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Does /jp/ still enjoy "the natural fun of dodging bullets"?
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Does /jp/ still enjoy "the natural fun of dodging bullets"?

I want to talk about 1CCs with /jp/ again. Please respond!
>>
Sure, I play touhou all the time. I just 1ccd IN with the border team, netherworld team, and magic team.

I've 1ccd all of the touhou games up to IN with all the characters in each game, but I have yet to beat an extra stage. Perhaps I will go back to EoSD soon and try to beat flan...
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>>14279695
Yeah, playing Touhou is fun. I've been scoring PoFV recently. What have you been working on, OP?
>>
Not sure what happened, I I've played from eosd to pofv and I loved each, but I just can't bring myself to continue the series. The weirdest thing is that I think I loved each game more than the last, gameplay-wise, so there's no reason to not look forward to the next one.

Maybe I'm afraid the newhous will ruin the series for me?
>>
I just got back into playing EOSD, since I totally forgot about these games over the years. It's fun playing again for the first time, though I need to replace my controller. I can't play using a keyboard at all.
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>>14279724
Well I'm still working on 1CCs and Extra clears at the moment. So far I'm up to (for all shot types in each game):

Lunatic 1CC: EoSD
Hard 1CC: PCB, TD
Normal 1CC: IN, MoF, SA, UFO, DDC, LoLK
And I've cleared all Extras except DDC and LoLK

Mainly what I enjoy is the continued sense of self improvement. For example, I recently went back to SA and did a 1CC on normal without using any bombs. Remembering how much trouble 1CCing it originally gave me, that's a nice feeling!

I only barely managed to do it too, which was quite exciting. Almost lost it at the very end too, but managed to unfocus in time!
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>>14279727
There's no reason not to play MoF and SA at least. SA cast is on par with EoSD, and it's a blast to play even on normal.
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>>14279743
Nice, nice.

>for all shot types in each game
That sounds pretty tedious.
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>>14279785
>That sounds pretty tedious.
It's not too bad.

a. I get to see the unique dialogue and endings for each shot type
b. Each shot type has it's own gimmick and sometimes unique 4th boss patterns, keeping things interesting
c. Once you've 1cc'd with one shot type it's typically not too difficult to clear with the others in one or two attempts
d. Get a greater sense that you earned the 1cc or Extra clear rather than just using the strongest, sometimes broken shot types
e. Get to enjoy Marisa speed

Plus clears only take ~25 minutes for the normal game anyway, and ~15 minutes for Extra.
>>
I got bored playing for survival long ago and scoring in Touhou games just isn't for me.

Now I just play arcade shmups.
>>
Who the fuck actually plays the 2hu games?
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>>14279720
guess what i scored last night

ur mum xDDDD
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>>14279839
A decent handful of people. (´・ω・`)
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>>14279839
No one good, at the very least. Just a bunch of scrubs scrubbing for normal 1ccs
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>>14279695
Sure. State your opinion to start a discussion, unless you just want to have another pointless general.
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>>14280032
jokes on you I'm a scrub scrubbing for hard 1ccs!
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>>14279839
Fuck off secondary.
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Finally 1cc'd UFO on hard today. Now I have 1cc'd all of them on hard. I'm pretty happy.
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>>14281311
good luck on lunatic
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>>14279754
SA also has one of the best soundtracks.
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>>14281679
It's also one of the few games that doesn't feel like the first 3 stages are just Reimu flying around and beating random people up for no reason.

Last Remote is the best Extra stage theme imo.

https://www.youtube.com/watch?v=qX5kXNo-O8U

The sound of bullets hitting those large fairies is ingrained into my memory every time I listen to it.
>>
I can only play the game in easy mode and can't even finish it so I stopped playing it a long time ago. Bullets hell is just not my thing.
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>>14282577
I can only breath slowly and can't even do it without hurting my lungs so I killed myself a long time ago. Life is just not my thing.
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>>14282594
rip in peace sweet prince
>>
I haven't played Bohuu for quite a while now, I really got into other shmups since I lost my hard drive.
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>>14279819
This guy gets it.
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I tried Impossible Spell Card since I actually forgot it existed.

This game is pretty small, isn't it? It's like a third of what Double Spoiler was.
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lol like 1cc yeah right get a life dude
I play for fun not for a job because I have a job in real life and when I get home I'm like, I just wanna chill with my 2hus not go to work at my second job that doesn't even pay
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I recently 1cc'd SA hard but I just don't know if I can do the lunatic mode. It's way harder.
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wait, people actually care about 1cc'ing the games on anything other than lunatic? Hard is a joke, you should be able to 1cc hard on your very first try
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>>14285060
not at all, you have still like 40-60 bombs. SA is easy.
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>>14285290
well i dont like using bombs because it feels like cheating, i might as well turn on infinite lives
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>>14285138
:^)
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>>14285316
>using the resources the game gives you is the same as cheating to get infinite of them
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>>14285138
I can't even pass some of the games on easy with all continues.
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Does anyone know what control input the Japanese superplayers use? Keyboard/controller/stick?
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Something that's bugged me for years.

Is 1CC using no continues or one continue? The name makes no sense if it's zero.

I've always quit the first time I run out of lives, but if using 1 continue was fair game my life would be a lot easier...
>>
>>14285138
people actually care about 1ccs?
>>
>>14286839
No continues
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>>14286839
1cc means one credit clear, which basically means you can't use any continues.

Think of it in terms of arcade games.
To be able to even play the game you first have to insert at least one credit and that's why it's 1cc. If you lose all your lives, to continue the game you would need to insert another credit and that would be a 2cc.
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>>14286839
I'm almost positive hitting play and starting a game is where the "1" comes from, like if you were in an arcade you would only have put one coin in the machine. Basically using a continue would be using another credit, so it wouldn't be a 1cc.

