Beginner Thread
Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.
Do not forget to resize and crop your images before uploading them. 1kpx is fine.
→ → → → Before asking "what should I read/view/study/learn," consult the sticky: >>1579290 → → →
Questions go in the QUESTION THREAD
This is for posting studys & getting critique.
>Thread study: Lets try an enviroment this time. The key is to capture the depth of the landscape.
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - there are many studies left unreplied, which is bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
Old thread: >>2316119
Loomis vs Right side of the brain?
>>2320105
>Loomis vs Right side of the brain
THE MOVIE
>>2320105
DotRSotB is the best beginner's book. It's useless after like the first chapter though. Loomis is god once you do a couple hundred pages worth of the manual dexterity exercises from the Peter Han videos.
>>2320105
Kyes and Vilppu.
>>2320105
Right side of brain, loomis is a bit too advanced.
learning to see is very important when trying to draw from imagination.
>>2320120
This.
Fuck Loomis and fuck Right side.
>>2320130
should i ditched betty edwards for keys? im halfway through it .
How do I get better at drawing what I see? How do I improve my observational skills? Kinda frustrated that every time I draw something, being from photos or life, it comes out not as accurate as what I/m looking at.
>>2320137
try picking non edgy subject for a start
>>2320096
Quick question
Do people really draw without construction by imagining the construction in their head? I’ve been doing a bit of it, but it feels a little inefficient. Should I just practice this?
>>2320141
Wow, way to give an honest answear, Ignore the subject matter for a minute and actually try to contribute.
>>2320144
Personally I always start with construction, no matter how crappy I maybe, simply becasue I find it much easier.
>>2320144
no, only KJG does that
but hes just lucky that he has the good kind of autism that gives you superpowers
Do you start head or body with sketches
I feel staring with the head fuck smy bodies and vice versa.
>>2320158
i always fuck up porotions when i start with the head. i start at the hips usuallly
>>2320136
Yes, if you want to draw things if you wanna read about drawing then no.
More like Be Nigger thread tbqh
>>2320155
Are you trying to tell me that I have been training myself to be autistic?
Well... Ok... I think I will focus more on constructions and less in visualizing them. Only visualizing them at times
>>2320105
It's not really a fight at all, RSOTB or Keys (observational shape-focused drawing) should come before form and construction
>>2320114
Where do I get access to Peter Han videos?
>>2320198
What did you just say?
"Keys (observational shape-focused drawing) should come before form and construction."
I'm new.
>>2320205
Upping this, would highly appreciate if anyone could give a link
how do i break this scratchy line habit?
>>2320105
How do I know when I should start Loomis? I've read RSOTB and Keys, though I havent done all the exercises. I find myself very tired of it, like I 'get' what its trying to tell me and it feels redundant. Is this just a lack of tenacity or a sign I should move on.
>>2320219
Practice drawing a line from one point to another. Draw 2 dots, hover over the motion between them and then lay down the line with a single confident line when you're feeling it.
Also the exercises in peter han's dynamic sketching videos can be useful if you do them some, don't overdo it though.
Shit on me all you want, I have a long ass way to go.
I'd really like to smooth my lines out, because right now it's like I'm putting down a bunch of scratch and then erasing the bits I don't want.
Also, random question, doesn't having a bigger surface help? My little Wacom is tiny as shit and I feel like maybe that might be contributing to the shaky lines.
>>2320223
Thanks, I'll give it a shot. I feel like I'm getting better at finding the form of figures but it takes me a million strokes to actually get it right, and longer/tight angled ones are impossible to get on the first try for me.
>>2320240
Like the gesture. Interesting choice for the chance.
>>2320245
>chance
Sorry, meant to say Face.
just some faces, this is an a'ight exercise, no..?
Ima try all the angles
what can be improved?
Taking a break from anatomy to try and get into light, using tanks to practice faces and the form principle
I know the proportions are off, but I was wondering If I was studying the hawk properly. Basically, is it simplified well? Or am I screwing up again? Trying to avoid details.
>>2320262
Imagine the hawk is made of boxes and spheres. 3D shapes. Draw the 3D shapes
>>2320219
chicken scratch is a bunch of tiny lines that obviously have no flow. You're drawing sketchy lines kinda like a guide, thats fine but draw fininshed lines on top of them
>>2320256
lel, its a different person at every angle. your construction is fucking stupid too, especially for the eyes and nose bridge.
