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Question Thread

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>>2260838
>>
How do I clear my mind and focus on my work?

Lets see whats keeping me from being productive right now...

>need to find a part time job
>insecurity regarding artist career
>the fact im a 24 years old loser

Im not asking for hugs, just for ways to shut my mind up and get my shit together before things get worse. /adv/ never replies so Im asking here straight way
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How do I think about atmospheric perspective? any tutorials on it that are usefull? Are there any concreat method or gererall principles of objects fading, or it or is it all just people winigng it?
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I have a question. Why would the autistic fucking OP use that image?
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>>2274054

What ever makes you feel anxious, not having a job etc, you fix that immediately. Don't put it of if it's urgent. and remember that no one is a loser except the one who thinks he is. And don't feel bad about things you can't change like your age and focus on what you can change, like your skills and your mentality.

In addition know the difference between discipline and motivation. when you realize, after an enthusastic attempt, that your expectation of your ability is far below what you can accomplish it becomes important to have dicipline. See your faults obectivly and attack them stratigically. Set up goals and intermediate steps to reach your goals and create a routine of this. And one last thing, yeah sure we all have our dreams. But the most important thing is to show you can put in the effort and dedication for an extended period of time, like several years without any payoff except satisfaction of the craft. If it doesn't satisfy you beacause there is no steady career waitning for you I will tell you right now that the most important thing is the journey of becoming not that of being.

Sorry foor my poor grammar.
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>>2274078
Don't you think its funny? I thought maybe it would lure more people in to the thread because of that.
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>>2274055
Well. Look at the image you posted and analyze it. Objects in the distance get lighter values, less contrast between values, softer edges or totally lost edges, less saturation, and cooler colors. Often times things will look blue in the distance if it's a daytime scene on earth. A treeline in the distance can be blue instead of green.
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>>2274090
i understand, thank you very much anon
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Do I really need to apply a couple layers of glaze and sand it down before painting sculpey? It seems like coloring it is a bigger effort than what I was expecting.
>>
I have a few questions but i'd like answered. I've been drawing all my life but only recently been taking learning seriously, so forgive me for asking stupid questions.

1. Are gestures something unique to you, or is there proven easy methods for making gestures. Like, should i learn to do gestures like vilppu or should I try find my own way to do gestures that is comfortable for me?

2. How important is using Pen stabilizers or pen smoothing? Lots of folks say its fine, others say its a crutch. In my personal opinion using pen stabilizers help ease fatigue on my wrist and hand while drawing, but i also think some of the personality in my lines gets lost when i use it.

3. Please explain to me in simple terms what practicing is. Do you just study from life or other pieces of art and attempt to draw what you see? draw the same thing repeatedly until it looks correct? im confused as to what exactly the process of practicing entails, and have never gotten a clear answer and i believe my misunderstanding of how to practice is hindering my improvement.

4. How many hours a day should a person practice? I know it depends on the person, but are there any study methods to prevent burn out so you can maximize the amount of time you spend practicing?
>>
>>2274140
>1
Not entirely sure what you mean by gestures. Like how to portray your character's body language?
>2
It's fine. Most new software comes with pen stabilizers anyway. As long as you can do long strokes on paper it's fine.
>3
Different people practice differently. For me I just draw whatever, figure out where it's wrong or get someone to redline for me and fix it. Practice won't make you better overnight so you need to stick with it for months or even years before you see improvement.
>4
As many as you like. It very much depends on how much you want to improve. If you feel like you're burning out, just do studies of odd poses like someone hanging upside down or just read a manual on something you're not that good at.
>>
I'm getting a good value range with a 0.7 mech pencil with HB graphite. I'm not sure what, but I feel like a darker value is missing.

Buying a 2B graphite will solve by problem?
>>
how do i color frames in photo shop? Im so stuck lol
>>
>>2274140

>4

Yes. Do everything in 25 minute chunks with 5 minute breaks in between. It's good to get up and move your body when you're drawing. It's healthy for your posture and gives you more energy. There was a link posted the other day on a youtube talk that explained how research has show that most people study effectively (not in art but in general) for 25 minutes at a time before losing steam.It's fine to draw for hours on end if you feel really inspired, but we all know that those days aren't every day. Set a timer for 25 timer and adhere strictly to it. It's what I do when I do freelance work. Trust me I'm an extremely disorganised person naturally but with this method a normal work day passes through like a breeze. I like to make a mark on a piece of paper every time 25 minutes have passed so I also get an overview how much time I've spent working. It also gives me focus and a clear sense of accomplishment. Every little mark on the paper is a brick in your castle.
It's called the pomodoro method, good luck!
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What medium/tools was used in this piece?
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>>2274387

My guess is pen and ink, watercolor and white goauche on top
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>>2274412
I knew ink was used at some point. But you sure about watercolor? I'm specially curious about that colors, they look very vivid like it was digital.
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>>2274414

Probably just because it's scanned with a bit of contrast bump in photoshop.
>>
See at the end of this
https://www.youtube.com/watch?v=yKJh3KAXWjQ

The guy sharpens the pencil so there is a long tip with a flat side you can use for shading wide portions.
My question is: is this achievable in any other method than razor sharpening? Is there any sharpening tool that makes such a cut? I can refine afterwards with sandpaper to get the side smooth, I am more interested in getting a long tip in a fast manner.
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>>2274052
What factors play in someone's artwork/s that either becomes awesome or cringe?
(regardless of how good the artist is)
Does it relate to the theme they chose (e.g. fantasy or horror) or how repetitive their art gallery is?
>>
>>2274852
If it never explores something new, just repeats the same fetish shit over and over without improvement then it's cringe.

Generally bad porn is the most cringy. A bad artist drawing classical shit like the death of st Sebastian or bathers or w/e will come across as kinda cool.
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>>2274852
I think it's a matter of pandering to hugbox/circlejerk communities.
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how do I know I'm improving?
right now I'm drawing circles, squares, gestures, limbs, hands, feet and outlines for figures, but I feel like as if I'm just copying from therefs I use, and not actually doing something to improve
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How would you draw the underside of a spiral staircase?
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>>2274991

Use 3D program.
>>2274975
By looking back at your old artwork and redrawing it.
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>>2274992
Yes that would be loads easier but knowing how to do it would be nice to know
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>>2274991
I just had this idea
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>>2274992
>By looking back at your old artwork and redrawing it.
okay thank you
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>>2275007
10/10
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how do I use reference to render ? I always end up rendering from imagination cause I dont know how to use reference to help me when I have drawing that wasent hard refereneced or when I need diffrent shadow direction and colors.
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Anyone have experience streaming? Is it worth the time sink? Can abilities capture an audience or is it a personality thing?
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>>2275143

Streaming and youtube is the best and quickest way to grow your audience. You don't have to have a mic but you will stand out if you talk while drawing.
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>>2275159
Oh and if you're a girl and let people know you are a girl it's instant donations and cheek kissing.
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>>2274052
Dumb beginner question alert, with preface.