I think it's pointless for anything other than bragging rights, though. And even then it's not like there's any way to know if you 1cc'd it or not unless you're bragging to someone you know personally and send them a video
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>>14286879
>I think it's pointless for anything other than bragging rights, though.
You really don't think there's any point to getting good at something unless there's a social component to it? At least Touhou rewards you for 1ccing with a good ending and an unlocked extra stage. Even without that, the satisfaction of self-improvement is plenty rewarding.
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>>14286839
1 credit is required to start a game u dip
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What controller do you use to play, /jp/? Or do you just use your keyboard? I'm using pic related since I really like the microswitches in the nub and buttons, but I'm wondering what everyone seems uses.

On another note, do you map shot and focus to one button, so you're constantly tapping the button to fire then hold it to focus, or auto and focus to two different buttons?
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>>14287187
I'm building a Touhou keyboard. Still deciding on what switches to use, however.
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>>14287187
Classic Touhou controls, always. Just how much drunk was ZUN when he designed PoFV's controls?
Either you kill your finger and reduce your attention spamming Z constantly like a retard, or you give up your ability to fire when not focusing which is completely stupid and a huge handicap, anyone playing seriously the games will agree.
Why wasn't there a logic mapping where you shift to focus, hold Z for fire, X for charge and C for "bomb"? That's one of the main reason why I hated PoFV.
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>>14287324
What's wrong with the normal input system?
Directional arrows, shift, z and x feel so natural.

The only complaint I have is the gimmick activation in TD but that's only it.
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>>14287324
You forgot the R key.
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>>14287480
That's what this keyboard is, just those keys.

>>14287488
I don't really use those keys during the pause menu; it would gum up this tiny layout anyway.
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>>14287187
ps3 controller
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>>14287324
Hi. I wouldn't recommend this exact layout; many games use ctrl for non-skip functionality. Plus, it's already fairly natural to rest your fingers on ctrl when playing. You can do shift-z-x-c, but most games don't support that so you'd end up having to remap with xpadder or something as well.
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>>14287449
>anyone playing seriously the games will agree.
No, you're just bad. You shouldn't be constantly spamming Z in the first place. When I started playing, I had some trouble shooting unfocused, but I got used to it, and so can you.
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>>14287621
That's what I was thinking at first, but the layout got ugly and I mostly play Touhou anyway. I figure I would rather have a board that does one thing exactly without any extra. With this, I can play any Touhou game besides the fighters, Seihou, Uwabami Breakers, and plenty of fan games. I have my actual keyboard for anything that needs more.
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What're the default keys for shot, bomb, and focus?
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>>14285138
Great post. +1.

But, you know, I find Hard mode more difficult than Lunatic.
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If I want to start doing challenge runs, should I stay on Lunatic or drop back down to Normal and work my way back up?
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>>14288297
Go do them on Lunatic if you're doing no-bomb/no-focus/whatever it is. Unless it's scoring. Scoring can be done on any difficulty.
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What is a 1CC? Just started danmaku/2hu sorry
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>>14288347
one-credit-clear
Broadly just means no continues, but having default settings (starting lives, etc) is generally also needed to say you 1CC'd, since it's considered a standard measure.
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>>14288347
1 credit clear

2hu is based on those arcade games where you have to add a ``credit'', meaning a coin. Each time you die you have the option to keep playing if you insert a coin. In 2hu it's on your computer so the lives are your credits.

1cc means fully clearing a 2hu game without dying.
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>>14288347

When you finish the game without losing all your lives.
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>>14288410
>without dying.
You mean without game-overing
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>>14288415
I restart runs if I die. 2hu wasn't supposed to even have lives to begin with; ZUN said something about it recently
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>>14288470
ano.. I still haven't 1cc'd and the best I did was a 2cc of TH13 on normal with Marisa and that was when I was still continuing after dying

later I resolved to not continue after deaths because I thought it would make me a better player
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>>14288503
I'm stuck in a mentality that I can't die on stage 1-2 and if I do, then I restart as soon as I die. This gets really annoying when trying to play TH11 and I accidentally back up into a bullet.
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>>14288503
putting arbitrary restrictions on yourself before learning the basics won't make you a better player. Also please don't use terminology wrongly. A 1cc is a 1 credit clear, so dying is allowed, just not continuing. If you don't want to die, call ait a no death or no miss run.
(I guess you're just trolling anyways though)
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>>14287187
Arcade controller. Seimitsu LS-55 has decently tight engage distance. Shot: middle finger, bomb: index finger, focus: thumb.
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>>14290091
I hate when images do that.
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all these newfags, sheesh
you guys should just give up already and invest in boat sluts
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>>14290203
they both suck
but you'll play anyway
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>>14290091
Very nice, anon.
>Shot: middle finger, bomb: index finger, focus: thumb.
Sounds pretty good. I'll try that out.
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How hard would it be to score on the newest Touhou (14 and 15) if the FAITH system returned?
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>>14281311
I can't even beat UFO on easy ;-;
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>>14290569
literally unpossible
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>>14290569
What is scoring in 15 like? Mass resource dumping?
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>>14291260
Farming graze if I'm not wrong.
And getting 100% shooting down.
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Why is SA harder than UFO?
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>>14292589
It's not.
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>>14292589

Because it doesn't flood you with as many resources.