>>2320262
You correctly recognized some of the shapes of the forms, but you can't describe those forms three-dimensionally on paper yet. Practice simple solids like cubes, cylinders etc.
>>2320273
>>2320281
How's this?
>Practice simple solids like cubes, cylinders etc
How do I practice those?
>>2320283
>how do I practice
draw more shapes
>>2320289
Oh, well okay. But wondering if the shapes used on the eagle are going in the right direction? I'll practice my shapes as well, but curious to know if I'm heading in the right way?
>>2320291
you can only see 3 sides of an object in 3d, like on the box you only see 3 sides
animals move in interesting ways so so it's kinda hard to figure out the ways they do these things, but try to find the sides that they are showing
>>2320302
But all that is in the original image. Look at the red line behind the ink. It may be hard to see, but everything you pointed out is there.
>>2320305
I'm the OP of the weebshit.
Would you mind elaborating just a touch on "the wrong lines"?
>>2320305
>you can stop posting in the beginner thread bro.
Why
>>2320309
You're knowledge is there but not your skills. Draw more stuff.
3 things to think about.
1.personally I think study and drawing should be separated. If you want to study birds draw it in a few different poses, at least 3.
2.Lines, since you're just starting try to get into the habit of doing clean line art. Don't be afraid to mess up cause you're learning
3.Do it for fun. even when studying think about what you like to draw. If it's naked ladies, draw a naked lady with a bird head, if it's stupid faces draw a bird with a stupid face.
Simply put it's taking what you studied and using it in your art.
>>2320341
Never thought of it that way. Damn, that's some good fuckin' insight, anon you piece of shit. Thanks.
Super Rare Slender Frog Pepe!
Here's another attempt of that bird. I'll continue to draw more shapes. Obviously there's a lot of wrong, nothing that a re-study can't fix.
>>2320351
Slightly improved
>>2320323
because you're good enough to go into stylization thread.
>>2320387
Jeez, you're being too harsh on the guy. His art's not bad or anything.
tell me what should I improve on?
>>2320401
learn to draw a simpler head form before trying to go more complex. it's incredibly broken, practice hundreds of loomis heads
I know I'm doing something wrong, I just wish I knew what.
>>2320401
you don't know what you're doing. Can you draw draw cubes, cones, cylinders in perspective? Extreme perspective? That head is a mess. I think you don't know where those planes are facing.
>>2320396
wtf are you on i said hes too good to be here.
>>2320439
nose is too big, top lip is a lot thinner, brow line should be flatter. also under the eyebrows are a lot darker. try to get the details in the eyes correct, they're a huge part of likeness, although you were probably getting to that
>>2320473
Then why did you link that crappy giant animu eyeball monster picture in the post.
>>2320357
Better. I mean it's still beyond wobbly, but it's more 3D than your previous attempts.
>>2320518
am i doing it right?
>>2320218
not entirely sure whether this is the one, but it does look at line confidence and shit
https://www.youtube.com/watch?v=wgDNDOKnArk
where can I find more lewd poses?
>>2320621
Some super pose books is full of weeb lewd poses. That can used for great reference.
>>2320621
Porn.
Seriously, there's so much of it on the internet that I almost guarantee you'll find one you want.
>>2320257
perspective is off on the cannon, you're using very extreme perspective but the cannon is not following it, should be smaller
>>2320357
very nice anon, keep going with this mindset, try to improve your linework with confident strokes, even if they go in the wrong place just try again
>>2320640
>>2320642
porn can be art and vise versa, I just need a bunch of poses all in one location so spend my time drawing instead of looking at porn. Cause the more you draw the better you get.
I was trying to copy this one but it looks like shit.
/ic/ said that if i don't have talent, it's possible to learn by copying everything, they said that i would have to start with Anatomy for dummies, but i was trying to get disgaea style to make a draw from my imagination but i cannot, it's necesary to know human anatomy to draw animu?
>>2320823
anime is people, people have anatomy, all people
I just started Loomis yesterday with having fun with a pencil. I am terrible at drawing but I want to be able to do anime style monster girls so I need to start with the basics.