I've been drawing for a bit over a month, so I still don't know what I'm doing. I started out just doing a bunch of random shit, then did lesson 1 of drawabox (Draw lines, planes, ellipses, that kind of shit), then did a few exercises from Drawing On The Right Side Of The Brain, then jumped ship to practice drawing figures, and gesture drawing.

At this point, I still don't know how to draw facial features, my hands are still crude blocks, my feet are sorta kinda foot-shaped blocks. I can't (really) do construction. I feel like I've skipped the beginning and should go back to a beginner book. I should go back to lessons. But if I do, I'll be drawing faceless figures with lumps for hands and feet for another month at least. It kills me just thinking about it. wat do? Suck it up and do the beginner stuff, forgetting figure drawing for a while? Mix the beginner stuff with something a tiny step up?
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>>2275212
Mix it, do some beginners stuff then treat yourself to whatever you want to draw. Drawing must be something you want to do, can't wait to do, not some chore.
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>>2275223
You're right, anon. Thanks.

It's just kind of hard to have fun drawing something when you can't really draw all that well yet. Like, I could try to draw something I'd like, and then just end up looking at all the mistakes I made. It feels like there's a bump I need to get over, get to some sort of basic level, and until then it's just going to be grinding in one sense or another.
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>>2275212
In six months time your drawings are still going to be bad.
Art has an infinite skill ceiling, I've been painting for 10 years and it still hurts that I'm not better. I still don't know what I'm doing. If its killing you now, that's fantastic news. Obviously it isn't all suffering, drawing is so much fun, and one thing you need to learn is how to play. Mixing it up is a great idea in that respect.
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Does anyone know of literature on how to "use your brushes correctly". Or general tips on using your tools to your advantage (namely brushes and blending modes)

Is there any information about how saturation relates to value?
>>
I'm having some trouble progressing and I'm out of ideas. I'm fucking up my blending and I don't know how to fix it.


I can block in a painting well, whether it's a study from ref or from imagination, I can get the idea/shapes/colors/values down well enough. As soon as I start to try and refine/blend, it becomes a huge fucking mess. I lose all the nice shapes and values I had in the initial stages, the colors becomes muddy and bland, and there's no definition.


I've tried using softer brushes, lower opac/flow, smudge tool, pressing harder/softer, trying different brushes. I've tried to watch/read any tutorials I can find but it seems to be something most skip over.


Any ideas/tips/tutorials?
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>>2275362
I used a 50% hard round brush and spam alt to get new colours
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>>2275251
How have you not improved in ten years?
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>>2275362
Do you use photoshop or SAI?
(you should use SAI if you don't do it already)


Does anybody know how to have infinite ctrl+Z in photoshop?
You know, not being limited to one and have to open the history panel all the god damn time
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Is there a way to paint like bob ross in photoshop?

I don't get how the fuck you can "tap" with a pen then with a real brush
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>>2275398
Of course I've improved in 10 years, but I'm not a fucking dutch master.
The point is that you can always improve, at any level, and if you don't feel at least a little bad that you aren't even better, then your work probably isn't improving either.
Unless you have amazing patience, then good for you.

>>2275401
ctrl+alt+z to step backwards, shift+ctrl+z to step forwards. ctrl+z is undo, so logically if you hit undo after hitting undo then you undo the undo.
For more control you can go into preferences then performance and change the amount of history states PS stores. Of course, if you store a billion history states then you might run into problems if your PC isn't up to it.
You should get to know photoshop better before you tell people not to use it.
Realistically you're never going to stop using photoshop completely, so you should use it as much as you can till you know ever about it.
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I need to do over a million bars to get my head around building a correct value range in graphite. The issue is, if each one is wrong what is the point? How the fuck do you acquire this skill?
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How I get better at drawing from imagination? I became good on copy.
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>>2275427
you probably didn't become good enough
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Beginner here. I've been reading Scott Robertson who argues against using an eraser and seems to prefer the use of pens over pencils. Is this sound advice? If I want to improve faster am I better off skipping pencils?
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>>2275473

I'd say yes, if anything because it
A) Encourages you to plan in advance before you make a line
B) Encourages you to work with mistakes if you make them.

They're good for practice, because they make you think.

If you're going for a finished piece and want to plan out an underdrawing, though, there's nothing wrong with light pencil and erasing if you make errors. It's just good not to make it standard fare right through your process.
>>
Are there good tools for coloring a basic background?
I mean basic like just adding a tone to white paper to make whatever you drew pop out a bit more. I used a grey alpha design marker but it dried out very quickly and now does quite an uneven job. I could use my brush pen, but I expect I'd go through ink refills pretty quick as well.
Is this just a fact of life or are there efficient ways of doing this?
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>>2275237
I would break down what you're trying to do into several pieces. Like, maybe you draw hands on one day, then you can look back and see how much better you are at drawing hands. Thus, you have a sense of accomplishment as well as reaching a small milestone. Perhaps tomorrow you draw the shit out of noses. And everyday you have in mind "I'm going to master this, and when I do, ill be happy about it". Hopefully you can associate the sense of accomplishment with drawing and it will push you further.

That's my 2 cents, anyway.
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>>2275362
Could you post one of your "muddy messes"? We might have some insight into what's going wrong
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>>2275406
It's tricky to emulate a realistic, wide brush completely. But you can download or create textured brushes that would give a speckled "tap". Mix this with finding a technique that compliments the style you're looking for, and i could easily see someone emulating bob Ross through digital
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>>2275427
When you copy, you need to observe and understand on a deeper level. Think about what you're drawing in 3-d space. Its almost pointless (except for draftsman sake) to copy one flat picture onto another flat picture. Always aim to learn something with every study you do. Eventually you build enough visual vocabulary in your head to pull from when drawing from imagination.
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>>2275408
>do over a million bars

Wut?
If you observe what you did wrong, and take steps to correct that mistake next time, then you'll get better.
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>>2275237

Just make sure you set measurable goals. If you're aspiring to a vague level of competence you'll never know when you reach it, because we just habituate to our skill level anyway. There's a reason you see people who are far, far better at you, at a level you'd kill to be at, still shit on themselves or go "I'm not happy with this piece." You get used to the level you're at.