Pretty even as far as spellcards goes imo.
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>>14292622
On normal, Orin is way, way easier than Shou though.
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>>14291260
>>14292554
nah, he's spot on with mass resource dumping as far as sanae goes, I think reisen too. maybe with other shotss there would be more to it, not sure
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how do i stop getting rekt by murasas last spell card
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>>14294163
circle around the entire screen, pay attention to the bullet direction and the gaps between bullets. if you need to, collect green ufos and prepare to bomb through that card if you need to
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>>14294163
>>14294170
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>>14294163
But that's her easiest spellcard, not even trying to sarcastic.
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>>14279695
I practice it a lot in downtown Baltimore.
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>>14279695
baka you kind of suck desu senpai
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So which duo should I play for this one?
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>>14296962
Youmu×Yuyuko of course.
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>>14296962
border team probably makes the easiest 1cc, with magic team being the hardest. However they are all pretty viable, so if you like a certain girl more you can just play as her
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>>14296973
Youmu shoots everywhere at everything and nothing goes down.
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>>14285817
That's pretty crazy, all easy modes except for LoLK have very sparse and slow danmaku.
There's huge gap in difficulty between easy and normal in SA for instance.
Score/gather items for lives properly, bomb wisely.

That being said, I can only play normal(and hard in easy games like PCB or LLS) and have 1cc PCB extra/phantasm. I'm trying to clear IN and DDC extra occasionally, but get tired around Fujiyama Volcano/Blue lady show and put it on hold every time.
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>>14297136
Try to hold shift.
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>>14297136
try not being bad
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>>14297136
give up
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I finally 1CC'd EoSD on Normal the other day. I want to 1CC every Touhou on Normal before moving onto higher difficulties because the "Normal" difficulty in every Touhou game varies. I only feel proud because it's the only shoot 'em up game I have ever cleared before.
>>
I'm starting to work on hard clears now. I wish I had the motivation to grind out practice in LoLK, but I don't really like it that much.
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UFO is still the hardest 2hu right? I can pat myself on the back for 1ccing Normal right?
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>>14303369
Maybe before moving to higher difficulties try clearing Normal without using bombs next.

1cc'ing normal doesn't really mean anything considering how easy it is to bomb through a lot of it, but clearing it without bombs means you somewhat mastered it, and can successfully dodge the patterns.
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>>14303415
Do you still live in 2009, gramps?
Both Touhou 14 and 15 are three times as hard as UFO.
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>>14303416
Most of my bombs in that run were lost from trying to dodge bullets instead of hitting X. I died on Meiling but managed to beat Remilia in the end.
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I will probably never finish th15.
The game just gets tedious around the 4th and 5th stage because it keeps resetting mercilessly.
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>>14303435
How many Spellcard captures?
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>>14303457
Man, I don't know, I didn't really care about that. But I did try my best to "capture spellcards" I guess because I wanted the spellcards to be over as fast as possible. I think I captured nearly all of them but I'm not really sure.
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>>14303468
Upload a replay.
http://replays.gensokyo.org/index.php
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>>14303517
http://replays.gensokyo.org/download.php?id=38712
>>
Man, I hate to suck at touhou. I was trying to 1CC every touhou on easy with every character to try 1CCing on normal, but now i'm stuck at touhou 15. What a pain.
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>>14303569
How many months have you practiced Touhou 15 for?
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>>14303581
Thing is, I haven't. I don't have much free time, so I was taking 1 touhou at a time to 1CC on easy, so I could move up to normal.
I started Lolk recently, but it's kinda hard, and I think it will take some time until I can 1CC it on easy. Most of them I 1CCed in a couple of tries, since they are not really hard, but Lolk is giving me a hard time.
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>>14303624
It only takes 1 hr of play time to 1cc LoLk on lunatic
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>>14303636
I was talking about time to practice, not to clear the game.
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>>14303636
took me like 3 hours to clear normal the first time
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>>14287187
My laptop keyboard
I have to remap Z to C, LShift to X and X to V because my keyboard sucks and I can't properly move ingame while shooting unless I do that
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>>14303624
Don't play on Easy at all, because if you're going to fuck up and die, it might as well at least be on Normal. Playing Easy will teach you bad habits/make it harder to get good on higher difficulties as well. There is no reason to play easy modo.
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>>14303870
I know that sounds retarded, but one of the reasons I play touhou is because of the history.
1CC on easy and normal gives you the same endings?
Also, I thought playing on easy would be good to learn how to play, so I could go to normal later. Is that wrong?
>>
>>14297136
Press directionals in quick succession change the direction of Youmu's options. For example, up+left+down and up+right+down to direct it at a 45% angle to the sides like SakuyaB can in PCB. If you're using Border Team, tap Shift to return Youmu's shot to the forward position to focus fire a target.

Or just hold Shift for Yuyuko's very wide spread if you're still having trouble.
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>>14303539
For a first 1cc? Not bad honestly. A lot better than I expected.
You actually at least tried to dodge everything.
>Most of my bombs in that run were lost from trying to dodge bullets instead of hitting X
Indeed, but that's not necessarily bad; you try to dodge stuff instead of going for an auto-bomb, and that's what this game is about, dodging bullets.

That being said,
>I think I captured nearly all of them but I'm not really sure.
Not quite. Mind you, "capturing" a Spellcard means you finish it before the timer runs out and without using a bomb, or getting hit.
Starting from stage 4, I think you only bombed the stage once which is above average for a newbie first 1cc.
However, you only captured a single Patchouli Spellcard, the easiest one.
Stage 5, the stage portion above average and the midboss nonspell and spellcard captured nicely.
The boss however, again, only a single Spellcard captured, the easiest one, and also failed every single nonspell.
Stage 6. and yet again the same story, stage portion nicely done.
Boss, only one spellcard captured, the easiest one of course. Failed two out of the three nonspells.

