[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Beginner Thread
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /ic/ - Artwork/Critique

Thread replies: 255
Thread images: 126
File: tree frog.jpg (235 KB, 1280x853) Image search: [Google]
tree frog.jpg
235 KB, 1280x853
Beginner Thread

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.

Do not forget to PLEASE RESIZE and crop your images before uploading them. 1kpx is fine.

→ → → → Before asking "what should I read/view/study/learn," consult the sticky: >>1579290 → → → →

Questions go in the QUESTION THREAD
This is for posting studies & getting critique.

>Thread study: I dont fucking know. More animals?

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - there are many studies left unreplied, which is bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2324073
>>
File: Unknown_Creature16.jpg (1 MB, 3456x3456) Image search: [Google]
Unknown_Creature16.jpg
1 MB, 3456x3456
>>2327138
oh god im so sorry im trying to draw this frog and this is way too hard. thisll be easier for us.
>>
File: buffer.jpg (127 KB, 928x731) Image search: [Google]
buffer.jpg
127 KB, 928x731
>>2327138
>>
>>2327138
wasnt this pic in the op some time ago actually?
>>
>>2327178
Yeah
https://warosu.org/ic/thread/S2275820
>>
Posting some alternative refs
>>
rip good tripfag OP
>>
File: lion_pair_by_ekilby.jpg (305 KB, 1200x828) Image search: [Google]
lion_pair_by_ekilby.jpg
305 KB, 1200x828
>>
>>
>>2327194
>>/hm/
>>
File: secretary_bird.jpg (200 KB, 1280x833) Image search: [Google]
secretary_bird.jpg
200 KB, 1280x833
>>2327178
woops, i just picked it because the color was aggressive enough to be easy to spot.
>>
File: ribbit.jpg (75 KB, 743x524) Image search: [Google]
ribbit.jpg
75 KB, 743x524
>>2327138
>>
>>2327196
>he doesn't even know how to crossboard link
>>
>>2327215
stop chicken scratching
>>
>>2327250

That isn't "chicken scratching". Regardless, it's a quick scribble in paint you buzzword loving motherfucker.
>>
>>2327215
good job slow
>>
>>2327323
That is definitely chicken scratching. Using more than one line (in this case, ~7) to define what could be defined by one line is chicken scratching, especially if it's as messy as that. That being said, its effect on the picture isn't too negative, but I wish you could have used a thicker brush to make lines.
>>
File: z1028f.png (184 KB, 634x598) Image search: [Google]
z1028f.png
184 KB, 634x598
>>
>>2327327

Huh?
>>
File: pvitattus.jpg (62 KB, 473x355) Image search: [Google]
pvitattus.jpg
62 KB, 473x355
Post a real frog
>>
File: BaguettusFromageus.jpg (25 KB, 293x420) Image search: [Google]
BaguettusFromageus.jpg
25 KB, 293x420
>>2327351

Sure thing.
>>
File: Capture1.jpg (48 KB, 539x801) Image search: [Google]
Capture1.jpg
48 KB, 539x801
I know I fucked up the foot, anything else?
>>
File: Untitled.png (610 KB, 494x559) Image search: [Google]
Untitled.png
610 KB, 494x559
First time, but go ahead and fuck my shit up anyways.

From the beginners wiki (upside down): I gave up on the hands because I got to them last and realized I got the proportions wrong at that point when they were supposed to come together. The head was kind of an afterthought because I had a dull number 2 with no sharpener and that shit was tight.
>>
File: rrare.png (687 KB, 2480x3507) Image search: [Google]
rrare.png
687 KB, 2480x3507
>>2327138
>>
>>2327391
theres nothing to say its an exercise that can only be gained through practice. You have the perfect version already. Keep at it.
>>
>>2327394
Thanks senpai. Will do- I hope.
>>
so im trying to do studies but i dont get it at all. Like it looks ass as fuck and i dont even knowwww wtf im suppose to do? Do I go even further back then this? what should i practice?
>>
File: 1215Studies.png (3 MB, 1269x2500) Image search: [Google]
1215Studies.png
3 MB, 1269x2500
>>2327405
Forgot to link the studies.
My b.
>>
>>2327406
try turning the references to black and white it'll be helpful
>>
File: z1031e.png (81 KB, 928x528) Image search: [Google]
z1031e.png
81 KB, 928x528
>>
>>2327407
yeah the only time I kept it as the original was in the middle one where i tried to do the colors but the top and bottom one I had the refs black and white. I just pasted it with the origs on here cause... i dono actually.
>>
>>2327406

I'd like to put your willy in my bum.
>>
File: poetponptenpn.png (111 KB, 587x746) Image search: [Google]
poetponptenpn.png
111 KB, 587x746
>>2327392
same anon but,
I was gonna try digital painting with SAi on this sketch but some anon pointed out that the planes were messed up could someone help me with that please?
>>
>>2327447
http://www.posemaniacs.com/tools/handviewer/ look at the third one.
>>
>>2327452
thanks
>>
>>2327447

Well the only planes you really demarkated were the nose and the bottom of the chin. The lineart makes the nose looks like it's facing to (his) left (or that you did a single line down the middle or something) and the chin looks pretty odd as well.
That said, what I suggest is just try and block in values. Pick a light direction (try and keep it simple and maybe find a reference) and decide where the light is hitting. I'd suggest keeping it as simple as you can and just picking one light tone, one midtone and one shadow tone. People saying you can't fix a bad drawing in the painting stage must have never painted because it's pretty quick to do once you start painting over your lineart as long as you don't do too many details.