When you set a solid goal like "draw 1000 faces and measure progress at the end" you can measure up a lot better. You can count those faces, you can compare face 1 to face 1000, it's a lot more concrete. Abstract goals are okay to have but you need well-defined ones to keep you motivated.
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I dont understand perspective at all.

When the view point is tilted downward so much that the horizon line is not visible, completely out of the canvas, how do you know where to put your lines where the lines start from and how the fuck do you put it all into perspective.
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>>2275212
Study the proportions of the face and what makes it harmonize. Practice drawing the features individually and place them together when you're ready, it takes a lot of practice. Also do some skull studies and muscular studies of the face because it's the main thing that keep it in place, draw as many times not just once, the process of improvement depends on the amount of experience you have gain through practicing.
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>>2275511
At a beginner level, you will have to add to your drawing area to accommodate the horizon line and VP's. Then constrain your drawing to your predetermined comp.
>>
What kind of inking techniques do you use when you finish a piece? What kind of size do you work at when inking and such, just asking for tips and tricks you might use
>>
Is that ballpoint pen?
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>>2275903
Maybe it's a felttip pen.
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>>2275903
seems similar to a V5 Hi-Techpoint pen, ballpoint, but with a better, more consistent ink flow.
great for sketching.
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How to measure the level we have of drawing?
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>>2275480
I use a tiny bit of acrylic and a ton of water for that
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>>2275903

It's a Pentel Slicci

>tfw you care more about material bullshit like drawing instruments then actually drawing
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How does one achieve this level of cleanliness.

I mean every single line is preety and exact and theres not even that much line-weight going on, yet you can feel the energy.

Whenever i clean up my dirty sketch it looses all its life.

picrel
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>>2276150
Just make sure you select the best line when you're cleaning up.
Practice will help, so will looking at stuff like that pic.
There's no magic to it.
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Is how you hold you pencil/pen really important to you ability to work efficiently?
People always poke fun at me and say I hold my pen weird but I never really understood it. I always thought I held my pen normally. The more I think about it though the more I think maybe I've been holding my pen wrong this whole time, making it harder to do things like draw lines or a simple circle.

Pic related
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>>2276214
How you grip it isn't super important, but holding the pen further up and loser can be good for making bigger lines, while gripping near the tip is good for fiddly little bits with more control.

Also if you don't already know, put your shoulder into it. Thats the best way to draw cleaner lines and curves.
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>>2276214
Wow, those are some soft hands. I bet you never did a decent days worth of work in your life.
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>>2276231
I bet he gives a lovely hand job
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is it bad to colorpick from a photo? ive been colorpicking from photos in an attempt to understand how colors reflect onto surfaces but i dont know if this is a bad habit or not.
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>>2276389
It depends what you want to learn.

If you have non digital aspirations, then no it's not bad.
Everyone on this board is so ascetic and contemptuous of anything that makes their lives easier, but that attitude is not necessary to improve. Certainly not in this case.

I will say that it's more important to see the shape of how things reflect than the exact colour however, and for this you need to look at lots of things. All day you should be looking at things. Most people use their vision to detect objects etc, try to appreciate everything you see as you would a painting and you will learn a great deal without considerable effort. Don't do this if you're driving.
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>>2276079
Normally I would agree

but different pens yield different finishes.
>>
I'm having trouble being expressionistic with my paintings. They're all turning out very sterile and kind of boring. What are some techniques I can do to spice them up? How do I make strong, bold decisions that make sense?
>>
>>2274387
could be done digitally to get that effect but i doubt it >>2274414

also the strokes of the white highlights look uniform so im guessing it was a gel pen or even a dip pen with white ink

as for everything else id say watercolor and fineliners
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>>2274804
you might be able to find some kind of custom specialty sharpener online but i doubt there is one thats mass produced

just enjoy yourself anon and take some time to reflect while taking care of your tools
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>>2276458
Probably stop relying on techniques so much dude.
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>>2275076
making material spheres (or cylinders can help) try to replicate the reference and light in a shape so you have to think about it instead of just copying it straight up

do this for some common materials youll have to render
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>>2275356
look up the Lynda photoshop course its sectioned from beginner to master its narrated by some guy named deke or something like that he teaches you what all the functions do in photoshop other than that look for a gumroad tutorial called "brush efficiency"
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>>2276470
Well, my instructor really wants me to start experimenting, and I just don't know where to begin.

I mean, look at this painting by Henry Yan. He puts a very saturated Blue right next to a saturated red on the knee. No detail whatsoever, yet it somehow makes sense.

I dunno, maybe it's just a milage thing.
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>>2276516
Stop giving a shit and just fuck around. listen to some trippy music and draw whatever comes into your head.
You don't have to think about it.
And maybe your new painting comes out looking shit or too abstract, but maybe you'll get some new ideas for the next painting.

It's not practice you want, it's inspiration.
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>>2276485
thats a gr8 idea thanks
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>>2276516
because its more about edges and values here. you are bothered by that blue to red squere ? its literaly nothing.
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>>2276525
>>2276532
Thanks guys
We're moving to oils next class, so hopefully I can mess around with edges and color a little easier.

Just gotta be more aggressive.
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How to paint like this in CSP? I can't even recreate photoshop standard round brush. Even Frenden's "photoshop" brushes are blending shit.
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>>2276548

It's a matter of drawing and value, not brushes, honestly. Mostly value in this case, since those aren't even particularly good drawings.

If you can paint well, the brushes are only ancillary to the process; if you can't, no brush will help.
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>>2276572
I talk about this.
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>>2276631
Try turning up the opacity/density and add a little blending. I've never used CSP but it looks like the opacity is multiplying when it overlaps and you can fix that by having 100% opacity or having it blend. CSP might just have fucked brush coding too, dunno.
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That exercise where I draw the upside down man, do you guys recommend other exercises similar to it?
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Is this the correct way of doing an initial wash while working with acrylics?