It doesn't seem to me like you should throw yourself at harder games/higher difficulties just yet, until you can dodge most of these patterns at least somewhat consistently.
You bombed your way through most of it, which is expected of a first 1cc, but what you really want, is to be able to dodge it.
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>>14304159
>It doesn't seem to me like you should throw yourself at harder games/higher difficulties just yet

It's much easier for me to learn when I am really "forced against a wall" in that sense. When I started out, I tried to make sure I could consistently do Cirno without losing a life or bomb, Meiling without losing a life or bomb, etc, but I kept repeating the same mistakes because I restarted as soon as I died, and that left me feeling extremely upset. I don't mind just barely being able to 1CC every game on Normal, because putting self-imposed restrictions on myself only hurts the experience and hurts the chance of me getting better. After playing PCB for a bit lately I understand why people recommend you start with PCB first before EoSD, PCB has denser and slower bullets so you learn to dodge more efficiently. I wanted to begin with EoSD because it came before PCB though, and I practiced it non-stop for over two months despite breaking down into tears at my failures multiple times.
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>>14303911
>1CC on easy and normal gives you the same endings?
1cc on easy gives you the bad endings, you need to play on normal to get anything better.
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>>14304330
I don't exactly remember, but I think starting from TD it actually gives you a good ending even on easy and unlocks the Extra stage.
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>>14293177
she's way easier on Lunatic too.
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>>14304316
>despite breaking down into tears at my failures multiple times.
That's kind of cute.
But you did well anon, you kept at it and practiced hard.

I tried for a 1cc of PCB again today and I made a tiny step further from her normal knife attack which is where my last run ended, to losing at the swallowtail butterfly spellcard.
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>>14304403
I did it because Touhou is beautiful enough to bring me to tears. Maybe not usually the games themselves, but Fantasy Kaleidoscope and the arranges I've heard really bring me that feeling. I think Touhou is more than just a series of danmaku shooting games with cute girls, I understand why so many people are utterly fascinated with Gensokyo.
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>>14304442
You don't have to justify yourself; it's completely understandable.
>>
I managed to finish my last shot type clear of DDC's Extra today, which ended up being with Sakuya B of course, since she's pathetically weak. Marisa B was the first one I cleared DDC's Extra with, which was completely ridiculous given how broken her bomb is when used against boss normal attacks.

I'm now close to completing the goal I originally set out with: 1cc all the integer windows games on normal or higher with every shot type and clear all the extras with every shot type. All I have remaining are 1ccing with Reimu and Reisen in LolK, and then clearing LoLK's Extra with each shot type.

Incidentally, I really like Raiko's final spellcard. I think it's my 2nd favorite Extra stage final spellcard after Ran's. The rest notes are a pretty cute concept.
>>
I tried for a while to beat EoSD on normal but I just couldn't.
I could get past Meiling without losing any lives, and I think I got past Patchouli without losing any lives maybe once or twice out of god knows how many runs, but I just kept getting fucked by Sakuya. At the most, I'd make to the last stage with a life or two, but it's just too much.

And then I just gave up.
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>>14306309
Keep trying, even if it takes months. Sakuya is easy if you use bombs on her knife spellcards when you're put into situations where there is nowhere left to go. If you keep practicing a stage for weeks, what seemed impossible to you at first will seem doable and maybe even one day it'll seem easy.
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>>14306309
yesteday my EoSD run was going pretty well until I reached stage 5 and got fucked in the ass by pretty much everything

especially sakuyas spell cards are huge pain in the ass for me
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>>14306309
If you actually handle it to get past Patchouli without any loss of lives what's the matter then. You have about 7 lives or more i don't know right now, bombing every spellcard of Sakuya and you'll still have 4 or 5 lives left for the final stage
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>>14307098
bombing is fore pussis
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>>14307120
I like the way you think.
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Does my EoSD Lunatic 1cc count if I used the misplaced hitbox thingy? I was too lazy to uninstall it.
It was before I discovered the vsync patch, so I did it with input lag.
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>>14307120
Touhou without bombs is boring, same way Doom 2 without using Super shotgun is boring
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>>14307125
Yes. The hitbox patch is extremely wonky and not accurate at all. Specially because you did it without the vsync patch.
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>>14297003
I agree with the border team being the easiest for sure, but magic team being the hardest? Eh... I honestly have a really hard time with the scarlet team. I don't even have an explanation, I just suck with them. Everything goes to hell really fast whenever I play them.
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>>14307504
Different anon here. I remember the scarlet team was funny to use but quite hard to 1cc with too. I believe it's because Sakuya's shot is really weak. When trying to 1cc on hard, Sakuya solo was the only one I couldn't succeed with (out of 4 teams + 8 solos). Oujo-sama on the other hand is quite powerful.
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>>14307836
So you could 1cc with Alice solo, but not Sakuya?
Alice solo is the absolute worst shit shottype in any Touhou to date.
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Currently I'm trying to 1CC Ten Desires Extra and Hard with Marisa and Sanae.

My latest achievement was Mountain of Faith Hard with MarisaC.
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>>14308086
Forgot to add that I still haven't found motivation to play Legacy of Lunatic Kingdom in Legacy mode. I've 1CC'd it in the release day, but in Pointdevice mode. It took me about 3 hours to beat on normal.
It was fun as hell, but now I'm plannin to focus on beating at least two more games in hard mode and extra mode.
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I am on the second last spell card against Junko and have no bombs left as Sanae. I don't want to start over but it is so difficult.
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>>14311627
Good news for you, you're gonna need at least 2-3 bombs for her final one.
My advice, start over and go for a no bomb run.
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>>14311686
>>14311627
During my first clear with Sanae, I didn't have any bombs left either.

Took two hours and ~200 tries, but capturing her final spellcard is possible. Just practice staying in the middle, so the final part doesn't catch you off guard.
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Is it weird to find Lunatic Chen harder than Alice?
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>>14311795
No, Alice is definitely the easiest boss in PCB.
>>
>>14290091
I think I'm gonna grab a stick myself. I played Raiden IV on a cabinet, I think it had an LS-32. It felt amazing and I don't think I'll be able to go back to the various d-pads I've used in the past.
>>
rookie here, The idea fo finding out what touhou actually is about has been on my mind for months and I decided to give it a try about a week ago
how the fuck do I git gud? I always waste bombs like a retard with patchouli and remilia, especially remilia. I can get to stage 4 losing only one life or even none, but everything goes wrong up there. playing in normal with Marisa´s illusion laser. should I just play on easy until I´m better or am I missing something?
>>
>>14315711
https://www.youtube.com/watch?v=SlCRfTmBSGs
>>
>>14315711
>how the fuck do I git gud?
Go to practice mode and practice individual stages and things you have trouble with.