Also remember - fuck the soft round brush to start. Find one with a hard edge or your stuff will look muddy and bad.
>>
File: frög.jpg (166 KB, 1152x864) Image search: [Google]
frög.jpg
166 KB, 1152x864
>>2327138
>>
File: 273456615_9a255d57572.jpg (50 KB, 1280x720) Image search: [Google]
273456615_9a255d57572.jpg
50 KB, 1280x720
>>2327503

I like it anon. Deliberate, well planned lines, nice and clean.
>>
File: elbow.png (222 KB, 1100x850) Image search: [Google]
elbow.png
222 KB, 1100x850
from what I've seen i'm pretty sure i'm not ready for construction yet so I draw more 2 minute figures for now. Hows this?
>>
>>2327215
Are you using MS Paint?
>>
>>2327558

https://www.youtube.com/watch?v=2d5o8d1kitM
>>
>>2326863
>>2326907
head is an angular shape and it's at an angle, the light is hitting the front of the body, but the head makes it look like the side of the body is getting the light
>>
>>2327138
On OP when starting a thread, please explain the study.
>Find a picture of the subject (animals)
>Draw them
>Learn my it looks the way it does using drawing
>Your art will improve by learning from the subject
>>
What kind of paper should I use for animation?
>>
File: animal texture construction.jpg (58 KB, 732x572) Image search: [Google]
animal texture construction.jpg
58 KB, 732x572
>>2327573
Draw the creature into basic shapes, then post results. Don't bother with any shading or anything special. Simply draw basic shapes.
>>
>>2327580
This should go in the questions thread. I'd say get a good graphic tablet and an animation program but if you really wanna use paper instead, take paper that isn't to thick, I'm not sure what type.
>>
>>2327586
I got a tablet about a week and a half ago but I got a lightbox for Christmas so I want to learn on paper then transition to tablet later.
>>
>>2327588
If you already draw traditionally, making the transition isn't going to take long at all. Just find the proper software and draw it out.
>>
>>2327590
Yeah but my parents spent more than they probably should have on the lightbox and I want to get some use out of it. Plus I would prefer doing the lineart on paper and coloring digitally once I can actually produce something, like the process they use in anime.

What programs would you recommend though?
>>
File: CRiEZqEUAAA5qo4.jpg (39 KB, 600x425) Image search: [Google]
CRiEZqEUAAA5qo4.jpg
39 KB, 600x425
>>2327593
That makes sense. But I will say, going digital for animation is quiet a treat. As for software, there's so many to choice from. Just don't use something like photoshop as your animation tool, it isn't fun. You can use Flash like most people and avoid tweening. As for what japan uses, I'll have to get back with on that one.
>>
>>2327600
That's the thing, I want to do the tweening and everything. I want to do as much of the traditional process as possible, as naive as that probably sounds. To me flash animation always looks too "fake" for lack of a better word, like stuff slides around too much. I want the animation to look more controlled like it does in anime.
>>
>>2327593
>>2327600
Anime is actually done mostly on paper, it's just the compilation and coloring done on paper.
I think there's a specific type of paper called animation paper
http://facweb.cs.depaul.edu/sgrais/2d_animation_equipment.htm
I don't know where you can get it tho.
>>
>>2327603
> it's just the compilation and coloring done on paper.
Woops, I meant to say that the compilation and coloring is done on a computer.
Also, if you want a good animation program, TVPaint and ToonBoom are the best choices but they're also pretty expensive so I understand why you wouldn't wanna get those, so get Flash
>>
>>2327607
Are there any FOSS options? The first digital art program I tried out is Krita and I absolutely love it, it would be great if there was something like that for animation.
>>
>>2327610
there's Pencil 2d, but it's not that great. look up videos on it on youtube and you'll see why.
>>
>>2327610
If you do wanna use light table, look at this link:
http://www.awn.com/forum/thread/1006092
>>
>>2327610
>>2327616
Ignore that link, people in the animation thread would probably be better for these kind of questions.
>>
>>2327600
why dont you tell us who you are?
>>
>>2327600
Are there more of these? Like at least other 727 pictures?
>>
>>2327565

I did for that one.
>>
I'll try the frog
but god damn this is terrible
>>
>>2327686
K. do you have other art programs or just MS Paint?
>>
File: dfjsalfkad.png (156 KB, 767x547) Image search: [Google]
dfjsalfkad.png
156 KB, 767x547
>>2327138
kero kero
>>
I need help, I know drawing from imagination is as important as drawing from reference. But I can't seem to push myself to do it. I get anxious and the moment I see something go wrong I panic. I know getting good requires a lot of failure but that doesn't help me. I do draw from references and but I want try drawing from imagination. What should I do?
>>
File: 12-27-2015 1.png (90 KB, 1000x1000) Image search: [Google]
12-27-2015 1.png
90 KB, 1000x1000
>>2327138
practice practice practice
>>
>>2327575
start the next one i was just concentrated on fixing spelling mistakes and getting a clear image to easily find it.
>>
File: IMG_20151226_122643.jpg (90 KB, 800x600) Image search: [Google]
IMG_20151226_122643.jpg
90 KB, 800x600
>>
>>2327705
Try each part in imagination. For example, if you're gonna try a person, simply draw the rib cage until it looks correct. Start small.
>>
File: 20151226_190444.jpg (268 KB, 661x654) Image search: [Google]
20151226_190444.jpg
268 KB, 661x654
Armor study, i think it looks somewhat fine, the edges need cleaning but the thumbnail looks ok imo.
Didnt really get what i wantend from it, i still cant pinpoint exactly what makes armor the way it looks. I thought is was all about contrasts but im not sure now
>>
File: IF-200111.png (36 KB, 250x250) Image search: [Google]
IF-200111.png
36 KB, 250x250
>>2327772
the ref. I know that the shape isnt exact but it was more about rendering the material.
>>
>>2327695

Yeah, I've got Photoshop. I was just being lazy.
>>
>>2327775
Oh, ok.
>>
>>2327772
The shape of the helmet is different from your reference. Though I think you're doing fine with depicting metallic values.