-paint the contour of the underdrawing

-fill up the areas with a very diluted mix just to establish local colors and fill the canvas pores

I know it is a bit late for this one if I fucked up but I plan on doing more
>>
What do if you get so frustrated that you can't even breathe right anymore?
When the proportions just make no sense anymore, or shit just goes all kinds of weird and you can't seem to fix it in any way...

Just quit for the day, or is there some other trick you fuckers do?
>>
>>2276848
Firez, this looks great, mate. Proud of you.
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>>2276848
Wow, you can almost see a hand this time, well done!
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>>2276848
You've kinda taken your pseudo anime style and applied it to her face. The original had much smaller eyes, a thicker neck, her torso was pressed against the dog etc.

I think especially when doing a master copy you should focus more on observing accurately and trying to follow the same decisions as the original artist in order to learn the most.

Also I don't really do much traditional stuff, but acrylic is pretty flexible in that you can just paint over things numerous times without needing to wait long between layers since it dries so fast. It also doesn't have the translucency of oils. So the underpainting isn't really as key as you are making it out to be and you can probably do just about anything for the underpainting and it can turn out fine in the end. Doing a thin wash like that is mostly to destroy the pure white of the exposed canvas and give you better value sense of things.
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>>2274052
How to practice and keep practicing?
For the past week, I have every day drawn:
gestures, sqaures, circles, outlines of figures, bits of shadings, read about anatomy, drew from references, drew without references, but I still only draw for about 90 minutes a day, but right now I have tons of free time and I need to increase the time spent on drawing. I can do something all day, like reading or playing vidya, but with drawing it's different, I just feel really "tired" after I finish drawing a set of gestures and one figure, but not physically. That will fix itself once I spent more time drawing, right?

Also, how do I use the time studying/drawing? what's the most effective way of practicing certain excercises, should I always copy the reference and then try to do it without it or something..?
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Do you guys make a commitment between drawing with your wrist vs shoulder?
Or do a little of both?
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Is using a ruler to help me with perspective a crutch
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>>2277218
Dude do what you got to do. The main focus is being able to visualize the lines but as a beginner you can use it.
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>>2274052
How do I make my work less stiff?

Every time I draw something that isn't practice, it never really "flows." Like, it doesn't feel natural to me, and everything I make comes out lifeless, stiff and dull.

Also, how do I beat art block? I tried to draw it out, but nothing I've made is up to my usual standard.
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>>2277218
NO RULES
JUST TOOLS
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>>2277440
a line that's not parallel or perpendicular to another line or canvas is dynamic
art block doesn't exist, you just have to keep drawing
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>>2277218

/ic/ calls everything a crutch and think that intentionally making it hard for yourself is the ideal.

If your objective is to practice freehand drawing straight lines, it's a crutch. If your objective is to learn perspective and a ruler helps, it isn't. The straightness of your lines is irrelevant to the actual theory involved with perspective, it won't inhibit your learning to streamline the busywork.

Besides, if you're using a pencil and paper that's already the biggest crutch. Stick in dirt man art. Stick in dirt purest form. Embrace stick in dirt. Love stick in dirt.
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>>2274052
Is it really necessary to sharpen the pencil this way?
I use a common pencil sharpener, but is it necessary to sharpen the pencil this way in order to add values effectively? I'm currently studying how values work and how to render things, so I wanted to know this.
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>>2277461
do what you're comfortable with and you can always expand later and try that shit out
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>>2277461
You can do it if you want, it's not necessary. You can do great work with an HB and a standard sharpener.

Sharpening with a knife is fun tho, you should try it.
>>
If I want to study a piece because I like the style how do I go about that? And how do I apply what I studied in my own drawings?
>>
Do I have to be drawing along Vilppu when I watch the videos?
>>
to learn from a video like this https://www.youtube.com/watch?v=aOtVUHgJqQk
do i need to know anything prior ? i have grasped some of the basics and have learned some of loomis stuff, i hear when it comes to learning the body vilppu is the best
>>
I can't seem to find a working download of Paint Tool Sai 1.2 anywhere. I tried the beta, but it's missing a lot of features. Any help?
>>
>>2277468
>If I want to study a piece because I like the style how do I go about that? And how do I apply what I studied in my own drawings?
Pirate Keys To Drawing, one of chapters explains exactly that if I remember correctly.
>>
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Is it normal, that I think silhouettes look cooler than anything else? I mean, you have to make sure to be precise in detail carefully, to pull it off. Do some artists, actually make a black silhouette before rendering a picture?
>>
>>2277138
>>2277141
th..th..thanks..

>>2277146
I see, you're right sadly those aspects were unintentional I will try to fix them asap, thanks for the reply
>>
>>2277750

The reason silhouettes look good is because they give your mind just enough information to fill in the blanks. When you fill in the blanks, your mind sees what it expects to see, which means there's a far smaller chance of anything looking "off".
>>
>>2274054
What I do when I need to just draw for a whole lot of hours is get out of the house. Go find a coffee shop and bring the essentials. Sketchbook, pen/pencil/whatever, something to listen to and just chow down on muffins and drink coffee and draw.

IF you need to do digital painting or traditional painting, you might be out of luck or you might not be. I have a cintiq 13hd and a macbook, it's a bit unwieldy but it's not a bad set up for working at a coffee shop or outside of the house. You can also head to your public library too.
>>
>>2276150
I sometimes have this problem as well, but I've found when i do it right, it's all about confidence in your lines and you have to have a good sketch to begin with ofcourse.

In general, my method is to slowly refine the sketch bit by bit. I'll have the sketchy layer, then i'll lower its opacity and make a layer over top of it, re draw it and then repeat this process over and over again.
>>
>>2276389
I would try to avoid it. Instead, look at the photo and try your best guess at the color. Maybe use that color in the painting then take a step back and see if it's right or not. Then color pick the photo and compare what you thought the color was vs what it actually is. Basically, don't ever directly color pick from a photo and use that color in your painting. If you see there's a difference between your color and the photo, then manually select the right color and move on.
>>
why dose the colorpick in photoshop work in a way that when i pick the color it always picks a color with a bit lower value ?
>>
How do I get accurate proportions when my figure involves foreshortening?
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How would I go about getting this sort of effect in acrylics? (if it even is acrylics) is it a matter of technique or medium?
>sorry if this seems like a trivial question, I'm just completely new to illustrating in paint ,of any kind,.
>>
New beginner thread?
>>
>>2274052
When doing studies, should you stylize it or keep it as realistic as possible? I've seen artists like ilya, zeronis, etc stylize their studies and some sometimes stylize it. Any suggestions? Targeted for advanced painters
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What's it called when a piece sort of 'fizzles out' kinda like pic related rather than having detail all the way to the edges of a defined frame? So it's not unfinished, but intentionally bordered by the end of objects and stuff.