So far I find Fun With a Pencil pretty difficult and boring on top of that. I am going to grind it out but pic related is what I worked on today. It's bad.
>>2320823
looks like you need loomis. Draw from life, but using the fundamentals of construction.
Started seriously last week.
>>2320621
Quickposes, Sketchdaily
Study time - pic related
>>2320880
i just downloaded them, it needs an order or i can start from any book?
>>2320096
How do I landscape/color/etc.
>>2320895
Are you attempting to learn from Loomis' methods? If so your going about it wrong.
The head is broken down into two major forms; a sphere for the cranium (with the sides sliced off) and a sort of boxy trapezium prism for the jaw (which is hinged and movable)
What's more is that your guidelines seemed to be placed arbitrarily. The face can be equally separated into thirds where the top line represents the hairline, the middle the brow and bottom where the bottom of the nose connects to the head (not the tip of the nose, remember this!)
Loomis goes over all of this in greater details in his books. Get to studying.
>>2320313
like for example youre drawing legs in a sausage format when clearly the weight distribution of the leg is going outwards, even if you had prestigious lines you would be able to do nothing out of it.
Case in point vectors.
>>2320483
im proud of it.
Hi! What do you think?
I guess the face is a bit off. And the shading of the hands too.
>>2320979
I think this looks better.
>>2320988
Bro why don't you take a break to study some anatomy?
>>2320999
I'm practicing measuring right now
I just drew animu for shits and giggles
is this pose ok? how do i improve it?
ps: ignore the face i know it's wrong
>>2321007
Pose is decent. right foot needs to be fixed. Left arm is too long. Lines are looking pretty confident, which is good. Study more anatomy.
Is there like a random lewd pics generator for the poses? I guarantee that if I went to look for them myself, I'd just keep looking till I found something easy.
Like a porn site with a random pic button or smth... anyone know?
>>2320988
last animu for today
>>2321035
thanks, i will
>>2320341
Different anon, but how do you go about "drawing"? I thought the study and drawing were one and the same?
>>2320823
This is might be of almost no help and is by no means exhaustive but I think you must start thinking harder about what you're actually trying to draw. Body type, different ratios etc. Try to observe a lot, what are distinctive features of this actual character? If you keep drawing a bunch you will get better obviously, but keep this in mind too
>>2321035
how about now?
My first page filled.
Anyone have a link for DotRSotB ?
critique?
>>2321106
read the sticky
>>2321106
Sticky.
>>2321106
ryu?
>>2321140
No, Akuma.
>>2320897
Felt like sketching this.
>>2320214
If I'm not mistaken Keys refers to Keys to drawing a book, and the latter part means that what is taught i either book should be learned before Loomis. Speaking from personal experience, I agree. Loomis methods and teaching were much easier to understand and absorb once I dipped into DotRSotB.
>>2320220
Same for me, in that I'm a bit tired of Right Side. Good books to refresh yourself on every once in a while, but try to occasionally draw from Loomis, simply. Work your way up. It's not something you should force upon yourself, else you'll never want to start it.
>>2321084
Really focus your attention onto those feet. It's better, but it could still use some work. Pic related is an example of understanding "center of gravity". Take note of how each of the girl's feet are positioned. Look at the girl standing in the water, pulling the man's arm. Do you see how, if she didn't have her feet planted the way they are, and if she wasn't grabbing the man's arm, she would topple over. Her center of gravity is between her left arm, and the foot that is firmly planted onto the ground. Now, I want you to REALLY look at the feet you've drawn, the legs too. Do they look FIRMLY planted? On top of fixing the anatomy of the right foot (Because right now it's completely broken.) try to visualize her standing on the ground. Which leg is she putting the most weight onto? How would that effect her buttocks? Think about the muscles flexing as they're being forced to hold the weight of the entire body. If you decide to add more anatomical features, consider adjusting the position of the toes to conform to the surface that she is standing on. This isn't the MOST important thing for you to learn right now, but It's something that I think would help this drawing a lot. Again, keep studying anatomy. The back could use work, try researching "twisting forms".
>>2320158
Tell me your brush settings family.