Metal is really about contrast and carefully placed value shifts. Keep doing these and you'll be golden.
>>
So for the Right Side of the Brain, the exercises wants me to get a view finder and bunch of other bullshit. Do I really need to buy them, I just want to draw with pencils and papers.
>>
>>2327811
You don't have to, but it'll help.
>>
File: Beginner Eyes vs Brains.jpg (1 MB, 1271x7339) Image search: [Google]
Beginner Eyes vs Brains.jpg
1 MB, 1271x7339
>>2327811
let go of the right side of the brain.
this is all you need.
>>
>>2327822
sums up around 100 pages
>>
>>2327841
and spares you the mis information and pseudo science ya.
>>
>>2327822
>get rid of symbol drawing by drawing symbols

lel
>>
>>2327856

I think you've got a skewed idea of what "drawing symbols" means.
>>
File: froggy.png (134 KB, 597x489) Image search: [Google]
froggy.png
134 KB, 597x489
>>
>>2327571
Sorry, I don't get it.
>>
>>2327822

All I need however is lots of nice juicy dicks in my mouth and asshole.
>>
>>2327982
or do i?
>>
>>2328000
Yes, you do, start slurping
>>
File: Expressions.png (82 KB, 469x460) Image search: [Google]
Expressions.png
82 KB, 469x460
Are these good "blooks"? I'm working on the expressions on fun with a pencil obv
>>
File: yoda.jpg (39 KB, 465x478) Image search: [Google]
yoda.jpg
39 KB, 465x478
>>2327571
understanding comes before feeling.
>>
File: Uten navn.jpg (214 KB, 1500x761) Image search: [Google]
Uten navn.jpg
214 KB, 1500x761
What happens if I move out from inbetween the vanishing points in 2 point perspective? (red lines in image)
>>
>>2327503
What was this drawn with?
>>
>>2328009
this wasn't made with a pencil, you're doing it wrong.
>>
>>2328072
Is it that horrible to practice fundamentals digitally? Serious question. I'd hope that it isn't that different, right?
>>
>>2328079
for some reason its harder to learn
>>
>>2328079
It's usually recommended by everyone to do it traditionally. Why? Not sure, but I don't question people who draw way better than me.
>>
>>2328082
I don't mind if it's harder (I can't imagine it'd be that much harder) I'd care more if somehow it'd cause me to not absorb/retain the fundamentals, or cause misconceptions and bad habits.
>>
>>2328020
When that happens, it means you shouldn't have been using 2p. The single most fundamental thing to understand about perspective is that every set of parallel lines recedes into a unique point. The red edges are not parallel to any of the other edges thus need their own vanishing point. Also not that the horizon is a circle. You might want to imagine having the red lines go towards the VP on the right except first they go around the world and approach the VP from the right side. But really you just want to add another VP.
>>
>>2328089
But it does all that as-well. witch is why i said its harder.
>>
>>2328094
Idk, you're just saying it's harder or worse "cause it is" I can't see much of a reason for it to be that much different (yet, cause you haven't given me any)

Yes it's more forgiving, I suppose that could make you less rigorous. And yes there is a hand-drawing disconnect, but if you're used to that I hardly see the problem.

I want to know why I should be doing this traditionally, not just that everyone says I should.
>>
>>2328089
It's a question of a) coordination and b) self control.
a) If you can't make marks the way you want to, it'll be difficult to learn where to make which marks. If you can control the stylus about as well as a pencil, starting digital is not a problem.
b) A ballpoint pen is simple. Photoshop is fucking complicated. You'll have to really be focused on what tools you want to (learn to) use and when. You'll sit down for an hour of gesture sketches but start fiddling with shortcuts and brush settings after the first 5 minutes and get no practice done whatsoever. If you can make sure you don't fuck around and only fiddle with what will actually help you learn faster, you'll be fine.
If you're going this route I highly recommend you overemphasize drawing from life. Mainly going screen->paper is problematic, but going screen->screen can be desasterous, even more so if you're using a tablet with a screen.
>>
File: birdy.png (97 KB, 462x549) Image search: [Google]
birdy.png
97 KB, 462x549
>>2327148
Thanks for the ref
I like birds
>>
>>2328118
Like the image. How are you approaching it when you draw these?
>>
>>2328090
Hm, so it would just have 3 vanishing points, all on the horizon line, that's simple enough if I can just add it wherever, or should it have an equal distance as the opposite vanishing point? Is it still called 2 point perspective? Is there something fundamentally wrong with having an image that has objects outside of between the 2 points in 2 point perspective - would it ever occur in reality or photography?
>>
File: Bust study (scaled down).png (327 KB, 1000x1296) Image search: [Google]
Bust study (scaled down).png
327 KB, 1000x1296
>>2328115
Noted, I am worried about the drawing from life aspect, since I can't really carry a laptop+tablet around as mush as I'd want to. I can make some still life setups near my desk and with a lamp, but say going to a park or outside is an issue. What's the best way to go about finding good life subjects?

Also pic related is a study form a photograph, is it failing, or are the screen->screen problems related to the fact that your eye doesn't work out as much?
>>
>>2328079
I was just making an unfunny joke. But people do say that you should practice traditionally before moving to digital.
>>
File: 12.png (288 KB, 1012x1232) Image search: [Google]
12.png
288 KB, 1012x1232
>>2328119
I do the construction, mostly looking for the shapes (I try to simplify what I'm seeing transforming it in boxes or whatever) so it's easier to get the position right
This is a pretty mediocre example but it's pretty much what I do
>>
>>2328138
Oh nice. I know it's the "basics" but where did you learn it?
>>
>>2328142
Thanks, to be honest I never really gave a fuck about the fundamentals of art until this month, I always tried to draw my stuff directly and it always ended up sucking balls, until I realized that I couldn't do shit if I didn't studied or at least applied what I learned from my studies on my own art (I never did construction before)

In these 2 years that I wasted procrastinating I tried to do several courses (dynamic sketching, etc etc) but I never really applied what I learned, until the last month when I tried to give a look on loomis's books and I said to myself "hey, this is really useful, construction doesn't look so boring" so I'm literally back to the basics
>>
>>2328153
Which Loomis book teaches construction on objects or animals? I tried Fun with a Pencil, and couldn't really grasp what it was telling me. But on the other hand I did enjoy Head and Hands (even though I'm not done with it, but so far great read).

Which book did you look into?
>>
File: image.jpg (164 KB, 1000x676) Image search: [Google]
image.jpg
164 KB, 1000x676
Best sketch of the day.
>>
>>2328157
I gave a look at fun with pencil too, what I tried to take from the book was the concept of construction itself, using 3D shapes to simplify forms and get the perspective right so later I could "polish" the art, I know nothing about animal or human anatomy (my visual library sucks) but I realized that with construction you can learn all of that, building a visual library by repetition too
>>
File: testbirdetc.jpg (177 KB, 621x667) Image search: [Google]
testbirdetc.jpg
177 KB, 621x667
>>2328166
I see. Sadly, Fun with a Pencil didn't do it for me as I'm still trying to tackle this subject, but I can't help but feel like I'm missing something. Pic related is my attempt via Dynamic Sketching way.