There's a specific word for it but I can't remember. It's used in book and magazine illustration a lot to leave room for text without disrupting the flow.
>>
>>2279108
vignette
>>
>>2279110

Bah, of course. Thanks man.
>>
i need a tutorial on how to draw terriers
>>
>>2274052
I have a question about the sticky, it says to start with working on your copy skills and overcoming symbol drawing. do I need to be 100% free of symbol drawing before I move on to loomis or not?
>>
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Is porn drawn by a person under the age of consent considered child pornography?
>>
>>2279244
No but it would be considered "distribution of pornography by a minor" which is illegal
>>
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What medium is this?
>>
>>2277218
Wtf, no.
>>
>>2279267
Digital, sketch probably with pencil.
>>
>>2276848
>that fucking dog
Kek
>>
Is there a book that explains all the terminilogy and applications of, say, bounce light or occlusion, but targeted towards drawing/rendering specifically?

Or at least a complete vocabulary list of terms that belong in the lighting domain, and that affect color/composition.

I am completely ignorant on the matter and trying to render scenes, people are talking about words I have never heard in my life.
>>
How do you render matt surfaces?
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>>2274052
Are there other Art forums that are more "serious" than /ic/ and where the level is professional tier on a constent basis ? then possibly make a name for myself.

I'm on /ic/ because this is a fun place to be in, but other than that, it's sometimes fucking disgusting, the level isn't high and it sometimes reek of jelly in here.
>>
>>2279573
no
>>
>>2279573
Nope. A lot of us that take art seriously wouldn't be posting here if there was a good alternative. There's permanoobs and crimson daggers, but it's only good to keep track of your progress since both of their leaders abandoned the groups. Supposedly there's been talk of a new CA that's going to be started by a bunch of pros eventually, but it's probably just some bullshit rumor.
>>
https://www.youtube.com/watch?v=qfD3nli3Js0

i see vids like this where people draw so quickly and cleanly without needing guidelines. is this just something pros become naturally capable of after working for so long?
>>
If I let my adobe cc subscription lapse, can I still use the versions I have on my computer? Are they just not updated, or are they locked? And will renewing a couple years later be much more expensive?

$480 a year...cry I'm below the poverty line
>>
>>2279735
>paying for a scam price
>not using the generously cracked version

your loss.
>>
>>2279739
I'm using it for commercial things, I don't want to be in trouble
>>
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I am in need of help, please.

This is taken from a video.
It's a newsprint paper pad. There are two clips (and I believe they are "acco binder clip" large size, but that doesn't matter) binding the whole pad to a wooden platform behind the pad itself.
This wooden platform is then rested on some sort of vertical wooden platform, so that you can draw vertically.
Are there specific names for those wooden platforms? English is not my first language so I lack the terminology.

Whenever I check any art store for easels, or sketch boards, nobody sells anything like this. Just a flat support that stands still. It's some over-complicated piece of wood that is made to hold a canvas. I just want to rest a pad vertically like pic related.
Are there commercial options, does it even have a name? Or should I just craft it myself?
>>
>>2279573
How would an internet community ever be consisting of only good artists. Think about what you ask for a second.

This place is as beginner unfriendly as you can imagine yet still everyone fucking sucks.

People who are good do not hang in random communities filled with trash. This is why you'll naturally find mostly trash in any community.
>>
>>2274078
so edgy faggets like you can point it out.
>>
>>2275007
great observation skills m8
>>
>>2275212
you should try loomis and mix it up with some alphonso dunn videos on youtube, he may be a nigger but he knows his shit. at the same time draw whatever you want, it IS supposed to be fun, you know.
>>
>>2279742
i dont think you will when you use it at home.
>>
>>2279780
nah, I remember seeing a thread of mark.D's time on concept Art, it was a bit like the towergirls thread where you would draw/redraw characters, and they were all at high level.
>>
Asked this on /his/ but they failed me.

I'm coming to see these two exhibitions this week and I'm going with a qt grill. I need some good things to read/watch/listen to educate myself on the art we'll be seeing.

http://www.albertina.at/en/edvard_munch

http://www.albertina.at/en/lyonel_feininger_and_alfred_kubin
>>
>>2279778
>buy easel
>place drawing board on it
This is actually what we do in my class when using newsprint.

Can't tell you more without seeing the platform itself.
>>
Did you know some forums where we can get real advices to level up?
>>
>>2279573
this place a good resource if you find an artist who is serious, half the people who make it a point to shit on you and not offer any advice are usually the ones still stuck in beginner threads and the other half probably specialize in a different type of art and just make it a point to shitpost
>>
>>2274052
Are there any exercises to improve straightness of lines and improve circles and curves?
>>
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Ask a guy who knows formal perspective up to 5 point anything
>>
Quick question!

I'm going to start live drawing sessions today, what pencil is used in pic related? I'm going to the store in an hour to get materials.
>>
>>2280460
Probably Nupastel, a red and a white. I suggest picking up a couple if you can, and then also some conte (sticks or pencils). Charcoal can be nice but is messy and for beginners can be overwhelming because it is so black and can be a bit smudgy and hard to control well.
>>
>>2280450
What use is the perspective drawing fanarts?
>>
>>2280450
Why did my parents get a divorce
>>
Im having a little trouble understanding form. What i do understand is drawing through objects and looking at how they act in 3D, and this lending itself to drawing more of the object correctly.

But after you erase or go over those lines its just flat again. So in the end isnt it just rendering that gives it form?
>>
>>2274052
how do I study form? I guess still life would be better than drawing references or photos for this, so you dont have to dig the form out.
>>
where do italians buy art materials? still on a quest to find 1 good store. everything i looked at has an extremely limited selection.

please help me fellow italians.
>>
>>2280570
just order that stuff mang, get a few b and h pencils, good eraser a cheap sketchbook or a bunch of paper and maybe some conte charcoal (1710 b or something) if you want to do that, but if youre a beginner thats all you need, oh, and a sharpener, or even better a knife or just get a mechanical pencil, no need to sharpen that one.
>>
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Hey /ic/!