>I always waste bombs like a retard with patchouli and remilia, especially remilia.
Then go to Practice mode and try to capture stuff instead of bombing it.

>playing in normal with Marisa´s illusion laser.
Marisa laser has the best bomb in the game.
You can literally skip entire spellcards by just pressing X, so getting a 1cc with her shouldn't be too much of a problem.
However, if you're actually interested in getting better rather than just getting a worthless 1cc by skipping half the game, I'd recommend maybe switching to Reimu first.
Marisa is a very fast shot type and requires a lot fast but precise movement, if you're a rookie you might find it easier to play with Reimu at first, since she's easier to maneuver, then switch to Marisa once you figure out how the patterns work.

>should I just play on easy until I´m better or am I missing something?
Absolutely not. Playing on easy is completely pointless and you won't help you get any better.
>>
>>14315747
Ok, got it. I will watch some videos of stage 6 because I still don´t have pratice mode unlocked for remilia. also for reimu what´s best, homing or needle?
Finally, can someone explain to me the ridiculous amount of works the fanbase of these games have created? I'm really impressed but I don´t get the how and why of this
>>
>>14315890
You can unlock stage 6 in practice by just going through the game using continues.

>also for reimu what´s best, homing or needle?

Homing has easier time with the stages, while needle does more damage and kills the bosses faster if you can follow them around and stay under them.
Also, homing has the easiest Patchouli boss fight out of the four shot types, whereas needle has the hardest.
Pick whichever you prefer.
>>
>>14315937
>You can unlock stage 6 in practice by just going through the game using continues.
maybe my original post wasn´t clear enough, but I can´t beat remilia even after using all continues. please no bully.
>Homing has easier time with the stages, while needle does more damage and kills the bosses faster if you can follow them around and stay under them.
>Also, homing has the easiest Patchouli boss fight out of the four shot types, whereas needle has the hardest.
>Pick whichever you prefer.
I will choose homing then, I loose far too many lives and bombs in stage 5
>>
>>14315976
stage 4*
>>
Mushi is out, mates.
>>
>>14318742
How difficult is an Orginal mode 1cc compared to Touhou difficulties?
>>
>>14318935
I find it a bit harder than the hard difficulty of most Touhou games, as far as survival play.
>>
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I'm trying to lunatic 1cc DDC, then I'm going to go back and do the same for the rest of them.
Hopefully by then I'll be able to move onto scoring.
>>
>>14319084
that's a tiny touhou
>>
>>14319084
You may want to try learning the basics of scoring so you can get more lives/bombs, which will make 1CC easier.
>>
>>14319321
I've done some reading and watching and I think I understand them but I don't really want to do that in DDC. My fundamental skills aren't anywhere near good enough for decent scoring which is my end goal. At the moment I'm just trying to focus on them so that by the time I have gotten lunatic 1ccs in all of the games they will be a lot better.
>>
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Just bought Mushihimesama on steam because I like the aesthetics and music, but got blown the fuck out even on novice-original mode (ended up using 5 continues at least). How do I get better at this game? Just repeatedly replay from the beginning until I gradually get better?
>>
>>14319996
Have you ever played any bullet hell? Honnestly if you have experience the novice mode is pretty easy, I consider myself to be pretty bad for the ammount of time I've played bullet hells (200+ hours and still can't clear TH11/12 on normal or any TH on hard) and I just cleared Mushi's novice on my first try with 1extra life. My only previous experience was playing the original up to stage 3 in japan's arcades. The patterns are simple, it's mostly dodging reflexs so just play any bullet hell and you'll get them
>>
>>14319996
>>14320991
Oh and I forgot, make sure you use these bombs when there's too much bullets and ennemies on screen and you know you have no easy way out. Sure I 1CCd it but I used my bombs a lot, I rarely died with bombs left
>>
>>14320991
No danmaku, the closet I've come is the siter skain Kamui/Reflex games, which didn't have this much bullet spam, I think. What I gathered from that is yeah I just need to play more and hope to get gud.
>>
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Anyone wish ZUN remade his engine?
>>
>>14321270
What's wrong with the current one?
>>
>>14321866
It honestly feels the same every time. I want ZUN to take his time making a new game.
>>
>been 2 years
>still haven't beat a single 2hu game above easy
>>
>>14304363
No
>>
>>14323366
Just checked to make sure.
It didn't unlock Extra Mode, but it does give you the good ending.
>>
TD had secret endings.
Do any of the other games have secret endings?
>>
>>14323693
If i told you they would not be secret anymore.
>>
>>14323693
LoLK has two endgins for each character, but I wouldn't call them secret.
>>
>>14322486
Don't be a retard and actually play.
>>
Do you look directly at your character's damageable "pixel" in order to avoid stuff? Or do you look at the upcoming bullets?
>>
>>14324254
Looking at your hitbox region is a beginner's habit. Only masters look at the hitbox region and only for precise movement.
>>
>>14324341
Hm, is that so? When you need such precise movements to dodge bullets I'd think you'd need to look at the hitbox. I get hit a lot less when I look at it.
>>
>>14321866
Can't make the game faster without increasing the fps.
>>
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I've 1cc'ed every touhou till TD and i just tried both DDC and LoLK. I feel genuinely disapointed. I don't want to score , i don't want to graze. Maybe i'm just a lazy fuck but i feel like MoF generation was just better. I hate this new life system.