I've currently downloaded the Schoolism videos on Fundamentals. Hopefully that'll give me more insight, or perhaps I'm just over thinking it.
>>
>>2328161
Btw, how confident should I be in still life drawing before moving into studying Loomis and such. I've only read Right side of the brain so far. I'm a bit intimidated by having to draw from imagination when my still life looks so shit.
>>
File: mah1.jpg (153 KB, 1680x968) Image search: [Google]
mah1.jpg
153 KB, 1680x968
I can't render for shit. Is there a guide or something? I did an exercise rendering shadows on a sphere and it went well, but with more complex things like human faces, especially from imagination, I find it impossible and frustrating
>>
>>2327510
thanks! made my day
>>
>>2328028
It's a pen. "steadtler triplus fineliner"
>>
>>2327777
Checked
>>
I've been following fun with a pencil but the thing that is troubling me is, how do you get such fine/light lines when you're drawing forms and than mask them with hard lines? Should I be using coloured pencils? 2+H leads? Very fine erasers?
>>
>>2328193
Keep doing Right side of the brain ultil you stop drawing symbols for good
>>
i got a wacom tablet for xmas.I dont know how to draw.How do I draw?
>>
>>2328282
http://hubpages.com/art/how-to-draw-learn
>>
>>2328285
I just want to jump right in
>>
>>2328319
Draw a shit ton of basic shapes then. Practice line quality. Don't rush the fuckers, make them look good - keep lines tidy, no chicken scratchy shit - 1 continuous line for 1 side. When you're bored, do more basic shapes in 1p and 2p perspective.

If you want to do figures, lookup some youtube videos on gesture drawing and do hundreds of them. Look up different approaches to them - Hamption, Vilppu and Proko and 3 different ones - there's a lot more.
>>
File: figureimagination1.jpg (36 KB, 447x600) Image search: [Google]
figureimagination1.jpg
36 KB, 447x600
big figure dump incoming

the first four are from imagination cause thats what im working on next. i dont really care too much about the details like getting the feet/hands/even colors perfect just the general overall anatomy. then i have seven more that i copied from reference. all critiques welcomed.

1/11
>>
File: figureimagination2.jpg (38 KB, 686x360) Image search: [Google]
figureimagination2.jpg
38 KB, 686x360
>>2328354
2/11
>>
File: figureimagination3.jpg (41 KB, 540x633) Image search: [Google]
figureimagination3.jpg
41 KB, 540x633
>>2328355
3/11
>>
File: figureimagination4.jpg (70 KB, 780x873) Image search: [Google]
figureimagination4.jpg
70 KB, 780x873
>>2328356
4/11

that's all i have from imagination, the rest are all from reference
>>
File: morefigures1.png (387 KB, 690x870) Image search: [Google]
morefigures1.png
387 KB, 690x870
>>2328357
5/11
>>
File: morefigures2.jpg (61 KB, 750x621) Image search: [Google]
morefigures2.jpg
61 KB, 750x621
>>2328358
6/11
>>
File: morefigures3.jpg (59 KB, 561x761) Image search: [Google]
morefigures3.jpg
59 KB, 561x761
>>2328359
7/11
>>
File: morefigures4.jpg (66 KB, 600x844) Image search: [Google]
morefigures4.jpg
66 KB, 600x844
>>2328360
8/11
>>
File: morefigures5.jpg (43 KB, 700x470) Image search: [Google]
morefigures5.jpg
43 KB, 700x470
>>2328362
9/11
>>
File: morefigures6.jpg (74 KB, 816x800) Image search: [Google]
morefigures6.jpg
74 KB, 816x800
>>2328365
10/12 oops i should learn how to count. theres twelve
>>
File: morefigures7.jpg (51 KB, 700x540) Image search: [Google]
morefigures7.jpg
51 KB, 700x540
>>2328367
11/12
>>
>>2328354
I think you're focusing too much on details, it ends up looking like polished shit.
>>
File: morefigures8.jpg (46 KB, 716x540) Image search: [Google]
morefigures8.jpg
46 KB, 716x540
>>2328370
12/12
>>
>>2328371
i was trying to add as much detail as possible just to see what i could do from memory. by polished shit you mean its wrong?
>>
>>2328354
>>2328371
Anon is right.

3 Things for your next sessions:

- Draw the faces, atleast block it in. Block in more things in the begging in general (Incase you neglect that) A proper brush placement is more important than detail.

- Use bigger brushes, less detail. More motion, less smudging.

- No soft edges. They are tabu for your next trial.

Also, if you are going to paint proper fingers/toes etc consider increasing the image size (for detail in general).
Btw, detailed hands and literally no face is not how things are done. Its usually the other way around hah.

There is good reason for that aswell, people focus on the face the most. A face carries ALL the figures character. Focus on it first when getting into figure detail, torso and legs/arms second.. Hands and feet are the last to specialize in.

Oh, and use more color. Go wild, experiment. Bright orange on edges, subtle blue/violet in shadows etc. Brigther whites/yellows to focus light effects on some areas.

Otherwise, what can I say. GREAT WORK, even though its weak it yet it shows you try hard. That has some serious value! Keep going
>>
>>2328374
I mean you're polishing something wrong just to try to make it look right, but you haven't focused on the basics and it turned out as polished shit
>>
File: 2015-12-25-204635.jpg (88 KB, 1280x720) Image search: [Google]
2015-12-25-204635.jpg
88 KB, 1280x720
>>
>>2328385

http://www.squidoo.com/how-to-draw-learn
>>
File: 2015-12-25-204906.jpg (79 KB, 1280x720) Image search: [Google]
2015-12-25-204906.jpg
79 KB, 1280x720
>>
>>2328382
i know theres a lot to go through but are is there anything specific that stands out? i mean usually if your construction/proportions are horrendously bad you just directed to loomis

>>2328381
i avoid the face because im not really worried about portrait right now but your right i just work on them a bit more for consistencies sake. as for the details in the hands, im working on a shitty laptop. i got my new rig for christmas so ill be able to work with bigger canvases for now on.

