Frontier MF00_009 has almost "Shin Getter
OG: OG
OO: A Wakening of the Trailblazer
SD: SEED Destiny
SK: Mazinkaiser SKL
TO: Tobikage
VR: Virtual-On
>>
>>13758945
The Wave Motion Cannon does take a while to get to the point of firing.

https://www.youtube.com/watch?v=vV0x4XHdbyc&t=1m18s
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>>13758915
I wish I could get hacks to work on my 3DS.

I can get up to the point where it says I need to reinstall menuhax but the homebrew launcher doesn;t boot up.

and it's 1 AM and I don't want to deal with this shit right now
>>
>>13758950
The rest of UX's audio is locked away in a single file.
http://www.mediafire.com/download/u684zeb10le4r32/SRW_SOUND.bcsar

There's a partial map of the bcsar structure, but I'm not sure if it's enough to extract it.
https://3dbrew.org/wiki/BCSAR
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Decided to take a FANCY PICTURE while I was playing this time.
>>
>/srwg/ now is nothing but a tower defense mobage, a fangame running on an engine that uses mechanics that are literally 15 years old, and /jp/ leaking in
IT'S TIME TO SAY GOODBYE
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>>13759133
Don't let the door hit you on the way out.
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>>13759133
>a fangame running on an engine that uses mechanics that are literally 15 years old
The mechanics are surprisingly playable when it isn't under the hands of Winkysoft, the Anti-Midas
>>
My dad is Bamco and poor sales of Z3 and BX means that Super Robot Wars is cancelled forever.
>>
>>13759133
And 3DS CFW. Don't forget the CFW.

And the Z2.2 LP It doesn't look like it's going to be as good as the previous two entries in the Z series. And me playing around with UX.

Speaking of UX, I think I'm looking through the UX battle quotes files. I've mapped out the file header and the body section headers. However, the data itself seems to be compressed.
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>>13759118
>All those shooters
Man I would kill to be you right about now.
>>
>>13759118
>All those SSRs all over the place.

This triggers me.
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>>13759269
All of them are events except the Exia (from the first special gacha) and the Dancouga (from another special gacha, though I forget which).

I do have all the event SSRs though. Except Sazabi Powered, that is, but eh.
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>>13759286
No, I mean that you should sort them all out.
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>>13759290
They are sorted.

They're all in the order I obtained them in.
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>>13759293
SORT THEM PROPERLY.
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>>13759293
>not sorted by rank
MAAAAAAAAAAAAAATT

>mfw watching GBFT dub
Minato's voice is awesome, god damn.
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>>13759360
Wait, there's a dub of Try?
I thought it was just Build Fighters that got a dub.
>>
>>13759364
Seems to be pretty recent. Only at Team Dragonar.
>>
Have you got your 00 Gundam yet?
Or Justice, if you prefer that or have the Freedom already and just want the Freedom/Justice pairing.
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>>13759471
I'm not entirely sure whether its worth all my crystals for one of my favorite gundams or one of my least favorite shows.
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I finished gundam 0079 and I'm moving onto zeta gundam woo

Was gone from threads for a few days again
anything big magically show up?
Or is SRC still the newest thing for SRW stuff
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>>13759783
>anything big magically show up?
Unless Finlander and crew go too fast too furious on Eternity, no.
>>
>>13759792
Inb4 we get SRWE before OG3
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>>13759783
>Or is SRC still the newest thing for SRW stuff
This is an amusingly ironic statement
>>
maybe we can get SRW Awakening now that the series is totally dead and needs revival
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>>13759986
Piloting with your REAL little sister~
>>
>>13759986
I don't want no loli dragons in muh SRW.
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>>13760014
I'm actually curious what kind of designs BB can push out with dragon people and robots.
>>
>>13759986

SRW OG: Episode 4 - the awakening

It's about the children of the OG folks time traveling to save them from their tragic fates. They bring things like weiss eisen, Dai Banpreios, Giganlion, Wild Falcon and Wild Eagle, Grungust Bein, etc.
>>
>>13760020
SRW x FE will of course, be about Idols
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>>13760035
Wouldn't that be SMT x SRW not the other way around
>>
>>13760035
>FAIYAAAH EMBUREMU replaced by SUPA ROBOT WAAAAAAAAAAAARS
https://www.youtube.com/watch?v=JPerYZhsWf8
>>
>>13759986
>Character creation for the MC.
>Can marry any of the characters and have kids.
>Fight off against evil dragon robot god.