And i feel like the music level has decreased too. Coulndt really find any noticeable music.

PLUS as>>14322377 said , we see the same bullets since years. Maybe Zun should leave photoshop for a while and actually try something more professional. I bet he has the money for that.

Sorry for the ramblings.
>>
>>14324254
It depends on what you're dodging.
Some stuff that, for example, requires micro dodging you have to look at your hitbox, while things like Eternal Meek for example, you have to look ahead on the incoming bullets.
>>
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>>14324409
DDC's life system is what you should be doing in other games anyway. I don't see the problem.
LoLK on the other hand is literally graze and get a stack full of lives by the end of stage 2 though.
>>
>>14324498
No , ddc forces you to go on top of the screen to get lives. You didn't have to do that in other games unless you wanted to score.
>>
>>14324544
You need score to get lives in older games.
>>
>>14324409
life system always changed , it isnt a fixed thing
Got to agree with the music and the gameplay though, the 2 last games were fairy wars tier
>>
>>14324409
>And i feel like the music level has decreased too. Coulndt really find any noticeable music.
TDfags everyone.
>>
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>tfw feel when playing touhou all night andthen closing your eyes finally and seeing fireworks
>>
>>14324701
>fairy wars tier

FW is objectively the second best Touhou game.
>>
>>14324707
honestly td is in the same case too except last administrator
>>
>>14324730
I only had that effect when I first played my first Touhou which was IN. Now even eye-scorching Mystic Square doesn't give me that.
>>
>>14324409
>And i feel like the music level has decreased too. Coulndt really find any noticeable music.
You didn't even try.
http://www.youtube.com/watch?v=v8xtmqN6jpc
http://www.youtube.com/watch?v=DCDMTlNf1Mk
>>
>>14319996
Well cave and arcade games in general are completely different to touhou. They are usually harder so don't let yourself down if you think it's to hard to complete Normal mode on any difficulty. Just keep playing Novice until you are able to complete it with one credit and keep going, then try out normal. Arrange and 1.5 don't count, those are a completely different thing.
>>
>>14324409
Lolk is literally a piece of cake and unbalanced in every way just like DDC. I don't get people complaining about it not being able to 1 sissy. About the music level, I don't really bother, I think the music just fits perfectly.
>>
>>14324811
DDC is fine outside MarisaB
>>
>>14304442
I always felt like I was the only one to think like that, with all those morons here just for the porn or ">le 2hu xdxdxd u fuckin retards shuld play cave gaems"
I nearly cried on my first true 1CC on PCB after two months of playing, I wish more final boss fights felt as beautiful as Yuyuko's one
>>
>>14324409
>Coulndt really find any noticeable music.
https://www.youtube.com/watch?v=OMU4asgN9ZY
ZUN got really good at timing the stage themes to the gameplay in DDC. The way it's perfectly timed at 2:00 to sync with the first midboss spellcard feels so fucking good considering how that spellcard looks.
>>
>>14327196
I'm not that guy or any other guy in this thread, but I remember noticing how well ZUN timed stages to music back in LLS. I guess I'm easy to please.
>>
>>14327206
Is it actually timed to stages in EoSD? Because I noticed that the music continues playing when you pause.
>>
>>14327217
I don't remember EoSD specifically, but that doesn't mean it wasn't timed. It's pretty easy to justify that with "If you want to pause and screw up the timing, that's your problem."

I vaguely remember that PCB seemed kind of synced, although now that I think closely, it might just be because Necro-Fantasy seems to time with anything, and that's what I remember.
>>
>>14325997
Well I started playing arcade shmups and there was when I met cave, you are right about one thing, most of cave drones throw shit at touhou for being touhou. Still I don't get that, maybe because other games are put aside because of touhou's popularity, like seriously, you go type danmaku or bullet hell on google and all you get are touhou screenshots.
>>
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touhou is not the only fucking danmaku existing

also

>DoDonPachi >every other 2hu game
>>
>>14324409
DDC is actually my favorite life system in the series.
>>
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Does Warning Forever count? It's naturally fun, and I've dodged a lot of bullets in it.
>>
>>14329254
>Warning Forever
no, this is not even a "danmaku" game (not enough bullets on screen to be called a danmaku)
and its graphics are ugly as fuck
>>
>>14329275
Fair enough. You have to get to very high levels for there to be many bullets onscreen.
>>
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>>14329143
Ketsui > Dudunpacki
>>
>>14327196
>>14327206
My first Touhou was IN, and I recall soon noticing the stage music/battle sync. I believe it's one of the charming points of Touhou.
ZUN said in an interview that he first composes music and then builds the stage around it. It wouldn't surprise me if he did so since the beginning.
>>
>>14329143
>touhou is not the only fucking danmaku existing
Who said this in the thread? Why enter a thread ostensibly about touhou only to shit on it? Do you visit discussions about Mario platformers to shill Rayman/Sonic?
>>
>>14331274
Whoa fuck off /v/ermin
>>
>>14331549
I'm not the shitposter here.
>>
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1CCs normal 6 7 9
Not a single CC in other (easy not count)
Also who know how to download and play Touhou-98 ?
I try some link and it broken as hell.
>>
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I decided a few days back that I will 1CC every Touhou game on every character and not just the easiest one (and on Normal to begin with because I'm a shitty and every Touhou has different difficulty at "Normal".) Not autistic enough to beat them on every shot type though, I'm just going to use whatever shot type works the best for each character in each game. Playing as Marisa instead of Reimu in EoSD feels a hell of a lot more different. It's harder, but more interesting. I understand why Marisa is portrayed as a "manly" character jokingly more often than others, it's because when you play as her you're more likely to risk your lives trying to get as many points as possible by flying to the top of the screen.
>>
>>14331596
Grab t98next (or whatever the cool kids are using these days), get the hdi images, load them up, everything works out of the box. If it was broken for you, you probably had bad files. I got mine so long ago that I can't remember where I got them from.