>
Oh, and use more color. Go wild, experiment. Bright orange on edges, subtle blue/violet in shadows etc. Brigther whites/yellows to focus light effects on some areas.

great point. my palette was pretty limited to the 'safe' skin colors.

overall it the anatomy passably decent on the first four? thats what im worried about the most.

thanks for the critiques!
>>
File: eye.png (78 KB, 1981x1200) Image search: [Google]
eye.png
78 KB, 1981x1200
[spoiler]>4 AM
>drew an eye
>made it my wallpaper[/spoiler]

I still don't know what the fuck I'm doing, but I think this looks kinda decent.
>>
>>2328440
If you want to improve, stop copying shapes you don't understand and start constructing forms. Sycra has a great tutorials on eyes if you don't understand what i mean
>>
File: 1.png (142 KB, 728x605) Image search: [Google]
1.png
142 KB, 728x605
>>
File: tumblr_nzursmI6N21qdkz98o1_1280.jpg (102 KB, 1080x1080) Image search: [Google]
tumblr_nzursmI6N21qdkz98o1_1280.jpg
102 KB, 1080x1080
>>2328455
Ref
>>
File: testingstuff.jpg (169 KB, 741x563) Image search: [Google]
testingstuff.jpg
169 KB, 741x563
>>2327148
Did a quick study on the bird and my bottle water. Came out looking odd, will give it another try tomorrow on both.
>>
File: skinny lizard.png (324 KB, 1701x1064) Image search: [Google]
skinny lizard.png
324 KB, 1701x1064
Where can I find more lizards? All shapes and sizes.
>>
>>2328497
here https://www.google.com/search?q=lizard&tbm=isch
>>
>>2328451
I'm subscribed to his YouTube. Watched his video on the different types of art styles (the one about copying, tracing etc.) GUess I'll watch some more.
>>
File: anger.png (222 KB, 905x698) Image search: [Google]
anger.png
222 KB, 905x698
>>2328502
At least do the 'let me google that for you' link ya cheeky nigga
>>
>>2328456
what a shitty picture on all accounts. Are you trying to get people to paint your animals for free?
>>
File: 1422753046999.png (48 KB, 444x287) Image search: [Google]
1422753046999.png
48 KB, 444x287
>>2328523
>>
File: fmlll.png (497 KB, 850x637) Image search: [Google]
fmlll.png
497 KB, 850x637
kill me
>>
>>2328553
Hold off on coloring until you can decently draw the human figure. I'd also go and look up values and their effect on skin and organs. Try apply a more even coat on the figures.
>>
>>2328455
>>2328456
Pretty rad, should've included the 2nd cat1
>>
File: Bird.jpg (73 KB, 1200x1400) Image search: [Google]
Bird.jpg
73 KB, 1200x1400
>>2327148
Here's my take. I used Krita to trace this on my brand new Intuos. I've taken one digital painting class. Any critiques are welcome!
>>
I've only been doing line art for awhile now, I saw this video on here as I'm a huge fan of the painterly style he has, would you say this is a good method of approaching photo studies?
>>
>>2328636
https://www.youtube.com/watch?v=3YXTlF4hzaE

Forgot this
>>
>>2328204
Anyone?
>>
>>2328651
people dont feel like helping you because your sense of form is off and youre drawing a nigger.
>>
>>2328652
>people dont feel like helping you because you need help and im a fag

I don't understand your logic.
>>
>>2328659
the problem is the form, youre asking help on rendering. Its basically someone asking help for their css and you go into their html and they are laying everything out with <p>
>>
>>2328660
I'm not the feller asking for advice. Rendering and form go hand in hand. How you capture form is based heavily on how you render.
>>
>>2328660
He's not the one asking for help ^^'. I was the one posting the picture.
It's a quick sketch because I'm still learning proper anatomy, but I get tired doing a single thing for hours, and rendering is something I'll have to grasp eventually, so why not.
>>
>>2328665
because its a waste of time if you cant even lay down construction/lines of symmetry
>>
File: Bird.png (203 KB, 1275x462) Image search: [Google]
Bird.png
203 KB, 1275x462
>>2328607

First and foremost: Try to think of it in simplified shapes. This bird is basically made up of cylinders and cones.

Identify the light source- IN this case the specular highlight in the eye is a dead give away. The light source is very high and frontal. Then shade it with general forms first.

After you have shading with one light source- Move onto another one. (Bounce lighting, the secondary light source from the sky, etc..)

GL Anon
>>
>>2328670
not sure what youre trying to convey with such a poor example. did he say he LITERALLY traced?
>>
File: IMG_20151227_120937-1.jpg (207 KB, 638x945) Image search: [Google]
IMG_20151227_120937-1.jpg
207 KB, 638x945
Any advices about how to control the brush?
>>
>>2328440

This should help you.
https://www.youtube.com/watch?v=u6-bCgRmcko
>>
File: Shading1.jpg (81 KB, 889x1311) Image search: [Google]
Shading1.jpg
81 KB, 889x1311
First attempt at shading

Holy fuck, I'll give up on this one for now and start anew with something more simple.

What is a good approach? With this one I was kinda all over the place and just tried doing stuff.

Shadows/Darkest tones > halftones > highlights in that order is how you usually go at things, right
>>
Not sure if I should ask here, but whatever.

Is there anyone here who started off without any real interest in drawing? I'm mostly wanting to learn to draw so I can do 2D sprites for games I want to make, but it doesn't actually seem appealing to do. I'm far more interested in the programming side, but I also have very specific visualizations of what I want things to look like which would make it very hard for me to be satisfied with getting someone else to do the art for me. Getting these specific visualizations on-screen is what I want, but the actual process of drawing seems like a massive chore due to how much time I'd have to put in to be able to get what I want on-screen. I got a cheap tablet for drawing, but I haven't even used a pen or pencil in years, nor did I ever really doodle as a kid. Should I even bother?

Should I be posting this on /gd/ instead?
>>
I am le epic troll XD!
>>
>>2328938
This is a good place to ask. A lot of people out there tend to get into drawing with no real interests of drawing. Perhaps start a career or whatever on the subject. Doesn't matter if you didn't draw as a kid, completely irrelevant, if you want to draw, the sticky will give you a simple guide line on How To Draw.

(You can even look at this topic >>2328719 for an alternate guide if you like).