>>2321084
I've never played undercancer so I don't know if the character is a 'killer' but play with rough narrative ideas of the type of stances she can take like I did here as example. Don't settle for one idea in short.
>>2320866
Looking at your drawings they seem very rigid and sharp, like you drew them very slowly and deliberately. Try and start sketching your construction in lightly and relax your arm and you might find you end up with nicer results.
>>2321058
holy shit i don't even know what that means, i'm going to try with loomis, thank you very much for pointing that issues.
>>2321157
I love this painting; used it in a video once.
>>2321238
Was the video called:
Overthinking without understanding: the art of drawing meaningless lines on pictures to simulate knowledge.
>>2321209
Thanks for your time and advice I'll like that Death cross pose, I'll work on it
>>2321241
Why the salt bro?
>>2321157
Kind of complicated but i think i get the idea. inb4: nice painting
How do you self critic and know that you are making actual progress.
>>2320949
number 1, 3D shapes
number 2 form
number 3 values
worry about those before you worry about color at all
>>2321235
What I meant with my redlined image is that you messed up Etna's proportions.
If you take a look at Loomis he will early on explain a bit about proportions, so that's good
>>2321267
is this from a reference? If not try to find one thats similar and compare
>>2321267
if you have what you want then you did improve if you don't keep drawing.
>>2321267
Was this your reference, by any chance?
>>2321272
thank you i don't speak english but i guess that is translated or i can practice english, anyway i will take a look, which book do you recommend to start?
>>2320897
thanks, I guess
>>2321047
Anyone?
>>2321276
same girl, different pic.
>>2321274
from a reference.
>>2321275
I think the issue is I know that there are improvements to be made but i'm not exactly sure how and what to change really.
>>2321295
>but i'm not exactly sure how and what to change
Probably because there is just so much wrong in general. Maybe break it down try just working on the face man
>>2321295
You basically got so much wrong its impossible to critique because you cant focus on any one thing that is 'wrong' about it, its just all messed up. Draw something simpler and the errors will jump out more clearly and you will more easily able to improve.
>>2321295
first you need to know what the fundamentals are then you learn how to use them
Your Fundamentals:
Basic shapes
Anatomy and construction
Light and value
Perspective
Color
Composition
>>2321281
I'm not that good. I recommend that you try Loomis and Vilppu and see if they're interesting for you (read the sticky, in other words). You also must draw for hundreds of hours, that's the most important thing. Practice, practice, practice.
>>2321295
>I think the issue is I know that there are improvements to be made but i'm not exactly sure how and what to change really.
You need to focus on smaller things because you're trying to draw a whole figure with shading and details, but everything is bad. Try doing gestures/contours/whatever of a figure. Lax on details and shading, just trying to capture the general pose. Or maybe you should try shading spheres and stuff. Or you can just try to draw from life, but don't think to much about anything except photocopying (which should improve your ability to see proportions, angles, lines, stuff life that).
I'd also continue to consume books or videos, but don't procrastinate with them. The point is to have some focus or direction, as well as a steady injection of new perspectives on what you are doing. Books and videos are also good because they may suggest exercises, which are probably designed by the author/producer to make you focus on something approachable which will grind a certain skill.
>>2321213
I made some randome sketches, chose one redline add color very fast and notice that i like it. read the sticky long ago
>>2321345
sure you didnt reference?
Any tips?
>>2321366
Cubes dude.
>>2321213
what? It's not good at all rofl, It doesn't matter if it's original or not. S T I C K Y
>>2321400
Cubes? Please elaborate bro.
Any tips?
(This is a view from a window in an abandoned building btw.)
>>2321402
post your art, im sure youre bad because you dont get the qualities of said works. I'll explain after humiliating you i promise.
>>2321406
Not that anon, but basically when drawing things in perspective, you'd create cubes as place holders to determined the proper perspective as to what you'll be drawing. This gives these items a more 3D feel, as you'll be building within the cube.
Show us how you structured it.
>>2321408
My eyes are immediately drawn to the outside but you haven't really fleshed that part out, I think. I would work on introducing more values and detail there.
>>2321414
Thanks
>>2321413
It's not the exact sketch (I erased the layer), but I normally lay out the basic parts of the image before I add details.