I'd play it.

>>13759997
Pilot~ Pilot~
>>
>>13759986
Maybe then they'd actually have the characters visibly age.
>in before the next OG involves most of the established cast falling into a time slip towards the future
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>>13760261
Good thing it doesn't have a close-up, because that face is freaky. By the way, does Cleo pilot anything? Haven't tried the show yet.
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>>13760264
If Cleo's one of the component's pilots, then I believe so. Component machines are the one thing I haven't been taking shots of, but most anything that's a combiner gets its individual components playable as well.
>>
>>13760014
You've already gotten loli books, what's wrong with loli dragons?
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>>13760308
It's a slippery slope man.
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>>13760349
As long as it doesn't get to the point of Valsione turning into a loli it should be fine.
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Imagine fitting alternate versions of Odio into the canon of various other mecha series.
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>>13760356
and you say that's a bad thing?
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>>13760367
HE COMES.

https://www.youtube.com/watch?v=49xjOQU54fQ

I should replay LIVE A LIVE soon.
>>
>>13760375
I didn't take Ryusei for a lolicon.
>>
>>13760356
You'll never know son.
First they come for your Valsione and then they'll turn your tomboys into dragon lolis.
>>
>ML gets into SRW
>but TE and/or SM only so no Takeru
>instead Setsuna quantum bursts the BETA and dialogues them into leaving Earth, with the ELS and Festum helping him to convince them since the BETA acknowledge silicon-based life

your face when
>>
>>13760367
Their names would need to have anagrams sneaked in somewhere (e.g. some letters in Dragonar's Dorchenov's name can be rearranged to spell "ODEO").

>>13760269
Pretty cool to hear so, then, so thanks.
>>
>>13760392
> dragon loli tomboy
Sounds perfect.
>>
>>13760392
I want a dragon tomboy loli.
>>
>>13760392
Don't even joke about that.
>>
>>13760405
>>13760406
I'll set ya straight, ya degenerate sons of mine.
>>13760409
That's precisely how it works though.
>>
>>13760426
Doesn't make it any less horrifying.
>>
フフフ...
>>
>>13760452
OG 3 WHEN
>>
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Odd little unit, this one. I'm not sure how his abilities properly operate, but when I fielded him a few times, using certain attacks changed his mode and locked him into certain moves? At the very least, his movelist would suddenly become less than what the pic shows.
>>
>>13760394
But can you imagine the hell life would be with the Beta, Festum, and ELS invading before UNDESTANDING happens?
>>
>>13760367
Are all its attacks MAPs or something?
>>
>>13760392
Let's get real here.
Awakening Tiki wearing nothing but a tanktop and tight jeans

You are lying through your teeth if you don't want this.
>>
>>13760394
No lie, I'd be a bit perturbed.
>>
>>13760463
Everytime it kills an unit, it gains a random Bell. Each colored Bell gives him moves and/or abilities.
>>
>>13760468
Nearly all of them, though the first half of the list are based on the moves the pilot used while on foot, they seem to be psychic moves that cause status effects as well as damage on occasion.

>>13760478
Ah, cheers for the explanation.
>>
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>>13760493
>the first half of the list are based on the moves the pilot used while on foot, they seem to be psychic moves that cause status effects as well as damage on occasion.

Whoever made it sounds like a cool guy.
>>
>>13760473
I know it's hard to believe son, but I'm not into lolis, much less into tomboy lolis, only oneechan or Ara Ara work for me.
Also, Awakening designs a shit, A SHIT
>>
>>13760502
then wait for SRW Fates black version, banpresto might learn how to design maps by then
>>
>>13760502
>only oneechan or Ara Ara work for me.
I like those two and more, but lolis are not part of the "more" so I get where you're coming from.
>>
>>13760502
>Awakening Tiki
>loli

I want to see your idea of a oneechan.
>>
>>13760463
If Pastel and Winbee aren't in this game, most of the Twinbee fanbase will be disappointed.
>>
>>13760597
They'll be disappointed, then, Twinbee's the only one in the game so far. (Though the text file for units shows at least some minor programming for the inclusion of something it could have a combo attack with)
>>
>>13760502
Wait for SRW Anya Oukoku and Byakuya Oukoku
>>
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PURU PURU PURU
>>
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>>13760632
YES.
>>
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>>13760568
Do you?
>>
>>13760632
Is Chargeman Ken in the game.?
All I can think of his final attack being VOLGER HAKASE OYURUSI KUDASAI and drops him on a enemy.
>>
>>13760664
That is my waifu anon.

