If you draw lines flat accross the face of a cube in 2 point perspective, how do you know what angles to draw them?
>>2292797
Horizontal lines you draw on the faces of cubes, granted that you wish them to appear parallel to the horizontal edges should be treated the same way as the edges. The lines to the left of the forefront vertical edge should point to the left vanishing point, the right ones to the right vanishing point. The exact angles are to be determined by the distance between the two points and the placement of the cube between them. If you're looking for an equation to calculate this before putting pencil to paper, you ought to ask a nerdier board.
>>2292803
It's art related though
>>2292797
Nice pic, Vilppu was quite handsome in his youth
>>2292813
>Vilppu
Is this bait? I hope so.
>>2292801
I-I don't get it
>>2292797
All parallel lines vanish to the same vanishing point. If the lines on your cube are parallel with the edges on your cube, they will vanish to your two VPs. If they're vertical (as in 2pt perspective has not vertical VP) then they don't vanish at all. Anything else vanishes to an inclined VP.
>>2292797
This has all the answers about perspective, period
http://www.handprint.com/HP/WCL/tech10.html
>>2292797
who is this fag and why should i care about him
>>2292797
wow enzo
>>2294799
It's Loomis son Jonathan Loomis who unfortunately died young in a tragic auto accident. The still image is from a rare vhs copy of a lecture he held at art center in the 80's just weeks before the accident. A young Craig Mullins can be seen in the audience taking notes