Hi guys, right now I'm just starting drawing and I'm doing Peter Han's exercise where you draw lines 8 times over themselves. I'm curious, normally when I write I press so hard into the page that my hand hurts. I've realized that this isn't really conducive to drawing so I've eased up a lot. I still press firmly but not hard.
Is this a bad habit? I've tried drawing with as little pressure as possible and it makes things very difficult and I'm very shaky. I'm wondering if I need to try to acclimate myself to it or am I fine as it.
>>2320621
/s/
>>2321425
> that my hand hurts
That's clearly wayyyy too much. You shouldn't be pressing that hard for any reason. Why would you even start doing that? Pain exists to make you stop doing things. Anyway, if you can't draw nice lines without pushing down hard, you probably should work on that, do more exercises and some light gesture drawings.
>>2321425
I assume you are a pen, and yes it would be a real problem if you tried to use a pencil. Are you still drawing with your hand or did you actually read the whole lesson and draw the lines the right way?
>>2321455
>you are a pen
hahahaha
USING a pen
>>2321461
>How hard am I allowed to press?
When you normally write, say, you're name, how hard do you press?
>>2321461
Yeah, if you are using your shoulder/elbow you shouldn't be pushing hard at all.
>>2321465
Like I said in my first post, when I write I press really hard, so I toned it way down. But I'm still pressing into the page.
>>2321461
It's not so much about how hard you are "allowed" to press, and more about how softly you are "able" to press. Basically, when you're writing how hard you press doesn't matter at all, but when you're drawing, how hard you press effects how the line looks. You want to be able to press very softly while still accurately, because it's very useful for sketching. Pressing hard is what you do when you want to make clear, heavy dark lines (that are difficult to erase if in pencil). Even using a pen, pressing hard will increase line thickness. You need to be able to vary it.
>>2321366
learn to paint
plus things in the back should look lighter the further back, things closer are darker
>>2321447
what is /S/
>>2321603
He's telling you to read the sticky
>>2321613
you know what a gesture drawing is right
>>2320234
Same guy from this. This is my most recent.
Grabbed Manga Studio, and it honestly handles a ton better than Photoshop. I'm crutching a bit on the stabilization, but I find it's a lot nicer to work with overall.
Anyways, please rip this apart.
>>2321625
Holy chicken scratch. You obviously have the ability to understand the shape of what you are drawing, not perfect but pretty well. Draw each curve with 1 line not 1,000.
>>2321628
It's just a lack of confidence, I guess. By shaping each line slowly I find I'm better able to create the sort of shape I'm looking for. It's fucking terrible, I know, and I'm going to look around for exercises on how to stop. Thanks.
>>2321625
>I'm crutching a bit on the stabilization
Have you ever seen someone win at the olympics with the worst possible equipment they can get?
No, they get the very fucking best to improve the fruits of their training, effort and technique even in the slightest.
Don't become one more /ic/ faggot who believes everything is cheating, tools are there to be used and the only reason oldfags didn't use them was because we didn't have them.
Maybe if you were less insecure about your tool use you'd be more secure about your line placement and not scratch like you're on withdrawal.
>>2321642
Thanks. I actually means quite a bit more to read this than you could imagine. I've got a shit ton of practice ahead of me.
it's taken me over half a year to read 100 pages of Bert Dodson's keys to drawing
lol I'm pathetic, I'm barely even any better than when I started.
>>2321600
Learning to draw first is more important that learning to paint.
>plus things in the back should look lighter the further back, things closer are darker
They do.
>>2321711
What do you know about art? Cause that isn't correct. Painting and drawing use the same fundamentals. However painting uses all of them while drawing often uses only half. Painting will make you much better at drawing, specifically digital painting.
>>2320096
Some of you may be missing the point. You aren't trying to copy the OP picture. They are giving you a topic to study.
>Thread study: Lets try an enviroment this time. The key is to capture the depth of the landscape.
Environment. Capture depth.
Don't copy the photo, cause copying photos is not drawing from life.
https://www.youtube.com/watch?v=gidmwIYtEz8
anatomy and perspective check
>>2321715
I know a lot, seemingly more than you. I'm not sure where you got this arbitrary "half" estimate from because it's nonsense.