Only I may post pictures like that.
>>
>>13760696
Afraid not. Perhaps that's something for a future update, should the guy behind it eventually plan to add another bevy of series that are available.
>>
>>13760664

Made for sex.
>>
>>13760473
I want Nowi as a Po-Ju trap.
>>
>>13760693
Post 'em, if you're so great.
>>
>>13760538
>Not getting White version, with honorable nippon characters.
>>
>>13760632
Oh, shit, is that the Exaxxion?
>>
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>>13760898
Our cannon god has a really distinctive look, doesn't he.
>>
>>13760632
>Ramrod/Bismarck
Can you feel the thunder inside?
>>
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>>13760898
>>13760968
Always fun when somebody recognizes something while I'm doing my cataloging. So what's this big guy all about?
>>
>>13760986
Basically, it causes collateral damage every time it does something, even so much as a sneeze. It's what would happen if Zambot went full grimderp.
>>
>>13760986
Tits, MC's grandad mindrapes a bunch of women to be his harem, few robot battles, mostly propaganda battles, MC hides out under the name Kabuto Kouji.
>>
>>13760898
I've commented on that one being there before, a while back.
>>
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>>13761053
Well, to be fair, Matt, you've been one of the only ones commenting on most of the ones I shove in here, repeats or otherwise.

Though even you've been uninterested enough to stay quiet on some, I believe. Like Blodia and FX-1. Or this guy.
>>
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>>
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Man. Is it worth it for a chance to be stuck with Seed?
>>
>>13761182
>50 Omega Crystals

It's not worth the price.
>>
>>13761187
Yeah I guess you're right. If I log in for 45 more days I'll get 10 more plus the challenge and daily missions.
>>
>>13761190
Right, best to keep to the 30 draws.

I'd say the monthly gacha thing too, only its pulls for this month are like 2/3 shit.
>>
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>>
>watching Iron Leaguer
>cast gets into a fight
>suddenly, a hockey game breaks out

Ok, that has to be fucking intentional.
>>
>>13761198
Probably to encourage you to hold on to what you do have. At the moment, though, I'm doing pretty well for units so I might not even bother with the gacha for a couple months. I also have a ton of tickets saved up so when I get the third Base Gacha I'm going to see what I can pull out of that.
>>
>>13761234
>Probably to encourage you to hold on to what you do have.

Well, the intention is to lower the potential draws to increase the power of what you're pulling - you can build up a lot of a single unit in a shorter period of time if there's less SRs and the cost is lower. It's just that most of this month's draws are shit (capped by poor Getter 3 being completely useless since there still isn't a +Land part), which kills the viability of it for this month.
>>
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>>
>>13761271
I've been wondering for quite a few screenshots now.
What the hell is that giant sword?
>>
>>13761271
I think that's the transformed version Dai-Sword, something we covered a couple of threads ago. Normally it's green but it's upgrade is silver like the one in the image, and it has a standard mode, a sword mode and one other mode I'm not sure what it is. I couldn't really dig up any information about the manga itself, other than it was written by Hasegawa, but it looks neat.
>>
>>13761294
whoops, directed at >>13761276
>>
>>13761220
>Ginrei Robo
Fuck yes.

>>13761294
Most of Hasegawa's works aren't translated anyway.
>>
Thinking about dumb ideas for things to make with the Eternity engine...

>a battleship original
>begins game with Attack Again and Continuous Action
>captain has max jenius tier stats but losing your good unit loses you the mission
>>
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>>13761276
>>13761294
Yeah, it's DaiSword Integral, the upgraded version. Some screens have it in sword mode because, since they're both Hasegawa works, apparently, the sword form has a combo attack with Dancouga BURN.
>>
>>13761316
Isn't that basically what happened with W? I don't think it's even possible for the Valstork to get shot down, nevermind Valguard and Valzacard.
>>
>>13761322
True, but I didn't like that in W your glorious ship turned into yet another super robot