Learning how to draw will take some time, but with these guides, you'll be provided a path as to how to approach it, rather than aiming mindlessly.
>>
>>2328933
Nope, you're symbol drawing. You need Keys to Drawing/Drawing with the Right Side of the Brain. You also need a lot of practice with forms and construction aka loomis.

TL;DR: sticky
>>
>>2328942
Is it okay to skip using paper completely? I'm 100% positive that I will never need or want to draw anything physically, but a lot of people seem to insist you need to. Last time I tried to start drawing and I did the upside-down guy in the chair thing, I fucked it up REAL bad and gave up, but it kind of felt like the tablet being small and feeling disconnected from what I'm drawing had a good bit to do with how bad I fucked it up. But then again it was my first time using the tablet.
>>
>>2328952
It's usually recommend never to skip paper simply because making the transition from Paper to Digital is WAY easier than Digital to Paper. This comes into effect when drawing from life. Sometimes you wanna step outside, go to a park, and draw things around you. This isn't possible via laptop/tablet. And Drawing from life benefits far greatly versus when drawing from a photo.

Another issue is the connection from your brain to your arm. You want that strong connection when drawing since... it's gonna be 95% of the reason why you can draw. Feeling disconnected will just put you in a lost state of mind, unfortunately.

As for the upside down exercise, the purpose of it wasn't to make it look well. It suppose to help you see things differently. The fact that you completed the upside down guy, regardless of results, proves you can move forward.

Funny enough, I'm in your shoes. I'm currently getting into animation and becoming a game developer. I'm practicing code while I learn how to draw. Though, you have to understand it's going to be a lot of hard work. You're going to need to sacrifice a lot in order to get this accomplished. Just don't stay too disconnected from friends. But overall, it's gonna be an insane struggle. Good luck!
>>
File: 4chan_ic_NAN-point-perspective.jpg (766 KB, 4642x2051) Image search: [Google]
4chan_ic_NAN-point-perspective.jpg
766 KB, 4642x2051
Not my work. Just saw it online somewhere.

Can someone work through how the perspective here got so fucked?
>>
File: upside.png (214 KB, 900x1100) Image search: [Google]
upside.png
214 KB, 900x1100
I did what that thing >>2327822
said and this came out after 3 hours.
First time I did such a thing, copying a picture and using shadows and stuff.
Is this how it works?
>>
File: reed.jpg (93 KB, 572x700) Image search: [Google]
reed.jpg
93 KB, 572x700
>>2328986
ref
>>
>>2328983
stools /shelves
>>
File: Untitled-5-Recovered.jpg (234 KB, 1920x1080) Image search: [Google]
Untitled-5-Recovered.jpg
234 KB, 1920x1080
Critique? how do you guys start with drawing a head?
>>
File: 12 25 15 Frog Study.jpg (49 KB, 516x404) Image search: [Google]
12 25 15 Frog Study.jpg
49 KB, 516x404
Critique?
>>
>>2328996

Loomis
>>
>>2328983
It's strange to see the stools, table, and even the bottles all share the same parallel perspective. It's almost like everything is sliding forward, but it's in 1 point. So the background just looks completely off.
>>
>>2328607

Never trace, ever. Don't do it.It's the one thing you're really not supposed to do. You won't learn anything. You're supposed to be training your eye and brain to draw what you see, not mindlessly copying. Tracing defeats the whole purpose of the exercise. Doesn't matter how bad you are or how hard it is, that's the whole point. It's not supposed to be easy, it's not supposed to be good when you're just starting out. It's supposed to be a struggle.
>>
>>2328986

Spend more time early on in the work making sure proportions and features are accurate

You've symbol drawn the eyes, the structure of the head and neck are off, the nose and lips need more work
>>
>>2329044
ok, thanks.
looking back, this might be a bit to much for my first time copying a picture.
maybe i try just a single eye next.
>>
>>2329053

That won't help teach you how to align anything.
If it's to break symbol drawing, though, doing some eye studies isn't a bad idea. But don't do what a lot of retards do and draw just the eye (even worse if it's without lids and stuff). Draw the surrounding socket, the brow, the ridges of the noise and the cheek, etc. The eye is part of a whole and you need to get it all right for it to look convincing.
>>
File: figures2.jpg (64 KB, 703x768) Image search: [Google]
figures2.jpg
64 KB, 703x768
>>2328945
Okay. I'll keep shading horribly though. Much like drawing figures with bare-bones anatomy knowledge and no construction!

Nyahahah!
>>
File: Uten navn.png (275 KB, 777x1021) Image search: [Google]
Uten navn.png
275 KB, 777x1021
First attempt at rendering something
>>
>>2329134
>First attempt
Why won't you start with something easier?
Like rendering cubes, cones, cylinders, spheres...
>>
>>2328939
neat
>>
>>2329090
Kyahahahah.
Not the same anon, but practice drawing and creat your own rules is ok. Have fun! See ya.
>>
People are always so quick at getting all the details. What's wrong with breaking down your subject into simple shapes?
>>
File: fdd.jpg (113 KB, 992x952) Image search: [Google]
fdd.jpg
113 KB, 992x952
jesus christ hands are like six time more difficult to draw compared to feet.
been practicing the whole afternoon and that's what I've got
>>
>>2328998
Your lines show lack of confidence, looks like you're scared about trying hard and making mistakes
>>
>>2329136
I dunno senpapi, I just wanted to jump right in.
Doing some shapes atm.
>>
>>2329157
Do more and more and more and more until you get good, there is no secret.
>>
File: hand-practice.jpg (255 KB, 605x1000) Image search: [Google]
hand-practice.jpg
255 KB, 605x1000
I spent several hours today practicing hands. Based on Vilppu's video, I started with mittens and cartoon gesturey-stuff. I think my hands are on the decline now so I thought I'd take a break and ask for some critique. Am I on the right track, and are there any specific exercises I should be working on?