The only thing painting uses that drawing doesn't is color and that's it.
Drawing teaches you composition, perspective, construction, anatomy, line, shape, edges, tone, value, light, shadow.
Artists that focus on painting before getting down the fundamentals of good drawing are usually the ones who have superficially pretty rendering and everything else in the image, structure, proportion, composition etc...is terrible.
I suggest you watch some of Jeff Watts' videos. He teaches in the classical atelier style which has a heavy focus on drawing before even touching a paintbrush.
He explains exactly the same thing as I have. I also respect his opinion, experience and results much more than most, and it is also the same thing said by any reputable teaching of art I've ever seen or read.
>>2321148
I like it. How long have you been drawing for?
>>2321157
>>2321209
Alright i think i fixed the "center of gravity" it looks more "dynamic" than before in my opinion. What do you think guys?
>>2321768
Appreciated. :) I've been drawing traditionally on and off for a few years, but only bought a graphics tablet about a year ago and am slowly getting used to it and drawing digitally.
>>2321723
hey! it's not bad as an attempt at a more extreme perspective, you just have to keep it consistent. you've got a grid on the floor, and according to that grid the horizon line is pretty low, but you should always continue the grid to extend above the horizon line as well! as a result, what you've got going on here is some decent perspective for the lower half of the body, but then everything is eye-level for the upper half. the shoulders, hips and hands should all be skewed in perspective as well (though not necessarily to the same vanishing point as the feet if they're tilted in some way). sometimes it can help to draw the figure in 2D from a front or side view to help work out how everything would look at eye-level before distorting it.
also, you didn't ask about this, but as far as your drawing style goes, it's feels very line-based! which is fine, many people start out that way, i think, but it would be beneficial to start to build your figure up in forms as opposed to contours. start thinking about cross contour lines and how the body parts connect to one another. visualizing them as 3d shapes should make drawing in perspective much easier!
I trying some character design.Tell me what you think about this dude.
>>2322013
Back to loomis
>>2320144
some people think in images, some words, some touch sensations, some feelings and so on.
if you don't think in images, try thinking what it would feel like to run your fingers over what you're drawing and then draw that. if you're having problem with a part, feel it for real as reference
>>2320439
in short study head anatomy, and neck length
>>2320660
forget porn just go out sit somewhere with people and draw.
>>2321148
love the hair, mouth is off center - right side needs to go more to the right so it ends under the pupil.
>>2321207
looks like corel painter
I always have trouble drawing legs and feet. I've gotten better at bodies and arms but they aren't all that perfect. Anyone know of any tips on how to draw legs and feet to where they don't look all fucked up and weird?
>>2321832
Definitely looking' better, my negro. Keep it up. One thing I will say is that you should work on perspective. The way her head is tilted looks like we're looking slightly up at her. Pic related shows her inside of a box. From the looks of your picture, the viewer's eye level is right around her back/elbow region. So keep in mind that lines below that "eye level" will converge downwards, while lines above that eye level, or "horizon line" will converge upwards. That's why I added the "underside of her chin", since we're looking up at her, we would be able to see that.
>>2322035
draw legs and feet
>>2322007
you completely failed to understand the pose.
>>2322039
Completely killed the dynamicity of the drawing by reducing the spread of the legs. Not everything needs to be David-like contrapposto.
why does life have to be in 3d?, 2d is so much better.
>>2322101
I was mainly trying to demonstrate a point on perspective. He can't can change the pose however he wants.
>>2322113
ignore that "can't". my bad
How do I get Photoshop to display brush names here? 3/4 look identical.
>>2322123
Nice critique, maybe you should have told da vinci to study Loomis and read the sticky. You fucking dimwit.
>>2322157
You're implying that he made a perfect copy if that painting when he did not.
>>2321832
You did well. Now scrap it and do another drawing, it's been 2 days now--attempt something new, maybe with same character.
>>2322159
Post your work.
>>2322164
Please, post YOUR work.
>>2322173
>>2322159
The "issues" he picked up on are exactly the same however.
>>2322173
>>2322164
Seriously though I agree with >>2322159
in the fact that the head is too small/jaw too long, in relation to da vinci as well as independently. Its not because you have the davinci tag that everything becomes ok.