I am that guy who tries to ace battleships and who was sad Z3 gave me no Eltreum
>>
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>>13761342
There's a lot of ships Z3 should've given us
>>
>>13761348
>tfw no double macross attack
>tfw no Max/Milia/Gamlin combo
>>
>>13761353
>tfw all the good characters and graphics were killed off-screen
>>
>>13757966
So talking about the wiki: I'm trying to follow the getting started instructions, but QooAPP never seems to be able to find the game using the provided search terms. Any idea?
>>
>>13761348
>That empty ship spot in the squad menu
>>
>>13761372
Nevermind, I got it. I had to uninstall the QooAPP I had and then re-install it fresh, then it found the game.
>>
>>13760502
I don't have a 3DS, this may change now that it's finally piratable and I can play games in the language I want, so I never played Awakening or Fates. Trusty friends told me Awakening is very good, and I do want to try out Fate because it's the first entry since forever to actually have new mechanics. But if there's one thing I don't like about it is that they kept the chara designer from Awakening.
I don't get how people actually like this design when they all have the same ultra pale skintone and face in a worse way than stuff like Hirai designs.
>>
>>13761294
>one other mode I'm not sure what it is.

Dragon.

>>13761370
Max is alive, though.
>>
When did SRW start the game over trick? SRW 3 PB doesn't seem to have it...
>>
>>13761436
It was a thing by the time of F/Final, I know that.
>>
>>13761445
SRW 2 PB had it. But 3 just dumped me back into title screen. Stupid GMs dying in a few hits make it a rough start.
>>
>>13761471
Did you quicksave at any point in the stage? I seem to remember a few games early on doing a thing where if you quicksave, it shunts you back to the menu.
>>
>>13761472
Hrm, gonna try that.
>>
>>13761472
That's what it is. Quicksave->Lose Stage->Title Screen. Happens in Advance, too (GBA, not PSP).
>>
>>13761416
All the GOOD characters.
>>
If you game over in 3, does your turn count carry over too?
>>
>>13761182
Is that the 00 model from OE?
>>
>>13762158
Yes
>>
>>13762158
Did OE have a model of 00 that wasn't Raiser?

I'd assume the answer is yes if such a thing exists, though.
>>
Proto Getter is a piece of shit.
>>
>>13762722
I don't even get why they thought it was necessary to put Proto Getter in the game. And then they never did it again at any point in the series, which is even sillier.
>>
>>13762731
Because Winkysoft, we don't gotta explain shit
>>
>>13762731
>I don't even get why they thought it was necessary to put Proto Getter in the game.
Because they want you to start 3 at absolute fucking rock bottom with units.
>>
>>13762743
Yeah, but then other games where you have to start at rock bottom don't make you sit in the Proto Getter.
>>
>>13762743
I can agree. 900 HP GMs vs. Marasais with named characters in them is rough.
>>
>>13762742
They are also dead

Good riddance
>>
>>13762749
Winkysoft is a special kind of evil.
>>
Is BP going to move to PS4 or I am still going to be fine with my PS3

There's so many jrpg coming out this year are on PS4
>>
>>13762770

I hope they make at least two more PS3 games. I'm such a poorfag and a joblessfag that I can't afford a PS4 and its games right now. That and it would be a waste to not recycle Z3 and 2nd OG's engine at least once
>>
>>13762864
>>13762770
Theres no way in hell they will make a game for a dead console like the PS3, they have better chances making it for PSVita, Bandai Namco has started to move to the PS4 they will force BP to move to PS4 as well. PS3 is a hard/complicated console to develop for while PS4 is just a PC so development costs are cheaper and easier.
>>
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>>13762890
>Theres no way in hell they will make a game for a dead console
>>
>>13762890
SRW is notorious for late into the latest gen console
>>
>>13762890

As I said, they already have the engine done, so it wouldn't be too expensive to make new games. Also, Bandai Namco still releases tales of games for the PS3, so there's that at least
>>
>>13762981
If they wanted to, I'm sure they can easily make a new game in the current generation with their current engine.