(I will critique other people's stuff in the following post.)
>>
>>2329172
Do a bunch of these everyday, that's how you gonna get better.
>>
Practice makes perfect. Your first 500 hands are gonna look like shit. After 500, who knows, but it'll look less like shit thats for sure.
>>
Thats my last work i did with pencil and i would hear whats your opinion about it.
I started to really draw 2 weeks ago like 1 picture every 2 days before i only drawed in art lessons mostly and thats what i made 25/12 this year.
>>
File: whhhyyyyy.png (148 KB, 1915x1017) Image search: [Google]
whhhyyyyy.png
148 KB, 1915x1017
Can anyone help me with this? For some reason, everytime I open an old picture in krita (and some other programs) I erase and this checkered background comes up. Everything goes just fine for a new document, only when I open something up does this happen. Is it my tablet or the drivers? Cuz I've tried re-downloading programs a couple of times and I havent found a thing to help
>>
>>2329184
is this bait

On the tiny chance it isn't just go to the sticky
>>
>>2329186
That checkered background represents transparency, whereas the white is just white if tgat makes any sense. Basically you're erasing the bg white into transparent. You can use a white brush or alternatively, make a background layer with a flat color and draw on a layer on top, and then you can erase and it will show as white.
>>
File: mittens.jpg (80 KB, 976x615) Image search: [Google]
mittens.jpg
80 KB, 976x615
>>2329157

Cool, you're doing the same thing I am. I think you're focusing on your construction a lot, which is good, but I'd recommend doing mittens and cartoon hands first. I think this is a better foundation because you'll be able to do more dynamic looking hands, versus if you only practice construction it may look stiff and you'll have trouble in other poses. This screenshot is from the Vilppu drawing video. The progression he mentions is:

- mittens without thumb
- mittens with thumb
- mitten with trigger finger and thumb
- three finger hands

Also, personally I would draw through and finish the small finger construction even if it's hidden behind another finger. For me this makes me less likely to guess wrong on the visible parts. (Like I said, I'm in the same boat so I could be wrong about a lot of this.)

>>2329134

I like the shadowing on the right leg. The shading on the left leg is not very anatomic (especially the knee joint) but it looks like you were going for something more general to start. Did you do this based on a picture?

>>2329090

The pecs / upper chest on the bottom left figure is particularly bad. You would benefit a lot from studying anatomy.

>>2328998

I don't know what a frog looks like. However, I think you drew from a picture too directly. You didn't communicate the form of the frog to me. Also, animals tend to curl up into weird poses in pictures (and in real life) which makes it way harder to understand what they look like.

>>2328996

It's terrible. Try making a body with cylinders and primitives first.

>>2328986
>>2328933

You guys are focusing on how the light hits the head, but I think you may need to construct the head first, to get it accurate. I'm not really sure.

>>2328700

Love this, no critique though. Especially like the hair / neck value.
>>
>>2329186 - this boxes you see in the background when you erase are there to show you that it is a transparent background not a white one.

>>2329188
what did i do wrong ?
I didnt steal it. Its my doing. And this is the critique channel and i want to know what you guys would say i should train.
>>
>>2329186
A checkered background means there's nothing in there (no pixels in that area, so it's transparent).

I don't use this Kirita, but there must be a way to set the eraser to white color, it's super easy in Photoshop.

Anyway, you can create and fill in white a layers and move it bellow you image.
>>
>>2329197

It's because the "style" is not grounded in actual anatomy, so what's there to say? It's based on simplifications for e.g. the facial features. People will just say to practice anatomy and draw realistically.

That being said I like the shading on the clothes. It doesn't look flat. If you draw 'seriously' you will benefit a lot because you can already communicate form like that.
>>
>>2329197
>what did i do wrong ?
Better question is; what did you do right? To understand animu, you'll need to understand anatomy. Boobs are way too low, torso is ridiculously long, legs must be really short if her knees are that close to her hips, etc etc. The tilt on the action of the character is very off proportion, it just makes no sense.

Honestly, just read up on the sticky and start from Step 1, since it looks like your work is all over the place. You seem to understand some things (sort of), but you need to first understand how to draw before you can tackle animu.
>>
>>2329197
Where do I even begin.

The anatomy is wrong all over.
You have shaded it without thinking of the three dimensional shapes that make the body
You're chicken scratching like hell.
You don't know nearly enough about fundamentals to be stylizing into anime.

Look at how the face is all flat, now touch your goddamn face and realize that it's not a flat cardboard shovel with eyes and a single-dot nose painted on it. Same goes for the neck, it has literally no volume the way you painted it.
Since when do eyes/eyebrows go above hair?

Now read the sticky, and don't even think of drawing anime again for at least two years.
>>
>>2329209
>the way you painted it.
I mean the way you shaded it
>>
>>2329090

To clarify, I think that the anatomy is convincing in neutral poses, and I would guess you have a lot of practice drawing from pictures, because the muscles and stuff are generally in the right place. However, if you learned where the attachment points are, especially for the upper body, it would help you draw poses where they raise their arms, and your poses would be more natural / have a sense of weight.

Maybe try gesture drawing first? No sense of weight on right drawing IMO.
>>
File: Uten navn.png (1 MB, 1620x846) Image search: [Google]
Uten navn.png
1 MB, 1620x846
Jesus fuck rendering is slow as shit

>>2329196
I'm >>2329134 and it's based on a picture but I kind of strayed from it and didn't properly block in the body beforehand, it's generally a badly done picture I think, was just trying out this rendering stuff.
Think I'm getting the hang of it a little bit at least. Going to try more organic shapes.
>>
>>2329157

You almost have to approach hands in the same mindset as approaching the head or the rest of the figure. It's so complex, and there's so much going on you really need to break it down and study the hell out of it.
>>
>>2329230
5/7

would use to massgae my prostate
>>
>>2329209
>>2329208
>>2329207
i understand that my picture is no way near perfect thats why i asked and thx for the critique so some was really hateful instead helpful.

the "what did i do wrong?" was more because of the post from this anon >>2329188 that said "is this bait" and "read sticky"
>>
>>2329299
>"what did i do wrong?"

Read the sticky and figure out for yourself.
>>
>>2329306
>"what did i do wrong?"