>>2322183
nice copeout, basically, refusing to post your work means youre bad because if you were any decent you would post it as you have the statistical advantage.
Posting here since i dont really know what im doing. Like i dont feel im a beginner but i dont feel im anything but a beginner? like where should i head studying wise what should i work on and stuff? like i dont mind if it boring stuff as long as it's a tangible answer besides oh study fundamentals cause what is fundamentals and how do you study it?
Pic included is my latest work after atleast a week of not drawing o: i forgot a ton of shiz but it sorta representative of my work i guess
>>2322190
Nice projection there brah, too bad the same applies to you
>>2321625
I tried cleaning up the line work a bit from the previous one and took a stab at basic ass feet. Thoughts?
>>2322191
you should post in stylization theres no reason to feel inadequate.
id recommend a bit of anatomy/gesture studies, stop using the soft brush and always use a hard brush and definitely form studies.
Probably shouldnt have revealed how bad i am with this redline but whatever.
>>2322190
Stop speaking for me. I think he did a fine job.
>>2322198
>>2322206
Woops forgot to add it
I guess it doesnt apply to me anymore, you should do someone elses redline so we can compares epeen.
>>2322207
I think you should post your work :)
>>2322209
i forgot part of the other elbow but whatever.
>>2322212
shoulder* i should stop quick posting god damn me.
>>2322204
You should study gesture. Your pose is very stiff. When you say "cleaning up your lines" what do you mean? Because it kinda looks like you just went in with an eraser and tried to trim off all the hairy lines. What you should do is practice gesture to gain that confidence in your lines. Maybe do some blind contour drawing too. Just let loose, don't be shy, don't be timid. The paper wants to be your friend. It don't matter if the drawing isn't nice at first, it will get better once you learn how to tame your arm.
>>2322209
ooh alright thanks i'll post there and yeah i can see where my shiz went wrong like the eye compression was dead on. I'm really bad with faces so i never noticed it till ya pointed it out. Also yeah I agree with a tilt it'd look better. Torso length is also i prob i have. It so hard for me to make a girl look slim without giving her a long body for some reason. thanks for pointing that out. Btw got any settings for a hard brush i can use?
>>2322220
im on noob tool sai and have no good brush settings, people have recommended the base brush on 100% opacity in the past. I personally use acrylic and then a blending acrylic but I still suck at rendering so its probably not optimal. My rendering talent pool is big so I've got that going for me at least.
>>2322118
Anyone? It's really been a thorn for me.
>>2322226
dont have photoshop but i can copy paste into google cuz im not retarded.
Problably this is the answer, didnt read it though
Then go to the Edit menu and choose Define Brush Preset (Photoshop CS) or Define Brush (Elements). Name the brush and click OK. Close the document without saving changes (unless you want to keep the original text file for when you need to update it). Now open the image you want to work with and add a new layer.
>>2322222
yeah i noticed the sai box cropped out that's why i asked haha. I'll give that a shot simple circle right? i was using a flat brush but turned opacity down to 30 when sketching and only at 100 for lines and stuff but rendering i'd use a waterbrush but on the next piece i'll try a hard brush
>>2322216
By "cleaning up my lines" I mean basically that. I tried to do less of the scratching my way down a curve and a little more in one pass and it's definitely still a fucking mess. Sorry, but what do you mean by practice gesture? Also, would you mind terribly elaborating a touch of blind contour drawing? Thanks!
>>2322229
I did google it. That has nothing to do with my issue. I don't want to create brushes or name brushes, I want Photoshop to display the names instead of brush diameter. Couldn't really find anything.
>>2321922
I'd like to get where you are.
>>2321728
Most of the drawings on this board don't have composition, color, or value. Which painting uses often.
The other 3 fundamentals are anatomy, shape, and perspective. You should know this. And most drawings on this board only have these 3 and it's what they're working on.
>>2322233
http://www.quepubli shing.com/a rticles/article.aspx?p= 1588846&seqN um=4
https://he lpx.adobe.com/pho toshop/usin g/brush-presets.h tml
Perhaps? last try because im completely lost.
I drew a owl.
>>2322262
Are you sure that's an owl, anon? Look again.