Here are my checksums. If they match, you probably have good files and just need to fiddle with your emulator some more:

$ md5sum TH*/*hdi
15279d136d7146d416355053855b4328 TH01/TH01 - Highly Responsive to Prayers.hdi
94a8991d99372ce685c52505d51471c9 TH02/TH02 - The Story of Eastern Wonderland.hdi
b5538e11cfbfae6dc8b9e8e948a020db TH03/TH03 - Phantasmagoria of Dim. Dream.hdi
14324ff8d294b666a280ee028a44eacc TH04/TH04 - Lotus Land Story.hdi
cab64988c567b8106b0716aa43cc9f03 TH05/TH05 - Mystic Square.hdi
>>
>>14331688
Ok it work.
Nice emulator you got there, look like my file broken because my emulator bad.
>>
>>14331749
Good to hear it's working. T98next is a very solid emulator in all the time I've used it.
>>
>>14331762
Wow TH1 is a goddamn BIG different genre to the rest of other TH game.
Wonder how Zun get from that genre to there genre.
>>
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>>14331673
Am I the only one that can't play anything but ReimuA because of scoring? I should be focusing only on survival but I feel like it's not fun if I don't do the best I can with grazing, capturing spellcards,etc. Items falling out of the screen trigger me as fuck, I always feel the vital need to use the POC every time I get the occasion and no other shot types has auto-aim so I can stay near the top most of the time during stages.
>>
>>14332715
If you feel that strongly about scoring, why not work on keeping your faith meter from decreasing by timing when you pick up green items?

Also grazing is almost completely meaningless in MoF.
>>
>>14332730
It was an old replay, didn't think much about timing strategies back then.
>>
>>14332715
Why not play ReimuB then? She scores higher than ReimuA.
>>
>>14332847
>I always feel the vital need to use the POC every time I get the occasion and no other shot types has auto-aim so I can stay near the top most of the time during stages.
Do that with ReimuB and you'll be quickly overwhelmed by bullets.
>>
>>14332868
http://score.royalflare.net/th10/levelchar10.html#L3C0
http://score.royalflare.net/th10/levelchar10.html#L3C1
>>
Who is the hardest exboss? Koishi?
>>
>>14332715
Like I said, I have that issue with Marisa, and I think it is what causes most of my deaths. I don't try that shit with Reimu because she's too slow, but Marisa's speed makes it seem possible. I especially get fugged by the spinning things on Stage 4 in EoSD, going up there to get the points but then having those white shotgun blasts spawn right on top of me.
>>
>>14333594
Used to be, but now I'd say it's Hecatia.
>>
>>14333614
Hecatia's cards are hard to capture, but I'd say the boss isn't harder than Koishi.
>>
>beat lolk on pointdevice mode/lunatic
>can't 1cc it on easy/legacy
i guess the game wasn't lying when it said the latter was for experts-only this time
>>
>>14336626
farm lives on the first 2 stages. Play on hard or lunatic so you can get more graze bonus.
By the end of stage 2 you should have a stack full of lives.
Enjoy your bomspam experience.
>>
>>14334342
Hecatia's non-spells are clearly more difficult than Koishi's, however. And Moon "Lunatic Impact" is definitely more difficult than Koishi's hardest spellcard, which most players would consider to be Depths "Genetics of the Subconscious".
>>
you guys can reach to 15th EX boss so easily?
i managed to get there once through that abnormally difficult stage but got killed instantly
>>
Between DDC, UFO and SA, which is the hardest in hard difficulty?

And their respective Extras, which one is the hardest?
>>
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>>14337613
S A
A S
>>
>>14337759
Saas? Ok. The easiest would be DDC?
>>
>>14337613
UFO is the hardest in hard. Followed by SA then DDC.
>>
>>14337613
Extra should be SA >> DDC > UFO
>>
Why does everyone say that SA ihas the hardest extra stage? Koishi has only two hard attacks, one semi-hard and her nonspells are a joke. Sanae's are piss easy too. Even Yukari and Flandre are harder.
>>
>>14338000
I have no idea. SA Extra is easier than fucking stage 4 and 5 of LoLK on hard.

Seriously this shit is driving me insane.
>>
>>14338000
>>14338006
all extras are easy, that's why
>>
>>14338015
More like you play them enough for them to become easy.
>>
>>14337812
I find IN the easiest but thats probably cos thats my most played 2hu
>>
>>14338147
The thing is that now I'll focus on playing DDC, UFO and SA on hard and extra, and I'd like to start with the "easiest" of the three.

On an unrelated note, IN is my most played game too.
>>
>>14338352
the difference isn't so big, just play what you wanna play
>>
>>14338427
So I'll probably start with DDC. Raiko is fun.
>>
To all of you guys I say, just keep practicing. Everyone has to start somewhere.
I started playing on 2009 by clearing SA's extra (because I was a sucker for extra stages since that's how I began anyway) without even 1cc'ing the main game in normal first. Then I went from that to clearing all extras. Then all extras and normal modes with all characters. Now I'm working on clearing all lunatic modes, only missing PCB, DDC and EoSD, can't play EoSD because of some crazy fps problem and Vsync patch doesn't seem to be working for me atm.
My latest achievement is clearing LoLK legacy lunatic with all characters, and you know what? Man that game sure works for skill improving! Before that it took me quite a few tries to 1cc UFO Lunatic, and after playing a lot LoLK, I can 1cc UFO Lunatic on my first try. If you're somewhere around that skill level and want to improve, you should definitely try LoLK.
>>
>>14339496
I meant, extras are how I discovered the touhou saga. I was shown Koishi's fight then bam instantly in love.
Also the bullet speed in LoLK is goddamn hellish in comparison to other touhous, you have clear proof of that by simply starting the game, the first fairies shoot bullets at a speed that are on a whole new level.
>>
p[ost ur scores
>>
>>14279743
I finally did it, /jp/! My original goal when I first got into Touhou, to 1cc every integer windows game on at least normal and it's extra(s) with every available shot type is now complete! My first 1cc was with MarisaB in EoSD last year, so it's fitting that I finished my original goal by clearing LoLK's Extra with Marisa. It's fun to look back at how much I've improved. Now to work on those Lunatic 1ccs!
>>
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Also I like how in later games you get a nifty clear emblem beside characters and on the mode itself after clearing with all shot types.
>>
>>14339995
I have a similar goal, I don't want to clear all the games on every shot type, but I want to clear them on every character with the shot type that works the best for them, which so far tends to be option A.
>>
Someone care to help me out?