I've recently finished Scott Eaton's course of anatomy and looking to improve my knowledge of human body construction. I wrote down something Ross Grams posted a long time ago and now I'm looking for complete lecture notes of such course so I can learn how to simplify bones for construction:

"…in college I had a great anatomy class. The first 9 weeks we learned all the bones, then all the muscles; their origins, insertions, and functions. For each joint we had to know which muscles flexed the joint, which extended, adducted, and abducted, etc. Then the second semester we went piece by piece and learned to construct everything. For example: the head of the humerus is roughly a sphere, with two boxes stuck on it for the greater and lesser tuberosities (making the intertubercular groove between them). Then the shaft is a cylinder offset on the sphere, with the deltoid tuberosity spirals around it. Then the distal end is triangular, with a spool form on the end that the ulna hinges on. We did that for each bone and then eventually went on to learn the muscle forms. So that class did a ton for me."

Picrelated is his anatomy construction from imagination.
>>
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Some anon please help me, why this shit is always happening? I can't blend, already checked some brushes troubleshooting but didn't find anything
>>
>>2280893
disable opacity related settings that you have enabled on your brush?
>>
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>>2280513
Foreshortening
Construction
Understanding how lenses work
Understanding how distortion works
You could actually make a convincing scene without compromising anything

>>2280514
Probably because they had to raise you.


NEXT
>>
Beginner-ish drawfag here. I mostly do 2-d cartoons on my tablet. Is there a reference here on how to add shadows?
>>
>>2280873
Can I ask, is your anatomical knowledge just from this recent reading of Scott Eaton's book, or has it been built up slowly over a long time?
I've downloaded an app (3d body or something) that I look at on the subway, and I try to draw skeletons all the time, but I can just never remember anything.
I think I might try the old look-cover-right-check method from back when you learn how to spell in primary school, but copying sections of the body.
>>
>>2280974
depends on the kind of shadows...
The mose basic is use your brain and make a new layer, change it to multiply and use black to shade, then change opacity of the layer to fit your needs
>>
>>2280974
Literally
>Where is light source coming from
>Add darkness on opposite side
>'rim' lighting for tacky atmosphere

Slightly less than beginner mode
>Look at irl
>See how light curves around curved objects
>Bounces off shiny surfaces
>Copy from life

>>2280100
Newbies can't help newbies past a certain limit desu. Watch videos of workflow from professionals.
>>
Why the fuck do newfags always make a thread for their shit instead of reading the rules
>>
>>2281029
Why do questions about art get deleted in the questions about art thread?
>>
Why is the clear button a car door
>>
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So my tablet just died, it was an old wacom bamboo pen from 2012

Should I consider its current equivalent or would I benefit from upgrading to an intuos Pro?
>>
>>2281176

If you're still at it after 3 years I say just sink the dosh into an Intuos Pro. It's enough of an improvement to be worth it if you know you'll use it a lot.
>>
>>2281179

Thanks for the reply

I'm mainly tempted due to the following:

2048 pressure levels vs 1024
Tilt vs no tilt
Hotkeys and Touch

However these last two features seem to be already included in the new intuos "basic" model (Intuos Art) which is considerably cheaper than the intuos Pro small (100 vs 229 USD)

Would the pressure levels, the inclusion of tilt and wireless connectivity be enough to warrant the price difference?

Fwiw this is my stuff, maybe it becomes relevant for further advice:

firez-da.deviantart.com
firez-tbr.tumblr.com
>>
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>>2281176
Weren't you using a tablet computer recently? Did that die too or was it just too slow when you began the rendering process? You were pretty excited about it at first.
>>
When an artist gets famous and their work is sold at auctions for millions of dollars, how does the artist make money? Is it like having a copyright? Does the market of buying and selling paintings keep a steady flow of income going to the artists' family?

If an artist has their work being sold between parties for millions of dollars, is that artist effectively a millionaire?
>>
I have terrible penmanship, is that something was will hold me back in learning to draw? Ive been told to use my entire arm wheb drawing, I've seen some small improvements(my circles, look like circles now) but are there any exercises to get better control of my hand/arms?
>>
>>228119
I have a surface Pro 2 which is pretty great particularly for line work but I still used my drawing tablet for further rendering and coloring.
>>
I'm using Sai, tried Sai 2 for its perspective and elipse tools and really liked it but Sai 2 is buggy as shit.
Is there another program I can run to do that kind of stuff?
Is Lazy Nezumi good or even worth the price?
>>
>>2280893

Okay, I know what you're thinking. The effect you desire is harder than you'd think because here's the trick: It makes sense when you're overlaying two strokes from the same brush over a blank white canvas, sure.

But what happens when you paint over something other than a white canvas? How would that look, and why?

The feature you're aiming for I've only heard of in a rare couple of programs, one of which is TV paint, and it's called a "wet" painting mode, where instead of the stroke being "ended" upon lifting up the pen, it's ended upon the click of a button, so you can get the smooth blending you want without fucking around.

There may be an elaborate workaround involving min/max blending modes and separate layers if your program of choice supports that, and I think maybe Sai had some kind of thing which you could work around with similarly, but for the most part you're kinda shit outa luck.
>>
Can anybody recommend really cheap sketchbooks that can be bought in bulk? Preferably online.

Right now I mostly use a binder with printer paper, which is fine, but wouldn't mind something a little more purpose built. Thing is I don't want to spend much money on it and then feel anxious whenever I use it.
>>
>>2281189

I have a pro, I don't really use the tilt or the wireless.
I can imagine the wireless having utility if you draw with a laptop or have a setup where you can draw in bed or something, but besides that it's easier just to plug it in.
Personally I think the extra pressure sensitivity is nice if you do anything with varying opacity. Double the pressure sensitivity isn't twice as good or anything, but it's definitely that bit more convenient that it's worth sinking a few extra bucks for a little bit more precision.