Basic bitch beginner artist here. I can't reliably get my hands on a tablet. Is mouse drawing that awful?
>>2322286
You tell me. lol
Is it?
I attempted art a few months ago and quit like a little bitch. I want to start again and get back in the swing of things. I don't know where to start again though? I've already done Peter Han's line exercises and some gesture type things but thats about it.
>>2322286
>Beginner
>Using a tablet
Stop now. Get paper and computer paper. Don't use tablet for at least the first year.
>>2322286
if you can only mouse draw, either go pixel art or draw IRL. A 50$ tablet will save you money even on paper and pens if you draw for long enough.
>>2322291
READ THE FUCKING STICKY, YOU DIPSHIT
ARE YOU BLIND?
>>2322297
> What's so awful about beginners using tablets
Everything you can't think about, because you're a beginner
>>2322297
>What's so awful about beginners using tablets
Literally everything.
You gain no benefit at all and only adapt bad habits will drawing on tablet.
Making the transfer from Tablet to Traditional is way too difficult. But making the transfer from traditional to tablet is really easy.
>>2322301
Gotcha. I'll stick to trad. drawing, then.
>>2322302
I still remember that comment, I forget who, but some artists during an interview was asked how long it took him to transfer from traditional to digital. He explained that it took him a very, very long time. When asked the amount of time it took, he said "6 hours".
So yeah, doesn't seem that bad.
It doesn't fucking matter if you start on a tablet don't listen to these d/ic/ks.
>>2322315
I will add: you should always have a sketchbook when away from your comptuer anyway. So technically you're doing both.
can anyone please point me in the direction of forms/perspective?, these books are confusing.
What kind of drawing tablet would /ic/ recommend?
>>2322315
I've had more fun on a tablet, but more improvement and success overall traditionally. I cant understand any of settings for the tablet/drawing program for the love of me.
>>2322334
I started with a Pen and touch bamboo which was okay, if you want more drawing room get and intuos.
>>2322341
your lines are gonna be shit if you're a beginner, hence why he's recommending traditional first.
>>2322350
>lines
faggot you don't need to worry about that in painting hence what a tablet is for
>>2322350
lines are just as shit on paper just it seems better. Plus, lines are completely irrelevant to the whole of the art process.
Okay so I'm making this pin up girl and everything is going well nicely IMO but I'm having such a hard time getting facial anatomy correct can anyone help me on face shape, eye, nose, mouth position?
>>2320439
>2 days later
Hurt me please.
I also paint at the pace of an epileptic potato, any advice for painting faster?
>>2322518
You painted just about everything straight on despite your reference having his head tilted slightly to the left
>>2322493
literally everything is wrong and im not going to explain because youre double dipping on threads.
>>2322530
blog?
>>2322525
...oh shit. Is there any way to fix this or would it just be easier to scrap it and start over?
>>2322530
super constructive brosky
>>2322493
The left arm (her right) should be foreshortened, it looks too large here
The right arm (her left) has far too large of a Deltoid muscle.
The right leg (her left) should be pushed up higher by sitting on the other, right now it looks like it gets very thin where it sits on the other.
The left leg (her right) is too long in general and the calf is too large, the feet are all sorts of fucked up.
For the face you should really just look up some portrait drawing tutorials and practice perspective
I like the overall style you're going for though, it definitely fits for pin up girls.
>>2322518
the mouth isnt wide enough
you just tried to line it up with the pupils
but your pupils were fucked so everything got fucked
>>2322540
You can't really fix it without redoing most of the face. I don't really like drawing the same thing over and over, so if I were you I'd just move on to another face, but that's for you to decide.
Once you get perspective down it won't look half bad though.
>>2322157
ah, i didn't know anon was studying a Da Vinci. my point still stands though; forehead does seem too small, but upon closer inspection the face is slightly too large, making the forehead seem small in comparison.
the way that anon did the folds (especially on the version where he upped the contrast, big no-no imo because values are harder to critique that way) made me assume that he wanted the folds to be deeper/more 'pleated' rather than subtl as they are in the original Da Vinci you posted
>>2322190
please calm down.
somebody save me
>>2322556
blog?
>>2322558
don't tease me like this, please.
>>2322560
you're the one teasing us, by not linking your fuckin' blog!!