I'm trying to clear SA's Extra, but it's going all kinds of wrong.

I'm playing Marisa C, and often I feel like I don't have enough power to bring down Koishi's spell card fast enough.

Can someone watch me playing and point out what I'm doing wrong? Thanks in advance.

http://replays.gensokyo.org/download.php?id=38761
>>
>>14340612
Is there any particular reason you're playing as MarisaC?
She teaches pretty bad habits if you get too used to her.

>often I feel like I don't have enough power to bring down Koishi's spell card fast enough

Well, no wonder if you keep wasting your power like that.
You do know that activating the shield costs 1 power, right? And even if it goes unused it only gives you 0.50 back, so that's a half a power loss.
You rely on the shield too much, you keep activating it even on the simplest of non-spells, which you end up capturing, but that's still a power loss.
You're basically trying to do what a lot of people who go for thier first 1cc's do, which is to bomb your way through.

First thing's first, the stage.
Up till Sanae you're doing fine.
Sanae's second spellcard, you want to move a bit more.
I noticed you like to keep hugging to bottom of the screen, which is a terrible idea during that Spellcard, you wanna move up whenever you can, right after the first wave and then move down if necessary, it gives you room to maneuver as opposed to being stuck in place at the bottom.
You used 3,5 bombs for Sanae midboss fight alone, which is a pretty terrible result honestly, that's a huge power loss.
As a result you end up with too little power and you can't kill the enemies fast enough, so you have to bomb more, which leaves you with 2.30 power for the boss.
When ideally you wanna start that fight with full power.

The boss herself.
Like I said before you keep wasting your power and spamming bombs left and right, because of how MarisaC works.
You used a shield on her first non-spell, I mean come on, seriously?
The way you deal with her first non is to move up, don't just move left and right at the bottom of the screen.
Her first spell, you activated a shield as soon as the first one was gone, that's just silly.
And notice how you didn't even get hit, but that's still a 1.0 power loss just for activating those two shields.
Also a bit of advice on her first spell, you wanna misdirect those bullets a little bit later, just wait a bit more, otherwise you end up with bullets aimed at you in the middle, which is not something you want.
Next, you got hit and deathbombed on her second non, one of the simplest of patterns; work on that.
Next, you got hit on her easiest Spellcard, Danmaku Paranoia and then you activated a shield right away, and then again immediately on her next easy non-spell.
Are you really surprised you don't have enough power?
As if wasn't bad enough, it pretty much goes downhill from here.

Learn how to dodge stuff, rather then just rely on your bombs.
Try to get through Sanae without losing too much power.
With Koishi her first and second nonspell, and her first and second spellcard are not something you should be using bombs on; those patterns are easy enough to learn and capture consistently every time.
>>
>>14340612
>I'm trying to clear SA's Extra, but it's going all kinds of wrong.
>I'm playing Marisa C
figures.
>>
>>14341082
MarisaC despite her awful shottype is still pretty good for extra because her bombs still have their full effect during Koishi fight.
>>
>>14341043
I decided to save and upload that replay because it showed my most flaws in one replay, so I could get more advice at once.

Well, I'll start saying that my favorite playable character for SA is Marisa. I got my first 1CC with MarisaA, and up to this day I still got a better score with my old MarisaA 1CC(250775510, 2015/04/08) than with MarisaC(238796400, 2015/09/09). I got stuck with MarisaC because since I'm not that good player, I was caught in the trap that is her bomb. I got to the point where I don't even trust 100% my dodging skill anymore, so when anything looks "dangerous", I just bomb because I'm too afraid to lose a life, but in the end it just makes me more dependent on the bombs.

My score in Sanae's second spell is pretty bad, but in the latest tries, I captured it more than half of the time. Her third spell always fuck me, either the aimed bullets or those falling, but I'll practice it more.

Koishi's first non-spell used to catch me off guard, so I have this "fear" that won't let me go through it without a bomb. I'll work on this. MarisaC's bomb just give the same feeling of that substitute ISC item, making me think that "it's alright if I get hit, I won't actually die". The problem in her first spell is that sometimes the aimed bullets will come in a big chunk, and I subconsciously run away from it, making me go more towards the center.
Most of her non-spell cards(at least those waves, the second non-spell being an example) are easy to me, but again I have this problem with "risking" myself, I need to improve this. Now I'll start playing with MarisaA, even though her shot feels weak when focused. Better than wasting bombs like crazy.

I appreciate your reply, and apologies for the late answer.
>>
>>14346098
>and not a single score was posted this thread

The post before yours has two scores.
>>
/vg/ says hi.
>>>/vg/122120489

Waifuposting allowed (in moderation).
>>
>>14346218
what the fuck? you don't need to redirect to /vg/ for this
generals are cancer
>>
>>14347209
So much as I dislike /vg/, I'll take shmup threads where I can get them. It's at least better than the latest ones on /vr/.
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