Fallout 4 was able to get by with its grossly out of date engine.
>>
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>>13762901
>dead console
>2008

Should have used Z2 or Z3 as an example
>>
>>13763042
>Z2
>PSP in 2011 Japan
>Dead

Are you stupid?
>>
Welp, not gonna get the secret ending for 3. Oh well.
>>
And I might not get Four either....crap
>>
>>13763212
Proud of yourself?
>>
>>13763074
The PSP was already a rotting corpse when Z2 came out. What the fuck are you talking about?
>>
>>13763240
I'll try to get under 300 turns. If I had known the routesplit was so quick I would have not gone DC route.
>>
>>13758780
Where did you get these?
>>
>>13763074
>PSP in 2011 Japan
>Dead
Yes? Piracy pretty much killed it by 2008 and by the time Z2 came out the Vita was already out.
>>
FMW3 "menu patch" is up.

http://www.mediafire.com/download/fmvv91lylsr6ysa/FMW3_Patch_v0.1.zip
>>
>>13763264
>PSP in Japan
>2011
>Not selling shitloads of games and units

You are a retard
>>
>>13763277
Did you guys fix the menu issues then?
>>
>>13763212
That's okay you can have my 4
>>
>>13763325
Close, but no cigar, anon.
>>
>>13760114
>Time slip to the future
>Kyosuke and Excellen's kid/kids
>Lazy busty blonde that drinks too much and gambles her parents money away.
>Genki kid that becomes Axel's new protege

I kinda want this to happen
>>
>>13763321
"Menu patch" is in quotes for a reason.
>>
>>13763343
>One is named Lemon and the other is named Rom Stoll.
>>
>>13763378
You mean Xavier
>>
>>13762864
We might get one more OG game for it, but they already made use of the Z3 engine for 2.2 games.
>>
>>13763378
>>13763382
So Lemon Nanbu and Xavier Nanbu
or Rom fucking Stoll
>>
SRWgen
I want to play Mugen no Frontier as my first SRW game
My problem isnt so much moonrunes but the fact that I dont watch many mecha anime (i do like them though)

What I watch that I remember is about gundam wing and 00

Can I still enjoy it? I'm literally just playing it for suzukahime to be straight up honest here
>>
>>13763397
Endless Frontier is in english, and doesn't play like a traditional SRW. Mileage varies for the most part, but many people find the juggling combat system fun. You can still enjoy it without getting into mecha.
>>
>>13763397
Endless Frontier is a completely different game from most SRWs, and works completely differently. The only crossovers it has are the Namco X Capcom crew (you might know them in their current incarnation in Project X Zone), and Xenosaga.
>>
>>13763397
That game doesn't use any standard Mecha Anime crossovers anyway
>>
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Clearly whatever Argent's from isn't worth the effort of a unit graphic OR a face graphic.
>>
So going by Demonbane's metafiction rules, since Demonbane is in UX, SRW is part of the Demonbane metaverse, and since SRW is connected to Endless Frontier, which is connected to NXC/PXZ, all of those worlds are part of the Demonbane metaverse too.

>vortex blaster destroyed the God Eater universe

thanks demonbane
>>
>>13763463
What drugs are you doing, how much of them are you doing, and where can I get them?
>>
>>13763463
Whatever universe Demonbane is in, he still can't beat Tengen Toppa Super Gurren Lagann
>>
>>13763254
I extracted them myself. Here, have some more.
https://www.mediafire.com/folder/pcuf8gp9j6cta/Converted

BB: SD Gundam Sangokuden
DA: Aura Battler Dunbine
DB: Demonbane
DN: Dancouga Nova
FA: Fafner (and H&E)
HM: Heroman
LB: Linebarrels
LI: Wings of Rean
M: Virtual-On songs
MF: Macross Frontier
OG: OG
OO: A Wakening of the Trailblazer
SD: SEED Destiny
SK: Mazinkaiser SKL
TO: Tobikage
VR: Virtual-On
>>
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Can you REMOVE VAGAN without the power of your precious missile?
>>
>>13763531
He has the Plasma Diver Missile if you armor purge him (or whatever that action is called like going from Black Selena -> Akito Aesti).

It's definitely not as strong as BX's 9999 base damage version though
>>
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>>13761348
>the Battle 7 was a map sprite only
>>
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>>13763537
Huh, you're right. I swear I don't remember having that when you upgrade him to this mech from his Gen 1 form.

Guess it has something to do with the timeframe the final upgrade represents, since when you first upgrade, Flit's wearing goggles then. Or maybe I just have a terrible memory. Well, there goes my attempt at humor.
>>
>>13763409
Is the story in English too?
I thought it was just menus
>>
>>13763575
It got an English release, didn't it?
>>
>>13763578
I mean, unless this box art is somehow fake, I'm pretty sure it did. Haven't played it myself, though, so I can't judge the quality of the translation.
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