Everyone just told you, and everyone stated how to go about resolving it. You're going to have to read the sticky. No one is being rude, the path you'll need to take is to read the sticky so you can learn How To Draw. Once you've understood how to draw, then you can work on your animu.
>>
Any advice on my progress? I've still been avoiding hands and faces as much as possible.
>>
File: tmp_22682-024498294208.jpg (2 MB, 3920x2204) Image search: [Google]
tmp_22682-024498294208.jpg
2 MB, 3920x2204
>>
>>2329361
Your texture and shading are really good.
>>
>>2329361
You are magical with a pencil holy shit
>>
File: sadfer.jpg (52 KB, 684x768) Image search: [Google]
sadfer.jpg
52 KB, 684x768
>>2329226
On the contrary, I looked more on how the muscles in the upper body are attached than actually draw anything.. the usual stuff of watching/reading tuts but not applying them. :|

How would the gesture look like? Somewhat like this?
>>
File: Day6.jpg (247 KB, 681x1000) Image search: [Google]
Day6.jpg
247 KB, 681x1000
Shadow is pretty fucked.
>>
>>2329360
Do not avoid hands and faces, they will be painful to learn and you will go through hundreds of shitty looking ones before you reach one that looks maybe kinda good if you take a step back and squint a little.

Aside from that, there are a few issues. Look at the bottom figure for instance, isn't the head way larger than how you drew it? Additionally it's far more titled down too. The size and shape of the deltoid is wrong too. Also look at the negative space between the hand and the torso, between the figure's left leg and right leg, and between the head, shoulder, and knee, they're all wrong.

Distance between the end of the torso and the nipple is off and the belly button should be farther to the left (from the perspective of the figure)

There are more issues but make sure you identify the ones I've told you here and try to look for similar ones in that figure and in the top one, you need to develop your eye before you can draw from life and photographs.
>>
>>2329435
It's messy, try to be neater and have better control of your medium, but the thumbnail looks rather good, friend, you're doing well.
>>
>>2329412

A gesture drawing looks like a sperm cell in a comic book. You're supposed to show stretching and compression and the outline is not important.

It's the next thing I have to do, anyway.
>>
>>2329462
Thanks a lot! I'll surely be working on it! It was my first "drawing" done with an eraser.
>>
I need a good schedule for practicing. While I want to focus on figure drawing it could be a weekly schedule for practicing in general. Something like heads and faces one day then arms or something the next. Know of any useful schedules?
>>
>>2329518

Why don't you just tailor one to your own needs? Using someone else's schedule isn't going to be more effective for you.
>>
How do i make realistic caves /ic/?
Help a beginner out. i know this is pure shit.
>>
File: Cave.jpg (514 KB, 1920x1080) Image search: [Google]
Cave.jpg
514 KB, 1920x1080
>>2329536
forgot pic
>>
Any books that goes very in-depth with the female anatomy? Most books cover men, which is okay since learning anatomy. But I'd like to understand the female structure a little more, straight to the minor details.
>>
>>2329555
Anatomy is more or less the same. Muscles often less defined, wider hips, narrower midsection, boobs exist, lower shoulders, etc etc. Just look at pictures, try to think of what features would make males more feminine or females manlier. Proportions may differ but really it'll differ person to person, play around with it.
>>
>>2329566
Gotcha. Which leads to my next question;
Is it okay to learn from more than one lecture on the same subject? Currently under going Proko and Hampton, and they both are currently discussing Landmarks on where I'm at. I find both their methods very helpful and informative, but this won't conflict with anything in the long run, will it? I feel as though they both get their message across and find both videos helpful.
>>
>>2329569
>Is it okay
I would encourage it - absorb as much knowledge on a topic as you can and mismatch them together into a method that works for you. Take what you like, drop what doesn't make sense to you. Art isn't an absolute science, if it looks good, it's right (disregarding obvious things like anatomy which of course can in fact be wrong regardless of how good it looks).
>>
>>2329569
>can I learn too both
Not at all. As the other anon said, just use which methods you like best, and you'll probably develop your own over time. I'd advise not spending an overwhelming majority of your time on one subject while you're still a beginner, but what you're doing surely won't hurt you.
>>
>>2329581
>>2329588
Thanks for the input. I'm just following long my studies, and they just happened to clash among subjects.
>>
>>2329527
I'm terrible at scheduling
>>
File: waifuchan3.png (78 KB, 660x826) Image search: [Google]
waifuchan3.png
78 KB, 660x826
practicing lineart
>>
File: Sternum_composition.png (60 KB, 250x250) Image search: [Google]
Sternum_composition.png
60 KB, 250x250
Does the Sternum (tie bone) move when the model stretches? Is it possible to make a very slight bend? Or is it impossible to move at all?
>>
>>2329686
It's a fucking bone, it doesn't bend. Always straight in middle of ribcage. Obscured by big muscles or fat most of the time.
>>
File: frog.png (202 KB, 1022x847) Image search: [Google]
frog.png
202 KB, 1022x847
long time lurker, first time poster.
Working on perspective and drawing from life more than I have in the past.
>>
File: frog01.jpg (139 KB, 784x635) Image search: [Google]
frog01.jpg
139 KB, 784x635
here is my take on the cuckfrog. it looks like shit since the paper was bad and i rueshed it (also its my first time using watercolors)
>>
>>2329714
Liking the lines, but I think you could work on making the toes seem more like solid forms. They're kinda squiggly.
>>
>>2329800
3 excuses in one post WEWLAD
>>
File: file.png (60 KB, 438x829) Image search: [Google]
file.png
60 KB, 438x829
Did some basic side profiles. Are the proportions ok? I'm mainly asking about the line placement on the sphere and the chin / jaw.
>>
>>2329852

Whereas I never post anything and just shit on others instead.

I'm also a big fan of the cock.
>>
>>2329852
hes obviously nervous man ease up
>>
>>2329872

Hurr you got le epic trolled, by me. Thanks for your response, it was just the self-validation I needed in my pathetic little life.
>>
File: just close your eyes.png (20 KB, 464x212) Image search: [Google]
just close your eyes.png
20 KB, 464x212
>>2329872
Nervous as anonymous..
>>
>>2329876
i admire your dedication to me.
>>
File: new oc.jpg (91 KB, 924x942) Image search: [Google]
new oc.jpg
91 KB, 924x942
>>2329862
i post my new oc all the time bro :)

But if you post your work ill post a completed work of mine :)
>>
File: z1033e.png (90 KB, 1025x412) Image search: [Google]
z1033e.png
90 KB, 1025x412
>>
File: frog.png (396 KB, 916x484) Image search: [Google]
frog.png
396 KB, 916x484
Felt like giving that frog a try.
Thread replies: 255
Thread images: 126

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.