Also I wouldn't suggest getting a small. If you browse here a lot you've probably already heard why. You don't get a good range of motion and it can fuck your wrist up.
>>
>>2281232

Manga/clip studio has perspective tools as well and personally I think it's an excellent compromise between the kind of stuff Sai is good for and the kind of stuff Photoshop is good for.
>>
>>2281232

Krita has really nice perspective guides and stuff
>>
>>2281278
the newest version has a fish eye perspective guide as well, which is awesome. Also, it has different smoothing modes built in, so if you use it, you don't really need nezumi.
>>
>>2281014
Well, I've been drawing for some time and read Bammes \ Loomis \ Goldfinger, but always wanted a more detailed and personal approach to anatomy (it's hard to relate muscle information from books to living humans, imo you have to do some life drawing to liven up your imaginary construction figures). Eaton's video lectures are great because he goes into some depth about every muscle while keeping things simple.
>>
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Hey D/ic/ks is there anywhere I can look at tutorials for landscaping and constructing backgrounds. Maybe how to make some sci-fi stuff too? Pic related. I drew that but I'm shit at memory so I used a reference.
>>
>>2281278
Krit is trash. Only retards who fingerprint praise that shit.
>>
>>2279579
Speed develops naturally, yes. It's just a by-product of mileage and you will get faster in time, but it's better to focus on just getting better.
>>
I need help with indepth eye drawing from all angles.

A step by step with what to consider when throwing down the eyes.

Non-anime, anime, all kinds.

It just bugs me that even when I look at decent art - it feels like one eye is looking a different direction than the other. The "room for error and variety" which drawings have, I can't just live through it.
>>
Is it fine to forgo memorizing the muscles by name when studying Loomis, or should I take the time to memorize them during my studies?
>>
>>2281921
>Is it fine
I'm not autistic enough to tell you what's the correct or wrong way
I can tell you that it helps to be able to refer to something in your head by name instead of "those muscles on the back of the arm not the biceps" or "that upside-down triangle on your back" or the clusterfuck that is your forearm
>>
>>2281964
Alright fammerino, I'll try to pick that up. It's mostly the forearm and thighs that are giving me trouble so I usually revert to simplifying groups of 2-3 muscles into one form in a desperate attempt to forgo memorizing every single muscle.
>>
>>2281972
Which is a good way to approach it. Start breaking down into the smaller muscles when you've got the big groups down
>>
How could I approach practicing to draw environments? I started to learn perspective through the sticky but don't where to continue.
>>
>>2281983
Put perspective overlays on photos of cities, study stuff like buildings and trees and mundane environmental objects, and composition to tie it all together.
>>
>>2282015
Simple enough. Thanks!
>>
I'm putting in the hours and hours to get better, but I'm still terrible.I'm working on basic shapes, line quality and perspective. Everything I draw is still bad. Am I going about it wrong?
>>
Does anyone know the workflow of Feng Zhu/ FZD school? It seems Feng is actively removing anything but finished painting from the face of the internet. Can any anons who atteneded FZD share their experiences?
>>
>>2275480
Coffee or tea
>>
I got a commission and I asked for a price upfront at first. The buyer told me the they'll pay me as soon as they receive the invoice. Is this normal? What am I supposed to do?
>>
>>2282112
Just send them an invoice charging the amount they need to pay.
>>
>>2282125
Like pick the simplest template and do it? What billing info should I add, my tumblr username and my paypal?
>>
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Are any of these "Drawing tutorial" websites that have monthly fees ever worth it?

Pic unrelated.
>>
>>2282250
>Pic
>Not knowing how to shift vanishing points to turn a cube
Tip:
>Take photo of a cube
>Turn it, take another photo from same POV
>Repeat
>Derive vanishing points from each photo
>Overlay them all
>Observe
>>
>>2282255

What part of "pic unrelated" was misunderstood?
>>
>>2282258
I chose to ignore your actual post.
If you're salty about it then don't post a pic.
>>
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How does one deal with the body conforming to perspective? For instance, say I was drawing a body in perspective from a low angle with the head looking down. The blocked in body would conform to the perspective fine, but the head looking down would complicate things as it would conform to a different perspective as we are seeing the top of the head. You would no longer be accurately able to place the face in perspective without creating a new perspective line, but how would one go about placing it correctly? Or is there some other method to handle this?
>>
>>2282291
2 methods:
1) construct different angles in the same perspective
2) eyeball it
>>
>>2282291
You have to feel it.
>>
>>2281275
Thank you that was really informative
>>
>>2282291
You literally attached an image that shows you how to do that.

Just simplify body to boxes and then draw in the anatomy.

Every box doesn't have to fit in the lines of perspective, just make sure that the whole figure is sitting in a big box that fits the lines of perspective.
Just like kimjung-gi does, he puts ppl into boxes, you can do that as well.

This actually needs deep understanding of anatomy.

ORRR

you can go and download DesignDoll and pose it and force perspective distortion and copy.
>>
>>2282440
>>2282444
>>2282638
I appreciate the help, I think I sort of get it now. I usually like to use the line of perspective to line up the characters face properly so when the head didn't fit with the perspective it sort of threw me for a loop and I thought I was missing something. The big box thing makes a lot of since though, it's like your line of action for perspective. I think what I'm going to do for practice is draw a bunch of box forms in perspective, then fit the figures in them and work from there. Maybe try to feel out some of the boxes that may not conform to perspective and see how accurate I can get them without distortion. I think that slight distortion is my biggest worry seeing as you can't rely on perspective as a checking tool, but I suppose that's where the knowledge of anatomy must kick in.
>>
What are websites that talk about jobs in the art field?

also is it possible to survive being an artfag now a days?
I just want a job, go home to my small apartment and jerk-off to 2D. Also have a bit of money for video games I guess.
>>
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>>2274052
How the fuck do you get more brushes on Paint Tool Sai?
I've seen the process for making your own but it looks complicated. Is there anywhere where I could download them?
Also, I bought Sai (the only software I will ever purchase) and it didn't come with the brushes pictured here. What gives??
>>
>>2282695
Do you mean websites that advertise art jobs or do you mean ones that talk about the profession itself? There's lot of job demographic websites that show things like projected income, job demand etc. Think back to high school when we had to take those dumb tests that were supposed to help us find a career.
Also I'm under the impression that in-house jobs for art are not as common as freelance work. Its worth looking into but I think people are under this false idea that they will get a 9-5 job as an artist and thats just not the reality.
>>
>>2283255
you download the textures then you have to make a new brush and edit the settings. its a pain in the ass but its nice to have easily customizable brushes.
http://painttoolsaibrushes.deviantart.com/ is a good resource
>>
If I'm looking for a book covering materials that FDFAIW didn't conver satisfactorily (faces, hands, feet, IMO) what's a good resource available physically?

Is there such a thing as constructive symbol drawing?
>>
Newbie here. How often should I study from pictures or life for likeness, compared to drawing from imagination and only using refs when I get stuck?
>>
>>2283471
Always
>>
QUESTION TO CC AND CS6 USERS:

is it possible to toggle penpressure->opacity via a hotkey in your version?

I lose so much time and focus moving the stylus to the top of the screen to toggle the little fucking gay button.
>>
>>2283291
Loomis has a book for those.
>>
>>2283471
1/3 life/photo
1/3 master studies
1/3 whatever you want
>>
>>2283471
Study in dedicated drawing time, apply what you've learned whenever you have time to just doodle for a bit, until you decide it's time to make an original work, then apply your learnings to your OC. Study what went wrong in your OC, rinse, repeat.
>>
Is learning to draw via tablet a bad idea?

I kinda feel like diving in head-first with some ~$100 tablet. Could end up being a waste but oh well.
>>
What is a master study and does it only include the old masters?
>>
>>2283580
>>2283608
>>2283527

Sounds good. Question about studying for likeness though. When copying an image should you look at in like it's 3d or just copy the 2d shapes you see?

obviously 3d is needed when you're not copying but I feel like drawing the forms first in a study would drop the preciseness of the copy.
>>
how to pick colors for your costume designs?
>>
What runs through your head when drawing? do you think about what you are drawing or do you just move automatically. How does one study effectively? Howndoes one incorporate what you learn ?
>>
>>2283976
>How does one study effectively?
As far as I've gleaned, to study, esp to study an artist is to analyse through copy, and applying what you learn from these studies is effectively just application of techniques and knowledge to your own work. It's not something I can explain, but it's not nebulous bullshit.
As for what runs through one's head when drawing, I speak for myself when I say it's usually just things I want to correct or if I'm in a shit mood, "fuck X doesn't look right". I don't really think about the movement of my hand beyond noting my line quality.
>>
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What's the best way to safely transport my oils?
What's the best way to store them?
>>
Is there anyway not to get hung up over how bad you drew something? I want to draw these cool (I think at least) ideas I have but get depressed at how bad the result turns out. It's why I never draw anything for fun. What do I do?
>>
>>2284132
I draw horrible stuff all the time, it's just a countdown to my awesome stuff. Got to keep churning out the awful stuff and I'll get there.
>>
This is sort of a weird question for an art board but hear me out:

If I wanted to tutor middle to high school kids to make some cash while I continue to practice art, what do you guys think would be most relevant subject to art without outright being it? For example, would trigonometry or geometry actually benefit my perspective drawing? Or would human anatomy be in demand enough for parents to seek outside tutoring for their kids?

I don't want to learn or teach something that's entirely irrelevant to my interests, but I also don't have the artistic skills to ask people for money in teaching art.
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>>2284132
As you do more you will stop caring so much. Even masters knock out bad drawings but they just toss it in the trash and move to the next one rather than get depressed and stop. As you get better you will have fewer duds, but you will always make things that aren't as good as you want.
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>>2284060

Could somebody explain the merc_wip meme to me?
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What's the best book to learn how lighting/shading works?
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>>2284224
Scott Robertson's book, 'How to Render' is what most people will tell you, and it's personally my favorite. James Gurney's 'Color and Light' is another go-to.
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Ooo I got a good question.

How would I tailor a portfolio differently if I was applying for a Movie Production job, rather than a Game Production job? Still working in visual development/concept art, different subject matters.

Would the be a difference? Yes? No?
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>>2274052

How do I draw a girl sucking a dick?
>>
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>>2284539
Study girls sucking dicks.
Here's a starter for you.
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What's a good place I can go for a slideshow of poses for gesture and figure drawing?
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>>2283609
Don't buy it until you start becoming satisfied with your pencil drawings. You'll get excited about the new tools, realize you don't know how to use them, and get discouraged. In other words, buying a tablet will not automatically make you better.
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so i started doing 60 second gesture drawing, at the start it was a bit shitty but then i started to sort of feel it and they got a bit better towards the end, is this a result of this method ? also can someone help me come up with a schedule so far i have a 5 minute warm up just to loosen my hand and then i'll do twenty 60 second gesture drawings , so far that's all i have can someone help me add on ? i know it's a matter of just drawing but in this process im just learning the body
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>>2284657
Can I ask where you're getting your pose references?
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>>2284659
im a beginner but someone gave me this website to work with http://www.quickposes.com/
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>>2284539
Get ready to stare at a lot of girls sucking dicks.
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>>2284662
Thank you, this is perfect for what I need. On Posemaniacs they have a timed gesture thing, you can set it to different intervals like 30 seconds, 1 minute, 2 minutes, etc. So far what you have scheduled sounds good. When I was in life drawing we usually spent the first hour building up to 10 minute gestures, then the other 2 hours doing longer poses.
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I'm having trouble understanding the relation between the spine (each vertebrae) and the individual ribs.
Somehow I cannot find a good enough picture that shows where they are placed.

Is the end of a rib resting inside a hole of the vertebrae? I have good source material showing the other end (that connects to the sternum, but not the back.

Just one good picture to study would do wonders.
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>>2284657
>in no particular order

>measuring practice (I suggest a panoramic view of a village/city, you'll know exactly when you fucked up measuring, and it's A LOT of measurements, plus perspective; also train on human proportions)
>construction of 3d objects / planes
>one part of the human body a week (anatomy)
>gestures
>detailed portrait with full on shading, from life or good lit photo, take at least one hour
>some thumbnail paintings for composition - things that you will want to do once you get good - complement with looking at real art
>one mechanical design sketch (first from reference, then imagination when gud)
>one environment sketch (first from ref., then imagination when gud)
>one character sketch (made-up design incl. clothing, expression, etc, after you studied human proportions)

That's what I wish I could tell myself when I was younger.
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>>2284729
thank you for this.
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>>2274052

Every time I want to draw a realistic person, it ends up looking stylized.
How do I stop this?
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